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Pokémon Registration Office

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Re: Pokémon Registration Office

After reading the evolution section, I have two questions.

First: Let's say I have a Pidgey.

How much experience do I need to have it evolve into a Pidgeot? Do I need two experience to make it evolve into Pidgeotto and then another two to make it evolve into Pidgeot, or do I need two experience points, and then four exp on top of that to make it evolve into Pidgeot.

Second: When can you claim experience in a battle that would make a Pokemon evolve? Can you do it as soon as the Pokemon is knocked out, or do you need to wait for the battle to end?
 
Re: Pokémon Registration Office

A Pidgey would need six total experience points to become a Pidgeot, and experience cannot be claimed until the battle is actually over.
 
Re: Pokémon Registration Office

Not sure if I can do this while I'm in the middle of a battle, but I'm going to try to get a Sig. Attribute for my Riolu.

[Aura] Riolu (M)
Ability: Steadfast
Signature Attribute: Strong Aura

Aura is a purebred Riolu, his ancetors were nothing but Lucario. As a result, he has developed an unusually strong aura, and a strong sense of aura. This means he can sense where his opponent is hiding, but but his aura is so strong even non-Riolu/Lucario can sense it, so it makes it more difficult for him to hide himself. Also, his unusually strong aura allows him to use a weak Aura Sphere.

Effects: Aura can sense where his opponent is, and all moves used by Aura have +2 accuracy. However, because his aura is so strong, all moves used against Aura have +2 to their accuracy, unless the move-user is a Riolu/Lucario, which means the move gets +4 accuracy. His strong aura lets him use Aura Sphere at 4% base power.
 
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Re: Pokémon Registration Office

Now I know I'm not a signature attribute approver, but Riolu actually can use Aura Sphere in ASB. I don't recall where it's from - was it Pokemon Ranger? - but I've seen it used here.
 
Re: Pokémon Registration Office

Okay, thanks for pointing that out, Blazhy, I'd better repost before I end up with a Riolu with a halved Aura Sphere!

[Aura] Riolu (M)
Ability: Steadfast
Signature Attribute: Strong Aura

Aura is a purebred Riolu, his ancetors were nothing but Lucario. As a result, he has developed an unusually strong aura, and a strong sense of aura. This means he can sense where his opponent is hiding, but but his aura is so strong even non-Riolu/Lucario can sense it, so it makes it more difficult for him to hide himself.

Effects: Aura can sense where his opponent is, and all moves used by Aura have +2 accuracy. However, because his aura is so strong, all moves used against Aura have +2 to their accuracy, unless the move-user is a Riolu/Lucario, which means the move gets +4 accuracy.
 
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Okay, thanks for pointing that out, Blazhy, I'd better repost before I end up with a Riolu with a halved Aura Sphere!

[Aura] Riolu (M)
Ability: Steadfast
Signature Attribute: Strong Aura

Aura is a purebred Riolu, his ancetors were nothing but Lucario. As a result, he has developed an unusually strong aura, and a strong sense of aura. This means he can sense where his opponent is hiding, but but his aura is so strong even non-Riolu/Lucario can sense it, so it makes it more difficult for him to hide himself.

Effects: Aura can sense where his opponent is, and all moves used by Aura have +2 accuracy. However, because his aura is so strong, all moves used against Aura have +2 to their accuracy, unless the move-user is a Riolu/Lucario, which means the move gets +4 accuracy.
This seems slightly powerful for a riolu (though you really could have done more with the concept). Cut the acc boost to +1 and add a note that it cannot be removed or transferred in any way and that total accuracy cannot go above +6. You can also cut down on the drawback since you will be reducing the attribute's power.

For some reason, I'm going for both a signature move and attribute at the same time. Both are for my Ninetales, Volvagia. My profile is here. The attribute is pretty straightforward but I can't really decide whether the move is over- or underpowered or just right.

[Volvagia] Ninetales (F) <Flash Fire>
Held item: none
Approved 2009-Oct-05
Evolved to Ninetales 2009-Dec-15
EXP: (2)
Rarity Three

Signature Move: Swathe of Flame

Volvagia is one of those weird Fire-typed Pokemon with fur. She loves the feel of fire, and, like many Trainers, has wondered why furred Fire Pokemon don’t catch on fire when they attack. After intensive study and training, she found that her fur was not quite entirely fireproof, and that by breathing an extra-intense flame on herself, she could light her fur on fire. This damages and possibly burns other Pokemon that touch her, and it increases her body heat, slightly powering up her Fire attacks. She hasn’t learned how to put out the flame, though, and she unconsciously expends some energy to keep her body heat higher to keep the flame going. The flame can be put out by any Water, Ground, or Rock attack that hits it. Additionally, a strong enough attack of any type will put enough stress on Volvagia that she will be unable to maintain the flame’s heat, making it go out.

After the flame is put out, Volvagia will be furless until the end of the battle, preventing her from using this move again. Her raw skin makes her a little more vulnerable to energy-based attacks, but, weirdly, Water-typed attacks will soothe her skin, reducing their effectiveness.

