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  #901  
Old 07-10-2017, 01:48 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Negrek View Post
Sure, I'll battle you!
i'll ref it, why not? battle up in a bit.
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  #902  
Old 07-16-2017, 11:00 AM
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Default Re: Challenge Board

First Battle!!

The Fairy Garden
Format: 2v2 Single
Style: Switch
DQ: One Week
Damage Cap: 40%
Banned/Restricted Moves:
Arena Description: As seen in the picture below, the fairy garden is a circular clearing in a large coniferous forest. It is night time. The pink flowers glow in the twilight and fireflies flit around the stadium. In the very centre of the garden is a Poké Ball shape.
Additional Rules: Basic or Baby Pokémon that can still evolve please!
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  #903  
Old 07-16-2017, 02:37 PM
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Let's talk about this "dairy" section.
 
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Default Re: Challenge Board

Quote:
Originally Posted by Porygon2 View Post
First Battle!!

The Fairy Garden
Format: 2v2 Single
Style: Switch
DQ: One Week
Damage Cap: 40%
Banned/Restricted Moves:
Arena Description: As seen in the picture below, the fairy garden is a circular clearing in a large coniferous forest. It is night time. The pink flowers glow in the twilight and fireflies flit around the stadium. In the very centre of the garden is a Poké Ball shape.
Additional Rules: Basic or Baby Pokémon that can still evolve please!
I'll fight you.
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  #904  
Old 08-22-2017, 03:20 PM
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Default Re: Challenge Board

Taking the above.
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  #905  
Old 10-24-2017, 12:11 AM
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Default Re: Challenge Board

Format: 1v1
Style: Set
DQ: 1 week
Damage Cap: none
Banned/Restricted Moves: OHKOs
Arena Description: Regulation-size Pokémon battle arena, as per the anime.

This battle takes place in a normal-looking arena, save for a single large screen opposite the audience's seats. Each round, this screen displays a random letter from A-Z. Over the course of the battle, Pokémon are only allowed to use moves or take actions that begin with the displayed letter.

For instance, if the displayed letter was "G", Pikachu could Go up to its opponent, Growl at them, and then use Grass Knot. In addition to the moves allowed by the presently-displayed letter, any Pokémon can use Struggle on any round, no matter which letter is displayed.
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  #906  
Old 11-01-2017, 07:43 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Gzhoom View Post
Format: 1v1
Style: Set
DQ: 1 week
Damage Cap: none
Banned/Restricted Moves: OHKOs
Arena Description: Regulation-size Pokémon battle arena, as per the anime.

This battle takes place in a normal-looking arena, save for a single large screen opposite the audience's seats. Each round, this screen displays a random letter from A-Z. Over the course of the battle, Pokémon are only allowed to use moves or take actions that begin with the displayed letter.

For instance, if the displayed letter was "G", Pikachu could Go up to its opponent, Growl at them, and then use Grass Knot. In addition to the moves allowed by the presently-displayed letter, any Pokémon can use Struggle on any round, no matter which letter is displayed.
I might regret this, but I'll ref this battle if there is someone willing to challenge Gzhoom!
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  #907  
Old 11-02-2017, 03:02 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Sandstone-Shadow View Post
I might regret this, but I'll ref this battle if there is someone willing to challenge Gzhoom!
So it was definitely too ambitious of me to offer to ref this battle. I'll challenge you instead, Gzhoom!
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  #908  
Old 11-02-2017, 03:18 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Gzhoom View Post
Format: 1v1
Style: Set
DQ: 1 week
Damage Cap: none
Banned/Restricted Moves: OHKOs
Arena Description: Regulation-size Pokémon battle arena, as per the anime.

This battle takes place in a normal-looking arena, save for a single large screen opposite the audience's seats. Each round, this screen displays a random letter from A-Z. Over the course of the battle, Pokémon are only allowed to use moves or take actions that begin with the displayed letter.

For instance, if the displayed letter was "G", Pikachu could Go up to its opponent, Growl at them, and then use Grass Knot. In addition to the moves allowed by the presently-displayed letter, any Pokémon can use Struggle on any round, no matter which letter is displayed.
I'll ref this! (Thread will be up when I'm back from the supermarket)
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  #909  
Old 11-19-2017, 08:12 PM
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Default Re: Challenge Board

Format: 4 vs 4 Single
Style: Set
DQ: 1 Week
Damage Cap: 33.33%
Banned/Restricted Moves: OHKOs, 10 Chills, Direct Recoveries
Arena Description: (Taken from Altered Origin)
The oubliette is a tiny, cramped room sunk into the floor, buried far beneath even the castle's foundations. It's about six feet wide, eight feet long and eight feet high, so only small- to medium-sized Pokémon can fit inside. The entire room is made of heavy, indestructible stone—none of it can be dislodged or moved for things like Rock Slide or Dig, and there's nothing to shake if Earthquake is used. There is also no water or sand or anything like that available for use in moves like Surf or Sand Tomb, and all weather moves will fail because the sky is completely inaccessible. There are no doors or windows, the only way in and out being the long, slick and narrow tunnel leading up about 30 feet up to the dungeon above. (And the steel trap door is locked from the outside.) The only light comes from a single torch, flickering weakly in the room's north wall; the arena is quite dim already, so I would advise against putting it out unless you want to risk bumping into stone walls in total darkness.

