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Full Metal Cookies vs Metallica Fanboy

1v1 Single
DQ:
7 days
Banned Moves: OHKOs, Attract.
Damage Cap: 40%
Arena: Snowy Fields

The Snowy Fields, are, well...fields covered in snow. The rolling hills are a pristine white, glittering slightly in the morning sunlight, the snow a good inch deep. It's not too cold out, but just cold enough, and Ice-Type moves get a 1% boost to damage. If pushed aside, the snow will give way to short, soft, and rather wet green grass and soft soil. There isn't another creature to be seen, but the faint sound of winter birdsong in the distance can be heard. Far off a forest can be seen, covered in snow and full of evergreens, but it's too far off to get to for the battle.http://www.dragonflycave.com/forums/showpost.php?p=78002&postcount=18

Full Metal Cookies's active squad

[Roger] Enculli (M) Mold Breaker

[Jinkosen] Prinplup (M) Torrent

[Pipiri] Happiny (F) Serene Grace @ Oval Stone

[Alleine] Cubone (F) Rock Head

[Kate] Glameow (F) Own Tempo
Signature Move: Glamour Shot

Glameow are known to hypnotize enemies with their large enchanting eyes, and Kate has perfected this ability. She looks her foe in the eyes, and sends them a mental signal that convinces them that they are the most beautiful creature in existence. If the suggestion is successful, the foe is completely in love with themselves, and will take every opportunity to groom, preen, strut, or just stare in awe at their own refection. This may cause them to ignore orders. The move will fail if the foe has no eyes, or cannot see due to darkness or other obstructions. It will also fail if the foe’s ability is Oblivious.

Psychic / 90% Accuracy / -- Damage /Energy: 5%/ Other / Effect: causes the foe to become attracted to themselves / Usage Gap: 2 rounds for the end of effects


[Apollo] Nidoran♂ (M) Poison Point @ Exp. Share

[Zarin] Eevee (M) Steadfast @ Soothe Bell
Body Modification: Aura Born

Zarin's father was a Lucario, and by some miracle of breeding, he inherited some of the Riolu line's unique ability to control aura. The power is still weak due to his young age, but this grants him some new abilities. He has a small amount of power over his own aura and can use it to preform a few attacks, and granted him a new ability; Steadfast. These attacks are Mind Reader, Calm Mind, Dark Pulse, and a weak Aura Sphere. The Aura Sphere is not as strong as it could be if he were really a Riolu or Lucario, so it's base power is and is 70 instead of 90 costs 2% more energy.

But this breeding also deprived him of a few moves that Eevee would normally be able to use, namely Growth, Trump Card, Last Resort, and Tickle.

Effects: Ability change to Steadfast, - Growth, Trump Card, Last Resort, Tickle. + Mind Reader, Calm Mind, Dark Pulse, Aura Sphere (70 power +2% Energy cost).


[Cookie] Budew (F) @ Battle Armour
Body Mod: Full Metal

Cookie was born quite different from most of her kind; She lacked the Poison type common to the Budew line, and instead was part Steel. This was attributed to the fact that there were Mawile a few generations back in her family tree. She lacks a few things that most of her kind have; the Poison type, of course, a few poison attacks, and the Poison Point ability. Instead she can use steel attacks and has the ability 'Battle Armour'.

Effects: Cookie is a Steel/Grass type. Ability changed to Battle Armour. - Sludge Bomb + Iron Head.


[Yzma] Kecleon (F) Colour Change

[Rasputin] Shinx (M) Intimidate

Metallica Fanboy's active squad

[Dexterous] Aerodactyl (M) Pressure

[Megatherium] Slakoth (M) Truant

[Warfare] Carvanha (F) Rough Skin

[Super Macho Man] Machop (M) No Guard

[Franklin] Cranidos (M) Mold Breaker

[Battery] Elekid (F) Static

Battle Order
Metallica Fanboy sends out
Full Metal Cookies sends out and attacks
Metallica Fanboy attacks
 
And I'll go with Rasputin!

Start off with Magnet Rise; we don't want any nasty EQs coming out way do we? Then attack with Thunder Fang. If you can't reach him because of detect, protect, or similar, use Howl.

Magnet Rise ~ Thunder Fang / Howl ~ Thunder Fang / Howl
 
While your foe fiddles with gravity, let's get ready for these Thunder Fangs; by which I mean, Double Team some 4 clones.

After that, let's stick to taking advantage of the environment. A combo would do that just fine.

Double Team (4 clones) ~ Ice Punch + Ice Punch
 
.: Full Metal Cookies vs Metallica Fanboy :: Round One :.

