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-   -   Misc. Database Typos/Minor Mistakes (http://forums.dragonflycave.com/showthread.php?t=17570)

Crazy Linoone 03-10-2015 09:56 PM

Misc. Database Typos/Minor Mistakes
 
A thread for people to report small, minor mistakes or places that could be reworded to be a bit more clear. This way, we can save the Suggestions thread for bigger discussions like balance issues.

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Quote:

Originally Posted by ASB Database
Razor Claw [Category Evolution] [Price $8]
Summary
Raises the holder's critical hit rate by two stages. Helps Sneasel evolve.

Description
A thin, hooked claw that is easy to slide through weak points in an opponent's defenses. Attacks made by a Pokémon holding this item start one critical hit domain one higher than usual.

I think it's supposed to be "Raises the holder's critical hit rate by one stage".

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EDIT:

Might want to clarify that, for hold items with outside-of-battle effects (Amulet Coin, Lucky Egg, evolution stones, etc), the effect is triggered at the moment the Pokemon holding the item is sent out. Thus, a pokemon who Covets a Lucky Egg from an enemy does not get the EXP increase; a Pokemon who drops their Amulet Coin during their first action still gets extra money at the end.

Ruling from ASB Archives.

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EDIT 2:

Quote:

Foul Play
Summary
Does damage using the target's Attack stat.
The user provokes its opponent to attack, then skillfully dodges and trips them up. The more vicious the target's attack, the harder they fall, and as a result this attack's damage is calculated using the Attack stat of the target rather than the user.
I think it's supposed to be "Attack boost" instead of "Attack stat", since stats don't really matter in ASB.

Eta Carinae 03-15-2015 11:56 PM

Re: Misc. Database Typos/Minor Mistakes
 
The description for Venom Drench says it lowers Attack, Special Attack, and Speed "harshly", which could cause confusion, considering the move only lowers those stats by one stage.

pathos 03-22-2015 11:26 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Ampharos (Post 648215)
The description for Venom Drench says it lowers Attack, Special Attack, and Speed "harshly", which could cause confusion, considering the move only lowers those stats by one stage.

Fixed.

Negrek 03-26-2015 04:30 AM

Re: Misc. Database Typos/Minor Mistakes
 
I believe tri attack's base energy is wrong in the database. It's 80 power (base 4% energy), and since its effect chance is only 20% it shouldn't have anything added on top of that.

Dragon 04-02-2015 05:00 AM

Re: Misc. Database Typos/Minor Mistakes
 
The summary for Grassy Terrain says Grass type moves' base damage is raised 2%, but the longer description says Grass moves' BP is multiplied by 1.33.

Keldeo 04-11-2015 12:15 AM

Re: Misc. Database Typos/Minor Mistakes
 
Small typo in Razor Claw's description:
Quote:

Attacks made by a Pokémon holding this item start one critical hit domain one higher

Negrek 04-18-2015 03:46 AM

Re: Misc. Database Typos/Minor Mistakes
 
Not sure if typo, but I'm unclear on why magic coat's base energy is listed at 3% in the database (was expecting 4%).

Dragon 04-18-2015 02:30 PM

Re: Misc. Database Typos/Minor Mistakes
 
Haze's description suggests that it clears stat changes for as long as it's in effect, but in Mist's description, it says that Haze only clears stat changes when it's used? That should probably be clarified in Haze's description too, right.

Eifie 04-18-2015 02:32 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Dragon (Post 650915)
Haze's description suggests that it clears stat changes for as long as it's in effect, but in Mist's description, it says that Haze only clears stat changes when it's used? That should probably be clarified in Haze's description too, right.

I've already tried to edit the description for Haze to specify that it's only the accuracy reduction that lasts five actions without rewriting a lot of it. I hope that clears things up a bit, but if anyone has any suggestions on how to improve it, I'm all ears.

Negrek 04-18-2015 07:41 PM

Re: Misc. Database Typos/Minor Mistakes
 
Why don't the other effects last the full duration?

Eifie 04-18-2015 07:51 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Negrek (Post 650948)
Why don't the other effects last the full duration?

To match with the in-game effect, I guess? I dunno, you were the one to write the description all those years ago :p

Negrek 04-18-2015 07:57 PM

Re: Misc. Database Typos/Minor Mistakes
 
Really? Pretty sure I had stat moves fail for as long as the haze was around; thought you changed some of them. So be it, I suppose.

Eifie 04-18-2015 08:01 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Negrek (Post 650953)
Really? Pretty sure I had stat moves fail for as long as the haze was around; thought you changed some of them. So be it, I suppose.

The description is kind of ambiguous, so maybe that is what you meant. The description for Mist just says that Haze removes all stat modifiers when it comes into effect, but the un-edited description for Haze could have gone either way.

Zhorken 04-23-2015 03:38 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Negrek (Post 650899)
Not sure if typo, but I'm unclear on why magic coat's base energy is listed at 3% in the database (was expecting 4%).

I defaulted to 3% when nothing else made sense. I guess it could be classified as having a duration of one action but that sounds weird to me.

Keldeo 04-23-2015 05:38 PM

Re: Misc. Database Typos/Minor Mistakes
 
This ruling states that Spit Up and Swallow take 2% energy to perform, but the database says they take none. Is it still valid?

Negrek 04-23-2015 09:12 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Zhorken (Post 651246)
I defaulted to 3% when nothing else made sense. I guess it could be classified as having a duration of one action but that sounds weird to me.

Eh, I guess I take "short duration" as the default category, so 4% energy is what I would give to things that don't belong anywhere else. Magic coat doesn't really fit under any other classification, does it?

M&F 04-23-2015 10:31 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by Keldeo (Post 651257)
This ruling states that Spit Up and Swallow take 2% energy to perform, but the database says they take none. Is it still valid?

The database doesn't say they don't cost anything outside the stockpiled amount.

It should probably also mention the trivial added cost, but.

The Omskivar 04-24-2015 04:31 PM

Re: Misc. Database Typos/Minor Mistakes
 
I know there's a formula for calculating Protect's energy based on the move it was Protecting from, but that's explained nowhere in the database (not even the 2% base), so I'm editing in the description in the D&E guide, rewording it specifically for Protect. I'll also do Detect and Endure if need be.

The formula as it is is 1/3 the damage the attack would have inflicted plus the 2% base, but is there supposed to be an extra energy cost to block status attacks like Toxic, Thunder Wave, etc.? Or mental status attacks like Attract, Taunt or Encore?

Eifie 04-24-2015 04:48 PM

Re: Misc. Database Typos/Minor Mistakes
 
Quote:

Originally Posted by The Omskivar (Post 651333)
I know there's a formula for calculating Protect's energy based on the move it was Protecting from, but that's explained nowhere in the database (not even the 2% base), so I'm editing in the description in the D&E guide, rewording it specifically for Protect. I'll also do Detect and Endure if need be.

The formula as it is is 1/3 the damage the attack would have inflicted plus the 2% base, but is there supposed to be an extra energy cost to block status attacks like Toxic, Thunder Wave, etc.? Or mental status attacks like Attract, Taunt or Encore?

No, the energy cost for Protect is based on damage only.

Keldeo 05-01-2015 11:23 PM

Re: Misc. Database Typos/Minor Mistakes
 
Some typos in Choice Specs's description and summary:

Quote:

Originally Posted by summary
Multiplies special moves' base damage by 1.5, but restricts it [the holder, to match with Choice Band?] to one different damaging move per round and prevents conditionals.

Quote:

Originally Posted by description
The base power of all special attacks a Pokémon holding this itme makes



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