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Ether's Bane V. Wargle

Coloursfall

THIS IS HOW WE BLEED
[size=+2]Ether's Bane vs Wargle[/size]

Format: 3v3, Single
Style: Set
DQ Time: 4 days
Damage Cap: 60%
Banned moves: OHKOs, Evasion, Swagger
Arena Description: In front of a radio tower

Pretty standard battlefield, except that the radio waves amplify Electric-type attacks and cause them to do 25% more damage.
Ether's Bane's active squad

skarmory Milenko the male Skarmory <Sturdy> @ Rocky Helmet
spiritomb Voyde the female Spiritomb <Pressure>
miltank Cyrix the female Miltank <Scrappy> @ Leftovers
cryogonal Frost the genderless Cryogonal <Levitate>
durant Gulch the male Durant <Swarm>
drilbur Rift the female Drilbur <Sand Rush>
klefki Kallamehr the male Klefki <Prankster>


Wargle's active squad

charmander Ferno the male Charmander <Blaze> @ Fire Stone
slakoth Sleezy the male Slakoth <Truant> @ Amulet Coin
abra Kazza the male Abra <Synchronize> @ Lucky Egg
bronzor Stamford the genderless Bronzor <Levitate> @ Twisted Spoon
rotom-heat Gremlin the genderless Rotom (Heat Rotom) <Levitate>
sandile Caimanly the male Sandile <Intimidate>
cubchoo Martimur the male Cubchoo <Snow Cloak>
scraggy Scraggy the male Scraggy <Moxie>
solosis Zona the female Solosis <Magic Guard> @ Life Orb
porygon Androgynous Porygon the genderless Porygon <Download> @ Up-Grade

The mighty Coin Flip decrees:
-Wargle sends out
-Ether's Bane sends & attacks
-Wargle attacks
-I ref
 
Hmm, I was rather hioing you wouldn't get that Spiritomb moved over in time but oh well.


I think I'll lead with Gremlin, he'll cause trouble for sure.
 
I'll use Rift.

Swords Dance, then two Rock Slides, but if Gremlin uses Toxic or Will-O-Wisp, use Protect.

Swords Dance/Protect ~ Rock Slide/Protect ~ Rock Slide/Protect
 
Hmm, Ok then. We can work with this. Sadly Gremlin you have to take one of those Rock Slides. I hope you can handlie it. Or it misses ideally.

Snatch that Swords Dance. Your offensive move pool isn't great, but his is so you can't let him have that. Next send out a Confuse Ray. Now he has that roll and an accurcacy one to worry about. Finish it up with a vague attempt to hurt him with Will O Wisp. This can't really go bad because best case he tried to protect and hits himself, worst case he protects and you waste a puff of fire.

Snatch ~ Confuse Ray ~ Will O Wisp
 
Round 1

Arena: In front of a radio tower

Pretty standard battlefield, except that the radio waves amplify Electric-type attacks and cause them to do 25% more damage.

-----

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 100%
Energy: 100%
Status:
Swords Dance/Protect ~ Rock Slide/Protect ~ Rock Slide/Protect

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 100%
Energy: 100%
Status:
Snatch ~ Confuse Ray ~ Will O Wisp

-----

It's a clear, pleasant day out as the two battlers, Ether's Bane and Wargle, rendezvous at the foot of the Asber Radio Tower, ready to battle. The referee wastes no time in reading the agreed-upon rules, and taking his place at the side of the fight area. As the first two Pokemon are released in bursts of light, the battle begins!

Gremlin the Rotom manages to pull its eyes away from the glorious radio tower long enough to examine its foe, rubbing its chin-analogue with one mitt-like electric hand as it examines the Drilbur. Best wait to see what kind of trickery she comes out with! Gremlin's eyes flare with dark energy, ready to pounce.

Rift, however, seems largely apathetic to her opponent, instead busing herself with extending her claws fully, doing a frantic shuffle dance to raise her fighting spirits... Only as she does so, she feels an odd feeling envelop her body, sapping away her invigoration. She turns to glare at the now-giggling Gremlin, exhaling sharply from her nose. How dare that ball of static...!

Gremlin allows itself another moment of gloating over the theft of Rift's power before switching to a more serious expression, eyes narrowing slightly. Holding its mitt-hands close together, it gathers several flickering motes of static, before flinging them in Rift's direction. The Drilbur tries her bets to ignore them, but they're just so pretty... She watches them as they dance around her head, spinning around in place a few times until the lights dissipate, leaving her dizzy and seeing spots.

But despite her uncomfortable state, she knows she has work to do. The little mole stumbles forward on the sidewalk, stopping at a crack in the pavement to jam her sharp digging claws underneath it, flipping it aggressively in Gremlin's direction. The Rotom is unable to dodge in time, the slab of concrete slamming roughly into its body, pinning it under the chunk.

