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ZORA VS DWAGIE II: THE REDRUNKENING (in 3D)

Not Meowth

Cat, are you drilling?
1v1 Single
Style: Set
DQ: 7 days
Damage Cap: 50%
Banned moves: Anything goes baby!
Arena: Some DIFFERENT dive in lower Manhattan

Just some indeterminate bar in the city, this place smells heavily of alcohol, BO and piss. (Don't even -try- the bathrooms.) The patrons are at best drunkard bums and better described as imbibed apes, and the liquor they serve will set off radiological alarms. So what kind of battlefield is this?
Well, apparently when two trainers get drunk they find it to be a good idea to get their Pokémon drunk, as well. Noone really knows why, but it's probably in a similar vein to beer goggles. Of course, neither trainer is in much of a state to issue commands, and their Pokémon will soon be in no state to listen.

Upon being chosen each Pokémon is served gratuitous amounts of alcohol and set off on their way to have a go at each other.. if they can stay on their feet. The barkeep is about as apathetic to this, it seems, as to any other bar fight; and trust they're common.
Moves are selected completely random, similar to Metronome, from the Pokémon's available move pool. Any move may be used, included OHKO's, however should they hit they cannot break the damage cap and will deal an instant 50% tops.
Both Pokémon being lit off their arses will have an inflated ego and a boosted pain tolerance; essentially giving them both 150% HP and letting them go longer.
The bar is full of rickety and amusingly destructible objects, as well; and arena damage will become apparent. Apparently, the barkeep doesn't take into consideration supernatural powers. Hopefully soon he will~

Now, bar patrons will probably crowd around and chant a drunken Fight! chant; they may also throw things or get aggressive. Every action there is a 1% chance of a miffed patron trying to start a bar fight with one of the Pokémon, in which case they will lose their action that turn and take 5% untyped damage to knock the sucker out.
Bottles may also find themselves flying at either competitor, and each action there is also a 5% chance of an errant flying object hurling into the ring. Of course, aim is questionable, as is the actual contents of the bottles. There is a 15% chance of is containing more drink that will restore 5% HP to the Pokémon who catches it (Whether with their hand or their face), a 15% chance of it restoring 5% Energy, and a 20% chance of it dealing 5% untyped damage. Finally, at a 50% chance it will miss outright.

And finally, in this state the competitors will be less than capable of holding a steady battle. Every action there is a 5% chance of either Pokémon falling victim to temporary negative effects. There is an equal chance of one of four actions happened:

Falling asleep: The Pokémon will completely nod out, lowering both its defences by 3 stages until awoken and waking up after either 3 actions or after being struck by an offensive move.

Vomiting: The Pokémon will empty its stomach.. all over their opponent's face. This will totally gross their opponent out, and lower their defences by 3 stages for 3 actions.

Falling over: The Pokémon will completely lose its balance and fall right on its arse, causing them to lose that action and be inflicted with mild confusion.

Punchdrunk Swing: The Pokémon will forgo its supernatural powers in favour of slugging their opponent in the face. This will deal 5% untyped damage at 70% accuracy.

ACTIVE SQUADS
Dwagies' active squad
447.gif
[Amaturasu] Riolu (F) <Inner Focus> @Soothe Bell
---> SIG ATTRIBUTE: Fight Stance
447.gif
[Katsubousha] Riolu (M) <Inner Focus/Bad Dreams>
---> SIG ATTRIBUTE: Ghost Hotel
116.gif
[Zappa] Horsea (M) <Sniper> @Dragon Scale
041.gif
[Twitch] Zubat (F) <Insomnia> @Brightpowder
---> SIG MOVE: Coffee Break
---> SIG ATTRIBUTE: Caffeine Addiction
Body%3F.png
[Koray] Tsuki (M) <Levitate>
048.gif
[Evil Mothra] Venonat (F) <Tinted Lens>
304.gif
[Diana] Aron (F) <Rock Head>
220.gif
[Roomba] Swinub (F) <Snow Cloak>
167.gif
[Niflheim] Spinarak (F) <Sarm> @Silverpowder
---> SIG MOVE: Crimson Swarm
---> SIG ATTRIBUTE: Unwitting Royalty
412.gif
[The Grouch] Burmy (F) <Shed Skin> @EXP Share

Zora's Active Squad
155.gif
[Cyndra] Cyndaquil (F) <Blaze>
037.gif
[Sheila] Vulpix (F) <Flash Fire>
280.gif
[Hera] Ralts (F) <Synchronize>
170.gif
[Shiia] Chinchou (F) <Volt Absorb>
133.gif
[Frost] Eevee (M) <Adaptability>
133.gif
[Haven] Eevee (M) <Adaptability>

The RNG Gods judge that:
- Zora sends out
- Dwagie sends out and issues commands
- Zora issues commands
 
Woop! *Downs a shot* Ghet in hyeah, Ammhy~

Mhhike yhur awshum <3

KICK'ER FACE IN ~ WITH YER... FEET.. OF KICKING.... YEEEAAHHHYUZ ~ *Drunken Slurring*
 
Awwwwright, Sheilie... Go gettem...

