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[15] Sangfroidish vs Zekrom_B0lt (ref: Mai)

M&F

tikitok
Pronoun
any
1 vs 1
DQ: 3 days
Damage Cap: 35%
Banned/Restricted Moves: OHKOs, direct healing, Pain Split, moves that KO the user; Chills are restricted to 3 uses in the match
Arena: Centrico Plaza

Centrico Plaza is the crown jewel resting in the core of Lumiose City. Just the Prism Tower, standing at the very center of it, is already one of the most widely recognized landmarks of the entire region; and even the rest of the location isn't too shabby, with verdant gardens, beautifully patterned cobblestone pathes, the sound of the river running underneath the floor, and a surrounding circle of mid-height Kalosian houses, the splendorous local arquitecture adorning the plaza as a foil. Many businesses have come into being at the ground floors of the area, but today, the world-famous roundway of egg hatching is all Asber's, with barriers sealing off all of the many roads leading into the city's very own hub -- and of course, curious crowds gathering at the edges to watch the competition.

For this round of the tournament, each player has been loaned a fresh Pokémon from Kalos. Battles in this round will not last longer than five rounds; if neither Pokémon has fainted by the end of the fifth round, the winning trainer will be the one with the greatest sum of health and energy remaining on their Pokémon.

Sangfroidish's rental Pokémon

inkay male Inkay <Contrary> @ Oran Berry

Zekrom_B0lt's rental Pokémon

carbink genderless Carbink <Clear Body> @ Oran Berry

Up next:
1.Zekrom_B0lt issues commands
2.Sangfroidish issues commands
 
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how is a stupid floating rock faster than an awesome psychic cuttlefish thing

Tell you what, we'll fix that with a Trick Room, then put up a Light Screen to soften up those nasty Fairy moves. Then finish with a Superpower.

Trick Room ~ Light Screen ~ Superpower
 
Whoops, sorry this took me a bit to e-ref. Your regular referee is having some hardware issues, so until that's sorted out, I'll be keeping the schedule here a little more proper.

1 vs 1
DQ: 3 days
Damage Cap: 35%
Banned/Restricted Moves: OHKOs, direct healing, Pain Split, moves that KO the user; Chills are restricted to 3 uses in the match
Round 1
Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary] @ Oran Berry
Health: 100% / Energy: 100%
Status: Stable
Condition: Now this is a story all about how my life got topsy-turvied upside down...
Commands: Trick Room ~ Light Screen ~ Superpower

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body] @ Oran Berry
Health: 100% / Energy: 100%
Status: Stable
Condition: Engaging Sailor transformation.
Commands: Moonblast ~ Dazzling Gleam ~ Moonblast

Arena: Centrico Plaza
Centrico Plaza is the crown jewel resting in the core of Lumiose City. Just the Prism Tower, standing at the very center of it, is already one of the most widely recognized landmarks of the entire region; and even the rest of the location isn't too shabby, with verdant gardens, beautifully patterned cobblestone pathes, the sound of the river running underneath the floor, and a surrounding circle of mid-height Kalosian houses, the splendorous local arquitecture adorning the plaza as a foil. Many businesses have come into being at the ground floors of the area, but today, the world-famous roundway of egg hatching is all Asber's, with barriers sealing off all of the many roads leading into the city's very own hub -- and of course, curious crowds gathering at the edges to watch the competition.

For this round of the tournament, each player has been loaned a fresh Pokémon from Kalos. Battles in this round will not last longer than five rounds; if neither Pokémon has fainted by the end of the fifth round, the winning trainer will be the one with the greatest sum of health and energy remaining on their Pokémon.
Arena status: Unchanged.

-----​

It was already sundown by the time this matchup had their chance to get started, but last may not least. A long-time veteran of confused identities and a more recent participant of the League clashed, but only their relative skills would support them as they were handed new and unfamiliar Pokémon to do battle with. Sangfroidish had rental of a floating squid that enjoyed rotating in the air, while Zekrom_B0lt received a tiny pixie Pokémon that hid in a small crystallized rock. Both cretaures held much more power than initial glances would imply of either...

