4 vs 4 Singles
Style: Set
DQ: 5 days
Damage Cap: 40%
Move Restrictions: OHKO moves are banned, Evasion moves (Double Team, Minimize, etc) are banned, Weather moves are banned, Direct Healing moves limited to 1 / Pokémon, Chills limited to 3 / Pokémon.
Other restrictions: Only Pokémon at their lowest stage of evolution (single-stage Pokémon are banned).
Arena: Underground Forest
Several meters under the sands of the Sahara desert grows an otherworldly forest. Nourished by an underground river and lighten up by rays of sun coming from various holes in the vault, this forgotten ecosystem is the home of various plants and animals that live in perfect harmony.
The battle will take place in a vast and mossy plain, in the middle of this huge underground forest. The plain is divided in two halves by a river, wide enough to contain two Wailmers side by side. Since the current is quite strong, battling in the river will cost additional energy. The opposite half can be accessed by a wood bridge dammed by generations of Bibarels, however if the bridge is hit by a strong attack it may break apart. Sharp rocks are scattered throughout the arena, and one must be careful not to fall on those. The vault is high enough for any Pokémon to fly. Tall trees are also scattered on the plain, and home of various bugs and other arboreal Pokémon.
Effects:
-- Due to the high humidity rate, all Water moves will deal an additional 1% damage and all Fire moves will deal 1% less damage after all calculations, and every mushroom-y Pokémon will gain a permanent +1 boost in special Defense, which isn't erased by Haze and co.
-- An action spent in the river will cost an additional 1% energy for water-type Pokémon and 2% for other Pokémon.
-- A Pokémon thrown against a rock will take 3% rock-type damage.
-- A Pokémon thrown against a tree will take 3% bug-type damage for disturbing its various inhabitants.
-- If the bridge is hit by an attack with 120 base power or higher, it will fall apart and the user of the move will be attacked by a horde of Bibarels that will deal 10% Normal-typed and 5% Water-typed damage.
-- At the beginning of each round, one of each of the following events will happen with equal possibility:
1. A bunch of Combee will fly around the battlers and give some Honey to each, restoring 5% Energy.
2. A Tropius will land near a random battler, offering a banana. The banana restores 5% Health.
3. A group of Jumpluff and Whimsicott will fly on top of a random battler, dropping cotton spores. The affected battler will be considered under the effects of Cotton Spore (-2 Speed) and Cotton Guard (+3 Defence) for the rest of the round.
4. A Nosepass will come rolling around clumsily. It has a 50% chance of hitting a random battler, dealing 5% Rock-Type damage. It will then feel terribly sorry and to catch up it will try to shield the hit Pokémon. For the rest of the round, all attacks aimed at the shielded Pokémon have half of their original accuracy.
5. A Slowpoke will come out of the river and activate the effect of Trick Room for the rest of the round. If Trick Room is already in effect, its duration will be extended by three actions.
6. A Luvdisk will swim to the battlers in the river and give them some help. Each battler currently in the river will regain 3% Health and Energy and will be cured of every status except infatuation.
7. A baby Kangaskhan will come running to the field and will sit there for the rest of the round. If a battler uses a damaging move that is wide-spread or has a chance to expand anywhere else than on the target, the baby will be hit and the mother Kangaskhan will arrive at very high speed and will strike the meanie with a terrible punch, dealing 10% Normal-type damage. Ghost-types are affected by this attack because the said Kangaskhan has the ability Scrappy. She will then flee with her baby.
8. A very noble and snobbish Ninetales will come out of the forest and will brag about the merits of Fire-types. Every Fire-type on the field will gain a +1 boost in Attack and Special Attack because of their increased confidence. This boost is permanent and can only be removed through the use of Haze and other boost-altering moves.
9. A group of Sneasel will appear out of what seems to be nowhere and steal the battlers’ item. If no item is hold, they will deal 4% Ice-type damage the Pokémon instead. The items are recovered after the battle, unless they are consumable (Berries, Air Balloon, Battery, etc.).
10. A lonely Shedinja will appear behind a random battler and transfer some Ghost-type energy. The battler gains the ability Wonder Guard for the rest of the round.
Team Lord of the Fireflies
Plume (Female)
Ability: Natural Cure
Health: 54%
Energy: 41%
Status: Burning pain... Speed +2, Cursed (1/10 health per round).
Commands: Mirror Move (wait) / Outrage ~ Dragon Pulse / Outrage ~ Tesla Cannon / Outrage
Chills: 0/3
Healings: 0/1
Substitute
Health: 1%
Team Blastoise Fortooate
Nikola Tesla (Male)
Ability: Static
Health: 68%
Energy: 82%
Status: Whu... whuzzgoinon?