Type: Fire / Stat: Status / Base Damage: N/A / Accuracy: 95% / Target: Self / Energy: 4% initial, 1% upkeep / Duration: one action to activate

Effects: Volvagia breathes fire on herself, costing 4% energy. After this point, she becomes swathed in fire, costing her 1% energy upkeep per action but dealing 2% Fire-typed damage to anything that touches her and adding 1% damage to her Fire-typed attacks after all other calculations. In addition, she trades her Flash Fire ability for the ability Flame Body while she is covered in fire. The fire can be put out by Water, Ground, and Rock attacks, as well as any attack with a base power equal to or greater than 120. After the flame is put out, Volvagia is furless and takes 2% more damage from special attacks; but Water attacks, whether special or physical, do normal damage instead of super-effective damage.

Usage Gap: can only be used once per battle (even if Volvagia is called back and sent out again)

Signature Attribute: Steel Helmet

Volvagia’s Trainer found a lightweight metal helmet shaped like a dragon’s head during his travels. Volvagia found that it fits her perfectly, and is so fond of it that she wears it during every battle.

Effects: Volvagia’s head is Steel-type instead of Fire-type. The rest of her body is still Fire-type.
I don't believe the signature attribute was ever officially approved, but it's fine. So, approved.

Lazy double-post-merge go.
 
Re: Pokémon Registration Office

[Anantasana] Meditite (M)

[Mephitisopheles] Stunky (M) <Aftermath>

[Hypnotik] Drowzee (M) <Forewarn>

[Amylase] Lickitung (M) <Own Tempo>

[Lutchrium] Swablu (M)

[Syngnath] Horsea (M) <Sniper>

[Evil Fat Cow] Miltank (F) <Scrappy>

[Eidolon] Stantler (M) <Intimidate>

[Maxilla] Mawile (F) <Hyper Cutter>

[Geist] Rotom (X)

[Agaric] Shroomish (F) <Poison Heal>

[Antares] Gligar (M) <Sand Veil>

and 57 plus 12 brings my team to the specialest number ever!
 
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Re: Pokémon Registration Office

[Anantasana] Meditite (M)

[Mephitisopheles] Stunky (M) <Aftermath>

[Hypnotik] Drowzee (M) <Forewarn>

[Amylase] Lickitung (M) <Own Tempo>

[Lutchrium] Swablu (M)

[Syngnath] Horsea (M) <Sniper>

[Evil Fat Cow] Miltank (F) <Scrappy>

[Eidolon] Stantler (M) <Intimidate>

[Maxilla] Mawile (F) <Hyper Cutter>

[Geist] Rotom (X)

[Agaric] Shroomish (F) <Poison Heal>

[Antares] Gligar (M) <Sand Veil>

and 57 plus 12 brings my team to the specialest number ever!

Approvage.
 
Re: Pokémon Registration Office

Oh God, I have a feeling - a very, very bad feeling - that I'm going to get a lot of mushrooms and cloud-birdies this Christmas. *ahem* Anyway, because I have the money to blow, I suppose I'll buy some more stuff.

Larvitar (M) -$25
Ability: Guts

Scyther (M) -$25
Ability: Technician

[Griffe] Zangoose (F) -$15
Ability: Immunity

[Ganondorf] Houndour (M) -$15
Ability: Flash Fire

Aaand a Reaper Cloth. Another $15.

That amounts to $95~
 
Re: Pokémon Registration Office

Oh God, I have a feeling - a very, very bad feeling - that I'm going to get a lot of mushrooms and cloud-birdies this Christmas. *ahem* Anyway, because I have the money to blow, I suppose I'll buy some more stuff.

Larvitar (M) -$25
Ability: Guts

Scyther (M) -$25
Ability: Technician

[Griffe] Zangoose (F) -$15
Ability: Immunity

[Ganondorf] Houndour (M) -$15
Ability: Flash Fire

Aaand a Reaper Cloth. Another $15.

That amounts to $95~
Approved.
 
Re: Pokémon Registration Office

...alright then, let's buy some Pokemon. (Some of these may or may not be gifts)

stunky
Nostrilla
Male
Aftermath

swinub
Porky
Male
Oblivious

cleffa
Eurastar
Female
Magic Guard

snover
Yeti
Male
Snow Warning

numel
Lump
Male
Oblivious

mankey
Kong
Male
Vital Spirit

7 + 7 + 13 + 15 + 10 + 5 = 57...!

I'm poor again

bank link
 
Re: Pokémon Registration Office

...alright then, let's buy some Pokemon. (Some of these may or may not be gifts)

stunky
Nostrilla
Male
Aftermath

swinub
Porky
Male
Oblivious

cleffa
Eurastar
Female
Magic Guard

snover
Yeti
Male
Snow Warning

numel
Lump
Male
Oblivious

mankey
Kong
Male
Vital Spirit

7 + 7 + 13 + 15 + 10 + 5 = 57...!

I'm poor again

bank link

Approved.
 
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