1v1 Single
DQ: 7 days
Banned Moves: OHKOs, Attract.
Damage Cap: 40%
Arena: Snowy Fields

The Snowy Fields, are, well...fields covered in snow. The rolling hills are a pristine white, glittering slightly in the morning sunlight, the snow a good inch deep. It's not too cold out, but just cold enough, and Ice-Type moves get a 1% boost to damage. If pushed aside, the snow will give way to short, soft, and rather wet green grass and soft soil. There isn't another creature to be seen, but the faint sound of winter birdsong in the distance can be heard. Far off a forest can be seen, covered in snow and full of evergreens, but it's too far off to get to for the battle.


Full Metal Cookies [O]
shinx
[Rasputin] Shinx (M) Intimidate
Health: 100%
Energy: 100%
Magnet Rise ~ Thunder Fang / Howl ~ Thunder Fang / Howl
Status: “Then I’ll just win.” Unimpressed by his opponent, but sensing something very much like insanity that, if he thought about it, might scare him.

Metallica Fanboy [O]
machop
[Super Macho Man] Machop (M) No Guard
Health: 100%
Energy: 100%
Double Team ~ Ice Punch + Ice Punch
Status: “You can’t run, you can’t hide, and you can’t escape!” Putting up a brave front to hide his apprehension.
Attack -1

Decked out in full winter gear, three humans trek through the snow-covered field to get to even more field. When their goal is not to cause mass destruction, it’s too their advantage to get far enough from the road that they can’t affect the cars and the cars can’t affect them. They can feel each cold breath being drawn into their lungs, and see the cloud-like puffs when they exhale. Their gloves protect their hands, but their faces are mostly exposed to the cold.

When they can clearly see the distant forest and hear faint singing of some insane birds, they decide they’ve come far enough. Two of the trainers separate from the third, moving as part of a wide circle so that there’s enough space between them. Wet green grass pokes through some of the footprints left behind, and in other places, a small patch of grass is revealed.

Metallica Fanboy throws the pokéball first, which bursts open and releases a brightly glowing blob of energy that fades to reveal something not too different from a human. The machop doesn’t even look around. He just stares at the pokéball in Full Metal Cookies’s hand with an intent expression, fists rising in preparation for a fight. His eyes follow the pokéball in its arc toward the ground, and he watches his opponent’s release. A blue cat with a large head and rounded ears materialises on the snow, star-tipped tail waving lazily. The shinx grins at the machop, eyes and fangs revealing sinister bloodlust that strikes fear into the machop’s heart. The machop swallows, but he won’t let it stop him from hurting the shinx no matter what. Even if it kills him, he’ll land every blow. The trainers’ orders are accompanied by white clouds coming from their mouths, as is the referee’s call for the battle to begin.

.: Actions :.

Rasputin grins. He loves the move he’s been ordered to use first, and he relishes the opportunity to use it. Electricity ripples through his fur as he reaches out and manipulates the almost-unnoticeable magnetic field around him. Slowly, he rises through the air, stopping a little above Super Macho Man’s head. Movement is slightly awkward, requiring a bit of manipulation with electricity rather than the normal walking around, but Rasputin is good enough that he can still manage. At least he’s not getting that uncomfortable snow all over his feet. Now his paws are wet, though, and he hopes the water doesn’t freeze.

Super Macho Man, in contrast, is slightly irritated at his first orders. Clones for the sake of evasion? What’s the point!? His preferred approach is a head-on attack all the way through, with his fists or feet or head or anything else he might need. Double team—pah! He wouldn’t let even a hundred clones stop him from hitting Rasputin, and he’s sure Rasputin wouldn’t let that happen, either! Still, he has orders, so he runs as fast as he can in a circle around and under Rasputin. His body blurs, and then one, two, three, four machop are running in a circle. The afterimages remain, and stop along various points in the circle, all facing Rasputin and clearly visible. Super Macho Man doesn’t even notice that there aren’t as many clones as he was asked for, nor does he care. That’s as many as he can make, and they’re not his priority in this battle.

Rasputin can’t really raise an eyebrow, but he gives an impressive display of cool disdain. It’s a little disconcerting to suddenly find yourself against four opponents when there was previously only one, but Super Macho Man is a special case. The real machop is incredibly obvious when he takes a closer look; the body language and expression set him apart from the clones, who look more like normal machop. He bares his teeth. Sparks fly from his fangs, followed by more until his entire mouth is crackling with electricity. With a thought, Rasputin finds himself literally flying toward Super Macho Man, and all he has to do is bite down on Super Macho Man’s shoulder; the clones vanish, but they weren’t important, anyway.

