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  #1  
Old 02-28-2012, 08:39 PM
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Default Jude vs Derpy

Quote:
Originally Posted by Jude View Post
2vs2 double
Style: Set
DQ: One week
Damage Cap: 30%
Banned Moves: OHKO's; (permanent) area-illuminating moves such as Flash; moves that disturb the foundation of the building such as Uproar, Earthquake, Dig, Surf, and Avalanche
Arena: Brennenburg Castle

"[Brennenburg Castle] is located deep in the woods of eastern Prussia (most likely in today's northeastern Poland or Königsberg), near the town of Altstadt. For the locals it was a place to fear, as people sometimes disappeared, presumably kidnapped and taken to Brennenburg Castle for unknown purposes.(Amnesia wikia)"

The battle itself will take place in the castle's Choir, a large room connected to three separate torture chambers(which will be inaccessible during the battle, due to a mass cave-in). It is foggy and dark, lit with minimal torches that can flicker out if powerful flying-type attacks are used during battle. There are poisonous mushrooms lurking in the corners of the arena, and if accidentally consumed or rubbed into wounds, will poison whomever was unlucky enough to come into contact with them. Fallen pillars and a broken bridge can trip up and turn around Pokemon mid-battle, if they aren't too careful.

Though the Choir is dark, visibility can be improved through light-producing attacks, though temporarily. Because the foundation of Brennenburg is highly unstable, arena-altering moves such as Earthquake, Uproar, Dig, Surf, and Avalanche are not to be used, lest the building collapse on the competitors.

Other: Only first/second-stage evolutionary Pokemon, bitte!
Jude's Active Squad

Atlas the Male Totodile
Ability: Torrent
Item: Wise Glasses

Doctor the Male Hoothoot
Ability: Keen Eye
Item: Scope Lens

Basile the Male Cubone
Ability: Rock Head

Rocky the Male Shinx
Ability: Rivalry
Item: Rocky Helmet

Derpy's Active Squad

Vena the Female Bellsprout
Ability: Chlorophyll

Robbie the Male Oshawott
Ability: Torrent

Muffin the Male Woobat
Ability: Unaware

William the Male Scrafty
Ability: Shed Skin
4

Snap the Female Sandile
Ability: Moxie
Item: Lucky Egg

Aries the Male Whimsicott
Ability: Prankster
1

Spectre the Female Gastly
Ability: Levitate

Sonichu the Male Pichu
Ability: Static

Hearts on fire the Male Vulpix
Ability: Flash Fire

Jude sends out, Derpy sends out and attacks, Jude attacks.
  #2  
Old 02-28-2012, 08:46 PM
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Default Re: Jude vs Derpy

I'll send out Doctor and Rocky!
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  #3  
Old 02-28-2012, 09:07 PM
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Default Re: Jude vs Derpy

I'll send out Muffin and Snap!

Snap, start off with a swords dance. If taunted, make use of your frustration and use...well, frustration on whoever taunted you. After that, make use of your stat boosts with an assurance on Rocky. Muffin should be attacking Rocky before you so you will get the boost. If shinx protects, use another swords dance or attack Doctor with crunch (if taunted). Then finish up with another crunch on Doctor, or use assurance on Shinx.

Swords dance/Frustration~assurance (Rocky)/swords dance/crunch (Doctor)~Crunch (Doctor)/Assurance (Rocky)

Phew.

Right, Muffin! Use a calm mind. If taunted, use psychic on Rocky (mental intrustion version). After that, use psychic (mental intrusion) on Shinx, but change targets to Doctor if he protects. If both Pokemon cannot be hit, use calm mind. After that, use telekinesis on Doctor to stop him from flying, or change to Rocky if you can't hit Doctor.

Calm mind/Psychic (Rocky)~Psychic (Rocky)/Psychic (Doctor)~Telekinesis (Rocky)/Telekinesis (Doctor)
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  #4  
Old 02-28-2012, 09:53 PM
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Default Re: Jude vs Derpy

Right, guys, I want you to stick as close as possible for now.

Doctor, I want you to Fly up steadily and avoid the torches. Keep yourself shrouded in darkness, and direct a Hypnosis attack at Snap. When you have finished as such, finish your attack and aim for Muffin! If someone tries to prevent you from flying up, use Detect and try to continue your flight up and Hypnosis, leaving the finale of your attack for the next round.

If you are grounded or otherwise unable to perform the first two command sets, and an attack is directed at you, Protect from any oncoming attacks and then use Faint Attack on Snap to retaliate! Finish by creating a small(10% of your current health) Substitute.

