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Lirris vs Bgreymon

Grass King

New member
3 VS 3 Triple
Style: Set
DQ: Three Days
Damage Cap: 37%
Banned Moves: OHKO's, 3 direct heal per team/3 chill per team
Arena: Storming Fields

These fields represent where Thundurus, Tornadus, Articuno, Moltres, Zapdos, Groudon, and Kyogre have drastically effected the climate in their own way.

Essentially a shitstorm...

The field is extremely bare, with no water source to draw on. Every other round a random battler can be struck by either; heat wave, hurricane, blizzard, thunder, or eruption. Aldo the weather randomly fluctuates every round.

Bgreymon's Active Squad

Gustave the Male Totodile
Ability: Torrent

Ettolrach the Female Croagunk
Ability: Dry Skin

Princeton the Male Rufflet
Ability: Sheer Force

Zorro the Male Sandile
Ability: Intimidate

Dionysus the Male Venipede
Ability: Poison Point

Buckshot the Male Darumaka
Ability: Hustle

Lirris's Active Squad

Spatz the Male Pichu
Ability: Static
Item: Light Ball

Onikami the Male Poochyena
Ability: Run Away
Item: Muscle Band

Xaciz the Male Shinx
Ability: Intimidate

Lori the Female Starly
Ability: Keen Eye

Avery the Male Taillow
Ability: Guts

Hytanix the Male Deino
Ability: Hustle

Willow the Female Litwick
Ability: Flame Body

Helios the Male Larvesta
Ability: Flame Body

Zaltzia the Female Joltik
Ability: Compoundeyes

Monsect the Male Venipede
Ability: Poison Point

Lirris sends out
Bgreymon sends out and issues commands
Lirris issues commands
I ref
 
Spatz, Helios, and Avery, take a stand!

(Sorry, didn't notice it go up...)
 
Last edited:
Oops!

Okay, Buckshot, Gustave and Zorro go! Show them what we're made of!

Buckshot start off by using Focus Energy and then use Fire Punch on Helios and finish off with a Work Up.

Gustave, use Screech on Spatz, followed by a Ice Fang on Avery. Complete the round with Hone Claws or if Screech missed then use Toxic on Helios.

Zorro set up 3 Double Team clones and after that is done use Scary Face on Avery. End the round by using Sand Tomb on Spatz.

Buckshot:
Focus Energy@Self ~ Fire Punch@Helios ~ Work Up@Self

Gustave:
Screech@Spatz ~ Ice Fang@Avery ~ Hone Claws@Self/Toxic@Helios

Zorro:
Double Team (3 clones)@Self ~ Scary Face@Avery ~ Sand Tomb@Spatz
 
Spatz , magnet rise, then thunder wave buckshot and Gustave

Helios use Harden, then Acrobatics on Zorro, and Finally Wild Charge on Gustave

Avery wait until Zorros clines are up, then use Aerial ace on him, follow with Protect, and finish by mirror moving Ice fang on Zorro

Spatz: Magnet Rise ~ Thunder Wave @ Gustave ~ Thunder Wave @ Buck Shot

Helios: Harden ~ Acrobatics@Zorro ~ Wild Charge @ Gustave

Avery: (wait) Aerial Ace @ Zorro ~ Protect ~ Mirror Move(Ice Fang)@Zorro
 
Lirris and Bgreymon both turn up at this, for lack of a better word, abomination of the gods. Lirris sends to send out a Taillow, Pichu and Larvesta, while Bgreymon chooses a Sandile, Darumaka and Totodile. Just as they give their orders, the clouds part, allowing the bright sun to shine down.

Lirris
[Avery]Taillow(M)<Guts>
Health: 100% | Energy: 100%
Status: Oh that Sandile looks scary... -- Attack -1
[Helios]Larvesta(M)<Flame Body>
Health: 100% | Energy: 100%
Status: Why does this place even exist? -- Attack -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 100% | Energy: 100%
Status: Agh! Ground-type! -- Attack -1

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 100% | Energy: 100%
Status: Ooh, mouse for lunch...
[Buckshot]Darumaka(M)<Hustle>
Health: 100% | Energy: 100%
Status: Happy, Happy, Happy!
[Gustave]Totodile(M)<Torrent>
Health: 100% | Energy: 100%
Status: I need a chew toy...​

