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  #781  
Old 11-01-2015, 02:00 AM
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Totodile Totodile is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Vipera Magnifica View Post
LotF and I would like to work together, since we are already in two battles against each other.
Good to know! I'll set things up.
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  #782  
Old 11-04-2015, 08:34 PM
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Default Re: Challenge Board

I'm back, but my computer broke, so replies might be a little spotty for a while.
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  #783  
Old 11-17-2015, 12:16 AM
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Sandstone-Shadow Sandstone-Shadow is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Metallica Fanboy View Post
Might as well have one low-pressure thing going on.

Format: 2v2
Style: Set
DQ: 1 month
Damage Cap: 49%
Banned/Restricted Moves: Direct recovery, Pain Split, any moves that instantly faint a battler (Explosion, OHKOs, Destiny Bond, Perish Song, etc.), Attract. Chills are restricted to 7 per Pokémon.
Arena: Derelict Ship

I'm sure it must have been a cool arena that these two trainers must have originally been planning to fight in, if it was only accessible by boat. What a shame, then, that it turns out that a quick Metronome Battle doesn't really make for a good way to pass the time in a marine trip. Fortunately -- or, perhaps, disappointingly -- the ship is still standing; however, avoiding the increasingly distressful seas has ultimately led to it being rammed against the shallows. The crew has evacuated in an orderly fashion, using lifeboats efficiently enough that many were left on board... But instead of going home, the trainers suddenly the decided that the abandoned vessel actually made for one sick arena, too.

The fight will take place aboard a ship that lies trapped in shallow water, standing perfectly straight despite a gaping hole in the bottom of the hull. The battlers will begin from the upper deck, with access to the lower deck below via a flight of stairs, and then to the cargo hold via another, each taking about an action to climb down for a Pokémon of average speed and with adequate limbs for the motion. Of course, holes through the floor can work just as well as means of locomotion across the decks. It's also possible to take the fight all the way to the shallows, providing even a good chance to disturb the maritime wildlife (although it may furiously retaliate if sufficiently provoked -- you never know if there are Gyarados in the water!).

Additional Rules: Sleep will only be successfully induced once against each team (arena effects aren't affected by this restriction and don't trigger it).
Hey, I'll accept this challenge if you're still up for it. I haven't played ASB in years and could use something low-pressure to help me get back into it!
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  #784  
Old 11-17-2015, 12:54 AM
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M&F M&F is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Sandstone-Shadow View Post
Hey, I'll accept this challenge if you're still up for it. I haven't played ASB in years and could use something low-pressure to help me get back into it!
Sure, I'm still up. Additionally, if you'd like, I could send out first, since there's... a relatively small difference in the size of our active squads.
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  #785  
Old 11-17-2015, 01:22 AM
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Sandstone-Shadow Sandstone-Shadow is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Metallica Fanboy View Post
Sure, I'm still up. Additionally, if you'd like, I could send out first, since there's... a relatively small difference in the size of our active squads.
Aha, just a bit of a difference! That would be very kind of you, if you're okay with it. Thanks! I may also buy another Pokémon - I have until a ref posts the battle, right?
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  #786  
Old 12-05-2015, 09:22 PM
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Default Re: Challenge Board

I'll ref Metallica Fanboy vs Sandstone-Shadow.
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  #787  
Old 12-12-2015, 12:52 AM
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Default Re: Challenge Board