Fly~Hypnosis(Snap)~Fly(Muffin)/Fly~Detect~Hypnosis(Snap)/Protect~Faint Attack(Snap)~Substitute(10%)

Rocky, I want you to Protect against any oncoming attacks and then use Thunder on Muffin, followed by a Thunder Wave directed at Muffin again! If Doctor has been disabled from flying up, go to his aid and distract your opponents by using Thunder on Muffin, then use a good ol' Iron Tail on Snap, followed by a Night Slash directed at Snap again.

Protect~Thunder(Muffin)~Thunder Wave(Muffin)/Thunder(Muffin)~Iron Tail(Snap)~Night Slash(Snap)
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  #5  
Old 02-29-2012, 05:24 PM
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Default Re: Jude vs Derpy

Brennenburg Castle

"[Brennenburg Castle] is located deep in the woods of eastern Prussia (most likely in today's northeastern Poland or Königsberg), near the town of Altstadt. For the locals it was a place to fear, as people sometimes disappeared, presumably kidnapped and taken to Brennenburg Castle for unknown purposes.(Amnesia wikia)"

The battle itself will take place in the castle's Choir, a large room connected to three separate torture chambers(which will be inaccessible during the battle, due to a mass cave-in). It is foggy and dark, lit with minimal torches that can flicker out if powerful flying-type attacks are used during battle. There are poisonous mushrooms lurking in the corners of the arena, and if accidentally consumed or rubbed into wounds, will poison whomever was unlucky enough to come into contact with them. Fallen pillars and a broken bridge can trip up and turn around Pokemon mid-battle, if they aren't too careful.

Though the Choir is dark, visibility can be improved through light-producing attacks, though temporarily. Because the foundation of Brennenburg is highly unstable, arena-altering moves such as Earthquake, Uproar, Dig, Surf, and Avalanche are not to be used, lest the building collapse on the competitors.


Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 100%
Energy: 100%
- '=_='

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 100%
Energy: 100%
- 'o.o'

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 100%
Energy: 100%
- ':o'

sandile
Snap (f) <moxie> @lucky egg
Health: 100%
Energy: 100%
- '...'
Upon being released into the arena, a quiet ethereal void of darkness, all pokemon seem to take a moment to themselves. Doctor, quite lost on his commands, decides to fly upwards out of range of his opponents; Rocky shields himself behind a protective barrier; and both Muffin and Snap boost themselves up for the coming battle. Though their self-centered moment is similar, Muffin focuses more on internal power, calming his aura and mind, whereas Snap is more preoccupied with the physical: snapping his jaws and slicing his claws through the air, whipping his tail around in a fiendish dance. By the end of it, both teammates feel quite prepared to take on their opponents - Rocky even made himself slightly visible for his foes with his protect shield, though now that the action is over and the shield dissipates, his tiny form fades into darkness again.

Not intending to waste this opportunity, Muffin's eyes curve into slits as the psychic-type's mind stretches out towards the enemy shinx. Rocky yelps in pain, his hiding spot ruined, and even worse his mind in torment - the woobat pierces his skull with mental energy and flees fast, not wanting to be caught in a strange mind. Rocky has only moments to breathe before something dark and powerful slams into him - searing energy against his fur burns like fire but doesn't catch and he's tossed onto his side, trying to catch sight of what hit him but it's futile. His only comfort is a small whimper as his rocky helmet catches against skin, but it doesn't dig deep enough in his attacker's hide to draw blood. Rocky grits his teeth - dammit. That hurt, and he's done nothing yet!

Up above, Doctor scans the arena below, his eyes perfectly suited for darkness. He can see it all, but it doesn't matter when he's so high up. Very little he can do will reach his opponents. He chirps, his tiny wings fluttering madly to keep him steady, and sends waves of hypnosive energy towards the sandile's mind - but they fade far before reaching Snap, who doesn't even realize she was targeted. Doctor sighs; what a waste.

Finally, his turn. Rocky's fur stands on end; he lets out a low-pitched growl, reaching out to the heavens above. For quite a few moments, there's no reaction at all - and then there's a flash in the castle, a few unnoticed ceiling lights flickering on and off rapidly before bursting - a window shatters somewhere in the castle, possibly this room and possibly not, only noticeable by the sound of breaking glass - and then nothing. Rocky's fur falls back limply, and he waits another moment, certain that couldn't have been it... but after a few more seconds of nothing, it must have been. He smacks the floor, utterly disgusted.