Carbink quickly took initiative, drawing power from the pale reflection of the moon on the sunset-tinted sky. Its entire body (including the rock, which is most of its body really) glittered fiercely, and then a magic bolt shot down from high above to smite the opponent, shining powerfully against the darkness hidden in his spirit. The tremendous damage seemed as if it had to intimidate him, but it actually seemed to thrill him...

Even so, Inkay had been sitting still for a while. Those hearing very closely would notice him humming a tune. After a minute or so of inaction, the lights atop his head sparkled in strange patterns, and he unleashed his psychic powers to warp the very fabric of reality. As he flipped on his head, the image of all in Centrico Plaza seemed to become distorted, resolved into unnatural and bizarre jagged angles as if it had all ben bent out of shape.

The squid Pokémon started to move immediately after the attack, starting on his next action so suddenly it seemed almost as if time had cut ahead to the part where he did so. The bioluminescent spots on his head now whirred in a circular motion, and their brightness extended forth to create a surrounding wall of light. The foe would attack with great shimmering wave of energy, but much of it petered out in contact with the protective barrier, and only so much made it through to continue smiting the evil on the target.

With a giggle, the still upside-down Inkay approached his stalwart foe, letting his larger tentacles hang behind him. He focused deeply for a moment, and his appendages glew a wicked red; then, he let out the closest he could to a cry of "outta my FACE!" as he barreled his entire body into the opponent with reckless force, landing his blow right atop the exposed head. The sheer exertion would have left him exhausted, were he not as strange as he was -- he actually seemed livelier despite expending so much power all at once.

Again, Carbink drew on the power of the moon to rain justice down upon the enemy, but once more, his barrier seemed to take the brunt of the attack. Still, even the halved attacks seemed to accumulate their damage, and it was plain to see which of the two Pokémon ran worse for the wear... But for how long would this paradigm remain?

Round 1 – End

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body] @ Oran Berry
Health: 81% / Energy: 87%
Status: Stable
Condition: Having a pretty hard time of properly punishing this guy in the name of the moon.
Performed: Moonblast ~ Dazzling Gleam ~ Moonblast

Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary] @ Oran Berry
Health: 69% / Energy: 86%
Status: 1+ Attack, 1+ Defense, 1+ Special Attack
Condition: In justice not trusting.
Performed: Trick Room ~ Light Screen ~ Superpower (critical)​

Arena status: Time itself has been warped on the arena (3 more actions). A Light Screen protects Sangfroidish's side of the field (4 more actions).

Additional notes:
- Moonblast on the first action would have decreased Inkay's Special Attack, but increased that instead due to Contrary.
- Superpower on the third action was a critical hit.
- As per effects of Trick Room, Zekrom_B0lt commands first next round.
 
Protect from that first Moonblast, then Snatch that Double Team. After all that good work you deserve a treat, so Pluck that Oran Berry off 'im.

Protect ~ Snatch ~ Pluck
 
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MAI seems to be MIA (heh), but I got you guys this round!

Round Two

Team Sangfroidish
Inkay
Inkay ♂ @Oran Berry
Ability: Contrary
Health: 69%
Energy: 86%
Total: 155/200
Chills Used: 0/3
Status: In justice not trusting. Surrounded by Light Screen (4 more actions). +1 Attack, +1 Defense, +1 Special Attack.

Team Zekrom_B0lt
Carbink
Carbink @Oran Berry
Ability: Clear Body
Health: 81%
Energy: 87%
Total: 168/200
Chills Used: 0/3
Status: Having a pretty hard time of properly punishing this guy in the name of the moon.

------------------------------​

Once again, Carbink draws in energy from the dimly-lit reflection of the moon overhead, condensing its power into a brilliant pink sphere that hovers in midair. Determined this time to make its foe feel the true judgement of the moon, the Carbink sends the beam of light flying forth with a quick spin. So focused is Carbink on its attack, however, that it fails to notice light glinting faintly off of a translucent bubble that Inkay has summoned up from within its protective barrier, and what shreds of light make it through the screen unscathed are silently absorbed into the shimmering orb. The moon looks on impassively from above, its shape obscured and distorted by previous twists in the fabric of time.

