Re: Satellites (Catch Me If I Fall) OOC/SU
Could I reserve a Darkrai and Heatran defender?
Username: Mad MOAI
Name: Ghir Scath
Gender: Male
Age: 17
Hometown: Snowpoint City
Legendary: Darkrai
Powers: If Ghir stands within twenty meters of someone and focuses, he can make them feel vaguely sleepy and distracted.
Side: Ghir leans toward the evil side of Nameless.
Appearance: Though he's only seventeen, Ghir's generally intimidating appearance makes him look somewhat more mature. He has sharp, narrow eyes that are a dark blue color like the night sky. Other than that, his face is generally soft, and he would probably look friendly if it wasn't for the mask-like... thing that he wears on it. Based on a Murkrow's beak, the mask is in the shape of a skewed W with the outer legs turned out and covers the bridge of his nose and the area of his face just below his eyes. The mask is a bright yellow color.
Ghir's hair is long and rough, not the kind of smooth you'd imagine when you visualize a female with long hair. It's a dark brownish gray color - it might as well be black because it's so hard to tell the difference anyway. His hair normally falls down to between his shoulder blades but he always has two sections of it draped over his shoulders.
Ghir is somewhat tall for his age; his height is 5'8", and he has a slim, defined build. He has long, agile arms and quick feet, although he doesn't usually move that fast and so he regularly just looks like a tall guy walking down the icy paths of Snowpoint City. His somewhat oversized hands are a little intimidating, though, and looking at him and his usually serious look it's hard not to imagine him silently attacking you and leaving no trace.
Normally, Ghir wears a warm vest that's a dark, cool gray on the top with a jagged black pattern towards the bottom. Usually he wears thick, darkened jeans for the sake of having insulated pockets into which to slip his hands when he's not using them to fiddle with his Poke Balls or interact with his Pokemon. Even though he generally dresses in warm, insulating clothing (since he lives in Snowpoint City), he keeps his arms bare apart from short black sleeves covering his shoulders and suggesting the presence of a t-shirt behind his vest. He's quite particular about feeling the world around him with his hands and arms, which is why he does this. The wind is one of his favorite things to feel.
Personality: Ghir doesn't talk much because his mind his always working. He finds entertainment in pondering over things in the world when he's not busy moving around or taking care of his Pokemon. Somehow he can always find something to think about, even if he's gone over the topic before, whether it's the well-preened smoothness of his Honchkrow Aisling's feathers or the weather. Because he doesn't have a particular occupation other than "Pokemon Trainer" and isn't required to make conversation with a lot of people, he often will spend his time in silence training his Pokemon or just relaxing with them taking naps. Towards the world, he feels rather casual - though he does believe that there are things in it worth protecting, he finds the evil of humankind overwhelming and so seeks to do something to stop humankind, thus the gravitation towards the side of the Nameless One. Particularly, he likes the wind, either because of his close relationship with Aisling or because he almost never wears anything on his arms. He thinks that though humankind might be destroyed one day, the wind will still blow, and thus it is eternal and worth protecting. The neverending wind is one of the things that inspires him to think so much, since the way its "voice" works it always seems to be thinking. One of the reasons Ghir avoids talking is so that he can hear the wind.
Though Ghir looks rather scary, on the outside he's fairly gentle... about half of the time. When he's around random people he doesn't know, he'll keep his face straight and his brain working, not doing anything to hurt them. But when he gets the chance to fight an important, famous or strong opponent, or if he gets into a particularly fun fight, he'll start getting cruel. Ghir loves to battle Pokemon almost more than the Pokemon do, and so if something entertaining happens he could start having too much fun, and make his Pokemon fight a lot more fiercely than they normally would. He also would start taunting the opponent, and give his Pokemon different commands than normal.
Ghir looks forward to taking on challenges, but if his Pokemon are in serious danger he will often panic and either get angry or back off considerably.
