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Metallica Fanboy Vs. Cyberghost

Ta1ls

New member
Pronoun
he
2vs2 Single
Style: Switch
DQ: One week
Damage Cap: 40%
Banned Moves: None
Terrain: ASB Central Stadium

Although designed to be a state-of-the-art battling facility and located at the very heart of ASB Central's battle district, ASB Central Stadium actually sees very little use. Most battlers prefer the infinite variety of the holodrome's simulated arenas to the basic, if impressive, stadium field, and official tournaments tend to feature tours of other regions rather than a homefield brawl. There is one advantage to the stadium, though--its proximity to the holodrome grants it access to a full range of simulation options, allowing trainers to trick out their team to whatever extent they like before battling.

There's nothing much to say about the battlefield: it's a large, rectangular arena covered in astroturf. A circular pool will open in its center if a Pokémon requiring water to move around in is sent out. In this arena, Pokémon can summon absolutely anything they need for their attacks: tidal waves, boulders, and so on are in ready supply.

Other: This battle takes place between a referee and one other member. The referee will use their own team of Pokémon, but the other battler may choose either to use their own team OR choose any six nonlegendary Pokémon with any items and abilities to use for this fight. In the former case, their Pokémon gain experience as normal. In the latter case, they may choose to apply the experience earned by their rental Pokémon, minus one point, to their team in any manner that they choose.

The prizes for this battle are $20 to the winner, $10 to the loser, and $15 to the referee. This battle does not fill a battle slot for the mentoring referee.

Metallica Fanboy's active squad

machop Super Macho Man the male Machop <No Guard> @ Black Glasses
shelgon Earth Dragon the male Shelgon <Rock Head> @ Life Orb
elgyem Legal Alien the male Elgyem <Synchronize> @ Twisted Spoon
grimer Misslead the female Grimer <Stench> @ Lucky Egg
ralts Athena Cykes the female Ralts <Trace> @ Moon Stone
flabebe-yellow Juniper Woods the female Flabébé (Yellow Flower) <Flower Veil> @ Miracle Seed
budew No Leaf Clover the female budew<Natural Cure> @ Big Root
piplup Glorisus the male Piplup <Defiant> @ Custap Berry
phanpy Country Eater the female Phanpy <Pickup> @ Yache Berry
pichu Taillte the female Pichu <Static> @ Soothe Bell


Cyberghost's Active Squad

fletchling Ra the male Fletchling <Big Pecks>
staryu Centaurion the genderless Staryu <Natural Cure>
froakie Yakuza the female Froakie <Torrent>
drilbur Undertaker the female drilbur <Sand Rush>
ferroseed Snuggle Bunny the female ferroseed <Iron Barbs>
growlithe Argos the female Growlithe <Flash Fire>

Command Order:
-Cyberghost sends out.
-Metallica Fanboy commands.
-Cyberghost commands.

Let it be known that I fudged up the first time...
 
Hah, I can't believe I've been neglecting to evolve Glorisus for this long. Ah, well, he's not the one I'll be using for this anyway. Go, Country Eater.

Let's start this off simple. Give me a Rain Dance to curb those Fire-type moves, then a Bulldoze so we can take the Speed lead. Then, wrap it up with Play Rough.

Rain Dance ~ Bulldoze ~ Play Rough
 
Country eater huh. Scary. Too bad I'm not a country. Start off with fire spin to trap him in place. Then use sunny day, end with a magnificent fire blast.

Fire Spin ~ Sunny Day ~ Fire Blast
 
As the trainers walk onto the field, which to admit has seen better days, they hear the roar of the crowd... from the holodrome next door. The few attendees of today's match watch in anticipation of the upcoming match. As the ref blows the whistle the trainers throw out their Pokemon.

