Skylark
New member
3vs3 triple
DQ: 10 days
Damage Cap: 40%
Banned Moves: OHKOs, suicide moves, direct healing, Dig/Dive/Fly/etc. (any moves that would allow a Pokémon to remain out of range)
Arena: The Chessboard of DOOM
Floating in a giant chasm of nothingness is a giant chessboard, upon which we are to battle. It is a standard 8x8 board with alternating black and white tiles. One player's Pokémon will start on the spaces on the bottom of the diagram, and the other player's Pokémon will start on the top; which trainer becomes which colored team is randomized at the start of battle, as well as the roles of the Pokémon on each team. The chessboard's squares are all automatically adjusted to fit the size of the largest Pokémon participating, and any material required for an attack appears for the purpose of the attack, then disappears.
The White Team's Pokémon will start on spaces A1, D1, and H1. Black Team's Pokémon will start on spaces A8, E8, and H8. The Pokémon that start on spaces A1 and H8 are rooks; starting on D1 and E8 are bishops; starting on H1 and A8 are knights. Each Pokémon can use one action to move one space in any direction (the exception being knights, to be explained in a bit) that is allowed by their role. Rooks move one space straight forward, backward, left or right while bishops move one space diagonally per action. All three actions may end up being taken by moving around.
The exception to that is the knight - knights move in their traditional L-shaped movements, but can only move up to two times per round.
Oh, and each Pokémon gets a hat that symbolizes their role for the duration of the battle. These do nothing ;)
A Pokémon's attacks can target a single Pokémon in any of the surrounding squares. Multi-target moves hit all surrounding squares within a 1-tile range - nothing more, nothing less. If, at any time, all six Pokémon involved are within attack range of at least one opponent, all the Pokémon are instantly teleported to random spaces on the board and the round immediately ends so orders don't get too screwed up. Oh, and the whole chessboard is booby trapped - whenever a Pokémon steps on or passes any other space, there is a 10% chance that they will receive 5% untyped damage in a random, unconventional way. The knights should have fun with that...
If a Pokémon is standing on a space on the edge of the chessboard, and a heavier Pokémon is in an appropriate spot, the heavier Pokémon may use an action to push the lighter Pokémon off the board - the lighter Pokémon spends one action falling before teleporting to a random space on the board with 10% less energy.
(So, if a Cleffa is on A3, anything heavier that's on spaces B2, B3, or B4 can push that poor Cleffa off.)
At the end of each round, there is a 15% chance that either Reshiram, Zekrom, or Kyurem will make an appearance. Reshiram will do 10% Fire-type damage to each Pokémon on the Black team, while Zekrom will do 10% Electric-type damage to each Pokémon on the White team. Kyurem is the nice guy - he gives 10% energy to every single Pokémon on the board.
The hats have HP too! (Yes, I lied earlier about their purposes. Shocker? I think not.) They have 15% each, to be exact. Any move can specifically target a hat, or hats can otherwise be damaged by widespread moves. If any participant's hat is completely destroyed, that Pokémon will take 1% more energy, after all other calculations, to perform any move. Moves such as Fire Spin, Whirlpool, Sand Tomb/etc. will prevent a trapped Pokémon from moving from the space they're on until either all positions are randomized or when the move fizzles out. Trap moves such as Stealth Rock, Spikes, Toxic Spikes/etc. are placed on all squares surrounding the user. These traps disappear after two rounds.
Some clarifications: For the purposes of the booby trap tiles, if a knight moves once in a round, on that action, it has three chances of taking damage. Correct? Regarding moves like spikes, if they surround the user, does that mean that pokemon will be hurt by its own spikes?
Star69's Active Squad:
Turtlez the Female Squirtle
Ability: Torrent
Item: Dawn Stone
Firefox the Female Vulpix
Ability: Flash Fire
Item: Fire Stone
Hellcloud the Male Gastly
Ability: Levitate
Joey the Female Rattata
Ability: Guts
Item: Soothe Bell
Purplemon the Male Nidoranm
Ability: Poison Point
Item: Razor Claw
Superfly the Female Ledyba
Ability: Early Bird
1-Up the Male Shroomish
Ability: Effect Spore
Item: Lum Berry
Tank the Male Shieldon
Ability: Sturdy
Item: Muscle Band
SomeGuy the Unknown Lunatone
Ability: Levitate
Munchkin (Melodic Harmony) 's Active Squad:
Sekitan Iki the Female Charmander
Ability: Blaze
Tsuri Taishi the Female Deerling
Ability: Sap Sipper
Arashi No Shishi the Male Shinx
Ability: Rivalry
Sutekina Kanakirigoe the Female Woobat
Ability: Unaware
Dokusei Tamariba the Female Gastly
Ability: Levitate
Kyohaku-Tekina the Male Nidoranm
Ability: Poison Point
Sora No Dansa the Female Swablu
Ability: Natural Cure
Chishi Ansatsu-Sha the Female Sneasel
Ability: Keen Eye
Item: Razor Claw
Kyofu No Ahiru the Male Psyduck
Ability: Cloud Nine
Ryui-Ryoku the Male Abra
Ability: Synchronize
Munchkin sends out
Star69 sends out
I announce roles and give out party hats
Star69 commands
Munchkin commands
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