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Chiropter vs sreservoir

Aisling

Super Moderator
3v3 double
DQ: 14 days
Damage Cap: 20%
Banned Moves: OHKO's
Arena: A Really Big Historic Battlefield

Generic. Except bigger. It would take about a round just to get from one end of the field to the other for a Jolteon sprinting the whole way. There is a 12m-wide river that winds through the place dividing the two battlers' starting positions, which, for inexplicable reasons, is that width across regardless of location. There are, however, some islands in the river, and there was once a pair of bridges, but one is now just broken beyond repair, leaving a 11m gap, and the other will break under 40kg under earth-gravity.

Team sreservoir
[Vilya] Ralts (F) <Synchronize> Envy of Birds
[Nenya] Dratini (F) <Shed Skin> some Natural Gift body mod
[Narya] Vulpix (F) <Flash Fire>
[Aua] Myrid (F) <Water Absorb>
[God] Porygon (X) <Download>
[Star] Cleffa (F) <Magic Guard>
[Pseudodino] Larvitar (F) <Guts>

Team Chiropter
[Hecate] Gastly (F) <Levitate>
[Agro] Totodile (M) <Torrent>
[Rook] Meowth (M) <Technician>
[Tuari] Spearow (M) <Keen Eye>
[Dionaea] Carnivine (F) <Levitate>
[Lumiere] Roselia (M) <Poison Point> @ Shiny Stone
[Alfredo] Paras (M) <Effect Spore>
[Alastor] Toxicroak (M) <Anticipation>
[Cama Zotz] Crobat (M) <Inner Focus>
[Psychopomp] Dusclops (M) <Pressure> @ Reaper Cloth

Chiropter sends out his two Pokemon.
sreservoir sends out and attacks.
Chiropter attacks.

(sreservoir, the link to Nenya's signature attribute on your profile is borked. You forgot the "cave." in "dragonflycave.com" in the URL. fixiiiiit)

Go!
 
feh, I've been wanting to play around with snatch and psych up for a while. so nenya and vilya, for all that I need to use the others a bit more.

generate the natural gift typing, please?

since it really should be too far for anything to be effective at this range, do a bit of setting up now.

nenya, safeguard, then agility twice.

vilya, swagger at nenya twice, then psych up all the boosts.

nenya: safeguard ~ agility ~ agility
vilya: swagger @ Nenya ~ swagger @ Nenya ~ psych up @ Nenya

feh, I think I'll go read the documentation for teleport now.
 
So we're starting out of range of each other? Alright then, we'll go simple for now: Alfredo, use the Agility that paras can inexplicably learn to close the gap - try to get to the river, around the unbroken bridge, but don't cross it just yet. Agro, you do the same, but with Dragon Dance.

Alfredo: Agilityx3
Agro: Dragon Dancex3
 
3v3 double
DQ: 14 days
Damage Cap: 20%
Banned Moves: OHKO's
Arena: A Really Big Historic Battlefield

Generic. Except bigger. It would take about a round just to get from one end of the field to the other for a Jolteon sprinting the whole way. There is a 12m-wide river that winds through the place dividing the two battlers' starting positions, which, for inexplicable reasons, is that width across regardless of location. There are, however, some islands in the river, and there was once a pair of bridges, but one is now just broken beyond repair, leaving a 11m gap, and the other will break under 40kg under earth-gravity.

The referee stood at the river's edge, fiddling with a pair of little white flags as she waited for the two trainers to make their preparations. They stood on either side of the river, at such a distance that they were just able to tell the other was there. Appearing to each have made their choice of Pokemon, the referee waved her white flags wildly to signal the beginning of the match.

BRIEFING

Team Chiropter (OOO)
158.png

Agro ♂ <Torrent>
Health: 100%
Energy: 100%
Dragon Dance ~ Dragon Dance ~ Dragon Dance

46.png

Alfredo ♂ <Effect Spore>
Health: 100%
Energy: 100%
Agility ~ Agility ~ Agility

Team sreservoir (OOO)
147.png

Nenya ♀ <Shed Skin>
Health: 100%
Energy: 100%
Safeguard ~ Agility ~ Agility

280.png

Vilya ♀ <Synchronize>
Health: 100%
Energy: 100%
Swagger @ Nenya ~ Swagger @ Nenya ~ Psych Up @ Nenya

ROUND 1
Dratini, Totodile, Ralts, Paras

Two Pokemon materialize in a flash of red light on each side of the river; a Dratini and Ralts pair on one side, and a Totodile and Paras team on the other. Each one shuffled about energetically, save for the Ralts, who was floating just above the ground. The four Pokemon regarded eachother before setting out to quickly warm up before the real battling began.

