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Search: Posts Made By: allitersonance
Forum: ASB Meta 03-10-2015, 11:58 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

It's randomised specifically because Negrek didn't want it to be completely predictable. I think wish had the same logic.

It would be two time-wise actions though, future sight hits "between"...
Forum: ASB Meta 03-10-2015, 06:26 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Most moves require a little movement to get started, and I think those should be allowed under paralysis too. For physicals, anything that doesn't trigger the burn attack drop (rock slide and EQ...
Forum: ASB Meta 03-10-2015, 05:55 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Yeah, I was thinking that if we could hammer out moves that paralysis wouldn't affect, truant would largely permit the same moves (in the non-damaging category at least). Truant would be a little...
Forum: ASB Meta 03-10-2015, 03:05 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

I'm also for making defeatist and truant valid abilities rather than a nerf. Truant could be weakened to having to make one action basically not too active, however you want to define it? Rather than...
Forum: ASB Meta 03-09-2015, 01:35 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

wrt amulet coin, that's what I meant as my suggestion, I guess I worded poorly. But yeah, I think it'd be an improvement over both the current and the old ways of doing amulet coin.
Forum: ASB Meta 03-05-2015, 09:29 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

So, hustle increases power by 1.2× but accuracy is 0.8× (for a 100% accuracy move, since it's a flat drop; it's worse for lower accuracy moves). That makes the average effect of a move (over several...
Forum: ASB Meta 03-04-2015, 07:48 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Does money always round down then? In that case, relative to the original $3 boost, winner of a 1v1 gets -1, winner of a 2v2 gets +1, winner of a 3v3 gets +4; loser of a 1v1 gets -2, loser of a 2v2...
Forum: ASB Meta 03-04-2015, 06:22 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Why was amulet coin nerfed? I know you probably want to not have everyone do 1v1 singles but it's not like amulet coin's been abused a lot. It used to be a $3 increase but is now winnings*1.3, so if...
Forum: ASB Meta 02-26-2015, 02:05 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Acrobatics has its base energy cost listed as 7%, which makes sense for the 110 bp version... but the original base damage is listed as 5% which is incongruous with the listed base energy. Probably...
Forum: ASB Meta 02-21-2015, 08:35 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Good to hear. Yeah, since exp requirements are at least under discussion for changing from their level-based thing, varying happiness works fine.
Forum: ASB Meta 02-21-2015, 08:09 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Do bought evolutions no longer get exp? They used to. Without the rare candy machine it's not like there's a drawback to it either.

In any case, it's still easier to get exp on a not-battle-ready...
Forum: ASB Meta 02-15-2015, 03:07 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

So oran berry and sitrus berry are redundant. I mean that's kind of obvious since sitrus is an upgrade over oran, but ingame that reflects the ingame progression of your team. It was also moderately...
Forum: ASB Meta 02-14-2015, 11:59 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

suggestion: ability to comment on asb news so that there's somewhere where I can yell about already having two more luvdiscs than anyone really needs

; ;
Forum: ASB Meta 02-14-2015, 06:31 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

PMD has a "link cable" item that makes trade evolutions act like item evolutions there. Perhaps you can bring that over and just make trade evolutions into an item evolution?

wrt pokemon evolving...
Forum: ASB Meta 02-14-2015, 06:06 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Would anyone else support lowering the exp requirements for Slowbro's evolution? As of right now, it's straight up inferior to Slowking, which evolves in one battle for the same speed and movepool,...
Forum: ASB Meta 02-14-2015, 02:00 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

When bachuru is a choice, it is always wrong to vote against it. I shall therefore make the correct vote.
Forum: ASB Meta 02-13-2015, 03:45 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Regarding the ASB version my argument still applies. The one-time deal of autotomize makes more sense in ASB so that should still be kept and everything.
Forum: ASB Meta 02-13-2015, 02:53 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Suggestion: Autotomize should cause a frame shift in speed or something rather than just a stat boost (so default +2, and it goes from -4 to +8); an alternative way of thinking about it is +20 (or...
Forum: ASB Meta 02-12-2015, 04:29 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

By analogy with the new lucky egg, can the soothe bell also give an extra point of happiness when sent out rather than just setting the minimum to two? That way if it scores KOs it gets another...
Forum: ASB Meta 02-09-2015, 12:35 AM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

For ref exam battles, in addition to the newbies-only clause wrt challengers, can it be that they choose whether they're going to use a rental team (they don't have to say what specifically) or their...
Forum: ASB Meta 02-08-2015, 09:19 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

The NVEs are both obviously meant to invoke 2/3 and 1/3 and were merely written 0.67 and 0.33 for convenience - when you look those decimals aren't thirds what you automatically think of? would it...
Forum: ASB Meta 02-08-2015, 07:51 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

wow how did I forget sun stone

Sun/moon stones do have a different association than the typed stones and the time-of-day stones (shiny stone isn't associated with anything else) so it'd be nice to...
Forum: ASB Meta 02-08-2015, 07:33 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

Moon stone is really a lot more like dawn/dusk/shiny stones than fire/water/thunder/leaf in not being associated with any one type (even prior to the pixilation of jigglypuff and clefairy, we had two...
Forum: ASB Meta 02-07-2015, 07:26 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

I've already given my opinions on re/charge stuff elsewhere but yeah, that should be changed. I'd say chill is fine as it is and the two-turn moves are what need modification though.

If you rest ~...
Forum: ASB Meta 02-03-2015, 07:57 PM
Replies: 381
Sticky: Suggestion Box
Views: 23,309
Posted By allitersonance
Re: Suggestion Box

EXP share has been changed in the past few games to essentially distribute half the exp to the rest of the team while not touching the exp of the battlers; obviously this would be too powerful for...
Showing results 1 to 25 of 26

 
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