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#21
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Got it. I'll command Blaziken and Charizard for this one.
Updated the challenge post so now it shows who's controlling the enemy pokémon... kind of important for the referee to know, heh.
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#22
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Against my better judgment, I'll ref ILS vs Blastoise.
It should be randomized who commands first, right? I kind of think it'd be fun if the challenger always commands first in the first round.
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#23
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The challenger always commands first, since they already know what the opposing pokémon is/are.
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I will bake you oh my god but the worst cake.
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#24
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Do you mean always commands first on the first round, or always commands first in general (that is, always commands first even in later rounds)?
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If I'm reffing your ASB battle, you can find my reffing scale in this document. Mostly it involves details on stat modifications and status conditions, as well as my interpretation of the damage formula, other clarifications regarding the specifics of certain attacks. ...
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#25
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Just in the first round.
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I will bake you oh my god but the worst cake.
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#26
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Do Cloud Nine and Air Lock work in the Scorching Savannah and Stormbound Sea?
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#27
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No, I'll add that to the arena descriptions.
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#28
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Here to report that Eifie and Keldeo have triumphed over Charizard and Blaziken. I accidentally opened a battle in the database (here) that will need to be closed, and their rewards will need to be handed out manually.
That said, this means that when Eifie or Keldeo does decide to tackle the Vs. Blaziken or Vs. Charizard quest, we will need to figure out the mechanics of Mega Evolution, and if how it's applied in Quest Battles in particular will be different from how it normally works. I dunno if this will be a discussion or simply a ruling by Negrek or Zhorken, but it'll need to exist somewhere before that battle begins. And since it's the first unreffed battle on the list, currently, I'm going to take Sandstone-Shadow and sanderidge vs Sceptile and Venusaur (Eifie).
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If I'm reffing your ASB battle, you can find my reffing scale in this document. Mostly it involves details on stat modifications and status conditions, as well as my interpretation of the damage formula, other clarifications regarding the specifics of certain attacks. ...
Last edited by Superbird; 01-20-2018 at 10:43 PM. |
#31
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Oh, and another thing I actually wanted to bring up. Should the Quest Pokémon start with some accumulated EXP (say, they're assumed to have at least 8 EXP, so they get the corresponding bonus damage)? Treating them as if they're inexperienced kind of seems silly to me.
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If I'm reffing your ASB battle, you can find my reffing scale in this document. Mostly it involves details on stat modifications and status conditions, as well as my interpretation of the damage formula, other clarifications regarding the specifics of certain attacks. ...
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#32
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Sorry about the mega evolution thing. I obviously hoped to have the mechanic worked out before anyone got to that stage, but I'm waiting on some material that was put together earlier on the topic since I think the mod team had a more or less fleshed out implementation ready to go. One way or another there should be discussion on that starting up soon, and then hopefully it won't take too long to work out an implementation that's at least battle-test-ready!
I'll also control Charizard and Blaziken for that battle. Quote:
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![]() In which an undead trainer, a bloodthirsty super-clone, and an irascible ex-Rocket grunt set out to rescue an imprisoned Mew--if they don't end up murdering each other first. Banner by Sworn Metalhead of Dćdric Design |
#33
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#34
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I still have nebulous plans to properly support quest battles in the db, but for now: add them to the db like normal battles when they start so that the challenger trainer's squad is recorded. Put whoever's controlling the quest Pokémon as the second trainer and poke me to fix their squad manually.
(Also, still need to know what the standin trainer and the ref should get as prizes hahah)
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