• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Meursault vs Keldeo

Eifie

oh man, good times.
Pronoun
she/her
[size=+2]Meursault vs Keldeo II[/size]

Arena said:
Format: 2 v 2 singles
Style: set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: Super Fang, direct healing, draining moves, Attract. Moves will never inflict confusion. Do not select Pokémon with STAB type advantages.
Arena Description: Curious Trail
A narrow wooden path, flanked by dense trees and undergrowth. The path itself is raised about 15cm off the ground, and there's about half a meter between it and the forest. The plants look too dense for any battlers to make it in easily, although you have a clear view of the sky, and you can hear running water off in the distance. The path itself seems to stretch on infinitely in both directions. It feels... off.

Battlers will have a single Power stat, starting at 200%, which serves as both health and energy. Energy costs will be treated as recoil for the sake of the damage cap only.

Meursault's active squad

meowth Bastet the female Meowth <Technician> @ Shell Bell
primeape The Mountain Called Monkey the male Primeape <Anger Point> @ Big Root
baltoy Ruin the genderless Baltoy <Levitate> @ Sachet
swablu Minako the female Swablu <Natural Cure> @ Lucky Egg
gastly Delve the female Gastly <Levitate> @ Link Cable
pupitar Berlin the male Pupitar <Shed Skin> @ Lucky Egg (5 EXP)
ferroseed Myryam the female Ferroseed <Iron Barbs> @ Lucky Egg
monferno Ringi Cordeiro the female Monferno <Blaze> @ Lucky Egg
piplup Ami the female Piplup <Torrent> @ Lucky Egg
azurill Chibiusa the female Azurill <Huge Power> @ Soothe Bell


Keldeo's active squad

kirlia River the female shiny Kirlia <Synchronize> @ Light Clay (4 EXP)
wooper Super Smile Tommy the female Wooper <Water Absorb> @ Weakness Policy
emolga Rhyme the female Emolga <Static> @ Life Orb
castform M. H. Milky Way of Boo Foo Woo the male Castform <Forecast> @ Wise Glasses
slurpuff Charlotte the shiny female Slurpuff <Sweet Veil> @ Whipped Dream
swinub Lover Man, ¡Olé! ¡Olé! the shiny male Swinub <Oblivious> @ Lucky Egg
litleo Amyparadise Murphy the female Litleo <Rivalry> @ Lucky Egg
kangaskhan Super Smile Mommy the female Kangaskhan <Scrappy> @ Expert Belt
ekans Lila the female Ekans <Shed Skin> @ Lucky Egg
charmander Kaley the female Charmander <Solar Power> @ Sun Stone

  1. Meursault sends out
  2. Keldeo sends out and posts commands
  3. Meursault posts commands
  4. Keldeo how are you even in so many battles, let alone the ones that I ref
 
Alright, let's go with Amy(paradise Murphy)! (Let me know if Normal's immunity to Ghost counts as a STAB type advantage and I'll re-send-out. ...in hindsight I probably should have asked this with my other question, but oh well.)

Start off by dropping your item at the earliest possibility. Let's lead with a Taunt to prevent them trying anything tricky this round. If she Taunts you before you can pull that off, see how she likes a Payback, and if she Protects I guess you can just Work Up. Next action, go for a delayed Payback (if you both lose the whole action waiting for each other, I'm totally fine with that.) Snarl instead if she has a Substitute or clones, you're Taunted and she's hittable, you can't use or reach her with Payback, or Payback is Spited, sweeping it if there are clones. Go with Work Up if you can use it and she's unhittable with both of the attacks. On the last action, let's get in some more damage with Crunch. Use Dark Pulse if you can't reach her with Crunch, sweep Dark Pulse if there are clones, and use Sunny Day if you can use it and can't use or hit her with both Crunch and Dark Pulse, or if she has a substitute.

For what it's worth, don't use Work Up if the conditions to use it are fulfilled and she's also preparing to Snatch, and definitely don't use it if it's been Spited; err on the side of not using it if you can't tell.

Taunt / Payback / Work Up (drop egg) ~ Payback (wait) / Snarl / Work Up ~ Crunch / Dark Pulse / Sunny Day
 
immunity's fine, and i've got immunity to normal too so it's mutual enough.

