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Grand Festival 2007

Shouldn’t Don Quixote have lost his conditional star due to Tickle’s contest effect?

Now, if I recall correctly, this was about the point in my last contest battle where the RNG gods decided to screw me over. I’ll need to go pray for mercy this time… Anyway, Dolce. I think a Shock Wave is in order here, get rid of those clones before they can become too much of a problem. (Also, see how deceptive Don Quixote is, creating illusions so that you can’t tell which one to properly admire? Pure evil, I tell you.) Next, Hail. Don’t worry, he’s a fire-type, a little cold won’t hurt him. Finish up with an Avalanche.

Shock Wave ~ Hail ~ Avalanche

Aaaand watch me lose from lack of if-clauses.
 
Shouldn’t Don Quixote have lost his conditional star due to Tickle’s contest effect?
Yeah, fixed that; I already factored its loss into the scoring, so taking it off the stats doesn't change anything.
 
Teh forem, it ated my posted when it asploded. Luckily, I was able to c/p it beforehand and so don't have to rewrite it! Hoo-rah.

Mmhmhmm. Well, I'm not especially fussed about you losing your clones and they'll probably be gone by the end of the round anyway, but it isn't very nice of Dolce to try and get rid of them. Start with Protect, I guess.

Next, Dolce's going to attempt to use Hail. Wait until she's finished (or you're certain that she's given up trying because you are too sexy) and then brighten things up with Sunny Day. Now she has more light to see you in all your gallantrous fabulosity, yes? Lastly, we're going to do a little more waiting--just until Dolce finishes/gives up on Avalanche. It'll suck to take the hit if it comes, but it shouldn't be too bad. Once whatever happens or doesn't happen with Avalanche resolves, let's have a little fun with Solarbeam. She'll probably lose a lot of her attraction to you, but oh, well. SOLARBAEMS.

Protect ~ Sunny Day ~ Solarbeam

Uh and the definition of crowd fueled moves is missing, when you've got the time. And Hail is marked as Pure Points when I'm pretty sure it would be crowd fueled, too.
 
Round Four

Chiropter (O)
lapras
Dolce (F)
Health: 71%
Energy: 70%
Points: 175*
Nervousness: 15%
- Singed and unhappy. Attracted to Don Quixote (moderate). +1 Attack, +1 Speed

Don Quixote (O)
arcanine
Don Quixote (M)
Health: 100%
Energy: 87%
Points: 185
Nervousness: 0%
- Angry with himself, but a little less self-conscious now. Has three clones. -1 Defense

For a moment, Dolce hesitates, not sure that she wants to carry out her commands as given. A shock wave attack will certainly shred through the illusions Don Quixote's put together, but at the same time, the lapras isn't angry enough to really want to hurt her beau. Closer observation reveals that the arcanine clones are all watching her intently, muscles tense and eyes bright, quite apparently on their guard. A smile of gratitude spreads across Dolce's face; now she realizes--Don Quixote is offering her the opportunity to obey her trainer's command without having to hurt him. He's obviously prepared to avoid whatever she has planned.

Electricity sizzles around the lapras' horn as she prepares her attack. Jagged tendrils of electricity lance out in all directions, ripping through clones and blackening boards as they strike. One arcanine weathers the attack without difficulty, though. Don Quixote is protected by an invisible bubble of power, and the shock wave attack can do no more than crawl across its surface, striking furious silver sparks up wherever it touches and filling the air with angry hissing. As the last of the electricity zigzags away into nothing, Don Quixote is left standing and unharmed. The arcanine relaxes, letting down his shield, and waits patiently for Dolce to make another move.

There is no hesitation this time as the lapras tips back her head and releases a great breath of misty ice crystals into the air overhead. As an ice type, the lapras doesn't even consider that Don Quixote might not find hail all that pleasant, and so she exerts her icy powers to lower the temperature in the arena, conjuring dark clouds in the sky overhead. No sooner does a scattering of hailstones start to fall than Don Quixote throws back his own head with a wild howl, a glowing ball of fire energy drifting free of his muzzle with the call and soaring up into the suddenly dark sky. Far above the pokémon's heads, the ball of flames explodes, ripping the clouds apart and scattering them before the glaring brilliance of a suddenly more intense sun. Dolce clucks unhappily as the powerful sunlight irritates her parched skin.

