• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Cynder vs Sglod

Byrus

Strange days ahead
Pronoun
he/him
[size=+2]Cynder vs Sglod[/size]

Cynder's active squad

ralts Walter the shiny male Ralts <Trace> @ Reaper Cloth
bronzor Relic the genderless Bronzor <Heatproof>
murkrow Shadow the female Murkrow <Super Luck> @ Razor Claw
nincada Genin the male Nincada <Compound Eyes>
vulpix Pyre the female Vulpix <Flash Fire> @ Spooky Plate


Sglod's active squad

charmander Lizardlady the female Charmander <Blaze>
wooper Phin the male Wooper <Water Absorb>
cacnea Catrina the female Cacnea <Sand Veil>
emolga Moll Cutpurse the female Emolga <Static>

Format: 2 vs. 2; Single
Style: Set
DQ: Two weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, Perish Song, Moves that knock the user out.
Arena Description: Ancient Arena
A large, flat clay area surrounded by a high stone wall.
10 meters tall by 24 meters in radius
Additional Rules If my opponent prefers, part(up to 1/4) of the area can be turned into a pool of water.Sglod and I have agreed not to use this.
Also, only basic Pokemon that can evolve, please, this is my first battle.

- Cynder sends out
- Sglod sends out and attacks
- Cynder attacks
 
Go forth, Lizardlady! Fight until death! (or, you know, until you get tired...)

Contort your facial structure into something hideous! Then, billow out a great ball of smoke and chuck a fiery projectile through it!

If you didn't get that:

Scary Face~Smokescreen~Flame Burst
 
Last edited:
Take the scary face, and use Telekinesis, then set up a Magic Coat. You'll survive the Flame Burst, if it hits, so Hypnotize her.

Telekinesis ~ Magic Coat ~ Hypnosis
 
Things have been fairly quiet in the Asber league lately, but competition appears to be slowly returning as two new trainers make their way towards an ancient stone wall. The arena is fairly large and featureless; perfect for a beginners battle. When greetings are exchanged, both trainers send out their battlers, with a Charmander appearing on Sglod's side and a Ralts appearing next to Cynder.

Lizardlady growls and sniffs the air, but stops short as she catches sight of the ominous looking black and purple cloak draped around Walter's shoulders. The thing looks ragged and foul, but there's something incredibly creepy about the way it flaps about of its own accord, and Lizardlady can't help but shudder. Walter, for his part, simply stands there serenely, and focuses on his opponent's mind, studying her ability. Within a few seconds, he's made it his own, and Walter feels a warmth of fiery energy flow through him.


Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 100%
Energy: 100%
Status: Calm and ready.

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 100%
Energy: 100%
Status: A little spooked. - 1 attack

Round one

Despite feeling a little put off by her opponent's unnerving attire, Lizardlady manages a snarl and bares her fangs, her tail flame burning bright and her eyes glowing like coals. Walter gives a squeak of surprise at his opponent's frightening visage; he never realised Charmander teeth were that deadly looking! Shivering, he clutches onto his cloth for reassurance, then shakily waves his stubby hand. Lizardlady's glowering and posturing is cut off as she is flung roughly into the air by Walter's telekinetic grip, her body glowing a dark purple. She yelps in frustration and squirms about madly, but her efforts prove hopeless, and she is left dangling helplessly.

Relieved to have put some distance between himself and his foe, Walter allows himself to relax a little. A shimmering iridescent coat of psychic energy appears around him, the vivid colours swirling like oil on water. Lizardlady is still miffed about her big scary dragon act getting ruined and doesn't pay the warning signs any heed; she's too focused on getting some revenge. Her jaws open wide, making a hissing and sputtering sound as a cloud of filthy black smoke billows out. The smokescreen drifts towards Walter, threatening to engulf him... but his magic coat immediately flares up brighter in response, repelling the smoke and sending it flowing right back to its creator. Lizardlady coughs and splutters in confusion as her smoke is blown back into her face, leaving her frantically rubbing her eyes and struggling to see through the dark curtain of smog.

It's tough going, but Lizardlady is eventually able to spot her opponent's shadow through the haze, and she quickly spits out a blazing fireball right at him. Walter gives a pained cry as the burst of fire scorches him, blackening his hide with ash. He winces as he pats out the last remaining embers, trying to soothe his irritated skin. Lizardlady is still pinned to the same spot, so Walter cautiously approaches the smog cloud, and his eyes glow a deep pink colour as he sends hypnotic waves flowing towards his foe. She blinks rapidly as she catches sight of the two pink pinpricks of light through the darkness, and finds herself strangely captivated by their calming glow. The gentle pulse of the soft colours is incredibly soothing, almost like a lullaby, and she finds her eyelids suddenly growing heavy... Soon enough, the sound of her snoring can be clearly heard through her cloud of ash, and Walter gives a fist-pump at his success.