But land sakes alive, why would I want to do anything tricky for this knock down drag out of a fight? Just oooone thing real quick, since you're faster, Delve. Open with a Toxic, and then capitalize on that with some Venoshocks. Dropping items is a cheap tactic to make weak moves weaker.

Toxic ~ Venoshock ~ Venoshock
 
Last edited:
Round One

Meursault (2/2 left)
Gastly
Delve ♀ @ Link Cable
Ability: Levitate, Trace (Rivalry)
Power: 200%
Status: Suddenly overcome with rage.

Keldeo (2/2 left)
Litleo
Amyparadise Murphy ♀ @ Lucky Egg
Ability: Rivalry
Power: 200%
Status: Baring her teeth at her loathesome opponent.

------------------------------​

Tensions are high on both sides of the path from the second Amyparadise Murphy and Delve are sent out. The Litleo's hackles are raised as she glares across at her opponent, and Delve glowers back likewise, huge eyes nearly bugging out of her face in anger. No one has the slightest clue what they could be fighting about (secretly, even the battlers aren't so sure), but one thing's for sure: this is serious business, everyone. Catfight of the century, taking place right here, right now! Too bad there are no spectators in this part of the wood...

Delve moves first, expressing her disgust with her opponent by abruptly hacking up a glob of venomous substances and spewing them all over the Litleo's fur. Amy yaps sharply in anger, shaking her fur furiously in an attempt to get the poison off, but it absorbs rapidly through her skin to disappear almost as quickly as it came, and she starts to feel somewhat queasy. With a shaky gulp, she looks up at her opponent, and instantly her steely resolve returns to her. She's unable to remember exactly what they were fighting about, so she just treats her opponent to a chorus of growls and yips, with a rude gesture or two thrown into the mix to assert her dominance. To top it all off, she plops her Lucky Egg onto the ground in what is clearly meant to be an insulting gesture.

Indeed, Delve is quite insulted. She doesn't know why, but she's insulted. She hisses a few choice words in Amy's direction in Old Valyrian, and two glowing steaks of poison materialize in the air, intersecting in an X right around Amy's midsection. The Litleo howls in pain as the poison courses through her, reacting violently with the toxins already pumped into her bloodstream, and crumples to the ground in agony. Wave after wave of pain washes over her as she lies there, helpless and limp, until finally the attack fades away. Shaking, Amy forces herself to her feet, a swirl of dark energy cloaking her as she vows to get her revenge. With a snarl she leaps forward, forcing Delve to the ground and battering her with paws surrounded in dark energy.

Struggling madly to escape, Delve spits out some more curse words and another sickly purple X converges on Amy's stomach. The Litleo releases Delve as she falls to the side, overcome with agony as the poison rages through her. Floating back up into the air, Delve barks out a harsh laugh: clearly a mistake. Anger propels Amy back to her feet, glaring at the Gastly with a look of pure hatred, and she lunges forward to clamp her jaws around the side of Delve's face. Dark energy from her fangs flows into Delve's body, and she screeches in pain, her struggles only deepening Amy's hold until her jaws tire and she allows the Gastly a brief moment of respite.

------------------------------​

Meursault (2/2 left)
Gastly
Delve ♀ @ Link Cable
Ability: Levitate, Trace (Rivalry)
Power: 148%
Status: Shuddering. Taunted (1 more action).
Used: Toxic ~ Venoshock ~ Venoshock

Keldeo (2/2 left)
Litleo
Amyparadise Murphy@ Lucky Egg
Ability: Rivalry
Power: 143% (capped)
Status: Glaring at her opponent, breathing heavily. Toxic poisoned (2% this round).
Used: Taunt ~ Payback ~ Crunch

Arena Status
  • A Lucky Egg is lying randomly on the side of the path.