That irritation, plus the feeling that she's been thwarted, is enough to motivate Dolce to go ahead with an avalanche attack. Wisps of icy vapor drift from her nostrils as she raises her flippers, balls of blue light winking into being one by one above her head. Don Quixote watches the build-up process as calmly as he can, reminding himself that attacking rashly will only infuriate Dolce and make the coming attack worse. It takes what seems an age, but at last the lapras is done charging her attack. With a low cry, she throws her flippers forward, directing the storm of glowing balls down on Don Quixote. They split into a storm of whirling snow and chunks of glittering ice as they fly through the air, and the arcanine finds himself pelted by a harsh landslide of freezing power. Snow and ice buries him temporarily, but it melts rapidly beneath the harsh sunlight, and he is able to dig his way out easily. Dolce smiles apologetically as his head appears, crusted with snow, but Don Quixote chooses to ignore her.

Drawing energy from the brilliant sun overhead, the arcanine concentrates his usual firepower into almost pure, searing energy. Golden light spills out around his teeth, snow melting out of his fur in glistening rivulets, as the attack charges. Dolce peers at him curiously, wondering what he's up to. Her ears twitch as the perish song running in the background swoops up in volume again, mournful notes strangely soothing, even as they are terrifying. The lapras' distraction is costly--she hasn't the opportunity to even attempt to defend herself against the solarbeam that shoots free of Don Quixote's mouth. Too piercingly brilliant to look at, it slams into Dolce, bathing her in painful, brilliant gold light as it rages on past her, cooking her delicate underbelly and the skin on the margins of her shell. The lapras cries out in agony as the intense power rages around her, burning through her already damaged skin. Even closing her eyes can't block out the painful golden glow, and her ears are filled with a horrible roaring.

The solarbeam dies away at last, leaving Dolce hissing with pain, tears streaming from her eyes, and Don Quixote standing resolutely at the other end of the stage amidst snow and ice, his expression stony. When Dolce at last opens her eyes, the look she shoots at Don Quixote is not of adoration, but the burning anger of one who feels deeply betrayed. The perish song rumbles in the background, seeming to lament this turn of events.

Chiropter (O)
lapras
Dolce (F)
Health: 46%
Energy: 61%
Points: 290*
Nervousness: 15%
- Enraged and badly scorched. +1 Attack, +1 Speed

Don Quixote (O)
arcanine
Don Quixote (M)
Health: 92%
Energy: 76%
Points: 235
Nervousness: 15%
- Deadly serious. -1 Defense

Terrain Notes
Around Don Quixote is a pile of snow and ice, though this is rapidly melting in the brilliant sunlight (six more actions/2 more rounds), a broad puddle leaking out around its margins. A constant, insistent music fills the air, its melody growing steadily darker and more terrible (perish song, 1 more round).

Final Notes
- Don Quixote's protect interrupted Dolce's shock wave, reducing the points she earned for it.
- Solarbeam was a critical hit.
- Here's hoping we finish this before 2009.
- Kratos Aurion attacks first next round.
 
At what point is this battle officially going to "stop"? If it goes all three actions without a Pokémon fainting, will Perish Song have time to kick in or not? And if a Pokémon does faint, everything will stop there before Perish Song activates (even if the Pokémon faints on the third action), as it would in the games, right?

For that matter, what is the definition of "faint" where Perish Song is concerned? Does it reduce all health to 0% (again, as in the games), health and energy, or what?
 
Perish song will only go off if both pokémon haven't fainted at the end of the three actions. Both health and energy of all pokémon are reduced to zero if it does take effect.
 
Okay, then. *sigh* Here goes nothing.

Start with Solarbeam again. Next, if it is not raining, use Overheat; if it is, use Double-Edge. End with Giga Impact.

Solarbeam ~ Overheat/Double-Edge ~ Giga Impact
 
That's it, Dolce, come on over to the dark side...

Let's see... Protect against the Solarbeam, then use Confuse Ray. Finish off dramatically with Hyper Beam.