It's a shame Sheila already has a mate, isn't it? ~ Oh well, all battles can't be as full of Les Yay as Cyndra/Mothra. ~ HI-HO DUNKENINGS!
 
Nighttime in lower Manhattan. Three young trainers roam the empty, dimly lit streets in search of some variety of drinking-hole. The bespectacled teenage boy bringing up the rear of the procession suddenly wonders why he agreed to tag along on such an outing, it being completely outside his interests. Probably just to give him something interesting to write in the preliminary section of this reffing, he muses, sitting at his laptop, before swiftly getting back into character. The girls, one of them a Riolu, peer into the window of each bar they pass, attempting to catch a glimpse of the list of banned customers; after a previous... let's just call it an incident... few licensed premises in the area are willing to serve these two. Stopping at the door of an establishment, the Riolu points to the door with a devious grin, and she and her companion dash in eagerly. Their accomplice rolls his eyes, sighs, and skulks in reluctantly after them.

The three descend a small flight of steps into a dingy, unpleasant hovel of a bar, the scent of urine ever-present in the air. The assortment of liquor-soaked rummies seated around the bar groan and shield their eyes from the natural light flooding in, and our heroes scurry to the bar and order a round of the drinks of their choice. Pouring them, the barman emotionlessly slams the grubby glasses down on the soaked, sticky, grimy bar. Zora and Dwagie snatch up their booze eagerly and drain the contents, before ordering another round. The third member of the party politely declines all offers of alcohol with a wry smile, sitting uneasily on a napkin-covered bar stool. Half an hour later of intensive drinking and uncomfortable sitting later, and the former two trainers are pretty decisively hammered. A careless drunken remark from one sets of a liquor-fuelled spout of rage in the other; after a slurred argument Dwagie puts her paw under her jauntily-askew, vomit-spattered hat and pulls out a Pokéball, which she waves in the air, probably intending to hold it up still. Zora smirks inebriately and holds up... an orange. Sighing, the referee doesn't even need to wait for her to realise her error and fetch out a Pokéball. A drunken barfight's going down, and he's going to be dragged in to ref it. Lucky he carries his flags with him everywhere he goes.

=ROUND ONE=

Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 150% | Energy: 100%
Item: none
Status: plastered.

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 150% | Energy: 100%
Item: Soothe Bell
Status: potted.


The referee orders the trainers to send out, and they drunkenly fling their Pokéballs into the vast empty space in the middle of the room, created by pushing the urine-soaked pool table up against the urine-soaked wall. At least, that's probably where they were aiming- Dwagie's lands inside a plant pot housing a yucca which is decidedly dead, having been watered with urine all its life, whereas Zora's hits the pool table and rolls down into the pocket. Two bursts of light later, and a purple Riolu climbs off the plant, while a black-furred Vulpix attempts to crawl out the ball return slot of the pool table. When both take their places, alcohol is forced into their snouts, which they sup curiously, and then quite keenly, until they follow their trainers in becoming quite pissed. The drunks surround the imbibing Pokémon, garbling encouragements and filthy drinking songs. Inamongst the intoxicated shoutings, the trainers slur commands to their Pokémon, incomprehensible even to the drunken ear. However, the two nod eagerly and walk swayingly toward one another. Sheila is first to act, drunkenly swaggering towards Amaturasu and falling flat on her face comically. Ammy watches this unfazed; in fact, a little lie down sounds pretty good to her as well. However, in a brief and sudden burst of soberness, she leaps up at Ammy as her guard is lowered, swinging her paw viciously and slapping the Riolu in the chin. Ammy falls wordlessly onto her backside, burbling drunkenly before getting shakily to her feet. Leering at Sheila, her drunken state provokes feelings of great power inside her muscles; she suddenly feels invincible! If only she could stand up straight, she reckons she could probably pick up this entire building. And if she can throw a building, a puny Vulpix is no problem. Staggering towards Sheila, she grabs hold of her by the neck and tosses her into the air. Sheila lets out a frenzied yelp, the room suddenly spinning even more than usual as the pirouettes ceilingward. She hits the somehow-urine-soaked ceiling with a loud crunch, knocking some tiles loose, and begins to plummet earthward, receiving a lurching punch from Ammy that sends her spiralling into the far wall of the bar.

