Mai
Banned
[size=+2]Sangfroidish vs blazheirio889[/size]
Sangfroidish's active squad
Quelana the female Fennekin <Blaze>
Kalameet the male Noibat <Telepathy>
Artorias the male Riolu <Inner Focus>
Domhnall the male Meowth <Pickup>
blazheirio889's active squad
Nephilim the female Cleffa <Magic Guard> @ Leftovers
Phalanx the male Cradily <Suction Cups> @ Big Root
Loa the female Cubone <Rock Head> @ Thick Club
Adamantite the male Anorith <Battle Armor>
Kreskin the male Zorua <Illusion>
Lapudo the female Venonat <Tinted Lens>
Meihua the female Mienfoo <Inner Focus>
Brainfart the female Whismur <Soundproof> @ Lucky Egg
Takoyaki the male Remoraid <Sniper>
Phyconuke the female Skrelp <Adaptability> @ Lucky Egg
Sangfroidish sends first, then blazhy sends and commands, then Sangfroidish commands. Then I ref.
Format: 3vs3 single
Style: Switch
DQ: Standard week
Damage Cap: 35%
Banned Moves: OHKO's, moves requiring a source of water
Arena: Shibuya
This battle takes place in the centre of Scramble Crossing in Shibuya, Tokyo, the setting for the game The World Ends With You. Somehow clothes and pins have entirely fallen out of fashion recently, and been replaced in popularity by Pokémon moves. At any one time, there are three majorly popular Pokémon types, which are awarded a damage bonus of x1.5 for the most popular, x1.25 for the second most popular and x1.1 for the third most popular. These start off randomly, but fluctuate as the battle progresses, and changes must be noted by the referee on completion of a round. It is up to the referee to decide what makes one type more popular than another; they may decide it's simply the type that is used most, or that there's a point where repetition gets boring and a new type would be all the rage. Frequency may not even factor into it- a particularly successful move's type might gain major popularity. Again, it's entirely the referee's decision how to work this out.
Additionally after the third action of each round Noise will appear and attack a random Pokémon. They will also drop a pin, which a Pokémon can sacrifice an action and retrieve, adding a new move to its repertoire until the end of the battle or such time that it discards the pin to pick up a new one. Unclaimed pins vanish when new ones are dropped. There is a 50% chance of each of their two pins being dropped. The Noise that may appear and the pins they drop are as follows:
Tradishfrog (20% chance of appearing); deals 1% Water damage and drops Frog (Soak) or Lightning Pawn (Electro Ball)
Alterna Wolf (15% chance of appearing); deals 2% Normal damage and drops Wolf (Extremespeed) or Cure Drink (Milk Drink) (the Cure Drink pin is discarded after one use)
Wall of Grizzly (5% chance of appearing); deals 5% Fighting damage and drops Grizzly (Boomburst) or Wonder Magnum (Pin Missile)
Death Thrash Mink (10% chance of appearing); deals 2% Flying damage and drops Mink (Hurricane) or 1000 Yen (adds $1 to the prize money of the trainer whose Pokémon picks it up- can be picked up/held if the Pokémon has other pins, but no more than 3 can be picked up per Pokémon)
Shrew Wave (10% chance of appearing); deals 2% Ground damage and drops Shrew (Mud Bomb) or Flower of Flame (Inferno)
Metal Corehog (5% chance of appearing); deals 3% Steel damage to all Pokémon and drops Corehog (Spiky Shield) or Love Me Tether (Spider Web)
Progfox (5% chance of appearing); deals 3% typeless damage to all Pokémon and drops Fox (Mystical Fire) or Blown Kiss (Draining Kiss)
House Rhino (3% chance of appearing); deals 6% Fighting damage and drops Rhino (Megahorn) or Rakuyo (Sky Uppercut)
Carcinosamps (10% chance of appearing); deals 2% Normal damage and drops Strong 'n Proud (Glare) or Crackle Pop Barrier (Reflect)
2-step Boomer (4% chance of appearing); deals 4% Flying damage with a 30% chance of paralysis, and drops Boomer (Dizzy Punch) or Pop Pendulum (Bonemerang)
Woolly AOR (3% chance of appearing); deals 7% Ground damage to all Pokémon and drops Woolly (Earthquake) or Cosmic Pull (Meteor Mash)
Ragtime Drake (3% chance of appearing); deals 10% Dragon damage and drops Black Mars (Fire Blast) or Drake (Draco Meteor)
Pig Mazurka (2% chance of appearing); does not attack. Drops Pig (multiplies prize money by 1.1 if still held at the end of the battle, but also reduces the EXP yield of the Pokémon who picked it up by 1) or a random pin dropped by any of the other Noise.
Ovis Cantus (1% chance of appearing); deals 10% Dark damage and drops Ovis (Zap Cannon) or Stalwart as the Mount (bestows Steadfast on the holder until the pin is relinquished)
Leo Cantus (1% chance of appearing); deals 10% Dark damage and drops Leo (Foul Play) or Fierce as the Flame (bestows Soundproof on the holder until the pin is relinquished)
Tigris Cantus (1% chance of appearing); deals 10% Dark damage and drops Tigris (Icicle Crash) or Swift as the Wind (bestows Keen Eye on the holder until the pin is relinquished); in any case, always drops Rhyme (Sky Attack) in addition to either of the above.
Anguis Cantus (1% chance of appearing); deals 10% Dark damage and drops Anguis (Coil) or Hushed as the Wood (bestows Serene Grace on the holder until the pin is relinquished)
Panthera Cantus (1% chance of appearing); deals 10% typeless damage to both Pokémon. Drops no pins.
shi-booyah
Sangfroidish's active squad
Quelana the female Fennekin <Blaze>
Kalameet the male Noibat <Telepathy>
Artorias the male Riolu <Inner Focus>
Domhnall the male Meowth <Pickup>
blazheirio889's active squad
Nephilim the female Cleffa <Magic Guard> @ Leftovers
Phalanx the male Cradily <Suction Cups> @ Big Root
Loa the female Cubone <Rock Head> @ Thick Club
Adamantite the male Anorith <Battle Armor>
Kreskin the male Zorua <Illusion>
Lapudo the female Venonat <Tinted Lens>
Meihua the female Mienfoo <Inner Focus>
Brainfart the female Whismur <Soundproof> @ Lucky Egg
Takoyaki the male Remoraid <Sniper>
Phyconuke the female Skrelp <Adaptability> @ Lucky Egg
Sangfroidish sends first, then blazhy sends and commands, then Sangfroidish commands. Then I ref.