Surprisingly, the machop makes no move to dodge or block the attack. He twitches when a painful jolt runs through his body, but frost is already starting to form on both hands’ knuckles. He pulls back the non-injured arm, and as soon as Rasputin lets go, releases a punch that strikes Rasputin’s forehead. The punch is immediately followed by another that smashes into Rasputin’s nose. Rasputin grunts. Some blood trickles from his nose. Both injury sites are simultaneously burning from cold and sore, which sort of counter each other. He growls. Striking the face? That’s just rude.

Electricity crackles around his fangs again, and he sees how little Super Macho Man cares. In fact, Super Macho Man is already tilting his head toward Metallica Fanboy, waiting for orders while his eyes keep track of Rasputin. It’s like Super Macho Man just can’t wait to attack… well, neither can Rasputin. With another snarl, Rasputin bites down on Super Macho Man’s wrist. Another involuntary twitch, but this time the machop does give another response. His limbs freeze completely, and he becomes unnaturally still. Rasputin tilts his head, pulling back a little, then smirks when he realises what must be happening. Paralysis. Perfect. Less perfect is Super Macho Man’s expression, which show a complete disregard for his situation, but that was probably just frozen on his face when the paralysis hit.

.: End of Round One :.

Full Metal Cookies [O]
shinx
[Rasputin] Shinx (M) Intimidate, Levitate (2 more actions)
Health: 84%
Energy: 87%
Magnet Rise ~ Thunder Fang ~ Thunder Fang
Status: Unhappy but slightly vindicated by the paralysis. Very sore and cold nose and forehead.

Metallica Fanboy[O]
machop
[Super Macho Man] Machop (M) No Guard
Health: 88%
Energy: 82%
Double Team ~ Ice Punch + Ice Punch
Status: “Nothing is going to stop me.” Determined despite his physical inability to move. Left forearm and shoulder sporting bite marks surrounded by electrical burns.
Attack -1
Paralysed (severe)

Notes:
- Machop are fairly slow, so Super Macho Man was only capable of making three clones
- Due to no guard, double team didn’t help raise evasion
- Moves used in a combo are weaker than if they are used separately, but (wtf) both ice punches scored a critical hit
- The second thunder fang induced paralysis

Next Round:
Metallica Fanboy attacks
Full Metal Cookies attacks
 
Yeah, I managed to forget about No Guard. I remembered about it later but, whatever.

Anyway. Since we're getting in a tough spot considerably soon, it's not a bad idea to try and land some status ourselves. Go with Dynamicpunch.

Follow up with Focus Energy. Should be handy to increase the amount of damage we do.

Finish up with a Focus Blast.

Should paralysis, Protect or other such impediments kick in, keep trying to use whatever you were meant to use previously.

DynamicPunch ~ Focus Energy/DynamicPunch ~ Focus Blast/Focus Energy/Dynamicpunch
 
Kekekeke. Don't let him get a hit in, Ras! Call down the fury of the heavens with a mighty Thunder for your first two actions! That should hopefully make the para kick in. Then use Protect the final action if he's going to use a damaging attack, but if he doesn't use a damaging move, Chill.

Thunder ~ Thunder ~ Protect / Chill
 
.: Full Metal Cookies vs Metallica Fanboy :: Round Two :.

1v1 Single
DQ: 7 days
Banned Moves: OHKOs, Attract.
Damage Cap: 40%
Arena: Snowy Fields

The Snowy Fields, are, well...fields covered in snow. The rolling hills are a pristine white, glittering slightly in the morning sunlight, the snow a good inch deep. It's not too cold out, but just cold enough, and Ice-Type moves get a 1% boost to damage. If pushed aside, the snow will give way to short, soft, and rather wet green grass and soft soil. There isn't another creature to be seen, but the faint sound of winter birdsong in the distance can be heard. Far off a forest can be seen, covered in snow and full of evergreens, but it's too far off to get to for the battle.


Full Metal Cookies [O]
shinx
[Rasputin] Shinx (M) Intimidate, Levitate (2 more actions)
Health: 84%
Energy: 87%
Thunder ~ Thunder ~ Protect / Chill
Status: Unhappy but slightly vindicated by the paralysis. Very sore and cold nose and forehead.