Sheila picks herself up from the ground, then falls back onto the ground many more times, then finally gets up and staggers back to the battle scene. She awakens from her befuddled stupor, and remembers there's a battle going on that she should probably be fighting. Sheila begins to be fuelled by a similar alcoholic feelings to those exhibited by Ammy a few moments prior. She feels so powerful in this state, and ignoring her no longer existent bodily coordination, decides to exhibit her invincibility with a little run. She begins to trip and stumble around the arena, inexplicably gathering speed as she goes while unable to stay upright for longer than two seconds. She begins to zip in wobbly figure-eights around her side of the bar, so fast that the trainers are made even dizzier and are forced to hold onto their bar stools and close their eyes. When Sheila finally stops (by tumbling over sideways), she is joined by four other Vulpixes exactly like her. Ammy, meanwhile, sways and rubs her eyes in shock. Okay, where did all these Sheilas come from?! There were only, like, three a moment ago! That's just fighting dirty, getting a dozen of your mates to join in. If Shiela's going to play like that, Ammy thinks, so will she! Suddenly, the room spins quite violently, and Ammy's stomach churns. Collapsing to her knees, she unloads a sizeable pool of stomach fluid onto the floor. Kneeling by the puddle of liquor-scented vomit, Ammy hiccups, a small clump of blue light leaping from her throat and drifting down to the pile of spew splattered amongst the urine on the floor. As the two merge, the vomit becomes more viscous, and begins to froth and bubble as the form of a one-armed, hat-donning Riolu begins to rise from its depths. When the pool finishes shaping itself into a mirror image of its creator, it leaps before the Riolu, like a foul-smelling bodyguard pitted with half-digested Berries.

The Sheila clones sway and shimmer as their creator rocks to and fro, succumbing again to the equilibrioception-numbing effects of drink. Their mouths open as one, beginning to exude a light green, fluid substance. Looking at first like vomit, the secretion oozes up into the air itself, wobbling and swelling into a glistening, ethereal dome surrounding Shiela and her compatriots. Ammy swaggers in front of her Substitute, which due to the high alcohol content of the vomit it was borne from, is a little tipsy itself. Ammy opens her mouth, unleashing a mighty belch before charging an orb of brilliant white light in the pit of her throat. When the light fills her mouth, Ammy slurs a garbled, drunken "SHOOP DA WHOOP" before the light blasts from her mouth as a blindingly bright beam which the drunks back away from with a collective murmur of discomfort. When the light dies down, Sheila is splayed on the floor, stunned half from drunkenness and half from pain. She stirs and gets shakily to her feet, oblivious to the absence of her clones, and gives a quiet hiccup. The trainers are distracted from the match by the latest round of drinks they've got in, and the referee looks at his friends with concern, dialing the first two numbers for the emergency services just to be safe.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 135% | Energy: 88%
Item: none
Status: rat-arsed. Safeguard active (4 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 82%
Item: Soothe Bell
Status: wellied. Has a Substitute with 10% health.

=Referee's Notes=
~ I DRAGGED MYSELF AWAY FROM MY BRAND-NEW HEARTGOLD TO TYPE THIS REFFING. I HOPE YOU GUYS ARE HAPPY. D:<
~ kidding i love ya
~ Sheila's moves: Facade, Double Team, Safeguard
~ Ammy's moves: Strength, Substitute (10%), Natural Gift
~ ugh I rolled for Ammy to use Bullet Punch on the second action only to find out Fight Stance means she can't. That round was very complicated to redo. ;^;
~ Natural Gift eliminated Shiela's clones.

=Next Round=
~ Zora yells drunkenly
~ Dwagie falls off her bar stool
~ I sigh and facepalm​
 
*yells drunkenly* HA-AAAAAY Saaaabley...~! I waaaaant yuuuooo... ta...ta budder me-ee doo-owwwwwn an... an strib meh up liekkk... a slice o' Wonder Bread...

Am I the only one who thinks that Facade should get the power boost from a Pokemon being drunk too? ~ Oh well. ~ ON TO THE LESBIAN SEX DRUNKENINGS
 
*Falls off bar stool* h-h-HOT DAHMN~ t-tjahts wut I cahl butterehed towst~

Oh, shi- ~ this bodes well for our drunken heroes ~ ...or at least we hope so
 
=ROUND TWO=

Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 135% | Energy: 88%
Item: none
Status: rat-arsed. Safeguard active (4 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 82%
Item: Soothe Bell
Status: wellied. Has a Substitute with 10% health.