Damage and Energy

  • Delve's Power: 200% - 3% (Toxic) - 8% (Venoshock) - 18% (Payback) - 8% (Venoshock) - 15% (Crunch) = 148%
  • Amyparadise Murphy's Power: 200% - 4% (Taunt) - 20% (Venoshock) - 7% (Payback) - 20% (Venoshock) - 6% (Crunch) - 2% (poison) = 143% (capped)

Notes
  • Speed order: Delve (80) > Amy (72).
  • Reminder to self, base power of every move is multiplied by 1.25 due to Rivalry. This affects base energy as well.
  • The two Venoshocks were just enough to push Amy to the damage cap, with the poison damage capped away. (Technically that's not what happened since poison damage is spread throughout the round, but you know.)
  • Meursault commands first.
 
dang, these energy costs.

Let's open with an Infestation, that we might block any more crunching or payback nastiness. If they protect, Venoshock. Second action, use Infestation if you didn't before, or Venoshock if you did. End with another Venoshock, but Mimic dig for later if they're underground. If you're feeling drowsy on the second or third actions, wake yourself up with a one action Uproar. Also Uproar if they're underground on the second action.

Infestation/Venoshock ~ Infestation/Venoshock/Uproar ~ Venoshock/Uproar/Mimic (Dig)
 
Alright, start with a Flame Charge to hopefully free yourself from the Infestation (obviously this entails waiting for her to use Infestation if you have to.) After that, steal her Link Cable and toss it into the undergrowth if possible, and end with a delayed Payback. If you don't think you would be able to get the speed boost from Flame Charge and also free yourself, go with Heat Wave instead. If you still end up trapped on the last two actions for some reason, though, go with a double Dark Pulse instead.

Flame Charge / Heat Wave ~ Thief (discard Link Cable) / Dark Pulse ~ Payback / Dark Pulse
 
Round Two

Meursault (2/2 left)
Gastly
Delve ♀ @ Link Cable
Ability: Levitate, Trace (Rivalry)
Power: 148%
Status: Shuddering. Taunted (1 more action).

Keldeo (2/2 left)
Litleo
Amyparadise Murphy@ Lucky Egg
Ability: Rivalry
Power: 143%
Status: Glaring at her opponent, breathing heavily. Toxic poisoned (2% last round).

------------------------------​

"A PLAGUE OF LOCUSTS UPON THEE!" spits Delve, her last words rising to an eerie, ululating wail. Suddenly the sky above darkens as the sun is blocked out by a swarm of buzzing, flapping insects, that descend upon Amy and begin to feast upon what's beneath her fur with their tiny teeth. Amy twitches and squirms in discomfort, sitting and raising a hind leg with difficulty to scratch furiously behind her ear. How... how dare that heathen... do such a thing...! The Litleo's anger is mirrored by raging red flames that burst from her fur, and the shrill cries of the tiny bugs fill the air as they find themselves abruptly roasted. Dead flies drop from her fur like flies as she shakes herself mightily and then rushes forward, warming up her muscles until she hurls herself at Delve to grip the side of her body with her claws. Delve cries out as the flames scorch her and Amy's claws dig into her side, but at least the flames quickly die out.

Invigorated from her warmup, Amy is quick to strike again, lashing out with a dark-energy laced paw to swipe away the Link Cable sitting in its... secret hiding place on a Gastly's body that no one knows. Her claws leave a dark gash in Delve's side, and the Gastly hisses in pain as Amy quickly tosses the Link Cable away toward the forest. Suddenly Delve's urge to beat the Litleo to a pulp fades away, and she breaks into a laugh. She's not going to sink down to Amy's level! She can control herself.

Again two lances of sickly purple poison slash into Amy's body, and she howls in agony as the poison surging through her system reacts intensely. She crumples to the ground, whimpering, and Delve feels kind of bad for a second. But only for a second. She's got a battle to win, after all, so she soon sends another surge of the deadly poison Amy's way. Trembling, Amy pushes herself upright, gulping in huge breaths of air and feeling as though she may be sick. She forces herself forward, head spinning, to slash across Delve's face with claws imbued with more dark energy with all the strength she can muster, and Delve goes rolling backwards in the air.