And good luck dodging attacks, flying around or building up speed—the tight, uncomfortable space makes anything more than hopping around and swinging some moderate punches understandably difficult. Anything larger than a Pichu is going to need to rethink the range and execution of many of its attacks. Only one way in, no way out and no room to run away... can you survive a battle in the oubliette with your sanity intact?
Additional Rules: Pokémon can't be fully evolved.
Hope I'm doing this right...
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  #910  
Old 11-19-2017, 08:26 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Kung Fu Ferret View Post
Challenge me! (My post from June that Cynder challenged me with still has no ref, so I'd like to scrap it if at all possible!)

Format: 3v3 single
Style: Switch
DQ: one month
Damage Cap: 40%
Banned/Restricted Moves: OHKO moves
Arena Description: Inside an Egyptian pyramid, but blocks can be moved from the inside so the battle could take place outside.
Additional Rules:
I would like to accept this challenge if I can.
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  #911  
Old 11-19-2017, 09:11 PM
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Default Re: Challenge Board

My bad, the Egyptian pyramid challenge was already taken... I apparently fogot to remove it from the board. However, maybe you can ask Kung Fu Ferret if he'd like to offer another challenge for you!
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  #912  
Old 11-22-2017, 03:00 AM
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I liek Squirtles I liek Squirtles is offline
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Default Re: Challenge Board

Quote:
Originally Posted by MWPuppire View Post
Format: 4 vs 4 Single
Style: Set
DQ: 1 Week
Damage Cap: 33.33%
Banned/Restricted Moves: OHKOs, 10 Chills, Direct Recoveries
Arena Description: (Taken from Altered Origin)
The oubliette is a tiny, cramped room sunk into the floor, buried far beneath even the castle's foundations. It's about six feet wide, eight feet long and eight feet high, so only small- to medium-sized Pokémon can fit inside. The entire room is made of heavy, indestructible stone—none of it can be dislodged or moved for things like Rock Slide or Dig, and there's nothing to shake if Earthquake is used. There is also no water or sand or anything like that available for use in moves like Surf or Sand Tomb, and all weather moves will fail because the sky is completely inaccessible. There are no doors or windows, the only way in and out being the long, slick and narrow tunnel leading up about 30 feet up to the dungeon above. (And the steel trap door is locked from the outside.) The only light comes from a single torch, flickering weakly in the room's north wall; the arena is quite dim already, so I would advise against putting it out unless you want to risk bumping into stone walls in total darkness.

And good luck dodging attacks, flying around or building up speed—the tight, uncomfortable space makes anything more than hopping around and swinging some moderate punches understandably difficult. Anything larger than a Pichu is going to need to rethink the range and execution of many of its attacks. Only one way in, no way out and no room to run away... can you survive a battle in the oubliette with your sanity intact?
Additional Rules: Pokémon can't be fully evolved.
Hope I'm doing this right...
Could I take this challenge? My battles are all old and haven't posted in a while.
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  #913  
Old 11-22-2017, 05:46 PM
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Default Re: Challenge Board

Sure, I liek Squirtles. Let's do this! Good luck and have fun!
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Last edited by MWPuppire; 11-22-2017 at 10:08 PM.
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  #914  
Old 12-01-2017, 03:44 AM
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Default Re: Challenge Board

Quote:
Originally Posted by I liek Squirtles View Post
Could I take this challenge? My battles are all old and haven't posted in a while.
I got this.
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  #915  
Old 12-11-2017, 07:17 PM
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Default Re: Challenge Board

I think I'm only in two battles that take up a slot (not that either of them has moved in years), so. This is totally ridiculous but I need to spread the word of bird. Go buy your cheep cheeps!

Format: 1&1 vs 1&1, double
DQ: whatever
Damage Cap: 40%?
Banned/Restricted Moves: Direct healing, Chill, anything that erases abilities (I don't think Oricorio has anything like that, but just in case). Spamming of Dance moves is highly encouraged.

Arena: Oricorio Meadow
idk how to write but it is pretty and full of flowers and stuff. The meadow is separated into four quadrants, each populated with a different colour of Oricorio flower. It is very very pretty. So pretty. Look how pretty! Cheep cheeps can take an action to drink the nectar from any of the flowers and change form according to the flower's colour. Form changes will take place at the end of the round.

Additional Rules: The only allowed Pokémon is our favourite cheep cheep friend, Oricorio. We will need one Oricorio of each form (but of course they can change forms during battle, see the arena description). Mine is Sensu form! Flying and Electric inflict neutral damage on each other, to prevent Pom-Pom form from being too OP. All participating cheep cheeps have Fiery Dance, Feather Dance, Lunar Dance, Petal Dance, and Quiver Dance added to their movepool.