The trainers, noses buried busily in their drinks, are oblivious to the referee's pleads to give commands. Dwagie plops onto the ground gracelessly as Zora warbles some drunken remark about bread, and the referee bashes his head on the bar, his will utterly shattered by his companion's incapacitation. In amongst the chaos, the Pokémon simply decide to (drunkenly) do their own thing. Leering round at the blurry bar, Shiela suddenly registers the absence of her even blurrier clones; either she got hit with an attack without noticing, or their innate blurriness and her clouded vision have combined to obscure them out of existence. Either way, she needs a backup. She staggers back from her opponent and braces herself, drawing her body together and staring straight at her opponent as much as possible (not very much, for the record). A bluish tinge of light surrounds her huddled body, and Ammy sways drunkenly and peers at her suspiciously, drunkenly interpreting her defensive stance as a preparation for attack. Ohh, so that's how it is huh? If those stupid foxes wanna get lairy, so will she. Ammy begins to yell drunken insults across the room, slurring threats and generally being a huge, drunken pain-in-the-arse attentionwhore. All the heads in the bar turn to face her- that is, the ones who weren't already encircling the battlers chanting incoherently. The few who weren't drunk enough to care after a while, a huddle of barflies that came in too short a time ago to be drunk yet, and even the pissed-off-their-faces trainers look up from their drinks at the blathering pissant.

Quietening down, Ammy leers back towards her opponent; the bluish glow has vanished, and Sheila has abandoned her defensive stance. Her bewildered reaction to Ammy's slurred shoutings has passed, retreating back into her own drunken world. Ammy gives an intoxicated smirk and staggers around her substitute, swaying up to her opponent full of tipsy mischief. Reaching her opponent, she chuckles and swings a fist at her haphazardly, missing by miles; she was just playing around anyway, trying to pull a trick on Sheila and never intending to hit her. However, Sheila is totally unfazed, sitting quietly on the spot and swaying slightly. Ammy overbalances from the force of her punch, and flops on the ground to regard her opponent's uncaring composure, too devoid of sense to realise if the Vulpix's guard was up during the mock blow the following sense of security would enable a pretty awesome sucker-punch. Sheila, meanwhile, is still completely spaced out by drink; Zora looks up from her face-pressing spot on the bar and hollers something incomprehensible before collapsing back onto the counter top. In response to the shout, Sheila snaps out of her stupor, staggering shakily to her feet. She instantly flinches and sits back down, her head thumping like crazy; massaging her scalp, she mutters incoherently, prompting Ammy's substitute to drop to the ground, also rubbing its head in steadily-increasing pain. Sheila channels her pounding headache into the clone, unaware of its creator, her true target, standing just a foot or two away, and the golem contorts ever more wildly in pain before melting back into the pool of vomit it was borne from, blending back in with the rest of the bar floor.

Her head pain soothing, Sheila sits down abruptly, an odd yellowish shimmer encapsulating her body. She gives a hiccup of shock as it expands to surround her, merging with the dome of green to become a yellowy-green, hemispherical pocket of energy sealing her off from the rest of the world. The flash of energy it creates half-blinds Ammy, who has almost forgotten what brightness is after just a short time in this dank watering hole, and she backs away in surprise, giving off a pained and dazzled shriek, echoed in turn by the drunkards surrounding the ring. Ammy's, however, rises above that of the drinkers; it reverberates around the room, shaking barstools, dislodging bags of crisps, and even shattering beer glasses from the hands of drunkards, half of which continue to attempt to drink the liquor anyway, resulting in a plethora of badly-cut faces. For all in the immediate vicinity of the screech, the noise is unbearable; though just a short, sharp squeal it seems to linger in their ears for minutes, dealing savage migraines to all concerned. Sheila's veil doesn't block the noise, and being nearest to it, she gets the worst of the sound, setting her sore head pounding like crazy once more. Though order returns to the bar after the sound finished, Sheila remains in cranial agony, lowering her pain tolerance all over her body. No matter, anyway; she'll soon be too smashed to feel it any more.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 135% | Energy: 73%
Item: none
Status: "argh my aching head more booze pleashe". -2 Defense. Safeguard active (1 more action). Reflect active (5 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 71%
Item: Soothe Bell
Status: still rather blinded. No longer familiar with the concept of natural light.

=REFEREE'S NOTES=
~ Shiela's moves: Endure, Extrasensory, Reflect
~ Ammy's moves: Follow Me, Feint, Screech
~ Endure and Follow Me were useless, since Ammy was Sheila's only target anywayand couldn't have dealt 135% or more damage even if she'd tried.
~ Feint, likewise, failed due to the lack of Protect.
~ Sheila's Defense drop will fade in 3 actions.