Round 1

Zorro is the first to move, due to Lirris's orders, and quickly begins to waddle around the arena, constantly picking up speed, until he is nothing more than a blur. He begins to slow down, and it reveals there are now four Sandile. Avery, obeying his own orders, began to pick up speed before diving at a particular Sandile, the one he had been watching as he performed his attack, and striking him with his wing as it banked up. The blow knocked the Dark-type to the side, with the others disappearing. Helios begins to secrete strange goo, which covers his body, and quickly solidifies into a sort of secondary shell. Meanwhile Spatz begins to manipulate the magnetic fields around him, until he begins to float about a metre above the ground. The Darumaka then narrows his eyes, concentrating, almost going into a meditative state, before he opens his eyes, looking much more focused. Gustave the Totodile looks at the Bug-type, and lets out a loud screech, which shatters the extra coating Helios had just coated himself in.

Avery, not being forced to wait again, begins to create a translucent barrier around him. Zorro turns to look at the Taillow, and gives him a scary look, but the shield obscures the face, meaning Avery didn't see it. Helios leaps into the air, and bounces down around the Sandile, before finally, hitting him, and bouncing away. Spatz meanwhile was sending a bolt of electricity at Gustave, causing his muscles to lock up. Buckshot ignores this as his fist is covered with a ball of flames, after which he leaps at Helios, but mistakes his leap, and his fist slams into the ground just behind the Larvesta. Gustave starts off, chilling his mouth to freezing temperatures, before leaping towards Avery, his mouth open, ready to chomp down on the bird. But before he can, he hits the barrier, sending him back, his attack fading.

The Taillow who had been studying his opponent’s attacks, gets his chance to throw them back. He focuses on what he saw Gustave just do, and tries to replicate it. Forming small icicles inside his beak, he charges his mouth with ice-energy, before flying at the Sandile, and clamping his makeshift teeth down on the Ground-types tail, causing him to flinch in shock. Helios begins to glow with electrical energy, small bolts jumping across his skin. He rockets towards Gustave, hitting him straight on, sending him backwards, but so does Helios, who looks to be in some pain. Meanwhile Spatz is once again sending another bolt of electricity, but this time at Buckshot, once again causing muscles to lock up. This doesn't stop the Darumaka however, and he begins going through a quick set of warm ups, all the while muttering to himself, until his muscles start to look a bit bigger. Gustave finishes off by picking up a stone, and sharpening his claws, giving them a sharper point for attacking.

End of Round

Lirris
[Avery]Taillow(M)<Guts>
Health: 100% | Energy: 84%
Status: Ha-ha! You cannot harm me! -- Attack -1
[Helios]Larvesta(M)<Flame Body>
Health: 97% | Energy: 85%
Status: That last attack was shocking... -- Attack -1, Defence -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 100% | Energy: 86%
Status: Whee! I'm flying! -- Attack -1, Magnetised (1 more round)

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 79% | Energy: 88%
Status: Ow! Why you picking on me?
[Buckshot]Darumaka(M)<Hustle>
Health: 100% | Energy: 86%
Status: I feel the power! -- Attack +1, Special Attack +1, Focused (2 more rounds), Paralyzed (Moderate)
[Gustave]Totodile(M)<Torrent>
Health: 89% | Energy: 84%
Status: Ooh, point claws! -- Paralyzed (Moderate), Attack +1, Accuracy +1​

Notes:
This round it was sunny.
Ice Fang made Zorro flinch.
Lirris attacks first.
 
Alrighty then...

Spatz: If the round begins with rain, use thunder in Gustave else thunderbolt him, then set up a light screen, and finish with Charm on Zorro

Helios: Safeguard first, then Bug Buzz on Zorro, unless he protects, in which case use Wild Charge on Gustave, then 3 clone double team

Avery: Supersonic 'em all (Buckshot, then Zorro, then Gustave), unless an electrical/ice attack is aimed your way, in which protect, and redirect ice towards Zorro, or electric towards gustave, with mirror move


Spatz: Thunder @ Gustave/Thunderbolt Gustave ~ Light Screen ~ Charm @Zorro

Helios: Safeguard ~ Bug Buzz @Zorro/Wild Charge Gustave ~ Double Team (3)

Avery: Supersonic @Buckshot/Protect ~ Supersonic @Zorro/Mirror Move/Protect ~Supersonic @Gustave/Mirror Move/Protect
 
Hmmm... That didn't go too well.

