Ulqi-chan
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- Pronoun
- she
MASQUE CARNIVALIA: MELANCHOLY HILL
Theme: Serenade by Kamelot
THE BACKSTORY
You're in the pinnacle of your life—you're young, free, and everything is going great. Even if you're not noticed by anyone and laying low, or living it up and grabbing everyone's attention, things are the best they've ever been.
But then, in the blink of an eye, everything just... changes.
You're attending a concert—whatever your reasons for being there are your own—and at first, it seems pretty good. The soft rock music is serenading in your ears as the crowd around you is swaying their hands in the air to the beat, and every once and a while you might pipe up to sing along. People occasionally bump into you—which is only natural, you think vaguely—but soon, you feel a hand tapping your shoulder. As you turn to face it, though, your heart drops.
A beaked mask is inches away from your face.
You jump back, surprised, and have time to look this stranger. A dark, almost blackish purple hooded cloak covers all of his body, minus the white mask covering all of his face. No skin is visible whatsoever. Just looking at this guy sends shivers down your spine. And right before you open your mouth to ask what he wants, he grabs your arm.
Panic begins to set in, perhaps along with anger and confusion, and you try to fight him off. His grip is like iron, though, and you can seem to pry away. Nervously you look around for help, but... Wait, why can't anyone notice you? What's going on? They're all just watching the band play as if this dude isn't squeezing your wrist to the point where it feels like it's about to break in two! How can they not see you? Nevertheless you shout for help, and try to get away from this creep.
But as much as you try, he won't let go.
Actually, to be precise, he starts to drag you away.
You scream and punch and kick at him, your eyes bewildered as you yelp for someone to help you, but you are taken out of the civic center, unnoticed by anyone in the crowd.
Once outside in the center and into the dark, raven-black night only lit by a few streetlights posted here and there, you begin to notice other calls for help besides yours. Were there more than one of these freaks? More importantly, were they taking more people along with you?
Just what the heck is going on here?
Eventually you and the others are roughly shoved into what you think is a white van, and immediately the doors and shut and locked. Some of the others pound at the windows, but they are soon silenced. In fact, you all are soon quieted down—a bright, colorless light flashes before you, and you loose consciousness.
•~•~•~•~•~•~•
You wake up in unfamiliar lands. Your head is aching like crazy, and you moan as you sit up. Your eyes slowly but surely dilate to the pearly gray sky, and you feel a deep knot form in your stomach.
Where is this place?
It looked like a run-down carnival from the 40's or something. The color had all but faded from the booths and rides that littered the park, and the trees all around had lost all their leaves. It was an eerie place, what with old cartoon clowns grinning at you from peeling posters, the creaking groans from the Ferris wheel ahead of you, clearly telling you no one has been here in a few years at the most, and a chilling wind slicing through the air. Distantly you could hear thunder clapping, though it was far enough away where you knew a storm wouldn't brew up anytime soon.
As you inspect the carnival, your eyes glaze over a large wooden sign over the steel-chained fence locking you in—MASQUE CARNIVALIA, it says. So it was an amusement park of some sort.
Another thing you notice, though, that's far more alarming than the fact you're trapped in this weird place by those high fences, is that something is terribly wrong with you. With your body. There is definitely something wrong here.
Gingerly you stand and look over yourself, and the color—whatever shade it may be—drains from your face.
Whether your skin has a different feel to it, or you feel new appendages on your body somewhere, you are ultimately mutated in some way or another. Your clothing, too, supposing you're wearing anything, has changed dramatically. It's not something you've ever stored in your wardrobe, that's for sure.
What happened to you?
Did those men in the cloaks do this?
Your gaze turns to the fences, and you see a poster-sized piece of paper pasted to it. You slowly go over to it—perhaps with difficulty from your new body—and read the note silently to yourself.
Hello, Carnies.
We hope your new residence is up to your standards.
Also we know that your new forms are certainly welcomed.
You see, you seven were picked by hand to be the first in a test of equality. Surely you all know of the Pokémon species, yes? Well, believe it or not, you are now morphed with one that best represented your inner soul.
Isn't that delightful?
You are henceforth known as Carnies—outcasts that do not fall in the category of human or Pokémon. You are in between where only a selected few have been dropped into. But do not fear, lovelies—it truly is an honor to be here in Masque Carnivalia, we promise.
However, if you do wish to leave this wonderful place, we can surely assist you. All you must do is purely and wholeheartedly accept that humans and Pokémon are equal. And just a verbal statement won't cut it, children.
