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ultraviolet vs. pathos

nastypass

that bitch what arranges the blocks
Pronoun
they/her/hers
[size=+2]ultraviolet vs pathos[/size]


Format: 2 vs 2 singles
Style: Set
DQ: 1 week
Damage Cap: 35 %
Banned/Restricted Moves: OHKO moves, attract, direct recovery moves
Arena Description: The Sea Mauville

The battle starts on the upper deck of the ship. It's been cleared of people, so there's no one stopping us from destroying what's left of it...

ultraviolet's active squad

rapidash Seven the male Rapidash <Flash Fire>
murkrow Dorito the male Murkrow <Super Luck> @ Dusk Stone
snorunt Tilda Swinton the female Snorunt <Ice Body> @ Dawn Stone
kecleon komorebi the female Kecleon <Color Change> @ Prism Scale
petilil Pirella the female Petilil <Own Tempo> @ Sun Stone
metang EXPLOSION WEDNESDAY the genderless Metang <Clear Body> @ Lucky Egg
blitzle Lucky Day the female Blitzle <Lightning Rod> @ Reaper Cloth
horsea Wild Card the male Horsea <Sniper> @ Dragon Scale
goomy Pêche Melba the female Goomy <Gooey> @ Reaper Cloth
skrelp Depothys the female Skrelp <Poison Touch> @ King's Rock


pathos's active squad

skorupi Akra the female Skorupi <Sniper> @ Lucky Egg
golbat Syler the male Golbat <Inner Focus> @ Black Sludge
meowth Boots the male Meowth <Technician> @ Lucky Egg
eelektrik todger the female Eelektrik <Levitate> @ Thunder Stone
omanyte Racko the female Omanyte <Shell Armor> @ White Herb
metang Topher the genderless Metang <Clear Body> @ Lucky Egg
nidoran-m Trigger the male Nidoran♂ <Poison Point> @ Black Sludge
porygon tetris the genderless Porygon <Download> @ Up-Grade
misdreavus Nesama the female Misdreavus <Levitate> @ Dusk Stone
wooper blooper the female Wooper <Water Absorb> @ Lucky Egg

ultraviolet sends out metang*
pathos sends out metang* and commands
ultraviolet commands
we wait for the dq time to nearly run out for me to ref

*metang not required. pls have a metang duel though.
 
welp i mean i can't argue with that

let's go EXPLOSION WEDNESDAY

metang
 
Squee ty Meursault :D annnd sorry to disappoint, BUT I CANNOT BE CONTROLLED !!! Nesama, you're up C:

Oh man... I haven't done this in so long... Okay. Let's set up a Substitute for 25%, then go ahead and Shadow Ball twice. If it's set up clones, aim for the one with a shadow (or a reflection, if it's above water...). If it uses protect/detect or otherwise is unhittable for some reason, use Calm Mind instead of Shadow Ball.

Substitute (25%) ~ Shadow Ball / Calm Mind x2
 
Hmm. Let's go with Sandstorm, I know there's at least one or two strips of sand near sea mauville, so that should be more than enough to get a sandstorm going. While you're at it, I'd also like you to use Stealth Rock. Again, there should be enough rocks and pebbles laying around for you to have a decent amount of stuff floating around, but you could also incorporate debris from the ship as well if it's not enough. Basically: i want lots of crap flying around everywhere, I'm sure you're capable of that. For your last action, if Nesama decides that in all this mayhem you're 'unhittable' and uses Calm Mind, I want you to use Psych Up and also gain those stat boosts. If Nesama uses Shadow Ball, use Aerial Ace on her substitute instead.

Sandstorm ~ Stealth Rock ~ Psych Up/Aerial Ace
 
The Mauville Tourism Bureau's Chief Secretary was worried. Not, for once, about the rising maintenance costs involved in keeping the wreck of the Sea Mauville from collapsing under the strains of its recent uptick in tourism, nothing so petty as that. His worry was now that the Sea Mauville was closed. And he wasn't certain when - or if - it would ever open again. The Asber League put in a request for full shutdown of the site so they could have a battle in it several weeks ago, and there was no saying no to a League in his position, even one so infamous as Asber. All he could do was sit by and pray that the wreck would not be completely submerged when he next saw it...