Okay Buckshot, Start the round by using Taunt on Avery to prevent those Supersonics. Follow up with a Encore on Spatz and end the round with a Facade at Helios or Overheat if he managed to set up his clones.

Begin by using a Protect, Gustave, and then use Ancientpower on Avery. Use Toxic on Spatz to try and spread some status of our own.

Zorro, quickly use Taunt on Helios to prevent that Safeguard. Proceed to use Bite on Helios and conclude the round by raising your attack with Hone Claws

Buckshot:
Taunt@Avery ~ Encore@Spatz ~ Facade@Helios/Overheat@Helios

Gustave:
Protect@Self ~ Ancientpower@Avery ~ Toxic@Spatz

Zorro:
Taunt@Helios ~ Bite@Helios ~ Hone Claws@Self
 
Lirris
[Avery]Taillow(M)<Guts>
Health: 100% | Energy: 84%
Status: Ha-ha! You cannot harm me! -- Attack -1
[Helios]Larvesta(M)<Flame Body>
Health: 97% | Energy: 85%
Status: That last attack was shocking... -- Attack -1, Defence -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 100% | Energy: 86%
Status: Whee! I'm flying! -- Attack -1, Magnetised (1 more round)

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 79% | Energy: 88%
Status: Ow! Why you picking on me?
[Buckshot]Darumaka(M)<Hustle>
Health: 100% | Energy: 86%
Status: I feel the power! -- Attack +1, Special Attack +1, Focused (2 more rounds), Paralyzed (Moderate)
[Gustave]Totodile(M)<Torrent>
Health: 89% | Energy: 84%
Status: Ooh, point claws! -- Paralyzed (Moderate), Attack +1, Accuracy +1​

Round2

The sun above the battler’s dims, but the weather stays calm.

Gustave quickly worked to form a transparent barrier around his body, to hinder any attacks that should go his way. Avery, with his high processing and movement speeds, let out a high-pitched sonic blast, which caused Buckshot to put his hands to his head, in an unsuccessful effort to block out the supersonic attack, leaving him mildly dizzy and confused. Zorro looked at Helios, before calling for his attention, and calling him a weakling and coward, among over things, that caused Helios to abandon his orders, and mindless threw himself at Buckshot, his body flailing, hurting not only the Darumaka, but himself as well. Meanwhile, Spatz began to spark with stored electricity, before a large yellow bolt jumped from his own body, towards his Totodile foe, before it hit the barrier, and grounded, leaving Gustave unharmed. Buckshot, fighting through his dizziness, managed to focus on Avery, and insulted him in much the same way his ally did to Helios earlier. A look of severe anger crossed the Taillow's face.

Avery, annoyed by the comments from Buckshot, ignores his orders and dives upon Zorro, hitting the crocodile with his wings, tail, beak, without regards for his own safety. Eventually, he flew away from the Dark-type, despite having hurt himself a little as well. Zorro ignored the bird, and opened his jaws wide, charging at Helios, before snapping his jaws closed around the bug's body. Helios so shocked by this attack, flinched and was too surprised to move, even after the Sandile had released him from his grip. Spatz on the other hand, focused on creating a special barrier across the middle of the designated battle field. It glistened before turning a visible yellow. Buckshot looked over to Spatz and began to clap, stating that he deeply admired such an excellent attack from the small mouse, at which Spatz started to blush. Buckshot said he hoped he would get to see him pull off that move again, at which Spatz nodded, all the praise going to his head. Gustave began to focus on spirits trapped beneath the field, and manages to call upon them, although they are still trapped within the ground. A few chunks of rock tear themselves free from the ground, before moving of their own accord towards the air bound Avery, slowing down a little as they passed through the yellow barrier, slamming into him, and causing him to fall before he regained his flight. The rocks promptly flee back to the ground, and lay there, unmoving.