Commands: Tesla Cannon ~ Present ~ Tesla Cannon
Signature Move: Tesla Cannon
Signature Attribute: Metal Mouse
Substitute
Health: 5%
Round 14 Begin!
Just before anyone can do anything, that very same Nosepass rolls through the arena again, circling around Plume for a few seconds before rolling out of the other side of the arena. The Pokémon stare at its retreating form in some puzzlement, but shrug it off quickly enough and turn their attention back to the battle.
Nikola suddenly begins sparking, electricity arcing over his metal-infused fur in little white leaps. He grins, gathering more and more of his energy, while Plume concentrates her own energy as much as she can. Suddenly, drawing on the energy she'll develop more later in life - when she should eventually evolve into an Altaria - she bursts into bright red flames, her eyes changing to a pure red color as she charges towards Nikola. His clone leaps into the way, and she smashes straight through it - it collapses, dispersing everywhere in a cloud of iron filings - and straight into Nikola himself, throwing herself against him as hard as she physically can. He squeals, nearly unable to move under the massive barrage, and a tiny ball of white energy suddenly forms in his hand; he hurls it wildly, hoping to hit Plume, but it goes wide, flying into the air and exploding into white light. As Plume keeps up the barrage relentlessly, being consumed from the inside-out by the flames, Nikola releases his charged energy, a small bolt arcing between the Pokémon; it strikes directly, and the jolt seems to bring her to her senses. The glow in her eyes fades, and the flames slowly die away; looking very ruffled, she flutters away, trying to calm herself.
Suddenly, though, something happens. The song that has been echoing eerily around the arena for several minutes now suddenly grown in intensity, becoming louder and louder and louder in a matter of seconds, until everyone in the arena is curled up on the ground, clutching at their heads. Suddenly, as one, all five scream: the song has suddenly become a song of pain and death, and the combatants feel as though their brains are exploding inside their skulls. Plume's clone suddenly disintegrates into nothingness, though no-one notices, preoccupied with their own troubles.
All around the cavern, Pokémon scream and drop to the ground, clutching at their heads to try and fend off the pain. The referee, incredibly, manages to take her hands off her ears to reach for the Pokéballs on her belt; she brings out a Reuniclus and an Electrode, the Reuniclus almost immediately clutching at its own head. It looks inside the trainers' minds to see what to do and suddenly, its eyes Electrode's, and the trainers' glowing a bright blue color, the sound vanishes for all of them; shocked, the trainers look at the referee, who stands up shakily, grins, and mutters "Soundproof and Skill Swap".
Around the arena, though, the song is continuing, if unheard to the trainers; as she recalls the Reuniclus and the Electrode, suddenly the song rises in tone once more, and now it is a song of death and doom. The Pokémon scream all the louder and suddenly fall silent, the song having finally been too much; it fades away, its purpose served. The trainers recall the Pokémon, and the referee calls the League for a large-scale Pokémon pickup.
Round 14 End!
Team Lord of the Fireflies
Plume (Female)
Ability: Natural Cure
Health: 0%
Energy: 0%
Status: Knocked out!
Attacks Used: Outrage ~ Outrage ~ Outrage
Chills: 0/3
Healings: 0/1
Team Blastoise Fortooate
Nikola Tesla (Male)
Ability: Static
Health: 0%
Energy: 0%
Status: Knocked out!
Attacks Used: Tesla Cannon ~ Present ~ Tesla Cannon
Signature Move: Tesla Cannon
Signature Attribute: Metal Mouse
Damage / Energy Calculations
Outrage - 12% damage, 7% energy (accuracy roll 68, needed 100 to miss)
Outrage - 12% damage, 7% energy (accuracy roll 19, needed 100 to miss)
Present - 5% energy (accuracy roll 98, needed 90 or above to miss - missed)
Outrage - 12% damage, 7% energy (accuracy roll 9, needed 100 to miss)
Tesla Cannon - 18% damage, 10% energy (accuracy roll 15, needed 100 to miss)
Notes
- Mimicry moves can't copy signature moves, no.
- Present healed Plume. Or. Would have had it not missed.
- First time reffing Perish Song :D That is by far the most elaborately I've ever written anything, actually. Hopefully it makes up for the wait.
Arena Notes
- This round, the Nosepass came back, once again failing to do anything.
- A tree is on fire.
- There are many large craters next to a pile of rubble.
- There's a pile of iron filings in front of where Nikola once was.
Next Round
- Lord of the Fireflies sends out
- Blastoise Fortooate sends out
- Lord of the Fireflies attacks
- Blastoise Fortooate attacks
- I ref