Squornshellous Beta
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- Pronoun
- she/they/any
Team Lord of the Fireflies4 vs 4 Singles
Style: Set
DQ: 5 days
Damage Cap: 40%
Move Restrictions: OHKO moves are banned, Evasion moves (Double Team, Minimize, etc) are banned, Weather moves are banned, Direct Healing moves limited to 1 / Pokémon, Chills limited to 3 / Pokémon.
Other restrictions: Only Pokémon at their lowest stage of evolution (single-stage Pokémon are banned).
Arena: Underground Forest
Several meters under the sands of the Sahara desert grows an otherworldly forest. Nourished by an underground river and lighten up by rays of sun coming from various holes in the vault, this forgotten ecosystem is the home of various plants and animals that live in perfect harmony.
The battle will take place in a vast and mossy plain, in the middle of this huge underground forest. The plain is divided in two halves by a river, wide enough to contain two Wailmers side by side. Since the current is quite strong, battling in the river will cost additional energy. The opposite half can be accessed by a wood bridge dammed by generations of Bibarels, however if the bridge is hit by a strong attack it may break apart. Sharp rocks are scattered throughout the arena, and one must be careful not to fall on those. The vault is high enough for any Pokémon to fly. Tall trees are also scattered on the plain, and home of various bugs and other arboreal Pokémon.
Effects:
-- Due to the high humidity rate, all Water moves will deal an additional 1% damage and all Fire moves will deal 1% less damage after all calculations, and every mushroom-y Pokémon will gain a permanent +1 boost in special Defense, which isn't erased by Haze and co.
-- An action spent in the river will cost an additional 1% energy for water-type Pokémon and 2% for other Pokémon.
-- A Pokémon thrown against a rock will take 3% rock-type damage.
-- A Pokémon thrown against a tree will take 3% bug-type damage for disturbing its various inhabitants.
-- If the bridge is hit by an attack with 120 base power or higher, it will fall apart and the user of the move will be attacked by a horde of Bibarels that will deal 10% Normal-typed and 5% Water-typed damage.
-- At the beginning of each round, one of each of the following events will happen with equal possibility:
1. A bunch of Combee will fly around the battlers and give some Honey to each, restoring 5% Energy.
2. A Tropius will land near a random battler, offering a banana. The banana restores 5% Health.
3. A group of Jumpluff and Whimsicott will fly on top of a random battler, dropping cotton spores. The affected battler will be considered under the effects of Cotton Spore (-2 Speed) and Cotton Guard (+3 Defence) for the rest of the round.
4. A Nosepass will come rolling around clumsily. It has a 50% chance of hitting a random battler, dealing 5% Rock-Type damage. It will then feel terribly sorry and to catch up it will try to shield the hit Pokémon. For the rest of the round, all attacks aimed at the shielded Pokémon have half of their original accuracy.
5. A Slowpoke will come out of the river and activate the effect of Trick Room for the rest of the round. If Trick Room is already in effect, its duration will be extended by three actions.
6. A Luvdisk will swim to the battlers in the river and give them some help. Each battler currently in the river will regain 3% Health and Energy and will be cured of every status except infatuation.
7. A baby Kangaskhan will come running to the field and will sit there for the rest of the round. If a battler uses a damaging move that is wide-spread or has a chance to expand anywhere else than on the target, the baby will be hit and the mother Kangaskhan will arrive at very high speed and will strike the meanie with a terrible punch, dealing 10% Normal-type damage. Ghost-types are affected by this attack because the said Kangaskhan has the ability Scrappy. She will then flee with her baby.
8. A very noble and snobbish Ninetales will come out of the forest and will brag about the merits of Fire-types. Every Fire-type on the field will gain a +1 boost in Attack and Special Attack because of their increased confidence. This boost is permanent and can only be removed through the use of Haze and other boost-altering moves.
9. A group of Sneasel will appear out of what seems to be nowhere and steal the battlers’ item. If no item is hold, they will deal 4% Ice-type damage the Pokémon instead. The items are recovered after the battle, unless they are consumable (Berries, Air Balloon, Battery, etc.).