------------------------------​

Meursault (2/2 left)
Gastly
Delve@ Link Cable
Ability: Levitate
Power: 97%
Status: Feeling a lot calmer.
Used: Infestation ~ Venoshock ~ Venoshock

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 91%
Status: Wishing for this to be over soon. Toxic poisoned (3% this round). +1 Speed.
Used: Flame Charge ~ Thief ~ Payback

Arena Status
  • A Lucky Egg is lying randomly on the side of the path.
  • Dead bugs coat a spot on the path where Amy was previously standing.
  • One end of a Link Cable can be seen poking out from beneath the plants on the side of the path.

Damage and Energy

  • Delve's Power: 148% - 2% (Infestation) - 7% (Flame Charge) - 10% (Thief) - 7% (Venoshock) - 7% (Venoshock) - 18% (Payback) = 97%
  • Amyparadise Murphy's Power: 143% - 1% (Infestation) - 4% (Flame Charge) - 5% (Thief) - 16% (Venoshock) - 16% (Venoshock) - 7% (Payback) - 3% (poison) = 91%

Notes
  • Speed order: Amy (105) > Delve (80).
  • Reminder to self, base power of every move Amy uses is multiplied by 1.25 due to Rivalry. This affects base energy as well.
  • The description of Flame Charge in the db kind of sounds like the user has to get to its top speed to surround itself with flame, but it could go either way, and in the animé the flames seem to just burst out of the Pokémon's body instantly. So Amy was able to use it to escape the infestation successfully. She escaped it straight away, so it didn't do any residual damage.
  • Delve's Taunt wore off after the first action. I didn't write it in because it would have been a bit repetitive along with the loss of Rivalry an action later.
  • I double-checked and I'm pretty sure I didn't accidentally let anyone go over the cap, but it's kind of hard to keep track of where the power loss is coming from so please let me know if I've screwed up.
  • Keldeo commands first.
 
I guess we'll just be going for straight damage this round. Start with a Crunch. After that, hit her with another delayed Payback, and end with a quick Ember (I have a plan here, I swear.) Snarl if you're paralyzed, she has a substitute or clones, you can't use or reach her with your other attack for the action, you're trapped in an Infestation/Telekinesis, or she has Reflect Type up on the last action. Use Work Up if you can't use or reach her with either on the first or third action, she's Biding, or the conditions for Snarl are fulfilled but it's Spited or you can't use it, and use Sunny Day on the second action in those cases. Don't try to use either Work Up or Sunny Day if you're Taunted, and don't Work Up if she's preparing to Snatch too.

Crunch / Snarl / Work Up ~ Payback / Snarl / Sunny Day ~ Ember / Snarl / Work Up
 
Open with Hypnosis - you should get a good look into her eyes while she's trying to chew on you for the first action. Follow with two more Venoshocks. I swear this is more strategic than it looks.

Hypnosis ~ Venoshock x2
 
Round Three

Meursault (2/2 left)
Gastly
Delve
Ability: Levitate
Power: 97%
Status: Feeling a lot calmer.

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 91%
Status: Wishing for this to be over soon. Toxic poisoned (3% last round). +1 Speed.

------------------------------​

Not one for new tricks, Amy leaps up to fasten her jaws around the side of Delve's face, forcing dark energy from her fangs into the Gastly's skin. Screaming in pain, Delve screws her eyes shut, and when she opens again they're bathed in a bright red glow. She turns her gaze on Amy, attempting to make eye contact, but Amy is too intent on her work to look back. Frustrated, Delve instead douses her with more poison, and Amy falls off her in shock, whimpering and twitching on the ground from the pain. A gaping wound is left in Delve's skin, and she eyes it warily.

A trembling Amy climbs back to her feet, and, recycling another old move, surrounds herself in a sheath of dark energy and jumps up, ramming her head hard into Delve's underside. The Gastly's open wound twinges in pain from the impact, but before she can retaliate, her opponent breathes a few flickering embers into her skin. The flame is small and only concentrated in a small area, but it leaves a noticeable red mark on Delve's skin after it flickers out, and she grimaces at her luck. She summons up more streaks of poison to slash across Amy's body, managing to strike the exact spot where the venom originally entered her skin, and Amy howls in agony.

