ok time to finally try to work all this crap out again
[Priscilla] Minccino ♀
Ability: Technician
Signature Attribute: Crossbreed
Description: Somewhere generations back in Priscilla's bloodline, despite taboo and the usual logistics of Pokémon breeding, her ancestors somehow crossbred with Dragon-type Pokémon. The genes remained dormant at first, such that this abomination went unnoticed for a long while until finally Priscilla was born. The latent dragon genes finally awoke, and she was born unlike any of her predecessors, freakishly exaggerated in size and bestowed with elemental properties and abilities like none of her kind. She was duly shunned by her relatives and cast out, regarded as a freak and an abomination by all who came upon her. Despite being captured by the Asber league and finally accepted by her trainer, the emotional scars of this persecution have yet to fade.
Effects: Priscilla is granted the Dragon type, thus changing her typing to Normal/Dragon. Her height and weight are both double that of the rest of her kind. Being considered a freak and an abomination for her entire life has made Priiscilla cold, aloof and highly suspicious of any form of praise or friendly gesture, as well as unable to empathise with or pity opponents. Thus the moves After You, Attract, Baby-Doll Eyes, Captivate, Charm, Encore, Fake Tears, Flatter, Helping Hand, Hold Hands, and Play Nice have no effect on her, though nor is she able to use any of those same moves herself. Taunt and Torment remain in effect on her for one action longer than normal. Finally, her increased bulk makes her less nimble than an ordinary Minccino, giving her an inherent -1 to her Speed stat.
Movepool changes:
+ Dragon Breath, Dragon Dance, Dragon Tail, Twister
- After You, Attract, Baby-Doll Eyes, Calm Mind, Captivate, Charm, Dazzling Gleam, Encore, Fake Tears, Gunk Shot, Helping Hand, Last Resort, Work Up
[Logan] Abra ♂
Ability: Inner Focus
Signature Attribute: Big Hat
Description: Logan wears
an enormous wizard's hat, with a brim wider than the height of its peak, such that it droops down and covers his eyes. The hat is too huge and heavy to snatch away with Thief, Covet, or the ability Pickpocket or swat off his head with Knock Off, and is too precious for him to offer up in exchange for his opponent's held item should they attempt to acquire it with Trick or Switcheroo.
Effects: Logan's concentration is increased immensely, reducing the duration of Taunt or Torment by one action, causing him to recover more quickly from confusion and attraction, (i.e. 6% fail chance reduction per action he passes a check), and increasing the final damage of all his special attacks by 1%. His eyes are also completely covered by the brim of the hat, meaning no moves requiring eye contact can effect him (or be used by him, for that matter), unless the foe using them is close up enough to peer under the brim. However, this also means the base accuracy of all his moves is decreased by 10% due to the difficulty of seeing his target, and the weight of the titanic piece of headgear reduces his base speed to 50.
Flavour: Logan is an introverted sort, much preferring to lose himself in thought than pay attention to others around him. Unfortunately, this led to him being considered something of an oddball, his presence often drawing the unwanted attention of staring eyes. Try as he might, he found it impossible to concentrate with so much ogling going on. Fortunately, his trainer found a solution; an enormous brown wizard's hat, with a brim much wider than the peak is tall, more than wide enough to block his ears and completely obscure his face. With it on, no amount of staring, noise, or snide gossiping could distract him! However, needless to say having a huge, heavy hat weighing him down and blocking his view is not without drawbacks.
[Solaire] Helioptile ♂
Ability: Dry Skin
Signature attribute: Praise the Sun!
Description: Solaire becomes irrepressibly jolly and upbeat whenever exposed to the sun,
lifting his arms into the air at his sides and standing on tiptoe to salute it whenever it starts shining brightly. He will take every opportunity to stare directly at it in admiration whenever not busy fighting, and as long as its benevolent rays shine upon him, nothing is able to ruin his mood. Conversely, when it's dark and gloomy, he becomes incredibly depressed until his beloved sun returns.
Effects: Solaire's Dry Skin is nullified. In bright sunlight, his special attack and speed are boosted by one level independent of all conventional stat changes, while his accuracy is reduced by one level. (Thus during bright sunlight his special attack and speed range from -5 to +7 and his accuracy ranges from -7 to +5). The base power of his Return is also increased by 10, and he becomes unable to use Frustration. In rain, snow, hail, sandstorm, or in an inherently dark arena, his special attack and speed are reduced by one level (also independent of all conventional stat changes), the base power of his Frustration is increased by 10, and he becomes unable to use Return.
Movepool changes:
+ Morning Sun, Solarbeam, Sunny Day
- Iron Tail, Rain Dance, Sandstorm, Surf
Flavour:
The sun is a wondrous body, like a magnificent father. If only I could be so grossly incandescent...
Almost all Helioptile adore the sun, it being the source of their electrical power and thus fundamental to their very lives, but Solaire takes it further, regarding the sun with an almost religious fervour. So dear is the sun to him that its rays fill him with jubilation, and he even goes so far as to stare directly at it whenever he is able, to the detriment of his vision.
Signature Move: Sunlight Spear
Type: Electric
Class: Special
Base power: varies
Base energy: 7%
Accuracy: 100%
Target: Single
Usage gap: 3 rounds
Description: Solaire holds his hand aloft, forming a glowing lance of electricity in his palm before tossing it at his target like a javelin. The spear will be shorter and less bright if the sun isn't out, and if it's raining, snowing, hailing, there is a sandstorm, or the arena is unlit, it will fizzle out in his hand.
Effects: in bright sunlight, Sunlight Spear has 100 base power and other targets standing within a few feet of the one struck recieve 3% splash damage. Without any weather effects in play, it has 50 base power and deals no splash damage. If rain, snow, hail, or sandstorm are in effect, or the arena is foggy, overcast, or without natural light, it does nothing. Whatever the case, Solaire's special attack is reduced by two stages until Sunlight Spear's usage gap is over; if he uses it again during the same round it becomes usable again, the reduction will linger and stack.
Flavour: through his religious observance of the sun, Solaire has taught himself how to focus its power into forms more potent than the rest of his kind can, and taken it upon himself to weaponise it to vanquish foes in its name.
(The inability to obtain Logan's hat with Trick and Switcheroo seems a little shakily-justified to me, but I think it's best not to get into the gross logistics of swapping signature attributes for held items. Espeically since this could end up with Logan having two held items at once and/or his foe having two signature attributes at once.
Also I gave Priscilla Seed Bomb back to give up Last Resort as suggested, because she's now losing about three times more moves than she's gaining.)