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  1. nastypass

    Zhorken vs. Meursault

    In fairness, that's how the prizes would be if this were a Real Fight. :P Also, obligatory pointing out of the 69. Good game Zhorken, I was sooo unprepared for Buneary.
  2. nastypass

    Zhorken vs. Meursault

    WE PLAYIN' HOT WHEELS ROLLOUT ~ ROLLOUT ~ ROLLOUT
  3. nastypass

    Zhorken vs. Meursault

    :( This isn't looking good, Timau- you're waaaay too low on health for this point in the battle. But that's no reason to give up! May Lirrin guide us! Open up with a Safeguard because status is icky and Yawn is particularly icky. Follow up with a couple Shadow Balls. If for whatever reason you...
  4. nastypass

    Zhorken vs. Meursault

    Avalanche x3
  5. nastypass

    Zhorken vs. Meursault

    RIP Duke, you made an attempt. :'( Let's go with Timaukel, the Snorunt formerly known as Shivers. It looks like the best path to success here is an Avalanche and a Frost Breath, since we're definitely going second regardless. So! First action, if you're hit by a damaging move, use Avalanche...
  6. nastypass

    Zhorken vs. Meursault

    i too would like my Master Plan to have worked but yeah i can see the point being made here. :'( maybe he didn't have enough time to mix a full batch, so it was much weaker? mostly i just don't want it to have completely failed, but my reasons for wanting that are rather obvious so if you want...
  7. nastypass

    Zhorken vs. Meursault

    Alas! Poor Duke, we knew ye well. I see no way out of this, and truly the Gunk Shot miss signed thy death. I don't think you'll last past the second action, buuu~t we can still work around that I think. Power-Up Punch first to get one last boost and some damage, then combo Explosion with a...
  8. nastypass

    Zhorken vs. Meursault

    Can I see your math on Power-up Punch? With a crit at +1 I'm pretty sure it only should have done either 9 or 10 depending on whether you subtracted for anti-stab. Regardless, my commands: ooookay Duke that gunk shot miss was bad. but that's what we get trying to end the sub in two. we still...
  9. nastypass

    Zhorken vs. Meursault

    Confusion is vile, so we're going to join the Sub parade. Make one for 15%, then go for a Power-up Punch. I am far too lazy to go through the ref's numbers to determine if anti-STAB is a thing this match (boo, hiss) so go for broke on the last action and Gunk Shot so the sub isn't left at 1 or...
  10. nastypass

    Zhorken vs. Meursault

    ... oops, I thought nevermiss moves hit Pokémon on the evade turn of Dig. 's what I get for posting commands at like 6a and not checking. First things first: Toxic on the first turn you're able to hit Riley, and then Venoshock the second turn you're able. Otherwise, make two clones with Double...
  11. nastypass

    Zhorken vs. Meursault

    First off, take a Power-up Punch into that sub, then go for a Poison Jab which should do enough to take down the Sub. Then finish off with a Shock Wave. Power-Up Punch ~ Poison Jab ~ Shock Wave
  12. nastypass

    Zhorken vs. Meursault

    Let's-a go, Duke!
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