History: When he was young, Ghir always liked being outside. He lived in Sandgem at this point, and so he would always take walks by the beach, watch the waves, and of course, feel the wind. Occasionally he would stroll to the edges of town and watch the wild Pokemon in the distant grass. At first he didn't think much of this, but he had a lot of free time and so when he was old enough to take care of himself for an hour or so he would walk out farther along the routes and watch the Pokemon. It was a bit boring for the first day or so, but as he continued observing them he started to notice the relationships they shared and the way they moved, and several other things about how Pokemon lived. When Ghir was thirteen years old, he decided that he would study Pokemon as a career - later, of course. He considered training them, but at first he decided that it wouldn't be for him. What could he do with a bunch of strong Pokemon? For him, living with them was enough. For now, he'd learn as much as he could, and when he was old enough to get a job and do things that adults could do he would find out more about them.
He was going to ask his mom how to go about studying Pokemon, but on one evening as he was strolling back to his house he came across a particularly troublesome Pokemon. A little black bird had crossed his path, and though it was mischievous at first and was taunting him to do all sorts of things like climb trees, the bird soon tired when Ghir told himself to focus on getting home. At this, the little bird started fluttering around as if looking for something, but then finally settled on following Ghir to the edge of Sandgem Town. This annoyed Ghir a little, to be honest, and he tried to shoo away the little bird but it wouldn't budge its wings. As he looked at it, he noticed that its feathers were abnormally ragged and it looked thin, even for a bird with strong flight muscles. At this, he concluded that it must have lost its parents or something like that - either to those weirdos Team Galactic everyone was gossiping about (he wasn't sure if the rumors were true, though) or just because they were captured or because they were eaten by a predatory Pokemon. Not wanting to leave the poor bird alone to die, he allowed it to tail him back to his house. His parents didn't oppose Pokemon, but they still didn't expect one to walk in the door with their son on the way back from what was supposed to be just a walk. Ghir explained that it most likely would have died if he left it alone, and finally convinced his parents to let the bird stay in his house for a while. As it did, Ghir read up on how to take care of such a little Pokemon. Though the bird that he confirmed to be a Murkrow was quite troublesome, he couldn't stand to let it go by itself outside for fear of it getting eaten or captured. This just about forced him to keep the Murkrow in the house, even though letting it fly around wasn't all that convenient. In time, Ghir groomed its unpreened feathers back to their former black and shiny state and fed it enough to get its energy back. As he did this, Ghir formed a bond with this Murkrow, and when he finally trusted it enough to take care of himself it wouldn't fly away when he brought it outside. Inevitably, it was his first Pokemon. And so from then on he took the Murkrow on walks with him to study Pokemon. He named it Aisling, meaning "dream," because he never would have dreamed that such a little bird could be so troublesome. Or maybe there was something else behind that name that wouldn't reveal itself from the back of his mind.
At one point Aisling was being too mischievous on a walk and got in a fight with a local group of Starly. Though Aisling easily made it out of the scuffle unhurt, the way he had utilized his beak and claws in such a way intrigued Ghir. Ghir then became interested in actually training his Murkrow - there was a certain thrill in watching Aisling flit around taunting his opponent as he struck with his talons. At fourteen, Ghir had formed a strong bond with his Murkrow, and by now he was so interested in battling wild Pokemon that he easily convinced his parents to let him become a Trainer. Ghir conversed shortly with Professor Rowan before heading towards Jubilife. As Ghir progressed, he also made friends with a wild Duskull looking for somebody with whom to mess around. He named it Memento Mori for its creepy looks, and how it reminded him of death. Mori ended up helping him largely in defeating the first gym, since Aisling was weak to Rock.
In another year and a half, Ghir had progressed largely as a Trainer. At this time he was focusing on grinding his Pokemon's strength in preparation for any sudden challenges that might be ahead of them. At this point, he had evolved Aisling and Mori and recruited two new Pokemon: a timid Drowzee-now-Hypno by the name of Nemu for her ability to make opponents sleep; and a Skorupi-now-Drapion named Sheath for her careful nature and tendency to hold back. He had obtained a mask-type ornament for his face resembling the beak of a Murkrow to commemorate the long friendship between Aisling and him. Then the incidents with Arceus and the Nameless One started to flare up again. As Ghir headed back towards Snowpoint, his favorite city and the city in which he had taken his home, he thought about who he came across as he traversed the trails. Oddly, though, as he looked over each person in his mind they started acting as if they needed a nap or as if their mind was somewhere other than walking. As if they were thinking over a nightmare that they had received last night. A bit startled, Ghir looked into this weird thing, and found out that it occurred every time he focused on someone that was near him. To be honest, this scared him a little.
