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Mawile vs. RespectTheBlade

Superbird

Fire emblem is great
1vs1 single
Style: set
DQ: 11 days
Damage cap: 40%
Banned moves: Weather-changing moves, direct heal moves, OHKO moves.
Arena: a MS Paint document

Somehow, the contestants have found their way on a field of white located inside a computer. Being MS Paint, there is a large chance that a random person with a mouse will cause pixels of color to appear.
Each round a pixel will appear and fly towards a random battler. These pixels are of varying color. Each of the following has an 11% chance to appear:

Red- does 5% fire type damage
Yellow- does 5% electric type damage
Purple- does 5% psychic type damage
Blue- does 5% water type damage
Green- does 5% grass type damage
Black- does 5% dark type damage
Royal Blue- does 5% dragon type damage
Yellow-Green- Does 5% bug type damage
Grey- does 5% normal type damage
Also, there is a 1% chance that a circle will appear, causing a random status effect.

Super effective types do 2% more damage, and not very effective do 2% less.

Other: Only pokemon whose national pokedex number is 280 may participate

Mawile's Active Squad (not that it matters much, but...)

[Gold] Zigzagoon (M) <Gluttony>
[Silver] Drifloon (M) <Aftermath>
[Lyra] Togepi (F) <Serene Grace>
[Shadow] Shuppet (F) <Insomnia>
[Alex] Riolu (M) <Inner Focus>
[Leo] Ralts (M) <Trace> @ Lucky Egg
[Aureus] Vulpix (M) <Flash Fire> @ Fire Stone
[Perplex] Misdreavus (F) <Levitate>
[Skye] Rotom (x) <Levitate>
[GLaDOS] Porygon (x) <Trace> @ Up-Grade


RespectTheBlade's Active Squad

[Drake] Dratini (M) <Shed Skin>
[Pix] Trapinch (F) <Arena Trap>
[Paralyzer] Shroomish (M) <Effect Spore>
[-273ºC] Snorunt (F) <Ice Body>
[Axel] Absol (M) <Super Luck>
[Keaton] Vulpix (F) <Flash Fire>
[King's English] Ralts (M) <Synchronize> @Dawn Stone
-Body Mod: Automail Arm


...And if I'm doing this right,

What happens now
-Mawile sends out
-RespectTheBlade sends out and attacks
-Mawile attacks
-I try to produce a correct reffing.


Incidentally, Mawile, I'm assuming the circle up in the arena description can only inflict major status effects. Am I right about this?
 
Last edited:
Me and Mawile kind of did the arena collaboratively, and yes, it can only inflict major status effects. Attraction and Confusion are not counted.
 
Let's go with an Ice Punch, followed by Signal Beam and then Shadow Ball. If he protects/detects, use Calm Mind. If he uses a stat-boosting move, use Snatch.

Ice Punch/Calm Mind/Snatch~Signal Beam/Calm Mind/Snatch~Shadow Ball/Calm Mind/Snatch
 
Teleport behind King and use Fire Punch on his metal arm. Then use Disable.

Teleport + Fire Punch ~ Disable
 
1vs1 single
Style: set
DQ: 11 days
Damage cap: 40%
Banned moves: Weather-changing moves, direct heal moves, OHKO moves.
Arena: a MS Paint document

Somehow, the contestants have found their way on a field of white located inside a computer. Being MS Paint, there is a large chance that a random person with a mouse will cause pixels of color to appear.
Each round a pixel will appear and fly towards a random battler. These pixels are of varying color. Each of the following has an 11% chance to appear:

Red- does 5% fire type damage
Yellow- does 5% electric type damage
Purple- does 5% psychic type damage
Blue- does 5% water type damage
Green- does 5% grass type damage
Black- does 5% dark type damage
Royal Blue- does 5% dragon type damage
Yellow-Green- Does 5% bug type damage
Grey- does 5% normal type damage
Also, there is a 1% chance that a circle will appear, causing a random status effect.

Super effective types do 2% more damage, and not very effective do 2% less.