Avery by now getting very annoyed by his foes, once again dived upon one of them, only this time it was Gustave, and he once again hit out with his wings, beak, talons, tail, until he injured himself again, and flew away. Zorro began to scrape his claws along the hard rock, until they were much sharper, allowing for him to do more damage with them. Helios thought back to the insults that Zorro had thrown his way, and then that bite attack, before he lost control and scurried over to him, and let his body strike out, until one of his horns scraped against Zorro's side, leaving a burn. Helios quickly scurried away, while Spatz reinforced the barrier between the two trios. Buckshot drew upon his bodies excess electrical energy, and turned it into power, before throwing himself at Helios, causing the Bug-type to roll over, before regaining his balance, by which time, the Darumaka was already back with his allies. Gustave began to force some of his bile up his through, and let it collect in his mouth. Being careful not to swallow any, he let some poison seep into it, before hurling a glop at Spatz, covering the Pichu, before some of it seeped through his skin, while he shook the rest off of his body.

Before anything else could happen, a small crack appeared in the ground beneath Helios. By the time Helios had noticed this, magma began to blast out of the crack, covering the Larvesta, and obscuring him form view, until the flow stopped, and the magma started to cool.

End of Round

Lirris Light Screen (4 more actions)
[Avery]Taillow(M)<Guts>
Health: 86% | Energy: 75%
Status: You shall feel pain! -- Attack -1, Taunted (1 more action)
[Helios]Larvesta(M)<Flame Body>
Health: 60% (Capped) | Energy: 76%
Status: Whoa, that hurt... -- Attack -1, Defence -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 98% | Energy: 71%
Status: Anyone else feel a little sick? -- Attack -1, Badly Poisoned (2% damage this round, 3% next round), Encored (2 more actions)

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 69% | Energy: 74%
Status: That thing is hot! -- Burned (Mild, 3% damage/round), Attack +1, Accuracy +1
[Buckshot]Darumaka(M)<Hustle>
Health: 97% | Energy: 69%
Status: Why do I still feel dizzy? -- Attack +1, Special Attack +1, Focused (1 more round), Paralyzed (Moderate), Confused (Mild)
[Gustave]Totodile(M)<Torrent>
Health: 85% | Energy: 63%
Status: Mmm, anyone hungry? I'm thinking fried Taillow... -- Paralyzed (Moderate), Attack +1, Accuracy +1​

Notes:
This round the field used Eruption on Helios. I also gave Eruption its full 150 base power. Also all field attacks will receive STAB and cannot critical hit, do not ignore damage caps, and be classed as being done by a fully evolved Pokémon, and will only hit one Pokémon. (If you would rather I change any of this then tell me.)
If a Pokémon was not given a possible damaging move and it was taunted, it used struggle on the target that would have normally attack, or the target was randomised if it was self-targeting
This round it was clear.
Bite made Helios flinch.
When Spatz used Light Screen for the second time, I had it reset to five actions.
Helios' Flame Body burned Zorro on the third action.
Bgreymon attacks first.
 
Nice work Guys, now lets keep up the pressure.

Okay now, Buckshot start off with a Will-O-Wisp at Avery, and followed it off by using Flame Charge on Helios. End the round with a Work Up to show them what your made of. If you are Taunted instead of Will-O-Wisp and Work Up use Headbutt on Spatz.

Gustave, use Aerial Ace on Helios to get started, and then increase your attack even further with Swords Dance. Finish off by using Secret Power on Spatz. If you are ever unable to use an attack just use Dragon Claw on Avery.

Zorro lets trap Spatz with a Sand Tomb and hit Avery with a Crunch. Use Foul Play on Helios to give him a reason to not like us very much.

Buckshot:
Will-O-Wisp@Avery/Headbutt@Spatz ~ Flame Charge@Helios ~ Work Up@Self/Headbutt@Spatz

Gustave:
Aerial Ace@Helios/Dragon Claw@Avery ~ Swords Dance@Self/Dragon Claw@Avery ~ Secret Power@Spatz/Dragon Claw@Avery

Zorro:
Sand Tomb@Spatz ~ Crunch@Avery ~ Foul Play@Helios
 
Alright Helios use a combination of Wild Charge and Acrobatics on Gustave, then finish with a Protect against the foul play.