Then Darkrai came to him in a dream. The legendary Pokemon which Ghir had only ever heard of and never thought to visualize explained the rush to find a human to give power. Darkrai was a big vague, but also explained how he had been disliked by humans because he could accidentally cause anyone who came near him to fall asleep and have nightmares. At first Ghir doubted that this dream had been important, but to tell the truth it did make a lot more sense. Ghir's "ability" was like a less developed version of Darkrai's ability. And what Darkrai had said about humans misunderstanding him really made Ghir think. As he traveled with his Pokemon, he started to notice the hatred between humans and their environment, even other humans. It didn't always happen, but anger points did stand out. Ghir grew to doubt the validity of human minds.
Extra:
Pokemon:
Pokemon: Honchkrow
Nickname: Aisling
Gender: Male
Ability: Super Luck - Aisling is a particularly sharp bird - he has trained his aim and thus upped the chance that he will score a critical hit.
Nature: When fighting, Aisling is unusually cruel and prefers to torture his opponent slowly rather than let them live to fight. When he's not in battle, Aisling is equally fierce and won't think twice about the person he's talking to before he says things. In his heart, though, he fights to protect Ghir and won't let anything happen to his Trainer, even if it means skipping a turn in battle. (Rash: +Sp. Attack, -Sp. Defense)
Moveset: Dark Pulse, Perish Song, Screech, Drill Peck
Pokemon: Hypno
Nickname: Nemu
Gender: Female
Ability: Inner Focus - Nemu is very good at focusing on her own fighting rather than her opponents', and so she can easily resist the urge to flinch when a particularly tough attack connects with her.
Nature: Nemu is rather quiet and doesn't like talking. She also somewhat dislikes fighting, and so will often put her opponent to sleep before giving them nightmares or attacking them so they don't feel pain when they're conscious. To tell the truth, Nemu is afraid of Ghir and is careful not to upset him, no matter what. (Quiet: +Sp. Attack, -Speed)
Moveset: Hypnosis, Nightmare, Poison Gas, Psychic
Pokemon: Dusclops
Nickname: Memento Mori (Mori for short)
Gender: Male
Ability: Pressure - Mori's spooky aura pressures his opponents to do their best, making them use more energy than normal when they fight. Attacks that are normally simple to execute become only somewhat easy to use.
Nature: Honestly, Mori doesn't care what Ghir thinks, and Ghir knows this. Mori fights how he wants and moves how he wants - Ghir's commands mean nothing to him. He lives only for himself, though fortunately he's been contained in a Poke Ball and so he doesn't have much of a choice other than to follow Ghir wherever he goes. (Bold: +Defense, -Attack)
Moveset: Dark Pulse, Bind, Future Sight, Pain Split
Pokemon: Drapion
Nickname: Sheath
Gender: Female
Ability: Battle Armor - Sheath has unusually tough skin, protecting her from any serious (critical) hits.
Nature: Sheath, unlike the other members of her team, is actually quite careful and will always analyze the situation before acting. She follows Ghir's orders without hesitation and is considerate to her opponent before and after a battle. It's weird how nice she is, because she'll even be kind to an enemy if she needs to. Sheath tends to criticize her Trainer for being too cruel a lot, but since she can be too careful and hesitant there's really nothing she can do about it that doesn't require hurting Ghir. (Careful: +Sp. Defense, -Sp. Attack)
Moveset: Crunch, Poison Tail, Iron Tail, Leer
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Username: Mad MOAI
Name: Iarann Sliabh
Gender: Male
Age: 19
Hometown: Oreburgh City
Legendary: Heatran
Powers: Iarann tends to have good footing and agility when he moves. His body temperature is higher than normal, which gives him more resistance to heat, but in return he can't stand cold weather.
Side: The evil side.
Appearance: Iarann doesn't look average, but he doesn't stand out a whole lot either. His eyes are a chocolate-brown color and have a gentle sparkle to them. His face is overall sharp and well-defined, edged by a sharp jawbone and a strong neck. His face is accented by a mask-type ornament he wears on his forehead, which curves over his eyes and past his ears in one long spike and one short spike on each side. This mask is a shiny silver color.