Muffin seems a bit alarmed, at least, though grateful for sure at the few moments of clarity and light. He now knows where his target is, and is a bit wary of his commands. But he'll try, for sure. He closes his eyes, focusing on the hoothoot, and a mental bubble pops up around Doctor, trapping him in midair. Muffin opens his eyes again, unsure if it worked or not. The sound of screeching from up above meant surely someone had been caught. A thudding sound beside Muffin - paws padding along, and suddenly Snap was in side, maw coated in blood and feathers and a wicked grin. So the hoothoot had been caught; he must have been, for Snap to reach him all the way up there. The sandile wiped the blood from her jaw, along with some remaining dark energy; boy, that was fun.

Rocky had had enough. His fur stood on end once more, a sheen of lightning splitting from his body and flickering Muffin's way. It wrapped itself around the woobat's tiny fluffy body, sinking into his muscles, his nervous system - and the light from the electricity left Muffin just enough time to realize what was happening. He panicked, flapping his wings wildly as his muscles snapped in and out of rhythm, finally managing an unsteady beat that let him stay aloft, slow as it was. He let out a quiet whimper; this ruined everything.

Back up above, Doctor rubbed a wing over his new wound, blood dripping into the bubble that held him steady. He didn't bother flapping any more, trusting he'd stay aloft thanks to the psychic energy; he held no similar trust that his hypnosis would have any effect. Still, no harm in trying, so he sent more hypnosis waves Snap's way... but again, nothing.
Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 88%
Energy: 93%
- 'Sigh.' Caught in a telekinesis (2 more actions).

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 74%
Energy: 87%
- 'Uck...'

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 100%
Energy: 90%
- 'sdfsdgd' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 98%
Energy: 90%
- 'Wheee!' +2 atk.

Arena Notes:
Everything is dark.

Final Notes:
  • Visibility is universally decreased due to darkness.
  • Jude, you have three commands per pokemon. Since you far outstepped that limit, there was a large amount of guesswork with your pokemon's commands.
  • Thunder is summoned from the sky, and thus can't be used indoors. (Well it can technically be used indoors but the thunder hit the roof of the castle so it had no noticeable effect other than wasting energy.)
  • Hypnosis' missed on both actions due to Doctor having flown up beforehand.
  • Also, it takes a small amount of energy each action to remain so high up in the air. (Aside from when caught in telekinesis.)
  • And yet crunch magically hits thanks to telekinesis!!! Magical flying sandile yay!
  • Jude next.

Last edited by shy ♡; 03-01-2012 at 01:01 PM.
  #6  
Old 03-04-2012, 12:08 AM
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Default Re: Jude vs Derpy

Whoops, should have reconsidered that Thunder. Sorry, Rocky! Nevertheless, I want you to direct a Charge Beam at Muffin and keep Doctor as safe as possible from your position. Next, I'd like you to use Double Team(DO NOT make a ring around either of your opponents, instead create a crowd of duplicates and hide yourself in it), as you've likely just given yourself away again through using an electric attack. Next, while your little duplicates have them distracted, I want you to direct an Iron Tail attack at Snap!

Charge Beam(Muffin)~Double Team(Crowd/group, not a ring around any particular opponent)~Iron Tail(Snap)

As for Doctor...My oh my, what am I to do with you while you're floating around up there? Silly bird, though I guess it's not your fault. Let's take advantage of this temporary levitation, though, shall we?

While you're up there, give Muffin a good shock with Extrasensory and then either Protect if anything(I'm thinking more flying Sandiles or projectile object/beam-type moves, really) comes zooming your way or make yourself more Attractive, this time to catch the attention of Snap if nothing's flying at your face. Then, if you are finally free of Telekinesis after this has occurred, find a place to Roost in the darkness while Rocky torments your opponents!

However, if you cannot find a good place to Roost, go ahead and use Steel Wing on Snap!

But on the off-chance you're still caught up in Telekinesis(and you have not done this already), try and appeal to Snap with Attract. You're a cute little owl, are you not? Use that to your advantage!

Extrasensory(Muffin)~Protect/Attract(Snap)~Roost/Steel Wing(Snap)/Attract(Snap)
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  #7  
Old 03-04-2012, 04:13 PM
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Default Re: Jude vs Derpy

Muffin, I want you to protect yourself from that charge beam. Once you have done that, use aerial ace on Rocky. This should kill the clones. Then do round because singing is cute. ^^ If aerial ace is not done on the second turn, do it again then instead.