Quote:
Originally Posted by Guestrodon View Post
2vs2 Single
Style: Set
DQ: One week
Damage Cap: 35%
Banned Moves: OHKOs, Destiny Bond, Pain Split, Direct Recovery, Attract, Sleep inflicting moves, Chills limited to 3 per Pokémon
Terrain: A Rainy City Street by Keldeo
A typical narrow street in a typical urban area, flooded by incessant rain. All the normal effects of rain apply, but Fire moves also have a 25% chance to fizzle out and fail, and due to the inherent conductivity of the area, all Electric moves have their base damage increased by 2% and their base energy decreased by 1%. In addition, at the end of every round, one of the following things will happen:
  • 10% chance: Thunderbolt, damage calculated as if it were used by a fully evolved Electric type with no experience, hits one Pokemon. It will not strike the same Pokemon twice, so if all Pokemon on the field have been hit when this is rolled, nothing happens.
  • 10% chance: A sudden gust of wind deals 3% Flying damage to all Pokemon, dealing 5% to Pokemon currently in the air and knocking them down unless they are inherently flying/hovering.
  • 10% chance: A street sign or other implement topples from the force of the rain, dealing 4% Steel damage to all Pokemon.
  • 10% chance: The rain lessens to a drizzle for the next round. There is no Electric boost, Fire moves cannot fizzle out, all HP recovery from rain is lessened by 1/2, Swift Swim Pokemon are only 1.5x as fast, Water moves are boosted by 1.25x, Fire moves and Solar Beam are decreased by .75x, and Weather Ball is only boosted by 1.5x.
  • 30% chance: A flash flood sweeps through the area. Between rounds, Pokemon under 1 meter tall must expend 2% energy to avoid the water, while those over 1 meter tall take 2% Water damage from the buffeting waves. Water Pokemon and Pokemon currently in the air are exempt from this damage. If this effect is rolled, there is an additional 50% chance that the next round must be spent evacuating to a safer place for a battle (turn order is preserved in this case, but a new effect is rolled, and status and other effects worsen as they normally would).
  • 30% chance: The rain strengthens to heavy rain (identical to the effects of Primordial Sea) for the next round. In addition, every Pokemon on the field takes 1% Water damage per action, and the Electric boost is increased to 3% base damage and 2% decrease in base energy.
I'll take this battle if Guestrodon is still up for it! (looks like it hasn't been online in a few days, but hopefully it'll see this! also I made some changes to the formatting of the post for readability, hopefully that isn't an issue)

in addition, to help me get back into the swing of ASB, I'd like to post a fairly straightforward and low-pressure challenge of my own! (I hope it's acceptable to accept a challenge & post another in the same post... I didn't see anything about it/can't see why it wouldn't be but. if not let me know!)

Format: 2vs2 Singles
Style: Switch
DQ: 3 weeks (21 days)
Damage Cap: 40%
Banned/Restricted Moves: Chills are limited to 6 total per Pokémon, and 10 total per team. Each Pokémon may only use a direct recovery move once per battle. Any moves that always cause a Pokémon to faint as part of their effect (OHKOs, Destiny Bond, Perish Song, Explosion, Selfdestruct, and any others I've missed) are banned completely. See the arena description for additional terrain-based restrictions.
Arena Description: A vast outdoor field stretching seemingly infinitely under an open sky. The terrain is covered with green grass and a variety of wildflowers, and there are a few small hills and valleys. Most of the grass is short, although there are some patches where it is taller, up to about 1ft. The soil is soft enough to easily dig through. There are no immediately accessible water sources, nor are there any large rocks to be found, so moves requiring such terrain features cannot be used.
Additional Rules: N/A
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  #788  
Old 12-12-2015, 03:31 PM
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Murkrow Murkrow is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Zapi View Post
in addition, to help me get back into the swing of ASB, I'd like to post a fairly straightforward and low-pressure challenge of my own! (I hope it's acceptable to accept a challenge & post another in the same post... I didn't see anything about it/can't see why it wouldn't be but. if not let me know!)

Format: 2vs2 Singles
Style: Switch
DQ: 3 weeks (21 days)
Damage Cap: 40%
Banned/Restricted Moves: Chills are limited to 6 total per Pokémon, and 10 total per team. Each Pokémon may only use a direct recovery move once per battle. Any moves that always cause a Pokémon to faint as part of their effect (OHKOs, Destiny Bond, Perish Song, Explosion, Selfdestruct, and any others I've missed) are banned completely. See the arena description for additional terrain-based restrictions.
Arena Description: A vast outdoor field stretching seemingly infinitely under an open sky. The terrain is covered with green grass and a variety of wildflowers, and there are a few small hills and valleys. Most of the grass is short, although there are some patches where it is taller, up to about 1ft. The soil is soft enough to easily dig through. There are no immediately accessible water sources, nor are there any large rocks to be found, so moves requiring such terrain features cannot be used.
Additional Rules: N/A
Apparently I haven't posted the two weeks.