Other: Only pokemon whose national pokedex number is 280 may participate

Well, here’s another interesting and unusual arena for the books. Goodness knows how they got there, but RespectTheBlade and Mawile have found themselves on a MS Paint document—The perfect place for a battle, apparently. Mawile wastes no time in tossing out a Poké Ball, which popped open to reveal a Ralts. RespectTheBlade mirrors his opponent, even sending out the same species of Pokémon. The two Ralts eyed each other curiously, then the Ref appeared and waved his reffing flags.

ROUND 1 BEGIN!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 100%
Energy: 100%
Status: Curiously eyeing the unusual arena.

Team RespectTheBlade
ralts
King’s English ♂ @Dawn Stone
Ability: Synchronize
Health: 100%
Energy: 100%
Status: Wondering how he can see his white opponent on this white canvas.​

King immediately springs into action, shuffling his way over to Leo. Quickly, he coats his fist in icy energy and swings it powerfully at Leo. His opponent is knocked back by the blow, and King retreats back to his side of the field.

Meanwhile, Leo suddenly vanishes. King’s English stares puzzledly—where could his foe have gone?—when he suddenly feels a presence behind him. Before he has time to react, his metal arm is seared by Leo’s fiery fist. Some of the metal starts melting, and embers fly off of the point of impact. A few of them stay on King’s body, causing him a fair bit of pain. That wasn’t nice!

Eager for retaliation, King’s English begins to concentrate energy, soon releasing it in a colorful beam of Bug-type energy. It strikes Leo squarely in the stomach, and the Ralts begins to feel a bit lightheaded. But King doesn’t let up. He wastes no time in charging another mass of energy between his arms. As soon as the Shadow Ball is big enough, he hurls it at his opponent. The Shadow Ball explodes on Leo and he barely manages to keep standing up.

Leo is not happy about the recent turn of events. He begins to search for a way to infiltrate Leo’s mind and stop him from repeating that tactic, but all he finds is a blast of mysterious pain. Disheartened, he decides to give up the attack for now.

Finally, Leo is surprised to see a green pixel flying toward him quickly. He can’t react quickly enough, and it bonks him painfully on the head.

Round 1 End

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 60%
Energy: 90%
Used: Fire Punch+Teleport ~ *confused*
Status: Feeling horrible. Confused (Moderate—50% chance to hurt itself), Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement)

Team RespectTheBlade
ralts
King’s English ♂
Ability: Synchronize
Health: 88%
Energy: 79%
Used: Ice Punch ~ Signal Beam ~ Shadow Ball
Status: Satisfied with his last attack. Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement)​

Damage and energy calculations
•Ice Punch–6% damage, 6% energy
•Fire Punch + Teleport–9% damage, 10% energy (Caused a severe burn)
•Signal Beam–9% damage, 6% energy (Caused severe Confusion)
•Shadow Ball–10% damage, 7% energy

Notes
•For Mawile’s Fire Punch/Teleport combo: It did 2% extra damage because it hit the [steel-like] automail arm, and 1% more because of the teleport/wasn’t expecting it/unguarded thing. Oh, and it rolled a burn.
•Signal Beam rolled confusion
•The pixel was green, and the RNG gods decreed that it hit Mawile.
•Confusion dealt 4% damage.
•Mawile/RTB, do chills count as direct healing here? E.G. are they banned?
•Did I do everything right?

Next Round
•Mawile attacks
•RespectTheBlade attacks
•I produce a [hopefully correct] reffing.
 
Last edited:
1vs1 single
Style: set
DQ: 11 days
Damage cap: 40%
Banned moves: Weather-changing moves, direct heal moves, OHKO moves.
Arena: a MS Paint document

Somehow, the contestants have found their way on a field of white located inside a computer. Being MS Paint, there is a large chance that a random person with a mouse will cause pixels of color to appear.
Each round a pixel will appear and fly towards a random battler. These pixels are of varying color. Each of the following has an 11% chance to appear:

Red- does 5% fire type damage
Yellow- does 5% electric type damage
Purple- does 5% psychic type damage
Blue- does 5% water type damage
Green- does 5% grass type damage
Black- does 5% dark type damage
Royal Blue- does 5% dragon type damage
Yellow-Green- Does 5% bug type damage
Grey- does 5% normal type damage
Also, there is a 1% chance that a circle will appear, causing a random status effect.