=NEXT ROUND=
~ Dwagie passes out in a bowl of nuts
~ Zora runs to the bathroom
~ I remain detached and unimpressed.​
 
WOOP WOOOOOP *Gets up, quickly rips Zora's top off, overbalances and slams her face into the bowl of nuts*

doo shumting ~ blow'er uhp or waht nawt ~ mmm nuts
 
*stares down at chest* ...LIEK BOOOOOOBIIIIEEEES *runs to bathroom*

*barf* ~ i waaant sum nuts! ~ ...*starts thinking about manginas distractedly*
 
=ROUND THREE=

Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 135% | Energy: 73%
Item: none
Status: "argh my aching head more booze pleashe". -2 Defense. Safeguard active (1 more action). Reflect active (5 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 71%
Item: Soothe Bell
Status: still rather blinded. No longer familiar with the concept of natural light.


A drunken exchange probably best not witnessed unfolds between our drunken protagonists; the referee, fortunately, sticks rigidly to his policy of pressing his head on the bar and remaining detached from the frustrating chaos unfolding around him. Zora retches, and runs to the bathroom, perhaps the first person to visit said room since the bar's opening- the tradition among patrons being to facilitate any bodily processes wherever they happened to be at the time. Dwagie mumbles and flops face first into a bowl of nuts in front of her, leaving the Pokémon alone to do their own thing once again. Luckily, they're all far too drunk to care. Sheila begins with a drunken hiccup, unleashing a plume of flame that wraps itself into an orb and rises to the ceiling, suddenly filling the bar with a fabulous burst of bright light that sends drunkards screaming and staggering behind the bar for shelter from the natural light. Ammy looks over to her trainer for a slurred command, but sees her with her face buried in some nuts (lol) and completely unresponsive. Without any incoherent ramblings to interpret, she instead works herself into a tipsy rage, suddenly wanting a fight with anything that moved. Sheila, being closest, is the target of her aggression, and Ammy wobbles up to her screaming something incomprehensible but doubtlessly incredibly aggressive. Sheila responds with little more than a hiccup, and Ammy swears, grabs her by the shoulders and plants a Glasgow kiss directly on Sheila's forehead.

With a half-shriek, half-hiccup, the twatted Sheila collapses to the floor, holding her head with her paws, the throbbing of her sore head exacerbated to incapacitating levels by the headbutt. Ammy, still filled with needless anger and violence, elects to continue with the vicious cranial beatings, swaggering up with her skull poised to smash into Sheila's. As she readies the blow, the alcohol in her system takes another swipe at her mental faculties- her mind becomes completely wiped, making her forget where she is and what she's doing; however, her drunken thoughts manifest themselves as a bizarre psychic energy, which begins to glow from her scalp. A vacant smile adorns her face, and she tips over sideways to land head-first on top of her opponent with an oddly considerable amount of force, the psychic power bursting with a zap as her head knocks against the Vulpix's. Shortly after, Zora emerges from the bathroom, staggering drunkenly back to her bar seat; the referee looks up momentarily as she returns to see copious amounts of vomit splashed down her top. He can barely muster the interest to wonder why she bothered going to the restroom in the first place.

Rousing herself from her agony-induced stupor, Sheila climbs unsteadily back onto her feet. She turns to Ammy, who is still lying on her back on the ground from having been pushed off as the Vulpix stood up. Sheil's headache flares up again unexpectedly; she grabs her scalp with a paw and rubs it, muttering something inaudible to herself as she does. In response, Ammy lifts her paw to her head- hers seems to have started hurting along with Sheila's as she began muttering. Finally, the Vulpix's chanting ends, and with it the pain in both Pokémon's heads. However, something still feels odd in Ammy's mind... the Riolu puts it off- strange feelings in your head are one of the last things that bother someone severely drunk- and continues with her pattern of brutal displays of aggression, rolling over and sinking her fangs into Sheila's leg with a vicious NOM. The Vulpix cries in pain and kicks drunkenly to release the Riolu's fangs, sending her rolling across the sick-splattered floor. The referee looks up and declares the end of the round; Dwagie raises her head in response, picking nuts off her face and getting ready to order another round.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 121% | Energy: 68%
Item: none
Status: sick of being headbutted and bitten and stuff. -2 Defense. Reflect active (2 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 54%
Item: Soothe Bell
Status: "turn out the goddamn liiights". Facade, Double Team, Endure and Sunny Day disabled (9 more actions).

=REFEREE'S NOTES=
~ I am running the show here and there will be no dongs or boobs in this battle under my watch am I understood.
~ Ammy's moves: Headbutt, Zen Headbutt, Crunch
~ Sheila's moves: Sunny Day, [flinch], Imprison
~ Terrain notes: the bar is filled with natural light, blinding all the drunkards (2 more actions).
~ Wikipedia actually has an article on headbutting. What.
~ Safeguard wore off after the first action.
~ Headbutt made Sheila flinch.

=NEXT ROUND=
~ Zora passes out quietly
~ Dwagie slops beer down her front
~ I wish to be anywhere else in the world but here.​
 
...*rips off top* I'M. TOO SEXY FOR THIS SHIRT. TOO SEXY FOR THIS SHIRT. SO SEXY THAT IT HURTS. *striptease*

...*passes out quietly* ~ ... ~ ...
 