Its body suddenly lets out a shrill ding, the door of the toaster oven it was currently inhabiting sliding open as it struggles. A number of small fireballs issue forth, spiralling toward Rift in a shaky path. She spots them, and while part of her mind is telling her that these lights are bad, she can't stop staring. They're so shiny... The Will-O-Wisp strikes the mole Pokemon in the chest, making her squeal in pain, the ghostly fire charring deep. It stings badly, and she shoots Gremlin the best glare she can while so dizzy. She adds a growl when she notes that the Rotom has managed to flip the concrete slab off its body while she was busy staring at shiny things.

Both Pokemon pause for a moment, tense and awaiting further instruction.

-----

End-Of-Round Stats:

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 99%
Energy: 94%
Status: Grumpy, dizzy, and in pain.
Burned (Severe) Confused (Severe)
Swords Dance (Snatched) ~ Rock Slide ~ Protect (Failed via Confusion)

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 90%
Energy: 91%
Status: Feeling pretty great.
Attack +2
Snatch (Swords Dance) ~ Confuse Ray ~ Will O Wisp

Notes:
-Burn does 1% Damage/Action
-Confusion will fade in 3 more actions.
-Hope this okay, it's been a while since I reffed last.

Next Round:
-Wargle Attacks first
-Ether's Bane Attacks second​
 
That went well. Better than I had hoped actually. Also you're doing great Colours only because I'm doing well

You seem to be feeling proud, and that attack boost is nice so a good little Return should be great. Then for the third turn I want you to do your best with a Hex.

IF:
She protects or is unhittable for any reason (dig, etc.) then use Reflect.

She tries to use something non-attacking (Another swords dance, hone claws, substitute etc.) That you can snatch, snatch it.

Return/Reflect/Snatch ~ Return/Reflect/Snatch ~ Hex/Reflect/Snatch
 
Also should Rift have hurt herself if her protect confusion-failed or has it been so long I forgot how ASB works?
 
Also should Rift have hurt herself if her protect confusion-failed or has it been so long I forgot how ASB works?

I personally don't have Confusion do self-damage if it's a move like protect or similar, where the 'mon doesn't have to move in any way, but I can change this if you guys don't like it!

Round 2

Arena: In front of a radio tower

Pretty standard battlefield, except that the radio waves amplify Electric-type attacks and cause them to do 25% more damage.

-----

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 99%
Energy: 94%
Status: Grumpy, dizzy, and in pain.
Burned (Severe) Confused (Severe)
Metal Sound ~ Sludge Bomb ~ Metal Sound

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 90%
Energy: 91%
Status: Feeling pretty great.
Attack +2
Return/Reflect/Snatch ~ Return/Reflect/Snatch ~ Hex/Reflect/Snatch

-----

Gremlin is the first to take action, vaulting over the chunk of concrete and tackling Rift head-on, making full use of its metal body and boosted attacking power to batter her around, giggling the entire time. This is pretty fun! Well, not for Rift. But what can you do? The Rotom finally disengages from the Drilbur, hovering a foot or two away, cackling softly to itself and waiting to see what she's going to do.

Rift, sore and displeased at this point, does her best to steady herself, spreading her claws out so she can scrape them together, aiming to make a few horrible sounds to punish the smug Rotom. But in her haste, she forgets how dizzy she really is, the sudden movements triggering another dizzy spell. Hissing, she flinches back as she manages to nick her paw with one of her claws. Maybe another time.

At this, the giggling Gremlin takes another chance to swoop in for another swift beating, its gleeful cackling audible over the sounds of battle. It yet again backs off to watch, grinning wide as it examines its battered opponent. The Drilbur doesn't seem pleased at all, managing to steady her spinning vision to glare down her smug foe, claws tapping together. She draws out some of the natural toxins in her body, spitting out a purple gob into her paw after a moment, then lobs it forcefully at Gremlin, grinning wide. That should put a damper on his fun, she figures.

The Sludge Bomb lands true, splattering over Gremlin's face and stinging its eyes, making the Rotom sputter and squeal, shaking goo off its face. It manages to wipe most of the offending fluids from its face, squinting at Rift with a frown. It points one sparking limb toward the Drilbur, muttering to itself the words of a foul Hex, calling the spirits of misfortune to punish Rift even further than they have. Unseen to the target, a ghastly apparition rises from the shadows, and rakes its ghostly claws down her back, making her yowl in pain. It's gone as fast as it came, and leaves Rift stinging and puzzled.