Super effective types do 2% more damage, and not very effective do 2% less.

Other: Only pokemon whose national pokedex number is 280 may participate

Round 2 Begin!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 60%
Energy: 90%
Status: Feeling horrible. Confused (Moderate—50% chance to hurt itself), Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement)

Team RespectTheBlade
ralts
King’s English ♂ @Dawn Stone
Ability: Synchronize
Health: 88%
Energy: 79%
Status: Satisfied with his last attack. Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement)​

Leo was tired from the last round, and his head was spinning. He slowly closed his eyes and stopped focusing his energy on anything in particular. As he calmed down a little, his head gradually began to spin a bit slower. Fantastic, he could actually focus on things now!

Meanwhile, on the other side of the field, King’s English was doing the exact same thing, buffing himself up by calming his mind. After a few minutes he opened his eyes, only to see that his opponent had just done the same thing. He scowled a little, then began to prepare for his next attack. Leo gathered a mass of Bug-type energy and shot it at Leo. The attack hit, and Leo was forced to step back from the blow.

Leo wasted no more time, stepping forward again and swinging his arm through the air. From it, a massive flurry of yellow stars was released. They flew toward King, all homing in on him and knocking him around a bit. As they hit, each of the stars disappeared, and after a moment they were only a memory.

Then, King’s English charged a mass of Ghost-type energy between his arms, just like he had last round. He threw the Shadow Ball at his opponent and jumped back to avoid falling over. Just like last time, the attack exploded on top of Leo, knocking the poor Ralts back.

Well, that was rude! Leo angrily got back up and absorbed electric energy from the air. Just as he was about to let the Shock Wave loose, however, he was distracted by an arbitrary, random flash in his brain. The confusion made him accidentally lose control of the attack, which zapped him point blank. The Ralts slowly looked at his opponent , who was staring and pointing above Leo. Leo looked up only to see a circle descending upon him. As it got closer, the circle became purple and closed in on Leo. The Ralts tried as hard as he could to escape, but the circle easily infected the poor thing, which soon began to feel sick to his stomach. Strangely, his opponent suddenly began to feel the same way.

Round 2 End!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 27%
Energy: 80%
Used: Calm Mind ~ Swift ~ *Confused*
Status: Beginning to develop mild claustrophobia. Confused (Mild—25% chance to hurt itself), Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round). Special Attack +1. Special Defense +1.

Team RespectTheBlade
ralts
King’s English ♂
Ability: Synchronize
Health: 78%
Energy: 62%
Used: Calm Mind ~ Signal Beam ~ Shadow Ball
Status: “…what was that?” . Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round) Special Attack +1. Special Defense +1.

Arena Notes
•Nothing out of the ordinary.

Damage and Energy calculations
•Calm Mind–4% energy
•Calm Mind–4% energy
•Signal Beam–9% damage, 6% energy
•Swift–5% damage, 6% energy
•Shadow Ball–10% damage, 7% energy

Notes
•Mawile, you’ve GOT to construct some RNG God Shrines.
•This round a circle appeared and poisoned Leo, and by means of Synchronize, King’s English as well.
•Leo hurt himself in confusion on the third Action.
•If I did anything wrong, please tell me.

Next Round
•RespectTheBlade attacks
•Mawile [constructs RNG god Shrines and] attacks
•I try to produce a flawless reffing and probably fail.
 
Last edited:
Alright. Start off with a Calm Mind on the first round. on the second and third, hit him with two Shadow Balls. If he protects, use Calm Mind throughout, and if he uses Disable, switch to Signal Beam.