HWAT, Whar seh ghet anudder top?!... ohs nuw is gone... SHHHHCRHEW YHOU REFFEH bhringun uzs duhwn FFFFFHUCK THA MHAN- *Rips off own top* HWHOOOOOOO *Pours beer down her front*


WHOOOOOOO ~ LIEK BOOBIES ~ *PASS OUT NOISILY*
 
=ROUND FOUR=

Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 121% | Energy: 68%
Item: none
Status: sick of being headbutted and bitten and stuff. -2 Defense. Reflect active (2 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 134% | Energy: 54%
Item: Soothe Bell
Status: "turn out the goddamn liiights". Facade, Double Team, Endure and Sunny Day disabled (9 more actions).


Apparently, clothes are not a requirement in this battle, as Zora begins drunkenly chanting and attempting ineffectually to remove her shirt, only having time to roll it up slightly before she passes out and slumps over the bar. Dwagie joins this attempt to defy common decency, quite forgetting the fact that Riolus don't wear shirts, and forgetting to put down her drink before miming taking one off, spilling the liquor all down her chest. She yells incoherently before slumping over the bar not unlike her partner, and the referee sits up happily, glad to have a round free from the raucous, embarrassing drunks to actually manage the battle. Sheila blinks as the ringing in her ears from Ammy's screeching fades, taking with it her headache and returning her pain tolerance to normal. Her vitality returned to its previous (though still compromised by alcohol) levels, she decides to go on the offensive, her eyes glowing red and her paws glowing with a dark purple vindictive energy. She potters as quickly as her drunken feet can take her over to her opponent and deals her a punch to the chin. Ammy barely registers the blow, both drunk and resistant to its type, but is nevertheless angered, and also simultaneously overtaken by another bout of Dutch courage, beginning to feel invincible. She decides to kick Sheila's arse while showing off on a grand scale, leaping several feet into the air to the amazement of everyone watching. As her head brushes the vomit-soaked ceiling she poises her vomit-soaked leg to strike as gravity takes over from upwards momentum, sending her plummeting down to smash Sheila in the skull with her savage jumping kick. Sheila hollers in agony at the force of a Riolu flopping drunkenly onto her; as she lands on Sheila's head, Ammy topples over clumsily and lands on her head.

Angered by her lack of grace, a drunk yells a torrent of incomprehensible abuse at Ammy, and the still-pissed-off Riolu slurs back at him, threatening to go over and kick his arse. The drunk has no supernatural powers or kickass fighting skills like his arguing partner, but he does still have a mostly-full bottle of drink clutched in his grubby fist, which he throws- bouncing it uselessly off the head of the drunk in front. The accosted barfly turns and pinches him in the chin, and the two start rolling around on the floor fighting, attracting the attention of the drunks around them while the rest focus on Ammy and Sheila. Meanwhile, the aforementioned Vulpix clumsily sneaks up on her quarrelling nemesis, giving a hiccup and leaping forth to attack. However, the graceless drunken fox simply flops into her forcefully, knocking her to the ground quite hard. Pushing the fox off her, Ammy stumbles to her feet and concentrates as much as her drunkenness will allow, clasping her paw shut and drawing on the natural power of the terrain in the bar- absorbing the essence of copious amounts of vomit, urine, spilt booze and grime, she outstretches her palm at her target and unleashes a brilliant blast of white light, even brighter than the orb on the ceiling luminescing furiously into the bar. The beam dies down along with the Sunny Day, revealing a somewhat bedraggled Sheila and returning the bar to darkness.

As the troglodyte drunks cautiously crawl out from their shelters, making certain the light is definitely gone, Sheila begins to hiccup rapidly and violently. Hic. Hic. Hi- on the third hiccup, a mighty flash of sparks bursts from her mouth, and the drunks yell in pain and surprise and collapse back behind wherever they were cowering. The sparks are in fact star-shaped beams of light, which curve through the air and slam into Ammy. The Riolu yelps drunkenly in pain with each beam that hits her, each louder than the last until she unleashes an ear-splitting bellow of pain that explodes through the bar, causing many drunkards to jump out of their skin (and subsequently fall arse over tit) and awakening the trainers from their stupor. Sheila herself is terrified, giving a bark of surprise and backing away several paces before falling over, now both too petrified and too drunk to attack any time soon.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 103% | Energy: 52%
Item: none
Status: sick of being headbutted and bitten and stuff.

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 120% | Energy: 40%
Item: Soothe Bell
Status: "turn out the goddamn liiights". Facade, Double Team, Endure and Sunny Day disabled (6 more actions).