Spatz that sand tomb is of no concern you so use Volt Tackle on Buckshot, then Magnet Rise, and finish with Tickle on Buckshot

Avery your the target this round so have fun...yeah...

Protect first, then U-Turn on Zorro, and finally Double Team three clones

Spatz: Volt Tackle @Buckshot ~ Magnet Rise ~ Tickle @Buckshot

Helios: Wild Charge + Acrobatics @Gustave ~ Protect

Avery: Protect ~ U-Turn @Zorro ~ Double Team (3)
 
Lirris Light Screen (4 more actions)
[Avery]Taillow(M)<Guts>
Health: 86% | Energy: 75%
Status: You shall feel pain!
-- Attack -1, Taunted (1 more action)
[Helios]Larvesta(M)<Flame Body>
Health: 60% (Capped) | Energy: 76%
Status: Whoa, that hurt...
-- Attack -1, Defence -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 98% | Energy: 71%
Status: Anyone else feel a little sick?
-- Attack -1, Badly Poisoned (2% damage this round, 3% next round), Encored (2 more actions)

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 69% | Energy: 74%
Status: That thing is hot!
-- Burned (3% damage/round), Attack +1, Accuracy +1
[Buckshot]Darumaka(M)<Hustle>
Health: 97% | Energy: 69%
Status: Why do I still feel dizzy?
-- Attack +1, Special Attack +1, Focused (1 more round), Paralyzed (Moderate), Confused (Mild)
[Gustave]Totodile(M)<Torrent>
Health: 85% | Energy: 63%
Status: Mmm, anyone hungry? I'm thinking fried Taillow...
-- Paralyzed (Moderate), Attack +1, Accuracy +1​

Round 3
The rain started pouring heavily as the round started.

Avery resented its trainer for commanding it to use a defensive move when he clearly wanted to hit someone. He ignored his trainer and flew towards Zorro, bashing into him at a very low speed. The attack was a weak one, but Avery received damage as well. Zorro proceeded by focusing on the ground around the tiny mouse. Try as it might, it couldn't make the ground suck in the yellow fuzzball. He soon realized that there was no sand in the area. "Duh." Looking embarrassed, he stopped trying to suck down his opponent. Spatz, giggling at what looked like a futile attempt and still not over the flattery from the previous round, set up yet another light screen. Spatz only managed to strengthen the barrier, but he felt that it was good. Not listening to his trainer was alright since he clearly had a superior strategy. Helios, thinking its team had enough protection at the moment, went for the offensive. He rushed towards Gustave in a blaze of glory, sparking while moving, and did a multitude of hops and jumps, all the while battering his opponent with his electrically charged body. This caused quite a bit of pain, making Gustave buckle over under the pressure. Buckshot, a bit weary of all the fast moves and the breakneck speed of his opponents, settled with a rather slow attack, sending fire imbued with ghostly energy towards Avery. This made Avery cry in pain as she felt the fire burning her feathers. All the while, Gustave was running as quickly as he could. This wasn't very fast though, considering he was slow even without electrical pulses hindering his movement. Gustave managed to crash into Helios, pleased that his attack seemed powerful.

Avery, pleased to finally get an attacking command, quickly flew into Zorro. However, in a blink of an eye, the tiny bird was gone. It had already switched direction and was moving back to where it was before the attack. Spatz, yet again, set up a wondrous wall of light which shimmered around his team. He was so proud of his creation which created a dazzling effect as raindrops passed through it. Avery, flying away from Zorro, was surprised when somehow, Zorro appeared in front of him with jaws open wide. Avery tried to stop but flew directly into Zorro who promptly bit down on the poor bird's wing. A large cracking sound was heard over the rain as Avery's wing was broken by the mighty jaws of Zorro. Buckshot wanted to attack alongside his teammate, but couldn't do anything as the electricity in his body crackled and prevented his movement. Gustave, sensing the need for more power, twirled around and prepped himself up. His warrior dance certainly made him feel stronger.