Protect~aerial ace (Rocky)~round (Rocky)/aerial ace (Rocky)

Snap, I want you to taunt that owl! Next, use a thunder fang on Doctor, may as well make use of the telekinesis, right? Then join Muffin with a round attack, or if he is paralyzed, just use thief on Rocky.

Taunt (Doctor)~Thunder fang (Doctor)~Round (Doctor)/Thief (Rocky)
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Last edited by Noctowl; 03-05-2012 at 09:55 PM.
  #8  
Old 03-31-2012, 03:38 PM
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Default Re: Jude vs Derpy

Brennenburg Castle

"[Brennenburg Castle] is located deep in the woods of eastern Prussia (most likely in today's northeastern Poland or Königsberg), near the town of Altstadt. For the locals it was a place to fear, as people sometimes disappeared, presumably kidnapped and taken to Brennenburg Castle for unknown purposes.(Amnesia wikia)"

The battle itself will take place in the castle's Choir, a large room connected to three separate torture chambers(which will be inaccessible during the battle, due to a mass cave-in). It is foggy and dark, lit with minimal torches that can flicker out if powerful flying-type attacks are used during battle. There are poisonous mushrooms lurking in the corners of the arena, and if accidentally consumed or rubbed into wounds, will poison whomever was unlucky enough to come into contact with them. Fallen pillars and a broken bridge can trip up and turn around Pokemon mid-battle, if they aren't too careful.

Though the Choir is dark, visibility can be improved through light-producing attacks, though temporarily. Because the foundation of Brennenburg is highly unstable, arena-altering moves such as Earthquake, Uproar, Dig, Surf, and Avalanche are not to be used, lest the building collapse on the competitors.


Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 88%
Energy: 93%
- 'Sigh.' Caught in a telekinesis (2 more actions).

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 74%
Energy: 87%
- 'Uck...'

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 100%
Energy: 90%
- 'sdfsdgd' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 98%
Energy: 90%
- 'Wheee!' +2 atk.
Glad her prey is so handily immobile, Snap barks out a few harsh words at the trapped hoothoot. Somehow, despite being way up above, the words travel the long distance as if being drawn towards the Doctor like a magnet; Doctor twitches in a mild fury at the insults, unable to reach his foe and yet dying to rip the sandile a new one. Seething red, the hoothoot settles instead for the pokemon that trapped him - woobat. He focuses, a hard thing when you're so furious, and tries to find the psychic-type's mind down below - but though the psychic energy reaches further than his hypnosis, he simply can't find reach low enough to grab hold of the woobat. He can see the fluffball, especially as it seems to be glowing slightly, but he just can't... reach it.

Rocky has no such problems. A thin, shivering beam of lightning perks up between his tiny fangs, zipping towards the little woobat - and sparking off the shimmering protective barrier surrounding him. Though the attack clearly failed to hit its target, Rocky bounces from paw to paw, seemingly energized by the electricity.

Snap wastes no time on her next command; the telekinesis's hold seems to be slipping, and she wants to get it in before the hoothoot can escape. She smacks a paw on the floor, and the castle walls shiver like before when the thunder hit - only this time, the walls explode outwards, bricks flinging themselves onto the floating hoothoot and coating him in a layer of thick boulder. Doctor screeches as the rocks slam into his tiny body, and continues to chirp when they don't leave - they stay still, surrounding him and keeping him trapped there.

He chirps louder and louder, his fury growing into a panic. He has nothing to do - he's enraged and can't attack, has no way of hitting anything even if he could. He ends up slamming himself against the rocky walls; over and over until the rocks budge, tumbling down to the floor below. He's still held in place, of course, by the telekinesis, but that will last only a few seconds longer. He pants, rage still pouring through him, and rather bruised from the smashing he just dealt himself.

Unaware of his teammate's plight, Rocky stopped his dancing and instead flung himself forwards, rocketing around the huge room at alarming speeds. Of course no one could appreciate this - it was so dark that no one, save Doctor, could see his speed blurring his shape into multiples, several other shinx forming behind him. He slowed to a sudden stop, and 4 shinx now stood where only 1 stood before.

The clones are short-lived, unfortunately. Having let his protect shield fall, Muffin twitches, muscles cooperating enough to slice through the air so swiftly that Rocky can't even blink before a thin cut is bleeding on his hide, and his clones all flicker into darkness, his concentration gone. Muffin flaps away warily, his head bruised from the impact on Rocky's rocky helmet - nasty. And another shape barges in on Rocky, tiny hands scratching at his head, black liquid dripping from their claws - but Rocky headbutts the claws away before they can grab hold of his helmet, receiving a tiny yelp in response. Snap scitters away, sucking on her wounded paws in agitation.

