Wyvern vs. Blastoise, Round Seventeen
Pre-Round Stats
Team Wyvern (1/3 Pokémon Remaining)
Rory (M)
[Steadfast] [Levitate]
Health: 60%
Energy: 45%
Status: Heal blocked; grumpy and oddly worn out
Rory's Commands:
Substitute 20% ~ Swords Dance/Mud-Slap ~ Blaze Kick
Stealth Rock: active
Team Blastoise (1/3 Pokémon Remaining)
China (X)
[Levitate] [Steadfast]
Health: 50%
Energy: 43%
Sig Mod: A Good Polishing
Status: Special Attack +1, Special Defense +1; Burned (light); why does this not seem to be going so well all of a sudden?
China's Commands:
Facade ~ Mirror Shot ~ Mirror Shot/Reflect/Rollout
Arena: Imperial City ruins
The Imperial City used to be teeming with activity. However, with the fall of the Empire, it was quickly weathered down to an almost flat ground. Although it was tall enough to be seen from anywhere in Cyrodiil, even White Gold Tower has been reduced to nothing but dust. The only thing that still stands intact is the Temple Cauldron which is protected by the power of the Divine, Akatosh.
During each round, there is a 20% chance of the Divine, Talos, joining his power with that of Akatosh and causing the Dragonfires to ignite in the cauldron for 5 rounds. Its mysterious energy raises the power of Fire and Dragon type moves by 1.25 times the normal amount. However, the spirit of the flame burns brightly in the hearts of all Pokemon which cancels all effects of the Burn status other than the damage.
The presence of the two Divines suppresses evil, causing all Dark type moves to do only 3/4 of the normal damage. Also, Dark type Support moves have no effect (meaning that Nasty Plot would be useless, but Crunch can still lower your Defense).
Round Seventeen: Begin
Unaccustomed to levitation as he is, it takes Rory a moment to collect and orient himself. A few moments of aimless leg-flailing finally drives home the point that he is definitely not in contact with the ground, however, and so he gives up and decides to worry about this whole "flying" deal later. The battered rubble beneath his feet begins to slide and shake, rattling itself up into the air alongside the irritable riolu. An invisible force binds the rubble together in the shape of a second riolu that hovers low above the ground alongside its creator; the odd pair is together for only a few seconds before Rory himself vanishes.
Scowling inwardly as it sees the familiar construct take shape, China backs up a few inches and then throws itself through the air with as much spin as it can put on its disc-like form. The bronzor hurtles forward and collides with the substitute, smashing it to the ground in Rory's stead; before it can collect itself properly and rise back into the air, China slams into it again. It batters away at the gravelly golem as hard as it can, knocking rocks and debris off of its target as it goes. When the mirror pokémon retreats at last, the substitute Rory is missing an arm and half of its featureless head. It is, however, still standing, and whatever relief China might have felt while venting its frustration is diminished when it becomes airborne again.
Rory, tucked away in a secret dimensional pocket between the city ruins and parts unknown, is satisfied that his substitute is still holding up and that he is free to get back on track. Unseen by the irritated China, the real riolu straightens up and stretches, then begins to dance. His movements start out slow, almost stately, one paw moved deliberately in front of the other. But then he picks up speed, leaping and dashing to and fro and relishing the surge of adrenaline and confidence that accompanies the more frenzied movements.
His dance comes to an abrupt end without warning, however--an invisible force grabs at him and yanks him forcibly back into the ruins and throws him to the rubble-strewn ground. The last thing he sees before his face hits the dirt is a few silver sparkles hovering in the air above the tiny molehill of gravel that used to be his substitute. He glowers up at China when he resumes hovering; the bronzor's face is impassive and expressionless as ever, but he just
knows it's having a smug little snicker about ruining his lovely substitute with its sparklyspecial whateveritwas.
A good blaze kick would probably mar that sparklyspecial face of its, though... and this time Rory doesn't intend to miss. After a few more seconds of ungainly flailing he is able to propel himself forward, then flip himself around in midair so that his left foot, now cloaked in intense, reddish flames, is aimed directly at China's nose. The sputtering cauldron he leaves behind gives one last, hearty flare before going out entirely, almost as if to transfer its own fire to Rory. Riolu and bronzor collide in a spray of flame and sparks that almost knocks China clear out of the air--it takes a considerable amount of will for it to remain airborne.
As the flames subside and Rory retreats, China's nose is left singed a charcoal black. It is unable to see the extent of the damage itself, but it can make a pretty good guess as to the condition of its polish--less perfect and marvelous than it was before. Dejected, it gives off a slightly lackluster glow as it draws upon the light in the area. A shimmering wall of pale, golden energy takes shape in front of it--too late, China realizes, to protect its face from that blaze kick. It sighs inwardly and takes shelter behind the reflect for now, hoping that it will, at least, stave off any further assaults on its visage.
Round Seventeen: Close
Post-Round Stats
Team Wyvern (1/3 Pokémon Remaining)
Rory (M)
[Steadfast] [Levitate]
Health: 39%
Energy: 22%
Status: Attack +2; Heal blocked; tired, but relatively confident
Stealth Rock: active
Team Blastoise (1/3 Pokémon Remaining)
China (X)
[Levitate] [Steadfast]
Health: 22%
Energy: 22%
Sig Mod: A Good Polishing
Status: Special Attack +1, Special Defense +1; Burned (light); scorched and discouraged
Team Blastoise's Reflect: 4 actions remaining
Arena Status: The uncomfortable speed-warping aura has disappeared again, leaving the arena more or less normal (if still wet and cold). Hailstones of various sizes litter the muddy ground. The cauldron fires have died down, returning the ruins to their usual dull state.
Cauldron fire: extinguished
Ref's Notes
-Blaze kick scored a critical hit.
-Blastoise, is China's sig mod supposed to increase the damage its light-based attacks do by a specific amount? It didn't really matter in this case, but the mod doesn't specify and I'm not sure if that just slipped through the cracks or I'm supposed to make something up.
-Wyvern attacks first next round.