------------------------------​

Meursault (2/2 left)
Gastly
Delve
Ability: Levitate
Power: 41% (capped)
Status: Attempting to blow on her burn without success. Lightly burned (1%/round, -1 Attack). -1 Defense.
Used: Hypnosis (missed) ~ Venoshock ~ Venoshock

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 36% (capped)
Status: Feeling quite ill. Toxic poisoned (4% this round). +1 Speed.
Used: Crunch ~ Payback ~ Ember

Arena Status
  • A Lucky Egg is lying randomly on the side of the path.
  • Dead bugs coat a spot on the path where Amy was previously standing.
  • One end of a Link Cable can be seen poking out from beneath the plants on the side of the path.

Damage and Energy

  • Delve's Power: 97% - 15% (Crunch) - 2% (Hypnosis) - 7% (Venoshock) - 19% (Payback) - 6% (Ember) - 7% (Venoshock) - 1% (burn) = 41% (capped)
  • Amyparadise Murphy's Power: 91% - 6% (Crunch) - 16% (Venoshock) - 7% (Payback) - 2% (Ember) - 22% (Venoshock) - 4% (poison) = 36% (capped)

Notes
  • Speed order: Amy (105) > Delve (80).
  • Reminder to self, base power of every move is multiplied by 1.25 due to Rivalry. This affects base energy as well.
  • blugh, I'm too tired to write, and this round was very repetitive, but this has been sitting here for two days. Sorry about the writing. :C
  • Crunch lowered Delve's Defense.
  • Hypnosis rolled high enough that it missed regardless of any eye contact shenanigans that may or may not have been happening.
  • Ember rolled for a burn. Jeez. Since it's freakin' Ember, the burn was inflicted as light. It'll be doing 1% damage per round and result in a damage penalty equivalent to a 1-stage Attack drop.
  • The second Venoshock was a critical hit. What is up with the RNG, man.
  • Both Pokémon hit the damage cap because of their statuses.
  • Meursault commands first.
 
Last edited:
at last, the hax rears it's obnoxious ugly head. ah well.

start out with a Clear Smog because that speed boost is obnoxious. on the second action, if you feel like you could be knocked out by a boosted Payback, it is unfortunately boom boom time. if you think you can take one, use Venoshock. on the third action you have obviously venoshocked if you're not dead, so go ahead and Sucker Punch it out.

Clear Smog ~ Explosion/Venoshock ~ rip in peace/Sucker Punch
 
One last delayed Payback won't put her exactly in KO range from another, but it should be close enough that she'll think it's boom boom time and we can easily survive the Power loss from Protecting against that. If for some reason she Venoshocks on the second action, Protect anyway and just get in one last Crunch with the Power you have left.

Payback (wait) ~ Protect (~ Crunch)
 
Round Four

Meursault (2/2 left)
Gastly
Delve
Ability: Levitate
Power: 41%
Status: Attempting to blow on her burn without success. Lightly burned (1%/round, -1 Attack). -1 Defense.

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 91%
Status: Feeling quite ill. Toxic poisoned (4% last round). +1 Speed.

------------------------------​

Delve takes a deep breath, and as she exhales, an eerie white gas fills the wood, snaking through the trees and so-called impenetrable undergrowth to settle in a dense mist on the ground. Tendrils of the mist reach out to cling to Amy's fur, and she sits on the path and cocks her head to one side in bewilderment, a vacant expression on her face. The warmth leaves her muscles as the gas soaks into her fur, small traces of its poison irritating her skin. A patch of it grazes the spot where the previous glob of poison entered her body, and she gnashes her teeth in pain, the surprise snapping her out of her daze. Fur bristling with dark energy, she scrambles forward and swats across Delve's face with one paw, sending the Gastly tumbling backward through the air.

Things are not looking too good for Delve. Clearly, it is boom-boom time. With another huge gulp of air, her body begins to inflate, chemicals within it interacting to form more than half her weight in mysterious explosive compounds. Amy dives into the impenetrable undergrowth just before a huge wave of force comes rushing outward, and bits of Delve fly in all directions. The energy rushes over the battlefield, blowing the pile of dead bugs away and causing some of the trees to bend slightly, and then all is silent. The forest is, mysteriously, undisturbed. The impenetrable undergrowth shielding Amy holds strong. The only hint as to what has transpired here is a single large, staring eye hanging off of a tree branch...