=REFEREE'S NOTES=
~ if you two don't start behaving I'll take my top off >(
~ Sheila's moves: Payback, Body Slam, Swift
~ Ammy's moves: Hi Jump Kick, Secret Power, Roar
~ a drunk threw a bottle on the second action, and missed.
~ Sunny Day wore off on the second action too.
~ not sure how Roar affects Shiela's attack for the first action of round 5; I asked for clarification in the A+As guide hopefully the boss lady will get on that.
~ two reffings in one battle in as many days, how on a roll am I \o/

=NEXT ROUND=
~ Dwagie remains fully clothed
~ Zora remains fully clothed
~ I remain fully clothed​
 
*Drunkenly defies the ref* *Strips completely and prances around*

I'M. TOO SEXY FOR MY... TROUSERS? ~ *Spills more liquor on self* ~ whadafuxisgoinoninhere*Passout* *Rips off Zora's new new top while falling* *And her bottoms too*
 
...*is apparently naked now, and is slurring... something*

NAKIE PARTYYYYY ~ *drunkenly defies Mike* ~ ...*humps Sable*
 
=ROUND FIVE=
Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 103% | Energy: 52%
Item: none
Status: sick of being headbutted and bitten and stuff.

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 120% | Energy: 40%
Item: Soothe Bell
Status: "turn out the goddamn liiights". Facade, Double Team, Endure and Sunny Day disabled (6 more actions).


With Sheila incapacitated, cowering and nursing her throbbing migraine set off again by the sudden, loud roar, Ammy staggers forward to make her move. Considering all the awesome supernatural powers she has control over, the carefully elects to instead just batter the fox senselessly with her fist. With a slurred yell, she swoops forward and bops Sheila on the face, a brown aura clinging to her paw as it connects with the Vulpix’s face. The cloud of energy slowly dissipates, seeming to incorporate itself into the Riolu’s body, as Sheila recovers from her drunken head-pain and attempts to stand up ready to strike back.

Getting back into her (drunken) stride, Sheila drags herself forward on her front legs, desperate to avoid standing and no longer considering doing so as an actual possibility. She emits a series of hiccups, each one revealing a sphere of light in the back of her mouth, growing larger and larger with each diaphragmatic spasm until a final, violent hiccup releases it in a burst of brilliant white light. The beam slams into Ammy, knocking her flat on her face (not a difficult task) and blinds every drunkard in the room. As soon as the light dies down, the room stops spinning, and the feeling returns to Ammy’s legs, she wobbles onto them and darts towards Sheila once more, deviating wildly but still somehow ending up at the desired destination. Warily, she raises her heel off the floor, before successfully lifting her toes up as well, standing wobblily on one leg with the other just mere centimetres from the ground. She cheers drunkenly; she can stand on one leg for a minuscule portion of time! Maybe this kicking business won’t be so hard after al-THUD. Swaying backwards, she tumbles back onto the floor again, kicking out as she does so and knocking Sheila’s feet out from under her. The Vulpix flops gracelessly onto the floor in an awkward position, hitting the ground rather painfully, on the one spot not totally numb from drunkenness just yet.

Rolling back onto her feet, Sheila stands up and is suddenly regaled with a burst of drunken joy, and bounds over to Ammy, her face plastered with an imbibed smirk. She throws her arm (technically a leg, but it’d sound stupid to say “throws a leg round Ammy’s shoulder so shut up) around Ammy’s shoulder and begins singing a medley of everyone’s favourite filthy drinking songs. The barely-conscious and certainly unaware-of-her-surroundings Riolu simply sits quietly and sways with the loud, singing drunkard, who eventually accidentally lets the Ammy slip from her grasp and collapse again to the floor. She leans back over to catch her again about a minute too late and falls over like sack of spuds herself, her outstretched paw slamming into Ammy’s face. The Riolu climbs shakily to her feet for about the third time this round, and after spitting out a few teeth, begins to yell incomprehensibly at Sheila, losing her elusive balance again almost instantly and falling back on the ground. She completely forgets what she was saying or doing as she hits the vomit-soaked floor, and looks around with a bewildered expression, too confused, disoriented, and pissed to even stand up.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 87% | Energy: 39%
Item: none
Status: “weeee liek to dsrink wiv Ammy cush Ammy ish ahwr ma- zzzz”.

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 108% | Energy: 30%
Item: Soothe Bell
Status: “whaaaaash wair am ahy i cant geht up baaah.” Facade, Double Team, Endure and Sunny Day disabled (3 more actions). Confused (mild).

=REFEREE’S NOTES=
~ Ammy’s moves: Drain Punch, Low Kick, Fall Over
~ Shiela’s moves: none, Natural Gift, Return
~ The Roar from the last round stopped Sheila attacking on the first action.
~ Low Kick was a critical hit.
~ Return was at full power due to the battlers’ drunken merriment.
~ Ammy was too drunk to stand on the last action, missing her turn and becoming slightly confused.