Metallica Fanboy [O]
machop
[Super Macho Man] Machop (M) No Guard
Health: 88%
Energy: 82%
Dynamicpunch ~ Focus Energy / Dynamicpunch ~ Focus Blast / Focus Energy / Dynamicpunch
Status: “Nothing is going to stop me.” Determined despite his physical inability to move. Left forearm and shoulder sporting bite marks surrounded by electrical burns.
Attack -1
Paralysed (severe)

.: Actions :.

Rasputin keeps his eyes trained on Super Macho Man, but his mind is mostly elsewhere. A few sparks fly off his body, drawn out by his manipulation of electric energy, but the electricity in his body is not what he’s going for. Super Macho Man can’t see the subtle changes in the clouds, or feel the build-up of static, but even if he could he wouldn’t care. At least, not until Rasputin lets out a roar, instantaneously followed by a brilliant flash and sharp, hot pain throughout his entire body. He falls, muscles wrenched from his control. The roar of thunder joins Rasputin’s voice, though it’s much louder than Rasputin could dream of managing on his own. The shinx glares down at Super Macho Man, although the trainers note a slightly hopeful expression—maybe the lightning removed Super Macho Man’s ability to move for the time it would take to charge up the next attack.

No such luck. Super Macho Man stands up without much difficulty, even with the visible streaks of electrical burns all over his torso and legs. He pulls back a fist and runs at Rasputin, who flies backward in alarm. Bright orange energy forms over Super Macho Man’s fist, then he leaps, throwing a punch upward between Rasputin’s forelegs. Light explodes from Super Macho Man’s fist. The machop lands in a crouch and watches in amusement as Rasputin flips in the air. Even when Rasputin stops, it’s at the wrong angle, tilted to the side and slightly forward, but with the spots dancing in Rasputin’s vision from both the flash and pain, he can hardly tell. He still manages to fly sideways, however, and after a pause in which he makes sure he can still breathe, he shakes away the dizziness. Super Macho Man could, if he was paying attention, notice the obvious signs – a few sparks flying off Rasputin’s body, a deep inhale, followed by a roar – and possibly tried to dodge, but he’s already recalling his next orders and could care less about what happened before then.

With another massive crackle and a flash of light, a huge bolt of lightning crashes down from the sky, sending electricity shooting through Super Macho Man on its way to the ground. For a moment, he cannot move, and he thinks it might be the paralysis, but there’s a sharp pain in his chest and he can’t breathe. Then, with a deafening rumble of thunder, the feeling is gone. Super Macho Man falls to one knee and supports himself with a fist. The pained expression falls off his face, and is replaced by one that is intent but otherwise eerily blank. He stares at Rasputin and slowly becomes more aware of all of Rasputin’s most vulnerable areas. Rasputin stares at the sparkling snow and half-heartedly tries to make the colours go away.

Rasputin’s stomach drops and he suddenly realises there’s nothing holding him up. He falls, but he lands effortlessly on his feet—then stumbles forward, wondering where this cold stuff under his paws came from and why there’s anything touching his paws in the first place. He sits down, then pauses to marvel at the cold seemingly radiating into his butt. Super Macho Man recognises this as the perfect time to attack, but he remains frozen in his fighting stance. He cannot even move his hands to charge up and aim his attack, and no amount of willpower will let him do the physically impossible. At least, not this time.

.: End of Round Two :.

Full Metal Cookies [O]
shinx
[Rasputin] Shinx (M) Intimidate
Health: 73%
Energy: 69%
Thunder ~ Thunder ~ [confused]
Status: Nauseous and dizzy. Very sore and cold nose and forehead, and severe pain around his chest.
Confused (moderate)

Metallica Fanboy [O]
machop
[Super Macho Man] Machop (M) No Guard
Health: 60%
Energy: 73%
Dynamicpunch ~ Focus Energy ~ [paralysed]
Status: “Just you wait.” Electrical burns all over his body. Left forearm and shoulder sporting bite marks surrounded by less severe electrical burns.
Attack -1
Focused, Paralysed (severe)

Battlefield:
- There are two large circles where the snow has melted and the grass is burnt

Notes:
- Magnet Rise’s effects faded after the second action
- Rasputin was too confused to attack on the third action
- Super Macho Man was fully paralysed on the third action

Next Round:
Full Metal Cookies attacks
Metallica Fanboy attacks
 
Uhm. Okay, Magnet Rise and then do some more Thunder raep. If you feel too tired, Chill instead.

Magnet Rise ~ Thunder / Chill ~ Thunder / Chill
 
This Thunderfest is starting to get worrying. So let's cut it up. Put a Light Screen up, then keep on using Focus Blast.

Light Screen ~ Focus Blast ~ Focus Blast
 
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