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Search: Posts Made By: Keldeo
Forum: Forum Games 12-28-2018, 07:15 PM
Replies: 8
Views: 175
Posted By Keldeo
Re: Codenames

Oops, sorry, I don't think I explained the rules very well. Since you're spymaster, you give a clue with a word and number that's not on the board, relating to the red words, and then I guess stuff...
Forum: Forum Games 12-28-2018, 07:08 AM
Replies: 8
Views: 175
Posted By Keldeo
Re: Codenames

I'll play since we can only reach an even number that way. I randomized the teams:

Red team: Kung Fu Ferret (spymaster), me (field operative)
Blue team: Cynder (spymaster), DarkAura (field...
Forum: Forum Games 12-23-2018, 03:16 AM
Replies: 8
Views: 175
Posted By Keldeo
Re: Codenames

Okay, that's enough people to play with teams of two! We can play with up to 8, though, so let's say we can start on the 27th in case anyone else wants to sign up?
Forum: Forum Games 12-18-2018, 10:19 PM
Replies: 8
Views: 175
Posted By Keldeo
Codenames

Hi everyone! Codenames (https://en.wikipedia.org/wiki/Codenames_(board_game)) is "a game of guessing which code names (words) in a set are related to a hint-word given by another player". It's been...
Forum: Miscellaneous Discussion 11-05-2018, 06:15 AM
Replies: 10
Views: 597
Posted By Keldeo
Re: Just rambling, I suppose. Haha.

Hey, thank you for posting this. I joined after your time, but I can identify with a lot of what you're saying. I'd guess most of the people who are still here, and a whole lot of people who aren't,...
Forum: Video Games 09-23-2018, 06:08 AM
Replies: 995
Views: 76,996
Posted By Keldeo
Re: Rate The Video Game Song Above!

7/10 - Really catchy, and I especially like the parts where the brass(?) comes in! I like "Battle Against a True Hero" more, though.

Hypertension - Layton Brothers: Mystery Room...
Forum: Mafia 08-10-2018, 03:03 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

(apologies for the late update, I've been a little under the weather lately)



As RedneckPhoenix walks away, sanderidge and Stryke exchange knowing looks.

"So you two were behind those...
Forum: Mafia 08-05-2018, 12:50 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

72 hour extension. If there's no votes by then, no one will be lynched.
Forum: Mafia 08-01-2018, 01:48 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The next day's newspaper headlines read:

EIFIE GOES
Local woman wins lengthy overseas trip

The few townspeople still willing to discuss the mysterious flyers regard each other suspiciously. It...
Forum: Mafia 07-30-2018, 06:02 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The requisite crowd of people gathered around the fight is more a half-circle chanting, "Go Eifie!"

"Okay, fine, I surrender," says RedneckPhoenix. "Go Eifie!"
Forum: Mafia 07-27-2018, 05:21 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

Forgot to clarify: discussion may continue as normal, so you can post things besides a vote for RedneckPhoenix or Eifie.
Forum: Mafia 07-27-2018, 05:18 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

"It's time to duel!"

In the midst of conversation, a fight breaks out!

The day's duration and vote count have been reset. Votes may only be cast for RedneckPhoenix or Eifie today.

96 more...
Forum: Mafia 07-26-2018, 03:16 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

Just a heads-up that I won't be able to update tonight or tomorrow, so the deadline's extended until around 5:30 pm PDT on July 27, a little over 46 hours from this post.
Forum: Mafia 07-22-2018, 08:23 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The person loses one ability.
Forum: Mafia 07-22-2018, 06:29 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The townspeople return to the square for what seems another totally normal morning, until someone notices that one person is missing.



Upon further examination, the townspeople find another...
Forum: Mafia 07-20-2018, 02:10 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The discussion remains inconclusive as night falls on the town.

No one died.

It is now Night 2. 48 hours for night actions.

(Also, if you are having trouble with activity and would like the...
Forum: Mafia 07-15-2018, 02:51 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The sun rises on, unsurprisingly, another flyer detailing another ability. A quick headcount reveals everyone is still present, however.
Forum: Mafia 07-13-2018, 03:56 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

A few clarifications:

- No ability has the exact same flavor name as another in this game and anyone who loses an ability in the night will also be notified.
- Any killing actions are resolved at...
Forum: Mafia 07-13-2018, 01:50 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

The discussion continues, but no clear suspects emerge. The townspeople mill about the square some more before walking back to their homes for the night.

No one died.

It is now Night 1. 48...
Forum: Mafia 07-08-2018, 10:52 PM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

In the morning, another mysterious flyer appears, even before the earliest wakers check the bulletin board.

As the townspeople congregate in the square, someone strikes up a discussion...
Forum: Mafia 07-08-2018, 02:14 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Re: Double-Take Mafia

Quick night phase extension because I'm still waiting on a couple more actions. You can also tell me if you don't want to do anything tonight.
Forum: Mafia 07-06-2018, 01:30 AM
Replies: 129
Views: 5,706
Posted By Keldeo
Double-Take Mafia

At the end of another normal day, a flyer appears on the town bulletin board.



The strange message brings about some discussion, but no one will admit to posting it. The villagers head to bed,...
Forum: Mafia Sign-Ups 07-06-2018, 01:09 AM
Replies: 4
Views: 560
Posted By Keldeo
Re: Double-Take Mafia

Okay, that's seven! I'll send out role PMs and post the game thread tonight.





Let's start with 48 hour nights, then, and if everyone gets their actions in early, they can get shorter.
Forum: Mafia Sign-Ups 07-01-2018, 11:20 PM
Replies: 4
Views: 560
Posted By Keldeo
Double-Take Mafia

Here's an experimental game for 7 players!

The "double" mechanic is that each player has two abilities, and when a player is killed for the first time, they're not eliminated - instead, they lose...
Forum: Mafia Sign-Ups 06-15-2018, 05:08 PM
Replies: 22
Views: 1,867
Posted By Keldeo
Re: Forum Mafia Championship

For anyone still interested in spectating a TCoD rep, RedneckPhoenix's been substituted into Game 8...
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