Iarann appears a little bit feminine, but it's mostly because of his long reddish-brown hair. It's quite straight, fine and smooth, and ends in a jagged line at his hips. Sometimes it does get in the way, but he likes the idea of it keeping him slightly warmer when the air gets too cold for him, which is quite often. Other than that, Iarann has a hard, flowing build not reminiscent of a female. A little bit short, he stands at an almost average 5'2". He has a tall torso and comparably short arms, although his legs are long and nimble, giving him an advantage when he explores around Mt. Coronet as a sort of hobby.
Normally Iarann wears a long dark green jacket with a white stripe down the front. This jacket zips up almost all the way up the front and parts at his waist, leaving the two separate segments and the back to fall over his legs. Due to his dislike for even moderately cold weather, Iarann also wears warm, black sweatpants and simple dark blue hiking-type shoes.
Personality: Though he might look a bit weird to some people, Iarann is actually quite calm and gentle. He doesn't get excited by much anything, and is friendly and considerate towards almost anyone who may approach him. He can be judgmental, though, at least in his head. If someone who approaches him even just for a chat looks even mildly strange to him, he'll get edgy and won't want anything much to do with them. He'll do his best not to walk away hurriedly or look nervous, though, since he wouldn't want to insult him. He especially cares a lot for his Pokemon, and when he gets extra money he will often buy something special for each of them. This can make him look like a perfect-personality gentle person who makes friends with everybody, but probably his most noticeable trait that you will notice if you hang around with him long enough is that he starts complaining or getting irritable the minute the temperature starts dropping below sixty degrees Fahrenheit, even if he has his warm clothes on. When this happens he tends to go inside and not want to do anything outside until the air warms up again.
When he's given a task to do, Iarann will often do it without complaining, as long as it doesn't require going out into cold weather. Occasionally he might refuse to help someone, but there's usually a reason behind that - either he's busy training his Pokemon or he thinks that there's something too dangerous about the task.
Iarann doesn't get overly excited about Pokemon battling. He'll usually give his Pokemon orders calmly and he will think before he does so. The last thing he wants to happen is to have his Pokemon get hurt too bad because he wasn't thinking. He will get pretty riled up if his Pokemon are insulted, though, and when he's angry he fights hard. His judgmental side comes into play especially when he sees somebody looking skulky or wearing dark clothes, because he will often associate whatever person it is with abusing Pokemon or participating in some sort of crime involving them. Probably because of what happened after he had gotten his second Pokemon, Rose the Lileep. Because some jerk tried to steal his "rare" Pokemon more than once, he has a generally negative opinion of whoever even looks like they might do these things to Pokemon, and he leans toward the evil side of the Nameless One for the sole purpose of ridding the world of these sort of people or of anyone who has a chance of becoming these sort of people.
History: Iarann has always lived in Oreburgh City, and doesn't really know what life would be like in any more natural place like Floaroma. The mining town often has dusty air near the mine, which makes Iarann sensitive to what might be in the air. He's not allergic to anything, but if there's something that makes the air dusty, dirty or somehow unclear he will start coughing. Because of this towards his teenage years he generally stayed on the outskirts of Oreburgh to the north so that his breathing wouldn't act up if he caught a whiff of whatever was going on in the mines.
As a young one, Iarann was always interested in the Oreburgh Museum. At least he could look at rocks in there without coughing up a storm when dusty air from the mine got into his lungs. He had never really had a life with Pokemon, although his family did own a pet Starly. This Starly wasn't trained, but it gave him a link to what Pokemon were like, and so he was compassionate towards the creatures. Trainers passing through the area to challenge the Gym fascinated him, and one of his favorite things was getting to interact just a little with their Pokemon. He had never considered getting Pokemon of his own, since it sounded a bit too much of a responsibility when he was only ten years old. He did see what a lot of different types of the creatures looked like, and he developed a liking for the Rock- and Water-types.
When he was twelve, Iarann took a harder look at the museum and found out about Fossil Pokemon. This intrigued him immediately, and although he was pretty sure he'd never get anything as cool-sounding as a Fossil Pokemon, he was always hopeful that he would see one someday. Several Trainers came through Oreburgh, and if Iarann caught a friendly one on the outskirts, he would try to get to meet some of their Pokemon. But he never did see anything particularly prehistoric-looking.