Meanwhile, the two trainers and referee who sailed up to the now abandoned facility had no such worries. They, after all, stood nothing to lose from the battle in the slightest, and their teams had everything to gain in terms of life experience. And at the end of the day, is that not worth any hypothetical property damages? It certainly is, the three of them thought as they climbed off their dinghy and up the slanted deck. The referee seated herself atop a railing at the highest point of the Mauville, and with a lowering of a flag signaled the trainers to release their first Pokémon and begin. The first ball revealed a large blue chunk of metal, which proceeded to open their eyes and levitate around a meter up. The second ball, in a remarkable display of poor sportsmanship, revealed not a second Metang, but a Misdreavus which, ectoplasmic cloak flowing in the breeze, hovered at a similar height.

ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 100%
Energy: 100%
Status: Uncertain whether to right itself with the deck or the ocean.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 100%
Energy: 100%
Status: Rotating in a mocking way while making faces at EXPLOSION WEDNESDAY

-ROUND 1-

At the sound of the whistle, Nesama ceased her spinning as her eyes began to glow in concentration. Grit, loose bolts, rivets, and broken glass from the deck began to coalesce in midair, compressing to form a rough model of her. Meanwhile, EXPLOSION WEDNESDAY made a specific series of grinding noises, unnoticeable to the untrained ear amidst the groans and scraping sounds of the bolts and rivets tearing from their holes. The grit which was being called up for Nesama's substitute suddenly began whipping through the air, as well as a significant portion of a nearby sandbar. The sandstorm scraped harmlessly at EXPLOSION WEDNESDAY's steel-typed surface while Nesama's substitute doll struggled to shield its master from the dust. It was in vain, however, as it was simply too small to effectively block the incessant scratching.

[EXPLOSION WEDNESDAY- HP: 100%, PP: 95%] [Nesama- HP: 73%, PP: 87%; Sub: 25%]​

The sudden cloud of dust hampered her vision slightly, but Nesama was nevertheless able to see EXPLOSION WEDNESDAY across the deck from her. EXPLOSION WEDNESDAY was right there! Plain as day! Certainly not "unhittable," that's for sure. Quite the opposite. She prepared an orb of dark clouds before her substitute, lined up her shot, let it loose...

And blew a facility door clear off its hinges.

Taking advantage of Nesama's shock at her miss, EXPLOSION WEDNESDAY took a moment to gather up scraps of iron and stones scattered about the arena, and scatter them again, only now they landed in just such a way that they would have cut open anyone who bumped into them.

[EXPLOSION WEDNESDAY- HP: 100%, PP: 92%] [Nesama- HP: 71%, PP: 84%; Sub: 25%]​

Nesama hardly noticed the sharp rocks and metal lodged in the deck beneath her. They were, after all, beneath her; EXPLOSION WEDNESDAY was definitely not. How she missed her previous shot was beyond her. She prepared a second Shadow Ball, looked EXPLOSION WEDNESDAY dead in the eyes, and whiffed. EXPLOSION WEDNESDAY was now moving much faster than they had been a moment ago (which is to say not at all, but they were still going very fast), and was on a collision course with her side. Only her substitute's split second realignment prevented the blow from striking.

-END ROUND 1-

ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 100%
Energy: 81%
Status: Revving in amusement at Nesama's inability to hit EXPLOSION WEDNESDAY.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 69%
Energy: 81%
Sub: 18%
Status: Astonished at EXPLOSION WEDNESDAY's hurricane speed movements and her own inability to hit them in equal measure.

Numbers:
Nesama- HP: 100 - 25 (Substitute) - 2 (Sandstorm) - 2 (Sandstorm) - 2 (Sandstorm) = 69; Sub: 25 - 7 (Aerial Ace) = 18; Energy: 100 - 13 (Substitute) - 3 (Shadow Ball) - 3 (Shadow Ball) = 81.
EXPLOSION WEDNESDAY- HP: 100 - 0 = 100; Energy: 100 - 5 (Sandstorm) - 3 (Stealth Rock) - 3 (Aerial Ace) = 89.