The first of the four to make a move was the Dratini, Nenya. The white gem on her forehead glowed a green color as she drew upon her inner mental energy. The two Pokemon became enveloped in a green light, which would serve to protect their minds and bodies from any ill side effects. Vilya, the Ralts, floated within her bubble of light. She poked it with a finger, causing an amusing ripple. She giggled, then drew her hand back. Focus! A throw down was about to go down. Placing her hands on her hips, she strutted around her ally, going on about how the enemy will never penetrate their shield, or catch her as she floated in the air - which, by the way, Nenya probably could not do, she added. The Dratini only smiled, not minding Vilya's extra comments and feeling empowered by her words.

Meanwhile, on the other side of the river, the small blue crocodile was eyeing the river eagerly. Unable to contain his excitement, he bounced around from one foot to the other, spinning in the air and waving his arms, each joyful bound bringing him another step closer to that awesome water! As Agro sang and danced his way towards what he perceived would be a good time, little Alfredo followed behind him, going as quickly as his little legs would carry him. Maintaining such a speed took some effort, but Alfredo was intent on not being left behind this match.

Agro spun around mid-air and was hopping along backwards, continuing his dance with his back to the river. Alfredo wasn't quite keeping up with the pace, and Agro gave a crocodile hiss of encouragement. The Paras wasn't quite sure how he was supposed to interpret that, but he assumed the desired reaction was for him to go faster. With an extra spring in his step, Alfredo pushed ahead. The two stopped at the river's edge, peering across at their opponents. What were they plotting?

Nenya was making an effort to prepare herself for the confrontation as well. To loosen up her muscles the Dratini was wriggling in circles around Vilya, who was continuing to chatter on about how their victory was guaranteed. With Nenya safeguarding them from extra status effects there was no way the other guys would be able to hamper their assault. Vilya went on to mention something about not needing to produce her own speed or brute strength, because she was all about brains! Nenya simply nodded in agreement, feeling equally confident in her abilities. As she continued her exercise, though, she wondered just what Vilya meant by that. As if to answer her question she felt her mind being tapped into; the Ralts was planning to draw from Nenya's strength all along! Vilya had just been all talk and no walk, but now she was feeling the empowerment Nenya was feeling. She flexed her little white arms, feeling ready for anything.

POST-ROUND STATS

Team Chiropter (OOO)
158.png

Agro ♂ <Torrent>
Health: 100%
Energy: 88%
Status: +3 Attack, +3 Speed
Dragon Dance ~ Dragon Dance ~ Dragon Dance

46.png

Alfredo ♂ <Effect Spore>
Health: 100%
Energy: 94%
Status: +6 Speed
Agility ~ Agility ~ Agility

Team sreservoir (OOO)
147.png

Nenya ♀ <Shed Skin>
Health: 100%
Energy: 88%
Status: +4 Attack, +4 Speed, Safeguard (2 more actions)
Safeguard ~ Agility ~ Agility

280.png

Vilya ♀ <Synchronize>
Health: 100%
Energy: 90%
Status: +4 Attack, +4 Speed, Safeguard (2 more actions)
Swagger @ Nenya ~ Swagger @ Nenya ~ Psych Up @ Nenya

Notes:
The attack order is as follows: Nenya, Vilya, Agro, Alfredo. Which was actually their attack order before all the speed boosts...
Nenya's Natural Gift type is Fighting.
Team Chiropter attacks first next round.
 
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Well, you guys should have some time before Nenya and Vilya can close the distance, so: Agro, start splashing water all over yourself and Alfredo, just in case anyone was thinking of fire moves. Follow that with a Mud Sport as well, just in case, and finish up with another Dragon Dance - unless Nenya and/or Vilya have a) gotten close enough to hit you with something and b) try to do so, in which case use Protect.

Alfredo, while Agro is getting you all wet and muddy, get yourself pumped up with a few Swords Dances (make sure to wait until after the water and mud have stuck to you, so you don‘t blow it away). After that, chill if neither of your opponents are in range - if they are, see if you can hit whichever one is closest with a Spore.

Agro: Water Sport ~ Mud Sport ~ Dragon Dance/Protect
Alfredo: Swords Dance ~ Swords Dance ~ chill/Spore@Nenya or Vilya

(Question: how deep is the river?)
 
Nenya: chill, changing natural gift to flying-type, then fire away at Alfredo.
Vilya: teleport and pop in around Agro and Alfredo, then encore Alfredo's swords dance and Agro's Mud Sport, unless you're slower than Alfredo, in which case taunt Alfredo, then Agro.

Nenya: chill (activate sig attibute, change natural gift to flying) ~ natural gift @ Alfredo ~ natural gift @ Alfredo
Vilya: teleport ~ encore / taunt @ Alfredo ~ encore / taunt @ Agro.

(let's have the river as a parabola of graph y=28x^2/121-7. seven was a random number.)
 
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