=NEXT ROUND=
~ Zora says/does something lewd
~ Dwagie says/does something lewd
~ I ignore them​
 
=ROUND SIX=
Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 87% | Energy: 39%
Item: none
Status: “weeee liek to dsrink wiv Ammy cush Ammy ish ahwr ma- zzzz”.

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 108% | Energy: 30%
Item: Soothe Bell
Status: “whaaaaash wair am ahy i cant geht up baaah.” Facade, Double Team, Endure and Sunny Day disabled (3 more actions). Confused (mild).


With the trainers finally subdued, the referee is free to run the match unhindered. Sheila struggles to her feet, rather unsuccessfully, collapsing several times on her quest to get up off the goddamn floor and regain her status as a functioning organism. Once propped up somehow, she lifts a paw, which glows with a pale green essence; in response, all the natural life in the bar begins to glow as well. However, "all the natural life in the bar" doesn't translate to very much; the dying plant Ammy found herself in at the beginning of the match gives off a few orbs of its remaining life energy before decaying into a dried-out brown husk, and a few similar orbs try to break their way out of the bags of cheese and onion crisps hanging behind the bar, to no avail. Holding what little power the plant offered in her paw, the Vulpix decides to make do with it and hurls it at her opponent. It initially shoots off into the air miles from her opponent, the product of a drunken aim, but swerves back round on its own and bursts over Ammy's head into a shower of tiny green orbs, which in turn pop one after the other. Unfazed due to the pain-absorbing effects of being pissed off your head, Ammy too struggles to her feet and raises a paw, which also becomes cloaked in an aura- this time a light brown one, similar to that which covered it the round before. Staggering forward, she slugs Sheila quite hard on the forehead in revenge for her weird green glowy thing, the aura on Ammy's fist growing larger as it absorbs energy from her target.

Her head getting sorer again, Sheila begins to rub it with a paw to ease the ache caused by Ammy's punch. As she rubs, a strange pinkish aura surrounds Ammy, and as the pain starts slowly alleviating, it mysteriously finds its way into Ammy's skull instead, seizing her brain and stimulating her muscles and pain receptors. The Riolu begins to twitch wildly, collapsing to the ground and rolling over many ties with her limbs flailing madly, before springing back to her feet as Sheila's headache alleviates. The Riolu sways dizzily towards her opponent, the balance-skewing effects of alcohol combining with those of her body spinning itself wildly around and the horrid churning in her gut thus caused. She tries to attack before her stomach contents come rushing up for freedom, but it soon becomes clear the only move she'll be using is Chunder Wave. Leaning toward her opponent, she lets loose a technicolour yawn right across Sheila's face, which the Vulpix responds to with a disgusted yelp and a drunken attempt to stumble away from the torrent of puke, which only results in her tripping into a mound of the vomit already caked on the floor.

As if trying to cover up her vomit-speckled fur, Sheila coats herself in a dark aura, causing her to totally vanish. Filled with drunken rage, she creeps up behind Ammy, which translates as stumbling clumsily and making a hell of a lot of noise, but still undetectable to a revolting old soak like Ammy. Once behind her, she raises a vomit-soaked paw and slams it into Ammy's head. Ammy yelps as the Vulpix leaps off to her side, the dark veil disappearing and rendering her visible. Infuriated, the Riolu grabs a shard of broken bottle off the ground and shanks Sheila angrily in the side with it, leaving a gash running down her side; however, the cut doesn't seem to have done much damage at all, barely making a scratch. Sheila barely registers the pain, being far more concerned with her totally ruined, sick-stained coat than a tiny scratch.


Zora of Termina (Ɵ)
sheila.png

Shiela (F)
Ability: Flash Fire
Health: 77% | Energy: 24%
Item: none
Status: lamenting her ruined fur. Defense and Sp. Defense reduced by 3 (2 more actions).

L'il Dwagie (Ɵ)
Ammy.png

Amaturasu (F)
Ability: Inner Focus
Health: 90% | Energy: 22%
Item: Soothe Bell
Status: won't be having another waffer-thin mint.

=REFEREE'S NOTES=
~ Ammy's moves: Drain Punch ~ vomit ~ Fury Cutter
~ Shiela's moves: Energy Ball ~ Extrasensory ~ Faint Attack
~ Ammy threw up instead of attacking on the second action, lowering Sheila's defenses by 3.

=NEXT ROUND=
~ Dwagie is crude/perverted/naked to some degree
~ Zora is crude/perverted/naked to some degree
~ I pray that reverse psychology works on drunkards​
 
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