Notes:
-Treated Sandstorm as a 15% accuracy penalty for non-immune Pokémon.
-Both Shadow Balls missed. Rolled 90 and 87, respectively, needed lower than 85 to hit.
-Sandstorm in effect for 2 more actions.
-Stealth Rocks are scattered about pathos' side of the field.
-uv commands first.
 
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Okay, for now just set up with Hone Claws x2 and then Sandstorm; if you're taunted, let loose with Aerial Ace. If you're asleep, go with Sleep Talk.

Hone Claws/Aerial Ace/Sleep Talk ~ Hone Claws/Aerial Ace/Sleep Talk ~ Sandstorm/Aerial Ace/Sleep Talk
 
Okie, bit of bad luck there, but we'll be fine! EXPLOSION WEDNESDAY is gonna be a sitting target, so I want you to go right up to its face, basically, so there'll be no chance of missing. Then Zap Cannon and Will-o-Wisp. Then let's immobilize it with some Telekinesis. c:

Zap Cannon ~ Will-o-Wisp ~ Telekinesis
 
ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 100%
Energy: 81%
Status: Revving in amusement at Nesama's inability to hit EXPLOSION WEDNESDAY.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 69%
Energy: 81%
Sub: 18%
Status: Astonished at EXPLOSION WEDNESDAY's hurricane speed movements and her own inability to hit them in equal measure.

-BEGIN ROUND 2-

Nesama's orders were to get right in EXPLOSION WEDNESDAY's face and hit it. The first part was not hard, since EXPLOSION WEDNESDAY would have been breathing down her neck, if Metang breathed and Misdreavus had necks. The second part was another story. Nesama was beginning to suspect that EXPLOSION WEDNESDAY had had some ritual performed on EXPLOSION WEDNESDAY prior to the match which was causing her attacks to simply swerve around EXPLOSION WEDNESDAY. Still, her trainer was quite clear, so she prepared her attack: the space in front of her substitute glowed bluish white as electrical arcs sparked around themselves in a sphere of wildly varying potential. Eventually, one of the arcs swung wide and struck EXPLOSION WEDNESDAY on their rear. The sphere diminished to nothing in a matter of milliseconds, as the remainder of the electrical energy loosed itself in one powerful current through EXPLOSION WEDNESDAY's surface and down into the deck below.

EXPLOSION WEDNESDAY had been unfazed by the ball of electrical energy forming before them. To be honest, EXPLOSION WEDNESDAY would have been unfazed by a supermajority of things which could have potentially formed before them. EXPLOSION WEDNESDAY's orders were to get a manicure, essentially, or at least that was how they interpreted it. "Hone Claws," "File Nails," close enough? At any rate, EXPLOSION WEDNESDAY's arms were grinding themselves to an appropriately fine point for the occasion in a crack between iron plates in the Sea Mauville's deck when the stray arc hit them square (or was it oval?) on the behind. EXPLOSION WEDNESDAY was not to be dissuaded, however. EXPLOSION WEDNESDAY was quite capable of putting up with the slight swelling they felt in their joints after the flash heating from the current. Grinding their arms back and forth, back and forth, back and forth... It was easy! It was only slightly more tiring than usual. But still, it required just enough extra effort that EXPLOSION WEDNESDAY failed to notice that the air in front of their opponent had spontaneously combusted. The small wisp of blue flame floated downward toward EXPLOSION WEDNESDAY, unabated by the gale force winds and the sand they were throwing in its path.

Nesama was thrilled when her second attack landed its mark, but she was less than pleased with the reaction it got, which was an unblinking continuation of... whatever it was EXPLOSION WEDNESDAY was supposed to be doing down there. She wanted to feel proud of herself for hitting her mark twice in a row with attacks she new to be less than consistent, particularly after the disgrace that had been the two Shadow Balls in the first round, yet there EXPLOSION WEDNESDAY was, punching the floor again or whatever. She'd left an impressive scorch mark on her opponent's back, but had yet to see even a single wince, or any sign of pain at all in this battle so far.

