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  #1  
Old 03-12-2011, 09:57 PM
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Seritinajii Seritinajii is offline
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Default Kingmaker Mafia II

Alright, so the first one ended pretty badly for the townspeople, with zero mafia killed... but maybe you'll be luckier this time!

As stated in the original thread, kingmaker mafia is a variation in which nobody votes for a lynch. Instead, there is a kingmaker, who decides who the king will be on the next day. The king has the power to execute one person each day, and the townspeople convince the king whom to execute each day, although they have no power other than that.

Last game didn't have many roles; this game will add a mason, an inspectorish role, and lovers.

Roles!

Kingmaker - chooses the king is every night. The kingmaker needs to send in two names just in case the first one dies. If the kingmaker is killed, his action still goes through, but a new kingmaker is chosen and notified. The kingmaker is village-aligned and wins when the assassins are all dead.

If the kingmaker roleclaims he will automatically be killed. The player who the kingmaker chooses can never be a repeat until there are five or less players left.

The King, appointed by the kingmaker, can execute someone if they post Execute (player) anytime in the day. Anyone besides the kingmaker can be chosen as the king, even an assassin. Of course, this is not a set role, since a new king is chosen every night.

What the other players have to do is convince the king who to execute! If he does not execute anyone, the villagers will execute him, fed up with his indecisiveness.

The Assassin Leader is the leader of the assassins, the mafia group in this game. He sends in the night actions and can communicate with the other assassins. He can become a king if the kingmaker chooses him.

The Assassin Lover is in love with someone on the pro-town side. This will be chosen randomly at the beginning of the game. If one dies, the other dies as well. If they survive to the end of the game and the assassin lover is the only assassin left, the Assassin Lover is convinced by love to redeem himself by becoming a normal villager and both the villagers and the lovers win. If the assassin leader dies, he becomes the leader and breaks up with the innocent lover; both become normal roles.

The Assassin Guy is a boring assassin who doesn't do anything unless both the leader and the lover die; if that happens he becomes the assassin leader.

Villagers are villagers. All they can do is convince the king to kill who they think is an assassin, unless a villager himself becomes a king. Any villager can become a kingmaker.

The Innocent Lover is a villager who is in love with the Assassin Lover. This role is chosen randomly at the beginning of the game. If the Assassin Lover becomes an Assassin Leader, the Innocent Lover becomes a normal villager. She can become the kingmaker.

The Hero is a villager who is loved by all (besides the assassins, of course.) If he is chosen to be executed by the king, then the king will be killed by the villagers instead. He can become the kingmaker.

The Mason Recruiter is a guy who starts a mason group, a group of innocents who know each other and can communicate anytime by PM. He starts out with only himself in the group. If he tries to recruit a mafia member, he is killed and no others can join the group. He can become the kingmaker.

The Seer can see a person's role with psychic powers. He will always get the correct alignment, but 33% of the time he will get the exact role. He can become the kingmaker.

I'm aiming for around 16 players. 3 assassins, 1 kingmaker, 1 innocent lover, 1 hero, 1 mason recruiter, and 1 seer.
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Last edited by Seritinajii; 03-13-2011 at 04:09 PM. Reason: 50% -> 33%
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  #2  
Old 03-13-2011, 04:36 AM
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Default Re: Kingmaker Mafia II

This looks awesomer then last time.
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Old 03-13-2011, 08:05 PM
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Default Re: Kingmaker Mafia II

...is the Assassin Lover for the assassins, the village, or themselves? Or all three?
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Old 03-13-2011, 11:26 PM
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Default Re: Kingmaker Mafia II

At first he is for the assassins but he is in love with the Innocent Lover. If he is the last assassin, he will go to the villagers' side and the game ends with a villager + lovers' win. Sorry for it being unclear before!
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Old 03-17-2011, 01:24 AM
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Default Re: Kingmaker Mafia II

I would prefer that four to six more players join... it would be nice...

But if by Saturday or so we don't have enough, then I'll cut out the lovers and have two mafia.
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Old 03-20-2011, 04:40 AM
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Default Re: Kingmaker Mafia II

Eh, we can survive with 3 assassins and 9 villagers, I guess. I'll keep all the roles. PMs will be going out soon.
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Old 03-20-2011, 05:15 AM
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Default Re: Kingmaker Mafia II

Role PMs have been sent out and the game will begin shortly!
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