Perhaps it is time to call up some allies to exact justice in the name of the moon. As Inkay hovers bizarrely in the air, wreathed by a foreboding aura of dark red, Carbink begins whirling about like a top — but is quickly interrupted as tendrils of dark energy shoot out from the Inkay's body, latching on to Carbink and locking it into place. A reflection of Carbink forms out of the remains of the pool of darkness, and strings of dark energy begin to manipulate its trajectory, commanding it to perform a bizarre version of the magical girl transformation sequence Carbink had so carefully crafted itself. From the dark-Carbink come four more shapes, not of Carbink but of its opponent, and the Inkay doppelgangers fly off to join their master as the darkness recedes into him.

Carbink is righteously outraged at this blatant infringment upon its copyrights. Before it can move again, however, the air in front of it contorts and twists and suddenly all five Inkay are right there, stabbing at it with their little beaks, and one of them has the nerve to snatch its Oran Berry right out of the indentation in its rock where it was storing the berry for safekeeping. Carbink cries out in indignation, but the berry is already gone, the five Inkay unexplainably all left with splatters of berry juice around their mouths. Carbink spins around and chooses a shape at random, quickly summoning up yet another ball of fierce moonlight from the skies, to absolutely no one's surprise. Certainly its target looks completely unperturbed as the sparkling sphere passes straight through it. As the clone vanishes, the twisted dimensions around the plaza suddenly snap back to normal, allowing all to gaze upon the shape of the moon in its full beauty.

------------------------------​

Team Sangfroidish
Inkay
Inkay ♂ @Oran Berry
Ability: Contrary
Health: 74%
Energy: 68%
Total: 142/200
Chills Used: 0/3
Status: Licking remains of Carbink's berry off its beak. Has 3 clones. Surrounded by a Light Screen (1 more action). +1 Attack, +1 Defense, +1 Special Attack.
Used: Protect ~ Snatch (Double Team) ~ Pluck

Team Zekrom_B0lt
Carbink
Carbink
Ability: Clear Body
Health: 72%
Energy: 77%
Total: 149/200
Chills Used: 0/3
Status: Awestruck by the moon's renewed beauty.
Used: Moonblast ~ nothing ~ Moonblast

Arena Status
  • Nothing of note.

Damage and Energy
  • Inkay's Health: 69% + 5% (Oran Berry) = 74%
  • Inkay's Energy: 86% - 5% (Protect) - 2% (Snatch) - 4% (Double Team) - 7% (Pluck) = 68%
  • Carbink's Health: 81% - 9% (Pluck) = 72%
  • Carbink's Energy: 87% - 5% (Moonblast) - 5% (Moonblast) = 77%

Notes
  • Inkay Snatched Carbink's Double Team on action two.
  • The third Moonblast hit a clone.
  • Inkay Plucked and ate Carbink's Oran Berry on action three.
  • Emergency reffing can get kind of confused, so please let me know if something seems off!
  • Due to Trick Room ending, Zekrom_B0lt commands first yet again this round.
 
Covet/Moon Blast ~ Covet/Moon Blast ~ Covet/Moon Blast

if Covet is Successfull then finish up the Round with Moon Blast
 
Let's just keep hurling Superpowers at it. They're kinda dear on the energy, but they only get tougher the more you use them so we should make up some ground there. We don't wanna lose that Light Screen under any circumstances in case Moonblasts start getting through again, though, so renew that when it disappears.

Superpower ~ Light Screen ~ Superpower
 
Team Sangfroidish - O

[Inkay] (M) <Contrary> @Oran Berry
Health: 74%
Energy: 68%
Status: Licking remains of Carbink's berry off its beak. Has 3 clones. Surrounded by a Light Screen (1 more action). +1 Attack, +1 Defense, +1 Special Attack.
Commands: Superpower ~ Light Screen ~ Superpower

Team Zekrom_B0lt - O

[Carbink] (X) <Clear Body> @None
Health: 72%
Energy: 77%
Status: Awestruck by the moon's renewed beauty.
Commands: Covet/Moon Blast ~ Covet/Moon Blast ~ Covet/Moon Blast

A new ref steps in: one per each round, it seems. And yet the battle continues on.