Nesama refused to let such insolence pass. As the sandstorm finally abated, she let out a small giggle and used her telekinetic powers to tear EXPLOSION WEDNESDAY from their position on the deck and slam them straight back down. Pinning EXPLOSION WEDNESDAY to the deck did little, however. Their metallic hide, despite its scorched state, was impervious to the shock of landing, and EXPLOSION WEDNESDAY didn't need to move for their next action anyway. Noting the sand's current position of "not flying wildly through the air," EXPLOSION WEDNESDAY uttered the necessary grunts and grinding tones required to whip it back into a frenzy, and the sand obeyed. Nesama could only look exasperated at her substitute doll's continued efforts at shielding her from it.

-END ROUND 2-

ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 85%
Energy: 71%
Status: Atk +2, Acc +2, Moderately paralysed, Moderately burned. Pinned to the deck by Telekinesis. Quite pleased with how they've done their claws without help.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 63%
Energy: 65%
Sub: 18%
Status: Feeling vengeful and irritated by the sand.

Numbers:
EXPLOSION WEDNESDAY- HP: 100 - 12 (Zap Cannon) - 3 (burn) = 85; Energy: 81 - 2 (Hone Claws) - 3 (Hone Claws) - 5 (Sandstorm).
Nesama- HP: 69 - 6 (Sand x3) = 63; Energy: 81 - 9 (Zap Cannon) - 3 (Will-o-Wisp) - 4 (Telekinesis) = 65.

Notes:
-No inter-action stats because the first and second actions segued into each other far more nicely than I was expecting them to.
-Zap Cannon was a guaranteed hit because EXPLOSION WEDNESDAY was literally right there, and the physics worked so nicely with them giving a path to ground while giving themselves a manicure honing their claws in the deck.
-Zap Cannon inflicted moderate paralysis, Will-o-Wisp inflicted moderate burn.
-The second Hone Claws cost 1% more energy to perform, since it primarily required EXPLOSION WEDNESDAY to move their paralysis-swollen arms back and forth a lot.
-Sandstorm in effect (4 more actions)
-Stealth Rocks are scattered about pathos' side of the field.
-Have you noticed how much I love the name EXPLOSION WEDNESDAY yet. have you. have y
-pathos commands first.
 
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Er, shouldn't the telekinesis be in EXPLOSION WEDNESDAY's stats?

I added it to their status. It doesn't affect real stats like health or w/e though. (if that's what you meant? I just woke up as of this writing so I am possibly misinterpreting)
 
Yeah, just in their status - though technically telekinesis should be levitating them in the air (so they can't use ground-moves or w/e).

Okay, Nesama... let's back up again, since we can't miss now, and go for Hex, Astonish, then chill. Delay your attacks one action if it protects, replacing them with chill.

Hex / Chill ~ Hex / Astonish / Chill x2
 
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Yeah, just in their status - though technically telekinesis should be levitating them in the air (so they can't use ground-moves or w/e).

Ah- well, consider it a temporary state and Nesama will drag them into the air before they can do anything along those lines when the next round starts.
 
Oh baby, your nails look so good! When we're done here I'll paint them later and we can watch a movie!

Let's see. You are unfortunately a sitting duck at the moment, and there's no real way to escape Hex, but that's okay. I want you to use Light Screen, then protect, and then Shadow Ball.
Light Screen ~ Protect ~ Shadow Ball
 
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ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 85%
Energy: 71%
Status: Atk +2, Acc +2, Moderately paralysed, Moderately burned. Pinned to the deck by Telekinesis. Quite pleased with how they've done their claws without help.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 63%
Energy: 65%
Sub: 18%
Status: Feeling vengeful and irritated by the sand.

-BEGIN ROUND 3-

EXPLOSION WEDNESDAY lay prostrate on the deck, and Nesama was unsatisfied. How dare EXPL- no, no, she was too pissed off to think the name for the 29th time. How dare her opponent have the nerve to not only call this accursed dust back to the air, but to do so while they should have been clinging feebly to the ground in submission! Hardly even needing to hear her trainer's commands, the Misdreavus found herself venting this anger through magic. Eyes aglow, Nesama willed her opponent into the air and muttered the words of some minor, long-forgotten language. Faint wisps of purple and red smoke emanated from EXPLOSION WEDNESDAY as they visibly winced in pain from the hex. While EXPLOSION WEDNESDAY was now too late to soften the blow from that attack, it did make them all the more eager to discourage anything similar in the near future. EXPLOSION WEDNESDAY used their own psychic powers to throw up a cylindrical barrier around themself, faintly shimmering farther into the sky than anyone in attendance could see.