One day, though, he happened to be north of Oreburgh at just the right time. All he was doing was taking a walk, but he was keeping his eyes on the ground in hopes of finding something interesting, like the coal he had learned about so many times over at the museum. It took a while, but he did indeed find something interested. It was a funny-shaped rock that he was sure had something hidden in it, just like the one or two geodes he had found before then. He didn't break it open, though - this weird spiral-shaped pebble didn't look much like a geode to him. Immediately he took it to the museum, and was delighted to find that he had come across the rare fossil of a prehistoric Pokemon. To his surprise, the museum curator had been able to revive a Pokemon from the fossil. Before making a decision, though, Iarann had to talk this through with his parents. Could he take care of another Pokemon? Iarann looked to his family's pet Starly, and to his experiences with Trainers coming through. An idea came to his head: with confidence, he himself could become a Pokemon Trainer! Several other people became Trainers when they were younger than he was right now, anyway. And he knew how to take care of himself pretty well, as displayed when he went on particularly long walks and hikes outside Oreburgh and toward Mt. Coronet. This would be an interesting first Pokemon, since he had been so interested in fossils in the first place. After a bit more thinking, he decided that he would revive a Pokemon from the fossil.
It wasn't quite what he had expected - he had thought that this Pokemon would look more reptilian - but with the Omanyte's flexible blue tentacles and its soulful, beady eyes, he instantly became friends with the little thing. He eased himself into learning how to battle Pokemon, training on some of the weaker wild Pokemon towards the west edge of Oreburgh. He wasn't quite sure how to do it, but he kept at it, and eventually figured out how to defeat several Pokemon in succession without letting his Omanyte, which he named Ocean for its habitat and excited eyes, get too badly hurt. She was getting stronger, and he wanted to train with her in the mine where stronger Pokemon sometimes showed up, but it wouldn't be a good thing for him to do thanks to his sensitive lungs.
After paying a quick visit to Professor Rowan in Sandgem, Iarann headed back towards Oreburgh for a final goodbye to his parents before he set off for Floaroma farther northwest. In Oreburgh gate, he kept his eyes open for more interesting rocks - he wanted to show Ocean what geodes were like. But he found another strangely-shaped rock this time. Still interested, he brought the rock, which he guessed was a fossil, back to the museum. He had been correct, which discouraged him only a little. He wasn't sure that he could handle the responsibility of another Pokemon, but it was about time Ocean got a friend to play with. It turned out that the Pokemon revived from the fossil wasn't all that hard to take care of, thanks to being a plant. The Lileep looked awfully like a flower to him, so Iarann named her Rose, after the prettiest flower he could think of. Hopefully she would evolve into something equally as stunning.
Though he was very fond of Rose, Iarann was careful to pay attention to Ocean as well. He brought Rose to Ocean's skill level, and continued north to Floaroma. That is, after he got the first Pokemon League badge from his local gym leader Roark. With his type advantage, it was relatively easy, although he had to deal with Ocean fainting after the Cranidos hit her rather hard.
Iarann traveled through his Trainerhood to Eterna. That weird building at the top made him suspicious the minute he got there, but he didn't think it would be anything this dangerous. The minute he headed east to check out the Pokemon statue, some dude in a weird suit pounced on him and almost managed to steal Ocean and Rose from him. Ocean put up a fight, but Rose was rather easy to snatch thanks to her being pretty much rooted to the ground wherever she went. Iarann barely managed to get his Pokemon back without starting too much of a fight, and relaxed until the next day, when the same guy showed up and tried to take the "rare and elusive" Pokemon again. This time Iarann didn't hold back - he felt a bit sorry for having to actually punch the guy in the face, but he got his Pokemon back, so it was all right. This made him rather angry; what idiots would even consider treating such wonderful things as Pokemon that way? If he came across any other people in those weird suits, he was sure to discourage them before they even opened their mouths to declare that they were going to take his Pokemon to "the boss."