------------------------------​

Meursault (1/2 left)
Gastly
Delve
Ability: Levitate
Power: 0%
Status: Boom-boomed.
Used: Clear Smog ~ Explosion

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 7%
Status: Exhausted, but relieved. Toxic poisoned (3% this round, 6% next round).
Used: Payback ~ Protect

Arena Status
  • A Lucky Egg is lying randomly on the side of the path.

Damage and Energy

  • Delve's Power: 41% - 3% (Clear Smog) - 20% (Payback) - 14% (Explosion) - 200% (Explosion) = 0%
  • Amyparadise Murphy's Power: 36% - 8% (Clear Smog) - 7% (Payback) - 11% (Protect) - 3% (poison) = 7%

Notes
  • Speed order: Amy (72) stands alone.
  • RNG: The Saga Continues... Clear Smog was a critical hit.
  • Delve actually was in KO range from Payback due to the power loss from using Clear Smog, so it was very much boom-boom time.
  • The damage reduction from Delve's burn didn't affect Explosion, because, like, it's an explosion, and it was a light burn, anyway.
  • Meursault sends out, then Keldeo commands first.
 
Last edited:
Oops, it should be 6% next round, but it only did 3% this round because of how it was split up between the actions. (Normally for 5% it would be 2%/1%/2%.)
 
(Amy shouldn't still have her speed boost after the Clear Smog, either. (Also Berlin has a STAB type advantage, but it's not like it matters in this scenario so I'm fine with it.))

Well, we're faster anyway and they don't have priority so Bulldoze until you run out of Power. Iron Tail if he's protecting, Detecting, has a Substitute, or looks like he's waiting for you to move, and do nothing if he's unhittable for any other reason. If he has Double Team clones, Bulldoze them away, and if he for some reason Torments you, just alternate Bulldoze and Iron Tail, I guess? There's not much we can do here.

Bulldoze / Iron Tail / nothing x3
 
(yeah i figured you wouldn't mind since amy only has 7 power left, but i prob should have asked, oops :x) Protect; Iron Tail's cost and poison damage should knock her out. If fsr things are still going on actions 2 or 3, use Rock Polish.

Protect ~ Rock Polish ~ Rock Polish
 
Last edited:
Round Five

Meursault (1/2 left)
Pupitar
Berlin ♂ @ Lucky Egg
Ability: Shed Skin
Power: 200%
Status: Looming.

Keldeo (2/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 7%
Status: Exhausted, but relieved. Toxic poisoned (3% last round, 6% this round).

------------------------------​

"ROOOOOOAAAAAARRRRR," roars Berlin as he emerges from his Poké Ball. Amy cowers in fear. How can she fight in the face of this terrifying manly man?! Better play it safe. Trembling, she stumbles forward as a slick of silver covers her little tail, and swings around to ram it into her opponent, holding her breath as she waits for the inevitable retaliation...

Nothing happens. Berlin watches her impassively through his impenetrable shell, which glints with an edge like hardened steel. And then her vision swims before her, and at least she succumbs to the poison raging through her body, slumping to her side on the floor.

------------------------------​

Meursault (1/2 left)
Pupitar
Berlin ♂ @ Lucky Egg
Ability: Shed Skin
Power: 194%
Status: Roaring victoriously. A battle hard-fought!
Used: Protect

Keldeo (1/2 left)
Litleo
Amyparadise Murphy
Ability: Rivalry
Power: 0%
Status: Knocked out!
Used: Iron Tail

Arena Status
  • Nothing of note.

Damage and Energy

  • Berlin's Power: 200% - 6% (Protect) = 194%
  • Amyparadise Murphy's Power: 7% - 5% (Iron Tail) - 2% (poison) = 0%

Notes
  • Speed order: Berlin (51) stands alone.
  • Iron Tail's base power and resulting energy cost were decreased due to Rivalry, but it was exactly enough combined with the poison to knock Amy out on the first action.
  • Keldeo sends out, then Meursault commands first.
 
Back
Top Bottom