Calm Mind~Shadow Ball/Signal Beam/Calm Mind~Shadow Ball/Signal Beam/Calm Mind
 
1vs1 single
Style: set
DQ: 11 days
Damage cap: 40%
Banned moves: Weather-changing moves, direct heal moves, OHKO moves.
Arena: a MS Paint document

Somehow, the contestants have found their way on a field of white located inside a computer. Being MS Paint, there is a large chance that a random person with a mouse will cause pixels of color to appear.
Each round a pixel will appear and fly towards a random battler. These pixels are of varying color. Each of the following has an 11% chance to appear:

Red- does 5% fire type damage
Yellow- does 5% electric type damage
Purple- does 5% psychic type damage
Blue- does 5% water type damage
Green- does 5% grass type damage
Black- does 5% dark type damage
Royal Blue- does 5% dragon type damage
Yellow-Green- Does 5% bug type damage
Grey- does 5% normal type damage
Also, there is a 1% chance that a circle will appear, causing a random status effect.

Super effective types do 2% more damage, and not very effective do 2% less.

Other: Only pokemon whose national pokedex number is 280 may participate

Round 3 Begin!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 27%
Energy: 80%
Status: Beginning to develop mild claustrophobia. Confused (Mild—25% chance to hurt itself), Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round). Special Attack +1. Special Defense +1.

Team RespectTheBlade
ralts
King’s English ♂ @Dawn Stone
Ability: Synchronize
Health: 78%
Energy: 62%
Status: “…what was that?” . Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round) Special Attack +1. Special Defense +1.​

King’s English does not hesitate to do nothing and calm his mind, letting energy build up. Within moments, he feels noticeably stronger. But suddenly, he feels a piercing pain. King opens his eyes, only to find Leo pointing at him. Both of the Ralts are glowing with a yellowish-orange hue. Leo smiles as the glow fades. He feels a lot more tired now, but less beaten. Meanwhile, King’s reaction is exactly the opposite.

…And what better way to celebrate the success of the Pain Split than by unleashing another attack? Leo charges a sphere of Ghost-type energy in his arms, then hurls it at his opponent when it has gotten big enough. The Shadow Ball explodes on King’s English, knocking the poor Ralts back and giving him a taste of what it feels like to be nailed with a Shadow Ball.

But King isn’t just gonna let that go. Oh, no he isn’t. He quickly gets back up and charges up his own Shadow Ball, hurling it at Leo when the time is right. This one makes an even bigger explosion than the previous one did, and and Leo is blasted straight off his feet.

Ooh, that did it. Leo begins to charge yet another Shadow Ball at his opponent, who does the same. They fire at the same time at each other, and the spheres of energy pass through each other and both nail each other’s target well. Both the Ralts were knocked back, and both of them scowled at each other.

Then, a Grey pixel flew in and bonked Leo painfully on the head, reminding the Ralts that he was much, much more tired than when he’d started this round.

Round 4 End!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 28%
Energy: 43%
Status: Much more tired than he was five minutes ago. Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round). Special Attack +1. Special Defense +1.

Team RespectTheBlade
ralts
King’s English ♂
Ability: Synchronize
Health: 38% (CAPPED)
Energy: 62%
Status: “…This is going pretty well.” Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round) Special Attack +2. Special Defense +2.​

Arena Notes
•Nothing out of the ordinary.

Damage and Energy calculations
•Calm Mind–4% energy.
•Pain Split: Avg. is 57.5%, rounded down. That is, 21% damage and 20% healing, at 21% energy.
•Shadow Ball–8% damage, 8% energy.
•Shadow Ball–12% damage, 9% energy.
•Shadow Ball–8% damage, 8% energy.
•Shadow Ball–12% damage, 9% energy.

Notes
•The burn made King’s English hit the damage cap.
•Repetition is funzies.
•Please tell me I did it all right this time…

Next Round
•Mawile attacks
•RespectTheBlade attacks
•I ref.
 
Last edited:
Hypnosis, then Dream Eater (health), and Dream Eater (health). If Hypnosis fails, repeat until it succeeds.

Hypnosis ~ Dream Eater (health)/Hypnosis ~ Dream Eater (health)/Hypnosis
 
Well, lesse... First, I want yoo to try and Shadow Ball. If hypnosis works, use Sleep Talk on the second action. If it doesn't, then use Shadow Ball again. Same for the third action.