So I'll get back to posting by accepting this!
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  #789  
Old 12-15-2015, 09:31 PM
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Default Re: Challenge Board

I'll pick up Zapi vs Murkrow, because apparently I enjoy forcing myself to post horrible writing on a daily basis...

edit: Also, I'm removing TruetoCheese's pending battles from the Challenge Board, seeing as he seems to have disappeared for quite a while and they've been there since September. He can, of course, feel free to repost them when he returns.
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Last edited by Eifie; 12-15-2015 at 09:37 PM.
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  #790  
Old 12-27-2015, 11:54 PM
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Zaiella Zaiella is offline
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Default Re: Challenge Board

Hi, everyone! I was here a long time ago, and I can't even remember why I left, but I'd like to come back and stay this time. I've set up my first Pokemon, and I'd like to have a simple battle if someone would accept. :)

Format Singles 2vs2
Style Switch
DQ 20 Days
Damage Cap 40%
Banned Moves None
Additional Rules I'd really like just Babies and unevolved Pokemon.
Arena A playground beside a river. It has swings, slides, Monkey bars, a merry go round, seesaw, and ref and opponent can add things I can't think of. There are a few trees around.

Anyone interested?
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Last edited by Zaiella; 12-29-2015 at 12:46 AM. Reason: I figure 4vs4 was too long so how about 2vs2?
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  #791  
Old 12-29-2015, 08:24 PM
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Sandstone-Shadow Sandstone-Shadow is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Zaiella View Post
Hi, everyone! I was here a long time ago, and I can't even remember why I left, but I'd like to come back and stay this time. I've set up my first Pokemon, and I'd like to have a simple battle if someone would accept. :)

Format Singles 2vs2
Style Switch
DQ 20 Days
Damage Cap 40%
Banned Moves None
Additional Rules I'd really like just Babies and unevolved Pokemon.
Arena A playground beside a river. It has swings, slides, Monkey bars, a merry go round, seesaw, and ref and opponent can add things I can't think of. There are a few trees around.

Anyone interested?
I'll accept this challenge! I'm fairly new as well, so none of my Pokémon are evolved yet.
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  #792  
Old 01-01-2016, 05:55 PM
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Default Re: Challenge Board

This backlog makes me so very, very sad. :( I'll take Meursault vs Keldeo. I'm also temporarily removing Totodile vs Bobino because Bobino lost internet a while ago and I don't know when he'll be back, so any ref deciding to just take the challenge that's been waiting the longest would just be faced with an instant DQ. Feel free to put it back up when he returns, etc.
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  #793  
Old 01-01-2016, 07:15 PM
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Default Re: Challenge Board

I'm going to ref Wargle vs Zero Moment.
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  #794  
Old 01-06-2016, 06:31 PM
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Default Re: Challenge Board

I'll be handling Guestrodon vs. Zapi. Thread will be up in a few.
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  #795  
Old 01-06-2016, 07:36 PM
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Vipera Magnifica Vipera Magnifica is offline
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Default Re: Challenge Board

I thirst for battle yet I have two slots open. Well, this simple battle will take care of one of them.

Format: Singles 2vs2
Style: Set
DQ: 5 days
Damage Cap: 40%
Banned Moves: OHKOs, Direct Recovery, Pain Split, Chills limited to 2 per Pokémon
Arena: MilitaryCliche

The arena takes place in a military fortress filled with armored vehicles, tanks, and fighter jets. Pokémon battles sometimes take place outside the large aircraft hangars, and for this battle, about a dozen soldiers have gathered around to watch, standing or sitting on wooden crates. The Asberian National Anthem blares over loudspeakers around the compound, and the flag of Asber flies on a tall flagpole at the main entrance.
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  #796  
Old 01-06-2016, 08:43 PM
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M&F M&F is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Vipera Magnifica View Post
I thirst for battle yet I have two slots open. Well, this simple battle will take care of one of them.