Up above, Doctor's face stretches into a wicked, beaked grin. The telekinesis hold has finally faded, dropping the last of the remaining bricks to the floor; Doctor's tiny wings erupt back into motion, keeping him aloft, but not for long. He skyrockets downwards, wings glowing bright silver and lighting up the room just barely, and he slams his wings hard against the still-whimpering sandile. Snap screeches, shoved into the floor by the impact, and Doctor's wings stop glowing as he flaps away - leaving Snap to wonder just what it was that hit him, dammit. Only seconds pass and another light forms - Rocky's tail - and this one Snap notices, eyes bulging in fear, and the tail smacks down on her already bruised side. Rocky twists around and flees the fearful sandile; yep, that works.

Meanwhile, Muffin is busy swearing painful revenge on the shinx who paralyzed him. His muscles just won't cooperate any further, and he falls to the floor, unable to even lift himself upwards.
Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 77%
Energy: 83%
- 'HAHA!' -1 speed.

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 63%
Energy: 75%
- ':D' +1 spatk.

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 98%
Energy: 80%
- 'sserrdjhjfg' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 79%
Energy: 83%
- ';n;' +2 atk, -1 def.

Arena Notes:
Everything is dark; there are some stray bricks laying across the floor.

Final Notes:
  • Snap couldn't thief the rocky helmet because she was holding a lucky egg.
  • Charge beam raised spatk, iron tail lowered def.
  • Muffin was fully paralyzed on the third action.
  • Doctor's extrasensory could not reach Muffin from that height, like hypnosis.
  • Having no attack options on the second action, Doctor struggled, releasing himself from the rock tomb.
  • Really sorry for the long wait... ehh. I have a feeling something is off in this reffing, so nudge me if you notice something.
  • Derpy next.
  #9  
Old 03-31-2012, 07:29 PM
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Default Re: Jude vs Derpy

Muffin, I want you to start out with a charge beam on Doctor. If you are unable to hit Doctor, hit Rocky with a psychic. Then either roost to try and heal the paralyis, or attack with psychic on Rocky if taunted. Finally, thunder wave Doctor or psychic Doctor.

Charge beam (Doctor)/Psychic (Rocky)~Roost/Psychic (Doctor)~Thunder wave/Psychic (Doctor)

Snap, start out by making some clones. Use these clones to help you attack Doctor with a thunder fang. After that, do another hone claws. If taunted, attack Doctor with thunder fang.

Double team (to help next attack)~ Thunder fang~ Hone claws/Thunder fang
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  #10  
Old 04-02-2012, 12:11 AM
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Default Re: Jude vs Derpy

Doctor, Protect yourself from that Charge Beam and Hypnotize Snap once you're closer. If Snap manages to fall asleep, use Dream Eater on her. If hypnosis fails, and Thunder Wave hits you, use Psycho Shift to transfer the paralysis back onto Muffin. If Thunder Wave does not hit and hypnosis fails, create a medium sized(15%) Substitute to take the damage from Snap's attack for you.

Protect~Hypnosis(Snap)~Dream Eater(Snap)/Psycho Shift(Muffin)/Substitute(15%)

Right! Rocky, quickly use a Charge Beam on Muffin, followed by a Thunder Fang. And let's not forget about Snap, shall we? Bash her over the head with another Iron Tail, no restraint whatsoever!

Charge Beam(Muffin)~Thunder Fang(Muffin)~Iron Tail(Snap)
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  #11  
Old 04-05-2012, 07:55 PM
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Default Re: Jude vs Derpy

Brennenburg Castle

"[Brennenburg Castle] is located deep in the woods of eastern Prussia (most likely in today's northeastern Poland or Königsberg), near the town of Altstadt. For the locals it was a place to fear, as people sometimes disappeared, presumably kidnapped and taken to Brennenburg Castle for unknown purposes.(Amnesia wikia)"

The battle itself will take place in the castle's Choir, a large room connected to three separate torture chambers(which will be inaccessible during the battle, due to a mass cave-in). It is foggy and dark, lit with minimal torches that can flicker out if powerful flying-type attacks are used during battle. There are poisonous mushrooms lurking in the corners of the arena, and if accidentally consumed or rubbed into wounds, will poison whomever was unlucky enough to come into contact with them. Fallen pillars and a broken bridge can trip up and turn around Pokemon mid-battle, if they aren't too careful.

Though the Choir is dark, visibility can be improved through light-producing attacks, though temporarily. Because the foundation of Brennenburg is highly unstable, arena-altering moves such as Earthquake, Uproar, Dig, Surf, and Avalanche are not to be used, lest the building collapse on the competitors.


Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 77%
Energy: 83%
- 'HAHA!' -1 speed.

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 63%
Energy: 75%
- ':D' +1 spatk.

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 98%
Energy: 80%
- 'sserrdjhjfg' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 79%
Energy: 83%
- ';n;' +2 atk, -1 def.
Bathed in the dim light of yet another protect shield, Snap's tiny claws race across the castle room, her image blurring from the sheer speed she somehow manages to reach. She runs faster and faster around teammate and foe alike, and even in the darkness the pokemon manage to notice blurry images of sandile popping up behind her; as she slows down, there are definitely five sandile where one used to be.

No one seems to pay much attention to this, though. Rocky's fur stands on end, able to see just a bit thanks to his teammate's protect, and he unleashes another thin electrical beam towards Muffin. Even though he can see the woobat, the beam fizzes sideways and sparks against the ground - probably not helped by Muffin's erratic, low flying, but the darkness and the attack's imperfect accuracy don't help either. Still, Rocky's fur keeps sparking even after the beam fades, and he feels the electricity coursing through his tiny body and boosting his mood despite the miss.

Muffin can't believe his luck. He wags his little wings breathlessly, forgetting all about the hoothoot, who obviously can't be hit, and aiming instead for the shinx. Psychic energy flows between the two minds and Rocky's mood suddenly falters as extreme pain rips at his skull - an overwhelming, crippling pain that elicits the kind of whimper he hasn't made for a very long time. Thankfully it's shortlived - Muffin can't concentrate on the psychic energy and staying in the air for longer than a few seconds. Rocky shakes his head furiously, trying to rid himself of that horrible pain.

The room suddenly returns to pitch blackness as Doctor's protect shield fades. Snap's clones are all but useless now; sure, more eyes are great, but there's no light source for anyone to see with. The sandile snaps her namesake jaw in agitation, electricity dancing between her fangs, and jumps at where she remembers the hoothoot being - all her clones moving in unison - and her fangs close on soft flesh, lightning shredding across the hoothoot and lighting the hole room up as feathers singe black. The clones have all disappeared as Snap flings herself away from the hoothoot, sinking back into darkness and leaving poor Doctor to wipe the blood from his new bite marks.

He wastes no time, though, before his reactive attack. The sandile is so close, he must be able to hit! His eyes flicker with hypnosive energy, sending waves outwards towards Snap - but the sandile just doesn't see him. She has no reaction at all, if she even notices, and Doctor curses his damned luck.

Rather similar to his rival, Rocky's fangs charge with electricity and he dashes towards where he remembers the woobat being, hoping its impaired state means it'll still be there. And as his fangs close in on blue fluff, his hopes pan out - electricity surges between the two pokemon, zapping the poor Muffin to his core, and Rocky runs away quickly before the woobat can retaliate. But Muffin has no such intentions.

Instead he stops flapping his tired wings, settling down on the floor for a probably not-so-well-deserved rest. He closes his eyes and takes a deep breath, feeling his new bite mark closing up rapidly, and even the tiny scratch mark he got from that rocky helmet heals up nicely, at the expense of a bit of energy. Still, though, his paralysis remains...

Proud of her work, Snap takes the time to wittle her claws against a fallen brick, scratching ruthlessly away. The brick remains in top shape but her claws grow even sharper than before, deadly thin and precise.

Unfortunately, her immobility proves deadly.

She has no warning before a heavy blow comes down on her side; she tumbles over the thing, seeing it clearly now - Rocky. The shinx kicks her away, his tail just losing its metallic sheen, and runs back into the darkness before Snap can react. All she can think of is her bruised side, and her burning desire to rip that shinx apart.

Muffin flaps warily back into the air, fully healed but still paralyzed and tired. Still he manages to shake up some stored electricity from his fur, and he sends it sparking over towards where he hopes, from memory, the hoothoot will be. And from the shocked caws, he knows he struck home.

But then something grabs hold of him - not painful, no, just a strange psychic hold - and his paralysis is suddenly worsened. His muscles twitch and convulse, but luckily he manages to remain airborne, though somehow he doesn't feel very lucky. Far off, he hears smug cawing - damned hoothoot.
Jude (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 67%
Energy: 75%
- 'Heh.' -1 speed.

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 51%
Energy: 75%
- 'Ow.' +2 spatk.

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 100%
Energy: 65%
- 'x_x' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 67%
Energy: 73%
- 'I will cut you...' +3 atk, +1 accuracy, -1 def.