[EXPLOSION WEDNESDAY- HP: 61%, PP: 66%] [Nesama- HP: 61%, PP: 59%, Sub: 18%]​

Eager to continue this trend of "not getting hit by Hex", EXPLOSION WENDESDAY throws up another barrier between themself and their opponent. This time, it's the unmistakeably impenetrable green bubble of a Protect, the ultimate in precautionary measures. This was poorly timed, however. Nesama immediately recognised the shield for what it was, and knew to hold off on her attack. Instead, she simply hovered and tried to recover her wits despite the continued irritation of the sandstorm.

[EXPLOSION WEDNESDAY- HP: 61%, PP: 63%] [Nesama- HP: 59%, PP: 68%, Sub: 18%]​

As EXPLOSION WEDNESDAY's Protect faded, so too did their opponent, as well as their opponent's psychic grip on their entire body. EXPLOSION WEDNESDAY was free again, but confused. Perfectly capable of seeing the scrap metal effigy floating where its master used to be, but where did she...

Mis! Nesama shouted as she tapped EXPLOSION WEDNESDAY lightly on the carapace. EXPLOSION WEDNESDAY would have been scared white as a sheet, if Metang's blueness weren't so permanent. The surprise sent them (and their Light Screen) reeling, colliding with the arena deck and tumbling downhill a bit before finally righting themself.

-END ROUND 3-

ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 43%
Energy: 63%
Status: Atk +2, Acc +2, Moderately paralysed, Moderately burned. Light Screen in effect, 3 actions remain. Right above me! That answers my question, alright!

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 57%
Energy: 65%
Sub: 18%
Status: Pleased to finally be getting a reaction out of EXPLOSION WEDNESDAY.

Numbers:
EXPLOSION WEDNESDAY- HP: 85 - 24 (Hex) - 6 (Astonish) - 3 (burn) = 52; Energy: 71 - 5 (Light Screen) - 2 (Protect) - 1 (LS upkeep) - 1 (LS upkeep).
Nesama- HP: 63 - 6 (sand x3) = 57; Energy: 65 - 5 (Hex) - 1 (Telekinesis upkeep) + 10 (chill) - 1 (telekinesis upkeep) - 3 (Astonish) = 65; Sub: 18 - 0 = 18.

Notes:
-Sandstorm in effect (1 more action).
-Stealth Rocks are scattered about pathos' side of the field.
-Telekinesis ended on action 3.
-EXPLOSION WEDNESDAY flinched on action 3.
-Burn and sandstorm damage are not affected by the damage cap.
-ultraviolet commands first.
 
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Okay! Let's go with Meteor Mash and then Pursuit to take out that Substitute, then end with Sandstorm. If you're telekinesis'd again, switch to Flash Cannon & Shadow Ball on your first two actions. If you're Taunted, just use Flash Cannon on your last action.

Meteor Mash/Flash Cannon ~ Pursuit/Shadow Ball ~ Sandstorm/Flash Cannon
 
HMMmm... Let's go with Confuse Ray, then Hex and Astonish again. Move up close for the confuse ray if you need to get better accuracy.

Confuse Ray ~ Hex ~ Astonish
 
ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 52%
Energy: 63%
Status: Atk +2, Acc +2, Moderately paralysed, Moderately burned. Light Screen in effect, 3 actions remain. Right above me! That answers my question, alright!

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 57%
Energy: 65%
Sub: 18%
Status: Pleased to finally be getting a reaction out of EXPLOSION WEDNESDAY.