She moves again to attempt another Metal Sound, but even as her dizziness dissipates, she jabs her claw into the same wound as before, squealing out loud. She shoots a glare at Gremlin, who is giggling merrily once again, but at least she managed to shake off her dizzy spell, she figures.

-----

End-Of-Round Stats:

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 62%
Energy: 86%
Status: Ready to give the smug toaster a good beating.
Burned (Severe)
Metal Sound (Failed via Confusion) ~ Sludge Bomb ~ Metal Sound (Failed via Confusion)

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 81%
Energy: 71%
Status: Feeling even better.
Attack +2
Return ~ Return ~ Hex

Notes:
-Burn does 1% Damage/Action
-Rift snapped out of Confusion on the last action.
-Confusion damage for me is a flat 2%


Next Round:
-Ether's Bane Attacks first
-Wargle Attacks second​
 
Rock Slide on the first two actions, but if Gremlin uses Protect, use Swords Dance. After that, if you have not used Swords Dance, use Rest, but if you have, use Rock Slide.

Rock Slide/Swords Dance ~ Rock Slide/Swords Dance ~ Rest/Rock Slide
 
Hmm rest eh? Interesting choice. Want to be more of a troll Gremlin? Of course you do.

Flash to make sure she has to get really lucky to hit you. Because evasion is banned, but not accuracy :p Then on the second turn, use a nice powerful boosted sucker punch. She's going to try to rock slide you again so teach her why that's not smart. Then on the third turn do what you do best. Cause mayhem so she can't sleep. The louder the better. Sing her the song of oyur people.

Flash ~ Sucker Punch ~ Uproar
 
I LIKE CLANG GREMLIN LIKES CLANG LET'S CLANG

Oh and once that's done you should feel GREAT. Show her how GREAT you feel. If you don't feel GREAT or can't hit the bugger chill to relax. If you don't fell GREAT and can't chill, be even more of a troll and use Spite.

Clang Merrily x 2 ~ Return/Chill/Spite


btw Rift is a Drilbur, not an Excadrill :p You had it in the calcs but on the statuses it's wrong.
 
Last edited:
Hey yeah I'd appreciate it if next time you reminded me to ref first instead of grabbing the first person off the street you see to do it, now I need to fix a bunch of stuff.

FIXED CALCS:
-Sucker Punch deals 13% damage, not 10%.
-Likewise, it uses 9% energy
-Rock Slide uses 7% Energy, not 6%.
-Uproar does 10% Damage and not 9%

That should do it.

Round 4

Arena: In front of a radio tower

Pretty standard battlefield, except that the radio waves amplify Electric-type attacks and cause them to do 25% more damage.

-----

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 38%
Energy: 75%
Status: Very upset.
Burned (Severe)
Protect ~ Rock Slide ~ Rock Slide

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 67%
Energy: 56%
Status: Ecstatic.
Attack +2, Uproar Locked (2 actions)
Uproar ~ Uproar ~ Return/Chill/Spite

-----

There's a brief pause in the battle as the proper Referee take a moment to straighten his flags and assure his transportation (a very odd-looking Togekiss) that no, there won't be any further problems like that, and the fight is on! A wave of a flag indicates the order of commands, they are issued, and the Pokemon bolt into action.

Gremlin makes the first action, as per normal, by making as much noise as Rotomly possible. It employs all kinds of fun techniques for noisemaking, from slamming its door open and shut to screeching in its spectra voice. Rift hisses angrily under her breath at this, pushing down her urge to just smack the ghost in its smug toastery face for now. She has better things to do, like throw up a thin energy shield, filling her ears with nothing but blissful silence. She sighs happily, feeling a bit better.

However, Gremlin doesn't seem to have taken much notice, and makes absolutely no move to stop, continuing the aggressive banging up even after Rift has dropped her fragile protect bubble. The noise rings in her ears, making her head throb and her temper flare. That's it, she decides. Time to throw more rock at this guy in the hopes it'll shut up. She rips up a piece of pavement and flings it in Gremlin's direction, though probably not as hard as she'd like - her burn stings. Gremlin is caught by surprise, skidding back a couple feet when struck, and stopping its Uproar. Rude.

Gremlin shakes the bits of concrete off its toaster oven and eyes up Rift. She looks mad, and it can't stop giggling. She's so mad, bro. It flings itself forward, gleefully slamming its oven doors shut on its foe's extremities, giggling and taking swipes with its mitt-hands as well. Rift doesn't know what hit her, head reeling in pain even once she frees herself. She glowers at Gremlin, who perches on a previous chunk of concrete and giggles excitedly. What a fun game.

Rift doesn't share his sentiments, it seems, though, as she tears up another chunk of sidewalk (The ref briefly assures Ether's Bane that the league will cover damages) and flings it at the Rotom, who falls off the rock with a loud, and satisfying to Rift, thud.