Arena Notes:
Everything is dark; there are some stray bricks laying across the floor.

Final Notes:
  • Double team clones faded upon being used.
  • Roost restores health, doesn't heal status.
  • Charge beam missed but still boosted sp. atk.
  • Jude next.
  #12  
Old 04-06-2012, 12:48 AM
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Charles Charles is offline
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Default Re: Jude vs Derpy

Good, good!

Doctor, quickly direct a Night Shade at Muffin and then hide. While hidden, Roost and recover a bit of your health. Then use Steel Wing on Snap! If any attacks are directed at you before you can roost, however, Protect and hide, then use Roost.

Night Shade(Muffin)~Roost~Steel Wing/Protect~Roost

Rocky, cloak yourself in the darkness, maybe hide behind a pillar or some rubble and Rest for two actions. Once you're awake and refreshed, use Shock Wave on Muffin!

Rest~Rest~Shock Wave(Muffin)
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  #13  
Old 04-07-2012, 02:52 PM
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Default Re: Jude vs Derpy

Muffin:

Telekinesis (Doctor)~Psychic (Doctor)~Psychic (Doctor)

Snap:
Taunt (Rocky)~Thunder fang (Doctor)~Thunder fang (Doctor)
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  #14  
Old 04-07-2012, 10:00 PM
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Default Re: Jude vs Derpy

Brennenburg Castle

"[Brennenburg Castle] is located deep in the woods of eastern Prussia (most likely in today's northeastern Poland or Königsberg), near the town of Altstadt. For the locals it was a place to fear, as people sometimes disappeared, presumably kidnapped and taken to Brennenburg Castle for unknown purposes.(Amnesia wikia)"

The battle itself will take place in the castle's Choir, a large room connected to three separate torture chambers(which will be inaccessible during the battle, due to a mass cave-in). It is foggy and dark, lit with minimal torches that can flicker out if powerful flying-type attacks are used during battle. There are poisonous mushrooms lurking in the corners of the arena, and if accidentally consumed or rubbed into wounds, will poison whomever was unlucky enough to come into contact with them. Fallen pillars and a broken bridge can trip up and turn around Pokemon mid-battle, if they aren't too careful.

Though the Choir is dark, visibility can be improved through light-producing attacks, though temporarily. Because the foundation of Brennenburg is highly unstable, arena-altering moves such as Earthquake, Uproar, Dig, Surf, and Avalanche are not to be used, lest the building collapse on the competitors.


Charles (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 67%
Energy: 75%
- 'Heh.' -1 speed.

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 51%
Energy: 75%
- 'Ow.' +2 spatk.

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 100%
Energy: 65%
- 'x_x' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 67%
Energy: 73%
- 'I will cut you...' +3 atk, +1 accuracy, -1 def.
Snap grins, hatred still brewing for the stupid shinx that torments her, and barks out the most nasty, vile remarks towards Rocky she can conjure up. Completely unprepared, Rocky's ears perk up at the words - what is she saying...? His mother looks like what? How - oh, oh no she didn't. Rocky's face fumes red and he forgets all about resting, instead running full-force towards where he thinks the remarks are coming from. Snap snaps her jaw shut, skittering away quickly, and Rocky's charge lands him barging head-first into the castle wall. He plops down on his arse, rubbing his head in a fuming rage, and Snap cackles to herself in bemusement. Oh, yes, that will do.

Unaware, Doctor raises his wings and sends a dark, ghostly wave of energy - invisible in the equally dark room - towards Muffin. He can see the woobat just fine with his owlish eyes, so the wave strikes true, but it's so thin and weak that Muffin just barely twitches at it before it fades. Doctor frowns, feeling rather ashamed at his follow-up to last round.

And even worse - a bright light suddenly coats him and he finds himself trapped, just light before. His eyes focus on Muffin, and yes, the woobat is grinning; damn it all. How could he fall for the same trick again? He sighs, resigned to his fate.

Barely able to see her target by the glow surrounding him, Snap's jaw fizzes with lightning and she jumps at the hoothoot, sinking her fangs into his soft stomach and loosing the lightning on the bird. Doctor simply screeches in pain, clearly tormented beyond words - even when Snap jumps away she's still reeling in pain. She's twitching as she settles down on the bottom of her floaty bubble, curling up in her fluff and entering a healing trance - and though it drains her, her many wounds quickly zip shit, blood drying as if it came from someone else. She pants with exhaustion, somehow feeling just as bad as before, but physically in fine shape.