10. A lonely Shedinja will appear behind a random battler and transfer some Ghost-type energy. The battler gains the ability Wonder Guard for the rest of the round.
Mars (Male)
Ability: Poison Heal
Health: 100%
Energy: 100%
Status: I sense bad things happened here...
Commands: Spore ~ [asleep] ~ [asleep]
Chills: 0/3
Healings: 0/1
Team Blastoise Fortooate
Quetzal (Female)
Ability: Natural Cure
Health: 100%
Energy: 100%
Status: RAAAAAAAAAAAAAHHHHH IMMA BIG SCARY RAYQUAZA
Commands: Twister ~ Heat Wave ~ Ice Beam
Signature Attribute: Rayquazic Envy
Round 15 Begin!
As both battlers send out their replacement Pokémon - a Shroomish and a bizarre-looking Swablu - a dark shadow passes over their heads. The Pokémon look up just as a large, quadruapedal form slides out of the air and lands on the ground besides Mars. The creature - a Tropius - leans down to him and shakes its head, dislodging a banana. It lands next to the Shroomish, and the Tropius flies away; Mars looks at it distastefully and kicks it into the river.
Normally Quetzal would be able to easily outspeed Mars, but she decides to hang back. He, meanwhile, begins producing millions of tiny spores inside his body and, suddenly, when the pressure begins to build up too much he opens his mouth, launching an emormous cloud of shimmering spores at the bizarre Swablu. Seeing the threat coming, Quetzal begins flapping her wings frantically, stirring up the air into a mighty gale and blowing the spores right back at Mars. She begins to concentrate her energy, and suddenly a bright green stream of energy pours from her into the tornado; it begins to swirl around the unfortunate Mars, who can no longer hold his breath and is forced to inhale. The spores begin to take effect almost instantly, and Mars' eyes slide closed and he slumps to the ground, snoring gently. Around him, the Twister continues to rage, searing at him until it finally dies away.
Now that her oppoennt is asleep, Quetzal can attack without fear of retribution. She opens her beak and, concentrating hard, begins exhaling a stream of heat, which shimmers and ripples through the air before engulfing the sleeping Shroomish. There is a distinct sizzling sound as his skin begins to cook under the heat, and she ceases the attack; concentrating a different type of energy in her beak she forms a small orb of ice-cold energy. A pencil-thin beam shoots out of the front and strikes him directly, sapping out the burning heat in an instant; Mars shivers in his sleep as his heat is drained into the energy, and from there to Quetzal; eventually, she snaps her beak shut, not wanting to actually kill the Shroomish.
Round 15 End!
Team Lord of the Fireflies
Mars (Male)
Ability: Poison Heal
Health: 67%
Energy: 96%
Status: Zzzzrrrxxx Asleep (moderate; one more round)
Attacks Used: Spore ~ [asleep] ~ [asleep]
Chills: 0/3
Healings: 0/1
Team Blastoise Fortooate
Quetzal (Female)
Ability: Natural Cure
Health: 100%
Energy: 80%
Status: BIG SCARY RAYQUAZA IS WINNING >D
Attacks Used: Twister ~ Heat Wave ~ Ice Beam
Signature Attribute: Rayquazic Envy
Damage / Energy Calculations
Spore - 4% energy
Twister - 4% damage, 4% energy (accuracy roll 15, needed 100 to miss)
Heat Wave - 15% damage, 8% energy (accuracy roll 3, needed 90 or above to miss)
Ice Beam - 14% damage, 8% energy (accuracy roll 41, needed 95 or above to miss)
Notes
- Twister sent the Spore back at Mars in addition to blocking it. To do which, he sacrificed his normal priority.
Arena Notes
- This round, a Tropius gave Mars a banana. Which did nothing because, you know, full health.
- A tree is on fire.
- There are many large craters next to a pile of rubble.
- There's a pile of iron filings in front of where Nikola once was.
Next Round
- Lord of the Fireflies attacks
- Blastoise Fortooate attacks
- I ref
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