Carbink begins, floating up to one of the four inkay at random and beginning to beg. ”Please, sir, I’m so hungry and that oran berry looked so delicious… why did you take it from me? Could I have yours instead? I’m starving, sir…” But the words fall on deaf ears, and the inkay stares at Carbink blankly, swaying a little and letting the oran berry necklace wobble a little. It does not otherwise say anything: indeed, it doesn’t even look at Carbink, who begins to get irritated. ”Hey! Are you listening to me?” After a few more attempts at pleading, Carbink gets frustrated: who does that inkay think he is, anyway?! Enough was enough! It was time to take what was its, anyway—it would steal the oran berry! It charged at the Inkay, but even that was futile as it passed through thin air. At that, the inkays turned, suddenly alarmed, and began to fly at Carbink. They punched at the rock, tentacles growing tougher and tougher as they landed more blows.

When they finally backed off, Carbink tried again: this time, the Inkay looked moderately uncomfortable with the begging, even, and when it snatched the berry, it actually hit something real. Feeling satisfied, it gave the inkay a headbutt for good measure, but its skin was tough and shrugged off most of the attack. The other clone disappeared, fading as the illusion was revealed, but Inkay took his time to set up another safeguard: a pink shield appeared around him, enveloping the jellyfish in a brilliant, glowing light screen.

Finally Carbink could get back to its main objective: punishing Inkay in the name of the moon. That was the goal here, it mused, as it began to materialize light into a rippling sphere. As long as some lunar-based justice could be enacted, it would be happy. And the flying sphere connected, a moral victory for it—but as Inkay cringed, Carbink could also see him growing stronger and more confident, somehow. The moon imbued him with confidence?!

This last time, it was just Inkay himself left to attack Carbink—but the attack still stung, even more than before, Carbink realized. That jellyfish was strong. As Inkay backed off himself, he could feel himself getting even stronger, reacting well to stretching his muscles.

Team Sangfroidish - O

[Inkay] (M) <Contrary> @None
Health: 63%
Energy: 52%
Status: Feeling pumped. Surrounded by a Light Screen (4 more actions). +3 Attack, +3 Defense, +2 Special Attack.
Commands: Superpower ~ Light Screen ~ Superpower

Team Zekrom_B0lt - O

[Carbink] (X) <Clear Body> @Oran Berry
Health: 43%
Energy: 66%
Status: Finally, some moon punishment.
Actions: Covet ~ Covet ~ Moonblast

I don’t get how moon blast could increase special attack for contrary sorry, that description makes little sense (but that's the point of contrary I guess)
Using new crit rules for this battle, since I just picked it up: baseline crit chance is 10%.
Rounds left: two.
Sangfroidish first.
Covet: 0% damage, 3% energy. Clone roll 2 out of 3 (needed a 3 to hit). Crit roll 47 (needed 90 or higher to activate).
Superpower: 14% damage, 7% energy. +1 to attack and defense. Crit roll 49 (needed 90 or higher to activate).

Covet: 3% damage, 3% energy. Clone roll 2 out of 2 (needed a 2 to hit). Oran berry transfers to Carbink. Crit roll 63 (needed 90 or higher to activate).
Light Screen: 1% energy.

Moonblast: 8% damage, 5% energy. Special attack roll 76 (needed a 70 or higher to activate). Crit roll 34 (needed a 90 or higher to activate).
Superpower: 15% damage, 7% energy. Crit roll 17 (needed a 90 or higher to activate).
 
We did it Inkay, we're finally in the lead! Keep up the Superpowers, we might even get a knockout if we're lucky. If it Protects, Chill, and if it has clones destroy them with Aerial Ace.

Superpower/Chill/Aerial Ace x3
 
1 vs 1
DQ: 3 days
Damage Cap: 35%
Banned/Restricted Moves: OHKOs, direct healing, Pain Split, moves that KO the user; Chills are restricted to 3 uses in the match
Round 4
Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary]
Health: 63% / Energy: 52%
Status: 3+ Attack, 3+ Defense, 2+ Special Attack. Under effects of Light Screen (4 more actions).
Condition: Feeling pumped.
Commands: Superpower/Chill/Aerial Ace ~ Superpower/Chill/Aerial Ace ~ Superpower/Chill/Aerial Ace