End of round one

Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 92%
Energy: 90%
Status: Cautiously optimistic.
Speed - 2

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 100%
Energy: 94%
Status: Dreaming of sunshine and rainbows.
Suspended by telekinesis (1 more action) | Asleep (Severe) | Accuracy - 1, Attack - 1

Battle notes

- Cynder attacks first.​
 
Last edited:
Well, she's asleep, but you're worse off. Let's fix that. Health is your first priority, so use Dream Eater to regain some. Next restore your energy with another Dream Eater, then Chill for some free energy. Should Lizardlady wake up on the first action, use Hypnosis instead of Dream Eater, and if she is awake on the other actions, use Thunder Wave, then Charge Beam.

Dream Eater (Health)/ Hypnosis ~ Dream Eater (Energy)/ Thunder Wave ~ Chill/ Thunder Wave/ Charge Beam
 
Last edited:
As long as you're asleep use Sleep Talk. If you happen to wake, use Shadow Claw!

Sleep Talk/Shadow Claw ~ Sleep Talk/Shadow Claw ~ Sleep Talk/Shadow Claw
 
Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 92%
Energy: 90%
Status: Cautiously optimistic.
Speed - 2

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 100%
Energy: 94%
Status: Dreaming of sunshine and rainbows.
Suspended by telekinesis (1 more action) | Asleep (Severe) | Accuracy - 1, Attack - 1

Round two

As Lizardlady slumbers in mid-air, Walter focuses on tapping into her sleeping mind. The Charmander's dreamscape is a serene scene filled with bright sunshine and happy thoughts, and Walter almost feels guilty about wrecking into it. Almost. Lizardlady grimaces a little as Walter converts her thoughts into pure energy then siphons it off for himself, leaving her with a distinct feeling of loss and pain. Her dream begins to slowly grow darker and lose some of its pleasant atmosphere, her sleep becoming less restful. Still savouring his snack of dreams, Walter looks on as Lizardlady begins squirming and muttering. He's unitially unconcerned.... until Lizardlady suddenly opens her jaws and blasts another scorching fireball right at him. He squeals and jumps about, batting out the flames for a second time. While he's flailing, the last of his telekinetic hold on Lizardlady fizzles out, and she goes plummeting back to earth.

Lizardlady snorts as she lands roughly on the ground, her eyelids fluttering but not quite opening. Somewhat incredulous that she managed to stay sleeping through that, Walter approaches her cautiously. This turns out to be a bad idea, as Lizardlady begins to mutter in her sleep, before her jaws open wide and she spits out another blazing fireball. This time, Walter gives a few furious curses at being scorched yet again, and he glares at his opponent before diving into her mind, no longer feeling guilty about ruining her sweet dreams. He targets her energy, leaving her feeling shivery and weak, her dreams more muddled and surreal.

With that done, Walter finds himself feeling considerably more chipper. As Lizardlady slumbers on, he takes a moment to settle down and relax a little. With his eyes closed, he doesn't see Lizardlady's face contort in her sleep, her fangs bared in a nasty snarl. She snorts and growls, clawing at the dirt restlessly, but her clumsy efforts at intimidating Walter don't work as well this time around. After a few moments of perplexing awkwardness, Walter gives a stretch and a yawn, before glancing over at his foe. Lizardlady has finally managed to claw her way back to the waking world, and is struggling woozily to get back to her feet, her eyes still looking sore and irritated. The short nap certainly doesn't seem to have done her any good, and Walter is left looking smug.

End of round two

Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 82%
Energy: 91%
Status: Feeling refreshed.
Speed - 2

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 88%
Energy: 74%
Status: Still a bit groggy.
Accuracy - 1, Attack - 1

Dream Eater = 12 damage/costs 5 energy/restores 6 health
Dream eater = 12 damage/costs 5 energy/restores 6 energy
Chill = restores 10 energy

Flame burst x2 = 8 damage/costs 3 energy
Scary face = costs 2 energy

Battle notes

- Sleep talk rolled Flame Burst twice, then Scary Face (Which missed).
- Lizardlady woke up at the end of the third action.
- Sglod attacks first.​
 
Spam Shadow Claw. If he puts you to sleep again, use Sleep Talk.