Shadow Ball~Shadow Ball/Sleep Talk~Shadow Ball/Sleep Talk
 
1vs1 single
Style: set
DQ: 11 days
Damage cap: 40%
Banned moves: Weather-changing moves, direct heal moves, OHKO moves.
Arena: a MS Paint document

Somehow, the contestants have found their way on a field of white located inside a computer. Being MS Paint, there is a large chance that a random person with a mouse will cause pixels of color to appear.
Each round a pixel will appear and fly towards a random battler. These pixels are of varying color. Each of the following has an 11% chance to appear:

Red- does 5% fire type damage
Yellow- does 5% electric type damage
Purple- does 5% psychic type damage
Blue- does 5% water type damage
Green- does 5% grass type damage
Black- does 5% dark type damage
Royal Blue- does 5% dragon type damage
Yellow-Green- Does 5% bug type damage
Grey- does 5% normal type damage
Also, there is a 1% chance that a circle will appear, causing a random status effect.

Super effective types do 2% more damage, and not very effective do 2% less.

Other: Only pokemon whose national pokedex number is 280 may participate

Round 4 Begin!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 22%
Energy: 43%
Status: Much more tired than he was five minutes ago. Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round). Special Attack +1. Special Defense +1.

Team RespectTheBlade
ralts
King’s English ♂ @Dawn Stone
Ability: Synchronize
Health: 38%
Energy: 62%
Status: “…This is going pretty well.” Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round) Special Attack +2. Special Defense +2.​

As the referee blows his whistle, Leo raises his arms, waving them back and forth and adding a little psychic power to go with it. King is caught by the distraction, and soon his eyelids begin to droop. Within moments, the Ralts is fast asleep, and Leo smiles at his success.

King’s English, however, soon begins to murmur in his sleep. He walks forward, wincing, and his hand glows an icy blue as he punches Leo in the chest. Leo is not happy with this. He soon starts glowing in a pinkish aura, and focuses his energy on looking into his opponent’s mind. King is dreaming of ice cream cones. How cute! Leo, deciding he likes that dream, takes it and eats it. Mmm, it really does taste like ice cream! King’s English shudders again as he is hit by the Dream Eater.

But no sooner has Leo licked his lips then King begins to glow with a ghostly dark aura. Leo begins to feel the same sensation, and his senses tingle. But that doesn’t stop him from reaching into King’s dreams again and ingesting another tasty morsel.

Suddenly, a blue pixel flies in and knocks King in the head, although he doesn’t stir from his sleep.

Round 4 End!

Team Mawile
ralts
Leo ♂ @ Lucky Egg
Ability: Trace (Synchronize)
Health: 14%
Energy: 23%
Status: Extremely tired. Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round). Special Attack +1. Special Defense +1.

Team RespectTheBlade
ralts
King’s English ♂
Ability: Synchronize
Health: 17%
Energy: 42%
Status: “Zzz *shudder* Zzz.” Burned (Severe—3% damage per round, 2% extra energy on attacks requiring movement), Poisoned (Severe—3% damage per round), Asleep (Moderate). Special Attack +2. Special Defense +2.​

Arena Notes
•Nothing out of the ordinary.

Damage and Energy calculations
•Hypnosis–4% energy.
•Sleep Talk/Ice Punch–6% damage, 10% energy
•Dream Eater–5% damage, 8% energy (2% recovered)
•Dream Eater–5% damage, 8% energy (2% recovered)
•Sleep Talk/Destiny Bond–10% energy

Notes
•The first Sleep Talk rolled Ice Punch.
•The second Sleep Talk rolled Destiny Bond, which failed.
•King’s English was asleep on action one, so he couldn’t use Shadow Ball.
•I have trouble staying in one tense. Last reffing it was past tense, now it’s present-tense…gah.

Next Round
•RespectTheBlade attacks
•Mawile attacks
•I ref.
 
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Well, obviously we need to go with 3 Sleep Talks. If you wake up on the second or third actions for some reason, (as I don't exect you to wake up on the first,) then switch to Shadow Ball. hopefully, we can get lucky.

Sleep Talk~Sleep Talk/Shadow Ball~Sleep Talk/Shadow Ball
 
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