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body] @ Oran Berry
Health: 43% / Energy: 66%
Status: Stable
Condition: Finally, some moon punishment.
Commands: Reflect ~ Rest ~ Snore

Arena: Centrico Plaza
Centrico Plaza is the crown jewel resting in the core of Lumiose City. Just the Prism Tower, standing at the very center of it, is already one of the most widely recognized landmarks of the entire region; and even the rest of the location isn't too shabby, with verdant gardens, beautifully patterned cobblestone pathes, the sound of the river running underneath the floor, and a surrounding circle of mid-height Kalosian houses, the splendorous local arquitecture adorning the plaza as a foil. Many businesses have come into being at the ground floors of the area, but today, the world-famous roundway of egg hatching is all Asber's, with barriers sealing off all of the many roads leading into the city's very own hub -- and of course, curious crowds gathering at the edges to watch the competition.

For this round of the tournament, each player has been loaned a fresh Pokémon from Kalos. Battles in this round will not last longer than five rounds; if neither Pokémon has fainted by the end of the fifth round, the winning trainer will be the one with the greatest sum of health and energy remaining on their Pokémon.
Arena status: Unchanged.

-----​

Now too focused to mind the game of reffle shuffle, the trainers continued to compete, struggling for each inch of advantage as time got closer to running out.

Carbink quickly took the first action, his sheltering stone taking on a golden sparkle that expanded outward to form a semi-transparent dome of shimmering royal yellow. It was plenty similar to the barrier that covered its foe, creating an interesting visual contrast on the battlefield -- a clash of large, differently-colored spheres of light.

Inkay meanwhile continued to belt out its massive strike of choice, but this time, his double tentacle swing nearly just bounced right off the lustrous shield, only having so much chutzpah left to it as it chopped over the target's head. The puzzling change left him to rub his dotted forehead with a tentacle in doubt.

Soothed by relative relief from incoming blows, the jewel Pokémon kept its temporary trainer's plan on course. It withdrew into its hideout rock, savoring its stolen snack and then falling into a snug slumber. Just then, someone whispered something in the referee's ear, and he proceeded to blow his whistle, stopping the Rest move from concluding. No direct recovery! Nothing much more than a complete licking from the enemy.

as the squid Pokémon approached for another potshot, its foe tried to make snoring noises, but just couldn't naturally get them loud enough to do anything. It couldn't even startle the repair workers on top of Prism Tower, sending them plummeting to their deaths. And that's terrible. It was entirely helpless as Inkay continued to smash it full blast.

Round 4 – End

Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary]
Health: 60% / Energy: 35%
Status: 6+ Attack, 6+ Defense, 2+ Special Attack. Under effects of Light Screen (1 more actions).
Condition: O YEA CHECK OUT DIS MUSCLE
Performed: Superpower ~ Superpower ~ Superpower

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body]
Health: 23% / Energy: 38%
Status: Under effects of Reflect (3 more actions).
Condition: Distantly craving some kind of scream.
Performed: Reflect ~ failed ~ failed​

Arena status: Unchanged.

Additional notes:
- Hmmm, Carbink should have eaten that Oran Berry as soon as Superpower hit last round... I took the liberty of just having it eat that in response to the first Superpower this round.
- Rest didn't work, as recovery moves are banned. Snore didn't either, as Carbink wasn't asleep at the third action. Tip of the hat to Ampharos for pointing out that I initially didn't notice that (and it involved a lot more Prism Tower workforce casualty).
- Zekrom_B0lt commands first next round.
 
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well this is a lot more workable than that first draft :D

I'd like to take out our dear foe honourably with a knockout, Inkay, but those protects are going to interfere with that so it'll have to be a score victory instead. Chillax first action, you've earned it. Then show off your awesome brawniness one last time with a final Superpower, and end the match by celebrating your feat with Happy Hour. No I don't care that you can't actually use it yet.