-----

End-Of-Round Stats:

Ether's Bane (Ooo)
Drilbur
(Rift) Drilbur (F) Sand Rush
Health: 10%
Energy: 60%
Status: Pissed off and tired.
Burned (Severe)
Protect ~ Rock Slide ~ Rock Slide

Wargle (Ooo)
rotom-fire
(Gremlin) Rotom (X) Levitate
Health: 57%
Energy: 36%
Status: Giggling to itself cheerfully
Attack +2
Uproar ~ Uproar ~ Return

Notes:
-The proper way Burn is reffed is per action, not per round. Plan for that.
-Return dealt damage at Max happiness
-Wow Uproar stopped sucking huh
-Ask if you want calcs, I don't post them by default.


Next Round:
-Ether's Bane Attacks first
-Wargle Attacks second​
 
Rest, then two Sleep Talks, however, if you can't use Rest, spam Rock Slide.

Rest/Rock Slide ~ Sleep Talk/Rock Slide ~ Sleep Talk/Rock Slide
 
Tisk Tisk. You done goofed Ether. Rest will take a phenomenal amount of energy to heal Rift's wounds.

Heads up Gremlin. New priorities. Energy KO the mole! Wait for her to use rest, then suck all of her strength away

Dream Eater (Energy) (Delayed) ~Dream Eater (energy) x2
 
Round Five

Ether's Bane (3/3 left)
Drilbur
Rift
Ability: Sand Rush
Health: 10%
Energy: 60%
Status: Pissed off and tired. Burned (1% damage/action, 3% damage penalty on attacks requiring a lot of movement).
Commands: Rest / Rock Slide ~ Sleep Talk / Rock Slide ~ Sleep Talk / Rock Slide

Wargle (3/3 left)
Rotom-Heat
Gremlin
Ability: Levitate
Health: 57%
Energy: 36%
Status: Giggling to itself cheerfully. +2 Attack.
Commands: Dream Eater (energy) ~ Dream Eater (energy) ~ Dream Eater (energy)

------------------------------​

Head pounding and wounds throbbing, Rift can't decide whether she wants more to take a swing at her opponent or just settle down for a nap. Forcibly choking down her rage, she opts for the latter; with one last glare at the still-giggling Rotom, the Drilbur curls up on the ground and closes her eyes. A faint blue glow surrounds her as her burns fade and her wounds begin to stitch themselves shut. Rift urges her natural healing processes onward, and the blue light abruptly becomes brighter and harsher, all the injuries she's sustained disappearing to leave her fur as pristine as it was at the start of the battle. Exhausted from the effort, Rift falls straight into a deep slumber.

The Drilbur lets out a faint, tired snore, and Gremlin takes this as its cue. Cackling mischevously to itself, the Rotom floats over to its foe and extends its claws, latching one on either side of this Drilbur's head. Lost in her deep sleep, Rift takes no notice of this, and Gremlin enthusiastically begins leeching away Rift's very lifeforce, peeking into the Drilbur's dreams and rearranging this and that, whirring to itself in glee as Rift shifts in her sleep in considerable discomfort. She doesn't awaken, though, and Gremlin takes its misdeeds one step further, taking a huge bite of the very sky the Drilbur's dream-self seems to be staring up at. Gremlin expects an even better reaction this time, but Rift simply lies there completely unresponsive until Ether's Bane holds up a Poké Ball to recall her. Oh, well. It was still a fun game.

------------------------------​

Ether's Bane (2/3 left)
Drilbur
Rift
Ability: Sand Rush
Health: 100%
Energy: 0%
Status: Knocked out!
Used: Rest ~ nothing

Wargle (3/3 left)
Rotom-Heat
Gremlin
Ability: Levitate
Health: 57%
Energy: 31%
Status: Whirring about happily. +2 Attack.
Used: Dream Eater (energy) ~ Dream Eater (energy)

Arena Status
  • Nothing of note.

Damage and Energy
  • Rift's Health: 10% + 90% (Rest) = 100%
  • Rift's Energy: 60% - 45% (Rest) - 10% (Dream Eater) - 10% (Dream Eater) = 0%
  • Gremlin's Health: 57%
  • Gremlins Energy: 36% - 6% (Dream Eater) + 5% (Dream Eater) - 6% (Dream Eater) + 2% (Dream Eater) = 31%

Notes
  • I have Rest heal all health at once (as opposed to gradually over three actions).
  • Rift energyfainted on the second action.
  • Ether's Bane sends out, then Wargle posts commands, then Ether's Bane posts commands.
 
Vielen dank Eifie, I only posted that like half an hour ago o.o


are you magic? You're definitely magic
 
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