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Old 10-05-2017, 04:18 PM
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Default Re: Porygon2 vs RedneckPhoenix (ref: Negrek)

Round Two

Porygon2 (OO)
growlithe
Pepper (M) <Intimidate> @ Fire Stone
Health: 85%
Energy: 88%
Commands: Rock Smash x3
- Sick and smarting. Burned up. Badly poisoned (2% next round).

RedneckPhoenix (OO)
geodude
Health: 80%
Energy: 83%
Commands: Brick Break ~ Rock Smash ~ Frustration
- Cranky. Burned (3%/round). -1 Attack, -1 Accuracy

Before The Rock can recover and start in on a new attack, Pepper rushes in and brings a front foot down hard atop the geodude's round head, sending cracks spiderwebbing across The Rock's tough skin. The Rock grunts but retaliates almost immediately, lashing out with a quick series of punches that force Pepper to retreat again, panting and limping and feeling rather dazed. He wasn't expecting the brick break to hurt so much. Being without his inner fire is already an unsettling, uncomfortable feeling, and the shift in elemental alignments that goes with its loss only adds confusion on top.

Still, Pepper knows he can't dwell on that now. He has a battle to win, and with that in mind he wheels right back around and rushes The Rock again, landing a rock smash in the very same spot, opening the cracks on The Rock's head even wider. This time he's prepared for The Rock's return strike and leaps aside, while the clots of mud still clinging to the geodude's crags obscure his vision enough that his own rock smash just barely falls short of its target.

Pepper lands lightly, both surprised and rather proud that he managed to evade the rock smash. He's back in the fray even as The Rock lets out a roar of anger on seeing his attack miss. Pepper's third stone-cracking blow is enough to start a headache throbbing behind The Rock's temples which, considering that his head constitutes nearly his entire body, is a truly miserable experience.

It's too much. This entire battle has been a farce from the start, and The Rock's had enough of it. With another frustrated roar the geodude leaps on top of Pepper and outright hurls the growlithe to the ground, punching and even trying to bite Pepper in a furiously dangerous temper tantrum. Pepper yips and tries to slip between The Rock's flailing arms, but the geodude simply grabs him by the tail with one hand and keeps punching with the other. It's not until the geodude's anger has finally run its course that he releases his opponent. Pepper stumbles away, dazed and smarting but, though he might not realize it, in somewhat better shape than his chipped and moody opponent.

Porygon2 (OO)
growlithe
Pepper (M) <Intimidate> @ Fire Stone
Health: 68%
Energy: 79%
Used: Rock Smash x3
- Aches all over. Burned up. Badly poisoned (3% next round).

RedneckPhoenix (OO)
geodude
Health: 57%
Energy: 70%
Used: Brick Break ~ Rock Smash (missed) ~ Frustration
- Feeling a little better after getting the anger out, but starting to break apart. Burned (3%/round). -1 Attack, -3 Defense, -1 Accuracy

Terrain Notes
Several small fires have started in the grass around The Rock, threatening to grow and spread with time. The ground is cracked and split, but most of the damage is covered by dense plantlife. An unwary step may see a pokémon dropping into a deep pit.

Final Notes
- The Rock was SUPER ticked about missing the rock smash, so frustration was at full power.
- RedneckPhoenix next.

numbers

Pepper's command: rock smash
Energy:
Base 3%
Acc: 100%
HIT!
!crit roll: 19
no crit
Damage:
Pow 40 -> base 4% * 1.5 = 6% damage
!extra effect: defdown (50%)
Roll: 18
!defdown

The Rock's command: brick break
Energy:
Base 4%
Acc: 100% - 5% boost = 95%
Roll: 8
HIT!
!crit roll: 7
no crit
Damage:
Pow 75 * 0.67 burn -> base 5% - 1% boost + 2% stat * 1.5 = 9% damage

-- End of Action Damages --

Pepper: 1% psn
The Rock: 1% brn

-- Action One Results --

Pepper
76
85

The Rock
74
79

-- Begin Action Two --

Pepper's command: rock smash
Energy:
Base 3%
Acc: 100%
HIT!
!crit roll: 4
no crit
Damage:
Pow 40 -> base 4% + 1% boost * 1.5 = 7% damage
!extra effect: defdown (50%)
Roll: 20
!defdown

The Rock's command: rock smash
Energy:
Base 3%
Acc: 100% - 5% boost = 95%
Roll: 1
MISS!
Damage: n/a

-- End of Action Damages --

Pepper: 1% psn
The Rock: 1% brn

-- Action Two Results --

Pepper
75
82

The Rock
66
76

-- Begin Action Three --

Pepper's command: rock smash
Energy:
Base 3%
Acc: 100%
HIT!
!crit roll: 4
no crit
Damage:
Pow 40 -> base 4% + 2% boost * 1.5 = 9% damage
!extra effect: defdown (50%)
Roll: 19
!defdown

The Rock's command: frustration
Energy:
Base 6%
Acc: 100% - 5% boost = 95%
Roll: 15
HIT!
!crit roll: 2
Damage:
Pow 100 * 0.67 brn -> base 6.7% - 1% boost + 2% stat = 7% damage Pepper

-- End of Action Damages --

The Rock: 1% brn

-- Action Three Results --

Pepper
68
79

The Rock
57
70
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Last edited by Negrek; 10-06-2017 at 03:54 PM.
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