Chill ~ Superpower ~ Happy Hour
 
1 vs 1
DQ: 3 days
Damage Cap: 35%
Banned/Restricted Moves: OHKOs, direct healing, Pain Split, moves that KO the user; Chills are restricted to 3 uses in the match
Round 5
Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary]
Health: 60% / Energy: 35%
Status: 6+ Attack, 6+ Defense, 2+ Special Attack. Under effects of Light Screen (1 more actions).
Condition: O YEA CHECK OUT DIS MUSCLE
Commands: Chill ~ Superpower ~ Happy Hour

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body]
Health: 23% / Energy: 38%
Status: Under effects of Reflect (3 more actions).
Condition: Distantly craving some kind of scream.
Commands: Protect ~ Chill ~ Protect

Arena: Centrico Plaza
Centrico Plaza is the crown jewel resting in the core of Lumiose City. Just the Prism Tower, standing at the very center of it, is already one of the most widely recognized landmarks of the entire region; and even the rest of the location isn't too shabby, with verdant gardens, beautifully patterned cobblestone pathes, the sound of the river running underneath the floor, and a surrounding circle of mid-height Kalosian houses, the splendorous local arquitecture adorning the plaza as a foil. Many businesses have come into being at the ground floors of the area, but today, the world-famous roundway of egg hatching is all Asber's, with barriers sealing off all of the many roads leading into the city's very own hub -- and of course, curious crowds gathering at the edges to watch the competition.

For this round of the tournament, each player has been loaned a fresh Pokémon from Kalos. Battles in this round will not last longer than five rounds; if neither Pokémon has fainted by the end of the fifth round, the winning trainer will be the one with the greatest sum of health and energy remaining on their Pokémon.
Arena status: Unchanged.

-----​

The battling Pokémon faced each other eagerly from behind their colorful dome. They seemed eager to fight it out to the end, even if one of them had a lot more dents than the other. However, one of the tournament officials stepped in, whispering something to the referee while doing taps to the wrist -- time was running short, and soon, it'd be another pair's turn to battle.

The two foes eyed each other very warily. Carbink erected a green veil of energy, solid green but appearing lime-colored through the lens of the outer protective dome. So many fortifications, and not an ounce of effort to go through them -- the opponent simply tossed himself to the ground and, with a splat, lay in rest on top of his head for a few moments.

Just as soon as the jewel Pokémon let its guard down to take five, however, there was hell to pay as Inkay sprung back to action, with another smash chop. By all rights, his tentacles should have fallen off by now, what with the continuous strain, but it was actually almost as if they were trying to be even healthier than perfectly healthy -- and perfectly buff.

Startled by the continued attack, Zekrom_B0lt's rental put his inner shield back online, but once more, the foe stopped attacking just as soon as it was no longer possible to continue striking. Instead, the squid Pokémon pumped his thickened tentacles in the air, and eagerly proclaimed "happy happy time!". He then closed his eyes, almost as if expecting something to happen. But nothing did.

The tournament staff person from earlier then stepped back in, now even more visibly exasperated. The referee signaled for that one to chill, and then for the game, set and match.

Round 5 – End

Sangfroidish (O)
Currently out: Inkay
dncz2b.gif

Male Inkay [Contrary]
Health: 60% / Energy: 37%
Status: 6+ Attack, 6+ Defense, 2+ Special Attack.
Condition: This is worse than all of Inkay's debt.
Performed: Chill ~ Superpower ~ Happy Hour?

Zekrom_B0lt (O)
Currently out: Carbink
6407ir.gif

Carbink [Clear Body]
Health: 14% / Energy: 41%
Status: Stable
Condition: Still hiding.
Performed: Protect ~ Chill ~ Protect​

Arena status: Unchanged.

Additional notes:
- Yep, no Happy Hour on Inkay yet.

Inkay's final stat sum is 97. Carbink's final stat sum is 55. Therefore... Sangfroidish wins!

Congratulations, Sangfroidish! You advance into the next round. Prizes for this match are as follows:
-Sangfroidish gets $10
-Zekrom_B0lt gets $5 and a free Carbink
-I guess I get the $10, since I did most of the reffing

Go ahead and claim the monetary prizes through the bank. The freebie Pokémon might take a few days to be up; be sure to keep an eye on the buy Pokémon page -- as soon as it's ready to take, it'll be available there.
 
Whew! I thought I was doomed for sure at least three times in that battle. Inkay on Carbink is not a good matchup.

In any case, well played, Zekrom_B0lt!
 
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