Without much more trouble, Iarann eventually made it to Celestic town. Thanks to its proximity to Mt. Coronet, this place was a bit too cold for his liking. Nonetheless, he decided to train his Pokemon here so that maybe all of them could get used to the cold. While he trained Ocean and Rose on the wild Pokemon, he came across a rather weary-looking Trainer. This guy had just come down from Snowpoint City (which sounded like the opposite of paradise for Iarann), and had gone on a Pokemon-catching spree because there were so many rare ones around there. As it turned out, this Trainer was getting tired taking care of all of his new Pokemon, and wanted to give one away to Iarann. Not in much of a position to refuse, Iarann took the chance to get another Pokemon - two didn't seem like enough for a Trainer this far along on his journey, and he would probably want more of a type variety if he was going to cover his weaknesses. It turned out that he had received a male Snorunt the other trainer had named Sioc, meaning "frost." At first Sioc was suspicious of Iarann's funny-looking Fossil Pokemon, but eventually the Snorunt warmed up to them, and managed to be trained to their level.
Iarann hurried throughout Snowpoint, but managed to recruit another Pokemon to his team as he did so - a Seel he named Friede, since his mother had once told him it meant "peace," and the little thick-bodied Pokemon looked quite peaceful to him.
Iarann headed for Canalave. There he received a fishing rod and decided to see if he could get any interesting Pokemon from the nearby bodies of water, since he hadn't gotten the chance to see any modern aquatic Pokemon. Ocean was part Water-type, but she hadn't been alive for millions of years, so surely Water-type Pokemon from the modern times had to look different. Iarann ended up filling up his six-Pokemon party with two more Water-types because they looked so interesting to him. The first was an elegant fish with an oversized horn by the name of Goldeen. He named his new koi Pokemon Placid after the way he looked as he swam. The other addition to Iarann's team was an irresistibly adorable little puffer fish called a Qwilfish, who he named Sette, although now he can't remember why. Probably because it was simple and easy to remember, but it sounded like an elegant name for a not-so-elegant Pokemon. He didn't want to admit that she looked awkward when she swam, though.
With a full team, Iarann continued. As he headed farther east, two of his Pokemon evolved at around the same time. Friede came first, and she became an even more peaceful-looking seal-looking Pokemon. At first Iarann was startled by the glow surrounding her body, since he hadn't experienced any of his other Pokemon evolving, but when the glow faded he was speechless. Was Friede ... different? After a bit of interaction and a short battle with a wild Gastrodon, Iarann concluded "not really." She was still just as gentle out of battle and cruel in battle as she had been before.
Shortly after, his Goldeen Placid evolved into a different-looking koi Pokemon. This time he knew what to expect, although he was still a bit afraid of the horn.
The incident with cold suddenly becoming unbearable happened just after all of his Pokemon had finished evolving. His prehistoric Pokemon, especially, had taken what seemed like forever to progress to their next stages, but they had done so. Iarann was even more satisfied with Rose now that all those tentacles she had looked like flower petals, and her yellow eyes appeared gentler and less creepy and staring. Ocean had gotten slower, but he didn't mind - her defenses more than made up for it. Sioc had evolved into a rather intriguing-looking ball of ice with sharp horns and sharp fangs. Sette, however, had failed to evolve into anything, even something just a bit more majestic than she was now. Iarann still adored his cute little puffer fish, though.
As he came back across Mount Coronet, he saw quite a strange Pokemon, and it seemed to recognize him, though he had never even heard of it. It even talked to him, which was quite strange. Since it appeared to be in a hurry to get back to wherever it had been going, it summarized something that he didn't quite get and how he had to "pick a side" in the world starting soon. It disappeared before he could ask questions. A bit strange.
Iarann continued over Mt. Coronet. He was a bit nervous, though, specifically because he wasn't nervous. Since when had he been able to grip onto such a steep slope only by flexing his foot? And since when did the sixty-degree (Fahrenheit) air feel so freezing cold? He thought back to the strange Pokemon. It had said something about both of those things, which alarmed him a little bit. And the fact that he had to choose a side was only more confusing.
As time went on, though, he found that his abilities were especially advantageous as he traveled. As for picking a side... he only knew a little about that. Arceus had created the world, but Iarann felt more comfortable towards Arceus's nameless opponent. After all, he didn't want those Pokemon-stealing jerks to exist anymore.
This Pokemon's face wouldn't get out of his mind, and so he obtained a mask modeled after the shape of its skull so he wouldn't forget his duty: pummeling those Pokemon-stealing idiots before they ever moved.