Avery, in pain from his encounter with the Sandile, tried its best to move quickly, but was prevented by his wing. All he managed was one clone. Helios then set up a green shield around himself, wanting to avoid any further damage. Spatz then proceeded to relentlessly tickle Buckshot. "Fear me and my fearsome leetle paws as I tickle you to death. Muhuhuhaha." His trainer, glad that his pokemon's ego trip finally ended, couldn't help stifling a laugh at how adorable his pokemon was. Zorro, still laughing from being tickled, started insulting Helios. Laughter breaking up his string of taunts, Zorro hoped he did enough to rile up his opponent, but was disappointed that his insults fell flat. Buckshot, confident in his ability, started giving himself the pep talk of his life. Pumping his fists in the air and sending a battle scream into the air, he felt even more confident than ever. Gustave, feeling terribly slow, sent out a brilliant brown light. Although it hit Helios, some of the dazzle of the attack was lost on the light screen.

The referee then demanded that the action stop. He was having a hard time keeping track of everything and quickly jotted down a few things on a notepad. Waving a set of flags into the air, he declared the round to be finished.
End of Round

Lirris Light Screen (3 more actions)
[Avery]Taillow(M)<Guts>
Health: 67% | Energy: 66%
Status: My wing is extremely painful.
-- Attack -1, Burned (3% damage per round), 1 clone, broken wing
[Helios]Larvesta(M)<Flame Body>
Health: 48% | Energy: 68%
Status: Grr...
-- Attack -1, Defense -1
[Spatz]Pichu(M)<Static>{Light Ball}
Health: 95% | Energy: 65%
Status: About to hurl.
-- Attack -1, Badly Poisoned (3% damage this round, 4% next round), Encored , Floating (4 more rounds)

Bgreymon
[Zorro]Sandile(M)<Intimidate>
Health: 56% | Energy: 66%
Status: Laughing silly.
-- Burned (3% damage/round), Attack +1, Accuracy +1
[Buckshot]Darumaka(M)<Hustle>
Health: 97% | Energy: 64%
Status: Hoping to avoid confusion fail
-- Defense -1, Attack +1, Special Attack +2, Paralyzed (18% chance), Confused (7% chance)
[Gustave]Totodile(M)<Torrent>
Health: 66% | Energy: 53%
Status: Ready for more battle
-- Paralyzed (17% chance), Attack +3, Accuracy +1​

Damage and Energy calculations:
Action 1:
Light Screen: -1 energy from Spatz
Wild Charge + Acrobatics: -19 HP from Gustave - 5 HP from Helios - 10 energy from Helios
Struggle: -4 HP from Zorro -2 HP from Avery -4 energy from Avery
Will-O-Wisp: -3 energy from Buckshot
Aerial Ace: -7 HP from Helios - 3 energy from Gustave

Action 2:
Magnet Rise: -3 energy from Spatz
U-Turn: -9 HP from Zorro -4 energy from Avery
Swords Dance: -2 energy from Gustave
Crunch: -11 HP from Avery -4 energy from Zorro

Action 3:
Tickle: -2 energy from Spatz
Foul Play: -4 energy from Zorro
Protect: -8 energy from Helios
Double Team: -1 energy from Avery
Work Up: -2 energy from Buckshot
Secret Power: -6 HP from Avery -5 energy from Gustave

Others:
Poison: -3 HP from Spatz
Burn: -3 HP from Zorro -3 HP from Avery

Notes:
-Avery used struggle on the first action.
-Sand Tomb's description in attack and abilities guide: This attack may only be used on sandy surfaces or surfaces with many small objects that can be controlled in a similar fashion. I don't think this falls under barren field.
-Buckshot was paralyzed during the second action.
-Crunch was a critical hit.
-This is my first battle involving more than 4 pokemon on the field at the same time. Forgive me if I overlooked something.
-Lirris attacks first.
 
Late post is late, sue me...

Spatz:

Throw Gustave three Thunderbolts. If he protects, use Signal beam on Zorro instead.

Thunderbolt (Gustave)/Signal Beam (Zorro) x3

Helios, use Flame Charge on Zorro. If he protects, use Acrobatics on Buckshot

Flame Charge (Zorro)/Acrobatics (Buckshot) x3

Avery use aerial ace on Buckshot, if he protects, use it on Gustave instead.

Aerial Ace (Buckshot)/ Aerial Ace (Gustave) x3
 
Bgreymon is disqualified. Lirris gets $24. Grass King and I get $8. Gustave, Buckshot, Zorro, Spatz, Avery, and Helios get 1 exp each.
 
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