Argos
growlithe.gif

the female Growlithe <Flash Fire>
Hp:100% Energy:100%
Condition: Normal
Status: Healthy




Country Eater
phanpy.gif

the female Phanpy <Pickup> @ Yache Berry
Hp:100% Energy:100%
Condition: Normal
Status: Healthy

As soon as her feet touched the floor, Argos began to spit out a spew of flames that encircled the poor elephant on the other side. Unphased, by the dancing flames, Country Eater began to spin around and dance as if she were summoning something. But stopped suddenly realizing she didn't even know what she was doing. She looked back at her trainer with a scowl. Stupid Elephant Argos thought as she began her own little dance, summoning a very, very bright sun. The rainbow was just an before hand effect so you'd stare at the sun... Taking this as her chance, and angry her own trainer made her waste time, Country begins stomping on the ground beneath her causing enough energy dispersion to not only hit Argos across the field but even enough to cause the flames around her to finally die down. And as the poor growlithe across the field try to get up she was hit with yet another blast. But not from the earth or any unnatural energy but from the blows landed by the phanpy's little fists and giant trunk. She's trying to... play? I think? she thought as she escaped from under the little blue elephant and got a safe enough distance away on her injured leg as possible and attempted to blast Country with another spew of flames but this in the shape of the kanji dai. But missed. Terribly. So so so so so so so so so badly. It wasn't even close. Like, if it was a human, it would have to blind, deaf, and stupid AND be holding a gun with a crooked barrel AND be sitting 500 feet away from the target. I'm getting a little off topic here...


Argos
growlithe.gif

the female Growlithe <Flash Fire>
Hp:83% Energy:88%
Condition:Limping(Spd ↓1)
Status: Healthy




Country Eater
phanpy.gif

the female Phanpy <Pickup> @ Yache Berry
Hp:97% Energy:91%
Condition: Normal
Status: Healthy

Calculations:
Damage:
-Rain Dance: Nope
-Bulldoze: ((60/10)*1.25)*1.5=11%
-Play Rough: ((90/10)*.67)=6%
-Fire Spin: ((35/10)*1.25)=2+(3.5*.5)=3%
-Sunny Day: None
-Fire Blast: Missed

Energy:
-Rain Dance: Uh... No
-Bulldoze: (60/20)+1-1=3%
-Play Rough:(90/20)=5%
-Fire Spin:(35/20)-1=1%
-Sunny Day: 5%
-Fire Blast: ((110+20)/20)-1=6%

Notes:
-Fire Spin (85 Acc) hits with 1 scoring a critical hit and was halved due to the rain.
-Play Rough (90 Acc) hits with 17 but couldn't lower attack
-Fire Blast (85 Acc) misses wit 93 -Argos' speed was reduced one stage.
-Sunny day is in effect 7 more actions.

Cyberghost commands first
Followed by Metallica Fanboy
 
Last edited:
I'll get back to you with actual feedback as soon as possible, but just so we can quickly iron out the mechanics errors:
  • Growlithe is faster than Phanpy, so, in the first action, Fire Spin should've been unaffected by the rain, as the rain hadn't started until Phanpy's move.
  • In ASB, Rain Dance lowers the base power of Fire-type moves to 2/3, not half.
  • In any case, Phanpy can't actually learn Rain Dance.
  • The math for Fire Spin's energy cost is noted as "(35/20)-1= 3%", which is incorrect (35:20 = 1.75; 1.75 - 1 = 0.75 ≈ 1%). Fire Spin costs 1% extra as a result of having an additional effect, so the adequate energy cost calculation for it would be as such: (35:20) + 1 - 1 = 1.75% ≈ 2%.
  • The super-effectiveness damage multiplier is x1.5, not x1.25. Bulldoze should be doing 11% damage here.
  • Fire Blast should be costing 6% energy. The math there appears to be correct until the conclusion; it seems you may have accidentally applied the same-type bonus as an increase rather than a decrease.
 
...anyway, bad reffing aside... Argos, show the true magnificence of fire types with two fire blasts, back to back like drake. Finish off with a will-o-wisp to burn the dumbo.
Hey metallica, question. Are you a bernie supporter? Cuz your about to be feeling the bern™
Fire Blast ~ Fire Blast ~ Will-O-Wisp
 
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