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  #41  
Old 01-01-2018, 07:02 PM
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Negrek Negrek is offline
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Default Re: Kung Fu Ferret vs Gzhoom

Round Ten

Kung Fu Ferret (XOO)
psyduck
Kuzenbo (M) <Damp>
Health: 50% (capped)
Energy: 70%
Commands: Psychic x3
- ...

Gzhoom (OOO)
passimian
Notorious (M) <Receiver>
Health: 50%
Energy: 70%
Commands: Seed Bomb x3
- Starting to get frustrated.

In reserve: Holly (F) <Blaze>, HP 72% / EN 30%

After the brutal exchange of attacks last round, both pokémon are ready to... do the exact same thing this time! Notorious hurls one seed bomb after another at Kuzenbo, the psyduck striking back with bursts of psychic energy. After a minute or so of energetic scuffle, the pokémon have to stop and get their wits back, nursing new bruises or, in Notorious' case, a splitting headache. It's been a brief, brutal fight, and both pokémon are looking nearly down for the count already--but neither appears to have really pulled ahead in terms of damage.

Outside, unnoticed by absolutely everyone, the unnaturally bright sun dims, leaving in its wake... still-very-bright desert sunshine.

Kung Fu Ferret (XOO)
psyduck
Kuzenbo (M) <Damp>
Health: 10% (capped)
Energy: 62%
Used: Psychic x3
- Badly singed.

Gzhoom (OOO)
passimian
Notorious (M) <Receiver>
Health: 10% (capped)
Energy: 55%
Used: Seed Bomb x3
- Starting to get frustrated.

In reserve: Holly (F) <Blaze>, HP 72% / EN 30%

Final Notes
- Gzhoom next.

calcs

Notorious' command: seed bomb
Energy:
Base 4%
Acc: 100%
HIT!
!crit roll: 11
Damage:
Pow 80 -> base 8% + 2% stat * 1.5 = 15%

Kuzenbo's command: psychic
Energy:
Base 5%
Acc: 100%
HIT!
!crit roll: 9
Damage:
Pow 90 -> base 9% + 2% stat * 1.5 = 13%
!extra effect: sdefdown (10%)
Roll: 1
no effect

-- Action One Results --

Notorious
37
70

Kuzenbo
35
65

-- Begin Action Two --

Notorious' command: seed bomb
Energy:
Base 4%
Acc: 100%
HIT!
!crit roll: 19
no crit
Damage:
Pow 80 -> base 8% + 2% stat * 1.5 = 15%

Kuzenbo's command: psychic
Energy:
Base 5%
Acc: 100%
HIT!
!crit roll: 20
!crit
Damage:
Pow 90 -> base 9% + 2% stat * 1.5 + 4% crit = 17%
!extra effect: sdefdown (10%)
Roll: 11
no effect

-- Action Two Results --

Notorious
20
66

Kuzenbo
20
60

-- Begin Action Three --

Notorious' command: seed bomb
Energy:
Base 4%
Acc: 100%
HIT!
!crit roll: 8
Damage:
Pow 80 -> base 8% + 2% stat * 1.5 = 15%

Kuzenbo's command: psychic
Energy:
Base 5%
Acc: 100%
HIT!
!crit roll: 17
Damage:
Pow 90 -> base 9% + 2% stat * 1.5 = 13%
!extra effect: sdefdown (10%)
Roll: 9
no effect

-- Action Three Results --

Notorious
10 (cap!)
62

Kuzenbo
10 (cap!)
55
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  #42  
Old 01-11-2018, 05:40 PM
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Gzhoom Gzhoom is offline
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Gzhoom is an unknown quantity at this point
Default Re: Kung Fu Ferret vs Gzhoom

I'll switch to Holly and go for Flamethrower till the duck's down.

Flamethrower~Flamethrower (As necessary) ~ Flamethrower (As necessary)
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  #43  
Old 01-11-2018, 08:11 PM
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Kung Fu Ferret Kung Fu Ferret is offline
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Default Re: Kung Fu Ferret vs Gzhoom

Water Pulse X3 if need
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  #44  
Old 01-13-2018, 06:06 PM
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Negrek Negrek is offline
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Default Re: Kung Fu Ferret vs Gzhoom

"Notorious, come back!" Gzhoom yells, and the passimian disappears in a flash of red light. Kuzenbo sees a flash of consternation pass across Notorious' face, but there's nothing the passimian can do to resist the pokéball's recall beam. A few seconds later, another pokéball cracks open and spills the psyduck's next opponent into the arena. Holly blinks around at the pyramid, disoriented and hardly remembering the place where the whole battle began. She only has a second to gather herself, though; the referee sounds her whistle, and the next round begins!