Shadow Claw/Sleep Talk x3
 
She's finally awake, that might be a problem. Well, look as still as possible before Teleporting out of her reach. Then give this desert a well deserved storm, with Rain Dance. Finally, if she is within range for Mud Slap, then Mud Slap, if not just Chill.

Teleport ~ Rain Dance ~ Mud-Slap/ Chill
 
Last edited:
Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 82%
Energy: 91%
Status: Feeling refreshed.
Speed - 2

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 88%
Energy: 74%
Status: Still a bit groggy.
Accuracy - 1, Attack - 1

Round three

Lizardlady rubs her eyes vigorously, trying to clear the sleep from them. Her memory before her nap is a little fuzzy, but she's pretty sure that Ralts had something to do with it, if the self-assured look on his face is any indication. She gives a low growl before she raises her paws and charges towards Walter. Ghostly strands of purple energy form around her claws, drifting like poisonous smoke, and she manages to deliver a harsh swipe across her foe's chest before he can react. Walter squeaks in surprise as Lizardlady opens up several ragged wounds, the spectral energy searing into the raw flesh and partly shredding his cape. He backs away quickly, gingerly inspecting the damage, while Lizardlady grins, pleased to be back in the game. She's caught by surprise, however, as Walter responds by simply vanishing, leaving the air momentarily blurred and distorted in his wake.

Walter materializes on the other end of the arena; as far away from Lizardlady as possible. Still panting a little, he watches the orange speck in the distance running about wildly, trying to figure out what just happened. With his opponent disorientated, Walter concentrates on making things uncomfortable for her. With a wave of his arms and some quick footwork, he begins the ancient dance, willing the weather to bend to his will. Soon enough, his efforts pay off, and the gathering clouds grow heavy and dark. Rain follows, just small patters at first, but it rapidly turns into a huge downpour, the rain falling in icy sheets.

Lizardlady is extremely unhappy at this turns of events, and she's left cowering pitifully in the rainstorm, anxiously shielding her tail. It feels incredibly unfair that this should happen just as she thought she'd gotten the upper hand, but she recognises moping wouldn't do any good. She looks around frantically, trying to catch sight of her opponent in the spacious arena. Finally, she spies him, but he's a good distance off. She takes off in a sprint, ready to make him pay, her tail flame sputtering and hissing as stray raindrops strike it. Walter tenses as he spots her, and quickly gathers up a handful of wet clay, made softer from the rain, and prepares himself. As she draws near, Walter hurls a clump of clay right at her, striking her in the eyes. Lizardlady screeches in anger, swiping at the air with one paw and using the other to clumsily wipe at her face. Walter looks on cautiously as she staggers about, but her raised claw of shadowy energy comes nowhere near him, much to his relief.

End of round three

Cynder [OO]
ralts @Reaper cloth
[Walter] (M) <Trace: Blaze/Intimidate>
Health: 73%
Energy: 81%
Status: Still a bit wary.
Speed - 2

Sglod [OO]
charmander
[Lizardlady] (F) <Blaze>
Health: 85%
Energy: 64%
Status: Cold, angry, and struggling to clear the dirt from her eyes.
Accuracy - 2, Attack - 1

Shadow claw = 9 damage/4% energy
2% energy cost to get back into range

Teleport = 3% energy
Rain Dance = 5% energy
Mud slap = 3% damage/2% energy

Arena notes

It is pouring with rain, to last eight more actions.

Battle notes

- Walter was too slow to avoid the initial Shadow Claw, but was able to Teleport out of range to avoid the second.
- Lizardlady had to take an action to get back into range to hit him, and was left with lowered priority on the third action, which allowed Walter to get a Mud Slap in before she could attack.
- Shadow Claw on the last action missed.
- I'm picturing the arena as being really huge, like those ancient gladiator coliseums, maybe something like this. So Walter was able to teleport a good distance away easily enough. Let me know if I'm off base though.
- Cynder attacks first.​
 
Good job Walter! That was much better than I expected.

Well, now we have to survive this round. First, set up a Reflect, then a Safeguard. Once you have those up, Psychic for some solid damage. Should she change the weather, use Thunder Wave.

Reflect / Thunder Wave ~ Reflect / Safeguard / Thunder Wave ~ Safeguard / Psychic / Thunder Wave

Yeah, the arena I was trying to describe was similar, but a bit more circular.
 
Use Brick Break to shatter the barrier, hit with another Shadow Claw, then immobilise him with Attract!

Brick Break ~ Shadow Claw ~ Attract
 
Closing this by mutual agreement of the participants. Walter and Lizardlady each get 1 EXP.
 
Back
Top Bottom