Rocky roars, completely enraged. He storms towards Muffin, enough light now for him to just barely see the woobat, and slams head-first into him; Muffin flaps wildly, righting himself, and Rocky twists around and gives another enraged growl, unsatisfied. His head ended up a bit bashed in from that smack too, and he'd really have rather do more smashing than he managed.

His head's about to hurt even more. Muffin glows slightly, psychic energy flowing between him and Rocky, and the poor shinx's head explodes into pain. His head falls to the floor, his paws clawing at his head trying to rid himself of the pain, but it's no use - only after what feels like hours does Muffin rip himself out of Rocky's skull, leaving a panting, tortured shinx to mourn his fate.

After a moment of confusion, another light suddenly flickers around Doctor; a double-orb surrounding him, hard to distinguish but bringing just a bit more glow to the dark castle room. Neither of his opponents take notice, though, as Snap jumps jaw-first into the forcefield, electricity discharging and the shield tossing her away back onto the floor. Snap twists around, quite literally shocked.

Rocky gets up, now suddenly ready to attack. His hold body stands on end, fur tingling, and a thin wave of lightning shakes free from him, spreading out towards Muffin. The poor woobat has no chance - not only can he barely fly, but the wave spreads round unavoidably, charging into his fluffy body just as painfully as his psychic entered Rocky's. He shivers in pain, wings sagging and dropping him to the floor; he whimpers in sheer agony, but somehow manages to right himself up, fluttering back into the air.

His efforts are wasted, though. He focuses on Doctor, but clearly, the hoothoot's protecting is impenetrable: Muffin grunts and let's his focus go, giving up. Quickly after, the barrier surrounding Doctor fades as well - one of them does, anyhow.
Charles (OO)
hoothoot
Doctor (m) <keen eye> @scope lens
Health: 100%
Energy: 43%
- 'tired...' -1 speed; confused (mild); trapped in a telekinesis (1 more action).

shinx
Rocky (m) <Rivalry> @rocky helmet
Health: 38%
Energy: 68%
- 'Grah.' +2 spatk.

Derpy (OO)
woobat
Muffin (m) <unaware>
Health: 85%
Energy: 57%
- 'Hrm.' +1 spatk/def; paralyzed (severe).

sandile
Snap (f) <moxie> @lucky egg
Health: 67%
Energy: 62%
- 'wtf' +3 atk, +1 accuracy, -1 def.

Arena Notes:
Everything is dark; there are some stray bricks laying across the floor.

Final Notes:
  • Again, Charles, only three actions per pokemon. I was confused for what Doctor was supposed to do, so I sort of guessed. As a result, Doctor is now mildly confused.
  • Rocky's no longer taunted; he struggled on the first two actions since he had nothing he could do. The first struggle missed.
  • Night Shade's base power was 10, since Doctor has 0 exp and that's the minimum it could be at.
  • Derpy next.
  #15  
Old 04-07-2012, 11:41 PM
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Noctowl Noctowl is offline
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Default Re: Jude vs Derpy

There is no way we are going to let Rocky sleep. Start off with a taunt. This won't last very long but we need to finish him off. Next, attack Rocky with thrash, but only if you can see. After all, we don't want to be bumping into any walls, right? If you cannot thrash, use another hone claws and then attack with crunch. If unable to attack at all (due to protect, ect) just chill.

Taunt (Rocky)~Thrash for rest of round/Hone claws~Crunch (Rocky)

Muffin, start with flash. We might need to be able to see for this part, after all. Next up, use psychic on Rocky twice. If Doctor tries to get in the way, hold him up with another one of your brill telekinesis (es), or use flash if it isn't up already.

Flash~Psychic (Rocky)/Flash/Telekinesis (Doctor)~Psychic (Rocky)/Flash/Telekinesis.
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  #16  
Old 04-08-2012, 05:23 AM
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Charles Charles is offline
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Default Re: Jude vs Derpy

Rocky, counter Snap's thrashing with an Iron Tail, then Protect yourself and then Endure as best you can for the rest of this round!

Iron Tail(Snap)~Protect~Endure

Doctor, just chill for one action and then use Steel Wing on Snap! Finish by going after Muffin with a Faint Attack!

Chill~Steel Wing(Snap)~Faint Attack(Muffin)



2015 Zhorken EDIT: 1 exp/happiness for all Pokémon; $8 for both trainers; $5 for the ref. ... Wait, possibly 2 exp for Snap? I'm not sure whether to go with the old Lucky Egg effect or the new one.
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Last edited by Zhorken; 02-23-2015 at 01:51 PM.
 

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