Protect ~ Confuse Ray ~ Hyper Beam
 
Round Five

Chiropter (O)
lapras
Dolce (F)
Health: 46%
Energy: 61%
Points: 290*
Nervousness: 15%
- Enraged and badly scorched. +1 Attack, +1 Speed

Kratos Aurion (O)
arcanine
Don Quixote (M)
Health: 92%
Energy: 76%
Points: 235
Nervousness: 15%
- Deadly serious. -1 Defense

The last of the snow at Don Quixote's feet melts away as he charges up another solarbeam, the air around him suffused with a green-gold glow. Dolce makes no move to escape the painful grass-type attack, staring Don Quixote down with the most resolute expression she can muster, as though hoping he'll lose his nerve in the face of such determination. The arcanine's own drive to win, though, is far too great to be deterred by such sentimentality. Golden light drips around his canines and gleams in a haze about his muzzle just before he unleashes another blinding column of pure grass energy. The solarbeam slams into Dolce with a roar, engulfing her completely and shooting past in a scattered cloud of burning light. As the solarbeam peters out, the crackling of solar energy searing through the air is replaced by a constant, insistent hissing, and Dolce becomes visible at the center of the attack. She is surrounded entirely by a wall of energy powerful enough to deflect even the solarbeam, silver sparks raging around its surface as it defends her against Don Quixote's attack. The tired arcanine grits his teeth and growls, watching as the last of the solarbeam dies away and Dolce releases her protect. There is no smugness in her face as she lets down the defensive barrier, though--only a somber readiness. It may be the sound of the perish song crashing away in the background, louder now than ever, that puts such a grim sense of duty into the lapras--or it may be the feeling of betrayal that she harbors after Don Quixote's attract attack.

While the arcanine is still recovering from his solarbeam, Dolce turns her attention to crafting a powerful illusion, her eyes glowing gold as she invades Don Quixote's mind and stirs it into turmoil. Glittering energy sparks explode before the arcanine's eyes, twirling and bobbing through the air. Taken aback, Don Quixote grunts and shakes his head, but the swarm of lights is not deterred. They swoop even closer, flashing and twinkling and begging to be swatted away, but though Don Quixote raises a paw and prepares to do just that, he manages to stop himself at the last moment. This battle is coming to an end; he has no time to deal with this nonsense. Staring straight through the confuse ray, he fixes his eyes on Dolce and unloads all that he can of his fire sac straight at her. A huge column of white fire boils into the air, its power only increased by the glaring sun overhead. Once again the lapras is entirely surrounded by the attack, but this time, she hasn't prepared anything to protect herself. The intense fire blackens her shell and licks at her already-damaged skin, and the lapras shrieks in agony, thrashing around in an attempt to put out the awful fire. Don Quixote keeps blowing more flame into the air until he feels he'll faint if he doesn't stop to take a breath. The incredible cloud of fire dies down, Don Quixote hanging his head and panting smoke. A few tongues of flame still rage around Dolce, though, and the lapras makes strangled whining noises as she beats them out with her flippers, wincing with every movement. The perish song wails louder still, pounding at her temples and only increasing her misery.

The lapras knows that time is short, though, and forces her aching body to move, though the overheat attack has left her in pitiable condition. Stretching her neck up to its fullest height, she concentrates on pouring all her remaining energy into one last, spectacular attack. The tip of her horn glows gold, a ball of concentrated energy forming in the air above it as Dolce charges what is unmistakeably a hyper beam attack. Don Quixote, still gasping for air and recovering from the overheat attack, sees what is coming and struggles to bring his tired body back into line. The dizzying twirl of confuse ray doesn't help matters, blurring Dolce's outline and making Don Quixote feel sick to his stomach, almost afraid to try for a dodge lest he end up losing his footing and making a fool of himself onstage. There's no time for hesitation, though; the ball of light glowing above Dolce's head is nearly the size of a grapefruit now, and it will only be a matter of time before the beam itself is launched. Don Quixote does his best to prepare, watching Dolce with hard-eyed determination, and waits.

A column of light rips free of the energy orb with a squeal of excited electrons, followed by a low hiss of energy discharge. Don Quixote tries to throw himself to the side, but the hyper beam is much too fast for his confused reflexes. The concentrated blast of power strikes him in the flank, sweeping him up and hurling him away across the stage. Under ordinary circumstances, the arcanine might be able to right himself and make a decent landing, but confused and tired as he is, he can only fall back to the stage with a crash, legs flailing in the air without effect. He lies dazed and a bit winded on the stage, the confuse ray fogging his vision and strained muscles protesting at the thought of a return to his feet. The perish song roars through his fuddlement and fatigue, though, prodding him into action. Don Quixote knows there isn't much time left before the awful music will claim the last of his energy, so if he's going to make a stand, he needs to do it now. Slowly he pulls his legs in under him, heaving his way back to his feet, breathing heavily as he tries to fix his eyes on Dolce around the crazy swirl of the confuse ray and steeling himself for one last great exertion.