Extra:
Pokemon:
Pokemon: Omastar
Nickname: Ocean
Gender: Female
Ability: Shell Armor - Ocean's sturdy shell protects her from receiving critical hits.
Nature: Ocean is actually quite affectionate towards her teammates, to the point of almost being obnoxious. She especially likes Iarann and when she receives a treat from him she will smother him with her tentacles. She doesn't take fighting too seriously, either, and relies on her defenses to keep her from fainting while she has fun dealing damage to her opponent. Her favorite things are eating treats, being praised by Iarann, and bothering Sioc. (Naive: +Speed, -Sp. Defense)
Moveset: Rollout, Brine, Water Pulse, Protect
Pokemon: Cradily
Nickname: Rose
Gender: Female
Ability: Storm Drain - Rose's Grass typing allows her to absorb any water that may be coming her way, using the energy to raise the power of her special attacks.
Nature: Rose is overall very calm and will fight slowly and carefully. She often gets mad at Ocean for annoying Sioc, but doesn't have the nerve to attack her own teammate. Rose receives a lot of attention from Iarann, but doesn't flaunt it. Nevertheless, she is grateful to have such good teammates and will protect them with her life. (Calm: +Sp. Defense, -Attack)
Moveset: Confuse Ray, AncientPower, Mega Drain, Recover
Pokemon: Glalie
Nickname: Sioc
Gender: Male
Ability: Inner Focus - Sioc is very good at focusing on how he's fighting and not how his opponent his fighting, giving him the immunity to any flinching that might be caused by an especially fierce attack.
Nature: Sioc is naturally suspicious and doubtful, and so will often fight on his own without paying too much attention to what Iarann has to say. Despite, this, Sioc is quite familiar with his teammates and will listen to what they have to say - especially Rose. He's grateful that she reprimands Ocean for annoying him about whatever the Omastar can think of, since he gets pretty riled up himself when Ocean does such things. He doesn't bother trying to fight back, though, since her Rock typing easily has an advantage against his Ice typing. (Adamant: +Attack, -Sp. Attack)
Moveset: Sheer Cold, Weather Ball, Ice Fang, Hex
Pokemon: Qwilfish
Nickname: Sette
Gender: Female
Ability: Poison Point - Sette's venomous body is covered in spikes, and so if an enemy comes into contact with the spikes they may become poisoned.
Nature: Sette doesn't interact much with her teammates. Her favorite pastimes are eating and swimming around. When she's not relaxing in the water, though, she will attack at the slightest provocation, even if it's just Ocean saying something nasty to Sioc a few meters away. This makes her quite useful when fighting, because she will hit fast and hard with no warning to her opponent. Iarann is very fond of Sette, and sometimes this annoys her because he acts so weird when he's not around anybody. (Quirky: average stats.)
Moveset: Revenge, Water Pulse, Brine, Flail
Pokemon: Dewgong
Nickname: Friede
Gender: Female
Ability: Thick Fat - Friede's body is protected by a layer of blubber, insulating her and raising her resistance to Fire and Ice moves.
Nature: Outside of battle, Friede is very calm and friendly. She's quite considerate and will do anything to make sure her teammates are happy. But once an opponent gets sent out of a Poke Ball, she does not hold back and will pummel her opponent with everything she has, be it a deadly cold breath of ice or a melodious but life-threatening song. This gives her a reputation among the group for being quite cruel, although she doesn't pay much attention to this when anyone mentions it. Sette spreads rumors to her teammates about Friede, saying that the Dewgong has a serious case of split personality. (Rash: +Sp. Attack, -Sp. Defense)
Moveset: Sheer Cold, Dive, Icy Wind, Perish Song
Pokemon: Seaking
Nickname: Placid
Gender: Male
Ability: Water Veil - Placid has unusually moist skin and so is protected from the aftermath of fire attacks (burns).
Nature: Placid is very relaxed and protective of his friends. He's quite fond of his own elegance but doesn't bother anyone about it verbally. He loves it when Iarann shows him off for his grace, although he's careful not to make his teammates feel hurt because he basks in the attention. In a fight, though, Placid prefers to use hard-hitting physical attacks to display his strength to his enemies as a way of saying, "Don't mess with me or my teammates, or you will get hurt." (Hardy: average stats.)
Moveset: Water Pulse, Skull Bash, Horn Drill, Aqua Ring