Format: Singles 2vs2
Style: Set
DQ: 5 days
Damage Cap: 40%
Banned Moves: OHKOs, Direct Recovery, Pain Split, Chills limited to 2 per Pokémon
Arena: MilitaryCliche

The arena takes place in a military fortress filled with armored vehicles, tanks, and fighter jets. Pokémon battles sometimes take place outside the large aircraft hangars, and for this battle, about a dozen soldiers have gathered around to watch, standing or sitting on wooden crates. The Asberian National Anthem blares over loudspeakers around the compound, and the flag of Asber flies on a tall flagpole at the main entrance.
Humdehum. I was thinking of starting something up myself, and this spares me typing up a challenge under these limiting circumstances, so, get ready to face MetallicaFanboy.
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  #797  
Old 01-08-2016, 04:04 PM
Meursault Meursault is offline
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Default Re: Challenge Board

Quote:
Originally Posted by I liek Scythers View Post
I want a quick thing, and I have a slot left over, so this is perfect.

Format: 2v2
Style: Set.
DQ: Two weeks.
Damage Cap: 40%
Banned/Restricted Moves: Direct recovery limited to 1 per battler, Pain Split, any moves that instantly faint a battler, Attract, Confusion.
Arena Description: The Holoplain

The arena, at first glance, looks like any old grassy plain. However, from the second round on, each Trainer may aesthetically change the arena in whatever way they wish. One round it can be the brim of a hat, the next a casino, and the following a corn flake, but they are all mechanically the same arena. Anything that an attack may need (water, rocks, etc.) will materialize from seemingly nowhere and go back whence it came once the attack is executed.

There is a pattern for the arena-swapping: Trainer who accepts the challenge, then yours truly, then the challenge-accepter, etc.

Additional Rules: Each Trainer will PM their ref their opponent's first Pokemon.
Quote:
Originally Posted by Superbird View Post
I believe I have a spare slot. This looks like a bunch of fun.
I'll take this.
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  #798  
Old 01-08-2016, 11:51 PM
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Eta Carinae Eta Carinae is offline
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Default Re: Challenge Board

I'll take VMVSMF and Zaiella vs Sandstone-Shadow. Threads coming soon.
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  #799  
Old 01-09-2016, 01:32 PM
Meursault Meursault is offline
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Default Re: Challenge Board

Format: 3v3 Doubles
Style: Set
DQ: 2 weeks
Damage Cap: 45%
Banned Moves: OHKOs, Direct Recovery, Super Fang, Destiny Bond, Attract; confusion will never be inflicted.
Arena: The Battle Frontier

Asber trainers have been summarily banned from all Battle Frontier locations worldwide, but honestly, do they expect laws to stop us? We can just... go when nobody's looking. Yeah. The facility is closed right now, so there probably won't be any witnesses for collateral damage to the vendors' stalls, or the sidewalk, or any of the arenas themselves... Listen just don't worry about it, okay, we are totally fine to battle here, I already paid off the guard, and I am eighty-seven percent sure he's the one on duty tonight. Sendout is in the middle where the stalls are, but we're free to move around as we please; just try not to run off into the forest.
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  #800  
Old 01-09-2016, 07:20 PM
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Zapi Zapi is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Meursault View Post
Format: 3v3 Doubles
Style: Set
DQ: 2 weeks
Damage Cap: 45%
Banned Moves: OHKOs, Direct Recovery, Super Fang, Destiny Bond, Attract; confusion will never be inflicted.
Arena: The Battle Frontier

Asber trainers have been summarily banned from all Battle Frontier locations worldwide, but honestly, do they expect laws to stop us? We can just... go when nobody's looking. Yeah. The facility is closed right now, so there probably won't be any witnesses for collateral damage to the vendors' stalls, or the sidewalk, or any of the arenas themselves... Listen just don't worry about it, okay, we are totally fine to battle here, I already paid off the guard, and I am eighty-seven percent sure he's the one on duty tonight. Sendout is in the middle where the stalls are, but we're free to move around as we please; just try not to run off into the forest.
I still have an open battle slot sooo I'll take this! Never had an ASB double battle before so this should be interesting
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