Round Eleven

Kung Fu Ferret (XOO)
psyduck
Kuzenbo (M) <Damp>
Health: 10% (capped)
Energy: 62%
Commands: Water Pulse x3
- Badly singed.

Gzhoom (OOO)

Holly (F) <Blaze>
Health: 72%
Energy: 30%
Commands: Water Pulse x3
- And we're back?

In reserve: Notorious (M) <Receiver>, HP 10% / EN 55%

Holly's still a bit off-balance, but fortunately her first command's an easy one. Breathing fire is almost as familiar to her as, well, breathing, and she sprays a flamethrower square in Kuzenbo's face.

The psyduck doesn't even blink, and a second later Holly's knocked on her tail by a painful burst of water. Even worse than the water itself, though, is the high-pitched whining tone that accompanies it. It wakes irrational panic in the charmander, her confusion worsening, and when she tries to stand it turns out her equilibrium's thrown off and she immediately falls over sideways again. Another water pulse slams into the struggling charmander, and she whines unhappily, struggling all the harder to get up, and having no luck whatsoever. One more water pulse, and Holly finally stops strugglig, lying on her side and panting. Maybe if she just stays still... if she just relaxes... she'll be able to figure out what's going on here.

Kung Fu Ferret (XOO)
psyduck
Kuzenbo (M) <Damp>
Health: 2%
Energy: 56%
Used: Water Pulse x3
- Still in the game.

Gzhoom (OOO)

Holly (F) <Blaze>
Health: 32% (capped)
Energy: 24%
Used: Flamethrower ~ Flamethrower (failed) x2
- Miserable. Confused (moderate).

In reserve: Notorious (M) <Receiver>, HP 10% / EN 55%

Final Notes
- Kung Fu Ferret next

calcs

!new Pokémon: Holly the female Charmander <Blaze>
Base speed: 65
Stats: +1 special attack, -1 defense

Turn order: Holly ~ Kuzenbo

-- Begin Round Eleven --

Holly's command: flamethrower
Energy:
Base 5% - 1% STAB = 4% energy
Acc: 100%
HIT!
!crit roll: 9
no crit
Damage:
Pow 90 -> base 9% + 2.25% STAB + 1% stat * 0.66 = 8% damage Kuzenbo
!extra effect: brn (10%)
Roll: 15
no effect

Kuzenbo's command: water pulse
Energy:
Base 3% - 1% STAB = 2% energy
Acc: 100%
HIT!
!crit roll: 10
no crit
Damage:
Pow 60 -> base 6% + 1.5% STAB + 1% stat * 1.5 = 12% damage Holly
!extra effect: cfs (20%)
Roll: 17
!confused

-- Action One Results --

Holly
60
26

Kuzenbo
2
60

-- Begin Action Two --

Holly's command: flamethrower
!confusion check: 50%
Roll: 9
!hurts self
Energy: 1%
Acc: n/a
Damage:
Pow 50 -> base 5% + 1% stat = 6% damage self

Kuzenbo's command: water pulse
Energy:
Base 3% - 1% STAB = 2% energy
Acc: 100%
HIT!
!crit roll: 16
no crit
Damage:
Pow 60 -> base 6% + 1.5% STAB + 1% stat * 1.5 = 12% damage Holly
!extra effect: cfs (20%)
Roll: 16
no effect

-- Action Two Results --

Holly
43
25

Kuzenbo
2
58

-- Begin Action Three --

Holly's command: flamethrower
!confusion check: 40%
Roll: 1
!hurts self
Energy: 1%
Acc: n/a
Damage:
Pow 50 -> base 5% + 1% stat = 6% damage self

Kuzenbo's command: water pulse
Energy:
Base 3% - 1% STAB = 2% energy
Acc: 100%
HIT!
!crit roll: 12
no crit
Damage:
Pow 60 -> base 6% + 1.5% STAB + 1% stat * 1.5 = 12% damage Holly
!extra effect: cfs (20%)
Roll: 3
no effect

-- Action Three Results --

Holly
32 (cap!)
24

Kuzenbo
2
56
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  #45  
Old 01-14-2018, 12:36 PM
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Kung Fu Ferret Kung Fu Ferret is offline
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Kung Fu Ferret is an unknown quantity at this point
Default Re: Kung Fu Ferret vs Gzhoom

3 water pulses
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