This battle may drag on, so I'm considering something like everyone starting off at 50% health/energy and only two actions a round so the ref doesn't need to write like, five million dance moves per round. I welcome your suggestions! (This would probably have to affect exp gain in some way, but I'll assume nobody cares about it in this battle anyway because Oricorio doesn't evolve.)

Current Participants:
  • Eifie (Sensu Oricorio)
  • Sandstone-Shadow (Baile Oricorio)
  • JackPK (Pa'u Oricorio)
  • sanderidge (Pom-Pom Oricorio)

Last edited by Eifie; 01-05-2018 at 12:00 AM.
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  #916  
Old 12-11-2017, 08:56 PM
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Sandstone-Shadow Sandstone-Shadow is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Eifie View Post
I think I'm only in two battles that take up a slot (not that either of them has moved in years), so. This is totally ridiculous but I need to spread the word of bird. Go buy your cheep cheeps!

Format: 1&1 vs 1&1, double
DQ: whatever
Damage Cap: 40%?
Banned/Restricted Moves: Direct healing, Chill, anything that erases abilities (I don't think Oricorio has anything like that, but just in case). Spamming of Dance moves is highly encouraged.

Arena: Oricorio Meadow
idk how to write but it is pretty and full of flowers and stuff. The meadow is separated into four quadrants, each populated with a different colour of Oricorio flower. It is very very pretty. So pretty. Look how pretty! Cheep cheeps can take an action to drink the nectar from any of the flowers and change form according to the flower's colour. Form changes will take place at the end of the round.

Additional Rules: The only allowed Pokémon is our favourite cheep cheep friend, Oricorio. We will need one Oricorio of each form (but of course they can change forms during battle, see the arena description). Mine is Sensu form! Flying and Electric inflict neutral damage on each other, to prevent Pom-Pom form from being too OP. All participating cheep cheeps have Fiery Dance, Feather Dance, Lunar Dance, Petal Dance, and Quiver Dance added to their movepool.

This battle may drag on, so I'm considering something like everyone starting off at 50% health/energy and only two actions a round so the ref doesn't need to write like, five million dance moves per round. I welcome your suggestions! (This would probably have to affect exp gain in some way, but I'll assume nobody cares about it in this battle anyway because Oricorio doesn't evolve.)
Dibs on Baile Oricorio :D

also wait do you even need to nerf Electric? Can Pom-Pom Oricorio even learn any Electric moves...?
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  #917  
Old 12-11-2017, 09:02 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Sandstone-Shadow View Post
Dibs on Baile Oricorio :D

also wait do you even need to nerf Electric? Can Pom-Pom Oricorio even learn any Electric moves...?
Just Revelation Dance. There's also the fact that it resists every other cheep cheep's Flying STAB.
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  #918  
Old 12-11-2017, 09:08 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Eifie View Post
Just Revelation Dance. There's also the fact that it resists every other cheep cheep's Flying STAB.
...apparently I don't know my type chart. I did not know that. BAHAHAHA anyway moving on
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  #919  
Old 12-11-2017, 09:09 PM
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Default Re: Challenge Board

Quote:
Originally Posted by Sandstone-Shadow View Post
...apparently I don't know my type chart. I did not know that. BAHAHAHA anyway moving on
I'm glad to have been personally responsible for approving you as a ref
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  #920  
Old 12-19-2017, 09:16 PM
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I liek Squirtles I liek Squirtles is offline
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Default Re: Challenge Board

Quote:
Originally Posted by Eifie View Post
I think I'm only in two battles that take up a slot (not that either of them has moved in years), so. This is totally ridiculous but I need to spread the word of bird. Go buy your cheep cheeps!

Format: 1&1 vs 1&1, double
DQ: whatever
Damage Cap: 40%?
Banned/Restricted Moves: Direct healing, Chill, anything that erases abilities (I don't think Oricorio has anything like that, but just in case). Spamming of Dance moves is highly encouraged.

Arena: Oricorio Meadow
idk how to write but it is pretty and full of flowers and stuff. The meadow is separated into four quadrants, each populated with a different colour of Oricorio flower. It is very very pretty. So pretty. Look how pretty! Cheep cheeps can take an action to drink the nectar from any of the flowers and change form according to the flower's colour. Form changes will take place at the end of the round.

Additional Rules: The only allowed Pokémon is our favourite cheep cheep friend, Oricorio. We will need one Oricorio of each form (but of course they can change forms during battle, see the arena description). Mine is Sensu form! Flying and Electric inflict neutral damage on each other, to prevent Pom-Pom form from being too OP. All participating cheep cheeps have Fiery Dance, Feather Dance, Lunar Dance, Petal Dance, and Quiver Dance added to their movepool.

This battle may drag on, so I'm considering something like everyone starting off at 50% health/energy and only two actions a round so the ref doesn't need to write like, five million dance moves per round. I welcome your suggestions! (This would probably have to affect exp gain in some way, but I'll assume nobody cares about it in this battle anyway because Oricorio doesn't evolve.)

Current Participants:
  • Eifie (Sensu Oricorio)
  • Sandstone-Shadow (Baile Oricorio)
  • You?! (Pa'u Oricorio)
  • You?! (Pom-Pom Oricorio)
dibs on reffing this
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