Dolce is weary herself, and it is with considerable dread that she watches the arcanine, now far across the stage, break into a run. She'd hoped the confuse ray would hold him back, but in the end Don Quixote is too determined to be distracted by the illusion. He hurtles forward at an incredible speed, feet sending up little dazzles of white energy each time they strike, creating sparkling walls on either side of the arcanine as he runs. The air around Don Quixote shimmers with the heat radiating from his body; soon the amount of energy he's pouring forth is enough to slip into the visible spectrum, surrounding his entire body with a rippling white curtain of power. The currents of energy grow stronger still, darkening to an angry orange and starting to spin. Cloaked in burning, spinning light, Don Quixote slams into Dolce, the collision made more impressive by the explosion of power that accompanies it. The giga impact is enough to knock even the heavy lapras onto her side, and her flippers twitch uselessly. For a moment it looks as though Don Quixote's final blow was enough to knock the lapras unconscious, but Dolce slowly raises her head, eyes open to no more than slits and barely able to move, but conscious nonetheless. For his part, Don Quixote is still standing, but is more than a little unsteady on his feet, his legs trembling as he gasps for air, trying to remain standing despite the awful fatigue sapping his morale and the sickening dazzle of the confuse ray attack.

In the end, the perish song puts both pokémon out of their misery. By now its tune rolls around the arena so loudly that some members of the audience have covered their ears. On stage, though, the melody is louder still. Time is up for the two battlers, and dark purple mist spins out from empty air, rippling and spreading to the beat of the dirgelike perish song. It twines itself around Dolce, thick purple tendrils coiling around her long neck and sapping the very life from her as they wrap her in their chilly touch. The tired lapras soon stops struggling, giving in to unconsciousness without complaint. Don Quixote puts up more of a fight, snapping and growling at the weird mist as it congeals around his paws. There is nothing he can do against the implacable attack, however, his attempts at fighting it only miring him deeper in its midst. The perish song leeches away his power as easily as it stole Dolce's, and in the end the arcanine slumps to the stage, utterly drained. The perish song swirls for a few seconds more, coda ringing in the air, before it fades away and leaves the trainers to clean up the aftermath.

Chiropter (X)
lapras
Dolce (F)
Health: 0%
Energy: 0%
Points: 345*
Knocked Out!

Kratos Aurion (X)
arcanine
Don Quixote (M)
Health: 0%
Energy: 0%
Points: 235
Knocked Out!

The crowd goes wild with applause as the announcer's voice booms out over the stage, trumpeting the end of the battle. The fallen pokémon are recalled and the trainers step up to the middle of the stage to exchange a handshake and await the judge's verdict. The intense sunlight overhead fades, but the audience's enthusiasm does not; the explosive final round was the perfect capstone to an exhilarating and showy contest battle. This Grand Festival has certainly been grand, and the crowd is caught up in its excitement.

At last, the final scores are in, and the announcer makes his last speech. The crowd's cheering redoubles as Chiropter is announced the winner and steps up to take his final bows. At long, long last, the TCoD league's first Grand Festival is at a close.

For winning, Chiropter is awarded the Grand Festival 2007 ribbon and $150. Kratos aurion receives $100. (And, unfortunately, the ribbon sprite I had for the contest was lost with the last forum wipe; I can whip something up later if you'd like me to, though.)
 
Bah. Oh, well, can't win them all. Of course you realize this means I have no choice but to draw and quarter your precious Lydda in our doubles match, but well done, well done.

What exactly is the experience gain from all this, Negrek?
 
All right! Kratos, thanks for an awesome match, very well-played. I suppose I can have Lydda go easy on Don Quixote, just, you know, so I won't completely crush his spirit.

Dolce, that was an excellent performance, and I love you.

I'm okay with or without the ribbon sprite - whatever's convenient for you, Negrek.
 
So Shizuka, Lumiere, etc. don't get any experience the way people did in the September contest? That's more what I was asking about.
 
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