You must say it from the soul.
Otherwise, you'll be here as freakshow Carnies for the rest of eternity!
Please do consider your options, friends, for time is running out.
XX
You stare at the note for what seems like forever until you notice others have crowed around you, just as lost as you are. Slowly you pass around the note as you get a good look at the others.
They're just as much as Carnies as you are, no doubt about it.
And all seven of you are stuck here in Masque Carnivalia until you can realize that you're equal species to Pokémon.
...
Whatever that means.
SETTING
The year is 1992 in late autumn. There is snow gradually falling, and the carnival is as bland as ever. It is on the side of a hill, so there are many cases of stairs for people to climb up to other parts of the park. The whole area is enclosed by twenty-feet tall, steel-chained enforced fences. Barbed wire tops this fence off—and a lot of it, too, making it pretty much impossible to escape. A pretty remarkable landmark is the large, looming Ferris wheel in the middle of the park, though it looks much larger considering it's higher up on the hill.
Near the entrance of the carnival, there is a sign just above the fence stating the location's given name. There is a large booth to the right when one first enters, with the words TICKETS in large letters on a sign hammered onto it. Further down there are countless toppled over booths and stands, and loose posters are constantly drifting in the wind. There are indeed colors in this monotonous, dead place, though it's hard to tell. The colors of the horses on the merry-go-round are faint, and the same goes for much in the amusement park. There are tents planted all over the place, and God only knows what was left behind in them.
Hotdog and cotton candy stands and drink machines are found throughout the carnival, as well as a big red tent containing cages and other circus props on the east-most side.
PLOT AND RULES
It's just like the last one, guys. ONLY BETTER. This time around we're the first batch, and basically the guinea pigs for the Alpha Carnies—or, the cloaked guys. The plot is pretty straightforward: you've been morphed into Carnies. You're trapped in a carnival. You better escape before you lose your mind.
The first Masque Carnivalia and its OOC thread might help for inspiration.
Generals rules to remember:
• Semi-advanced roleplay here. Complex at best. If you don't have the experience, this is not for you.
• Follow these rules. This includes the basics, like no power-playing, Mary-Sues, and junk like that. Just follow the rules, geez ; ;
• One element per character. Unlike the last MC where there were set elements, you can choose your own, but if it's already someone's primary—not secondary, mind you—element, don't choose it. More than likely I'll ask you to change it, and one thing leads to another, and bam, you have to remake the whole character. :(
• One character per player. Only seven characters in all. Because seven is symbolic.
• You are a Carnie. Carnies are Pokémorphs—humans with Pokémon-like qualities (Also known as gijinkas). So you cannot be just human or just Pokémon.
• I, Ulqi, and the co-GM, Black Yoshi, have the right to reject you from joining the roleplay or remove you from it if you aren't respecting others or playing by the rules. Please don't make us do this, guys. :c
• Please strive to at least write six to ten sentences for your posts. Really, it's not that hard.
• Be descriptive with your sign-up sheet. No, seriously. If you have less than four sentences in any of those categories I assure you, it ain't gonna make the cut.
• Have fun. This is by far the most important rule! :D
FORM
*Note: Please keep the bolded areas bolded.
Code:
[b]Name:[/b] Lolwut a name she crazy
[b]Age:[/b] Between 15 and 23 and you're all set, bro
[b]Gender:[/b] Yup
[b]Element:[/b] Have you made sure it isn't taken?
[b]Species Morphed With:[/b] Any Pokémon EXCLUDING legendaries.
[b]Appearance:[/b] What'choo look like?
[b]Personality:[/b] What'choo act like?
[b]Writing Example:[/b] Yeah. It's necessary. This is so Yoshi and I can get a feel of how you write and stuff. It can be about anything, but preferably about your character. Ideas might be how they reacted upon waking up in their new body.
[b]Other:[/b] Anything else we need to know?
SIGN-UPS
1) YOSHI— Lester Harrington/M/Steel/Scizor
2) ULQI— Jayy Mahogany/F/Ghost/Driftblim
3) FLARETH— Vesta Royce/F/Fire/Arcanine
4) KUCHIKI— Samantha Nicols/F/ICE ICE BABY/Glaceon
5) DAR— Titus Cooke/M/Water/Kingler
6) ASH— Alyx Woodridge/F/Dark/Houndoom
7) ZEXION— Thomas Winters/M/Bug/Escavalier
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