-BEGIN ROUND 4-

Nesama didn't need to get any closer to hit EXPLOSION WEDNESDAY with her next attack, and this time it was true. The wind wasn't nearly as intense by now, and the sandstorm would soon die down. With this in mind, and her opponent in full view downhill (downdeck?) the Misdreavus launched a series of bright strobing lights. None of the humans in attendance found themselves able to look straight at them for fear of a sudden migraine, though as they danced around EXPLOSION WEDNESDAY the Metang found themself compelled to stare directly into each orb as it passed. Even as the orbs faded, EXPLOSION WEDNESDAY continued to see spots. They raised a claw to strike and charged through the air at what they believed to be Nesama, and smacked into a decrepit railing far to pathos' right. Posts splashed into the water below, finally audible over the wind as it died down and the sand returned to its place on the lower end of the deck and under the water.

[EXPLOSION WEDNESDAY- HP: 51%, PP: 62%] [Nesama- HP: 55%, PP: 62%, Sub: 18%]​

A malicious giggle slipped from Nesama as she watched her opponent attempting to push a piece of metal tubing, formerly a section of railing, off of their nose. She then uttered another Hex for EXPLOSION WEDNESDAY. A patch of the Light Screen between the two battlers glowed red as it dissipated a portion of the ghost-type energy before it could reach its target. Still, the familiar red and purple wisps emanated from EXPLOSION WEDNESDAY's scorched exterior. The foul magic made their pushing on the rusted bar all the more painful as it worsened the swelling they felt from paralysis. When it did finally slip off their nose, EXPLOSION WEDNESDAY felt their joints lock up from the sudden motion. They found themselves unable to move, or act at all with their back turned to their opponent.

[EXPLOSION WEDNESDAY- HP: 39%, PP: 61%] [Nesama- HP: 55%, PP: 57%, Sub: 18%]​

By the time EXPLOSION WEDNESDAY turned back around to face Nesama, she was gone. The Metang probably would have worked out what was coming, if they'd been given time. EXPLOSION WEDNESDAY hardly even processed the fact that they were looking at Nesama's Substitute, and only her Substitute, when the real Nesama came into view in a blink. She only bopped the Metang on the forehead, but her sudden appearance startled EXPLOSION WEDNESDAY so greatly that they forgot their commands entirely. They could just hear Nesama's giggling as they watched her float back to her substitute through the fading Light Screen.

-END ROUND 4-

ultraviolet [OO]
EXPLOSION WEDNESDAY (X) <Clear Body> @Lucky Egg
metang
Health: 30%
Energy: 60%
Status: Atk +2, Acc +2, Moderately paralysed, Moderately burned. Feeling extremely bitter toward the random number god.

pathos [OO]
Nesama (F) <Levitate> @Dusk Stone
misdreavus
Health: 55%
Energy: 54%
Sub: 18%
Status: Praying to the random number gods for more rounds like this.

Numbers:
EXPLOSION WEDNESDAY- HP: 52 - 1 (confusion) - 12 (Hex) - 6 (Astonish) - 3 (burn) = 30; Energy: 63 - 3 (Light Screen upkeep x3) = 60.
Nesama- HP: 57 - 2 (sand) = 55; Energy: 65 - 3 (Confuse Ray) - 5 (Hex) - 3 (Astonish) = 54.

Notes:
-Nesama rolled a 6 for Confuse Ray's accuracy and needed under 85 to hit in normal sand, so she didn't move and went first.
-EXPLOSION WEDNESDAY was, in order, confused, paralysed, and flinched. Thanks, Obama.
-Sandstorm ended after action 1, Light Screen ended after action 3.
-Stealth Rocks are scattered about pathos' side of the field. I edited the notes of previous rounds, where I forgot to remind about this.
-pathos commands first.
 
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WOW okay so double post batman, but I have made a huge mistake. burn damage is apparently 3% per round, not per action as I've been doing it. correcting EXPLOSION WEDNESDAY's health numbers as we speak.

EDIT: there; EXPLOSION WEDNESDAY went from 15% health to 30%. holy hell did i screw up badly.
 
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Hm, I'm a bit confused about damage - is EXPLOSION WEDNESDAY doing only 1% recoil damage from confusion? Considering it has +2 atk, surely it should do a /bit/ more?
 
Hm, I'm a bit confused about damage - is EXPLOSION WEDNESDAY doing only 1% recoil damage from confusion? Considering it has +2 atk, surely it should do a /bit/ more?

They're also burned, so yes, I think 1% is right.
 
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