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  #1  
Old 02-13-2015, 12:46 AM
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Default The Omskivar vs pathos

Quote:
2vs2 Single
DQ: One week
Damage Cap: 40%
Banned Moves: None
Terrain: ASB Central Stadium

Although designed to be a state-of-the-art battling facility and located at the very heart of ASB Central's battle district, ASB Central Stadium actually sees very little use. Most battlers prefer the infinite variety of the holodrome's simulated arenas to the basic, if impressive, stadium field, and official tournaments tend to feature tours of other regions rather than a homefield brawl. There is one advantage to the stadium, though--its proximity to the holodrome grants it access to a full range of simulation options, allowing trainers to trick out their team to whatever extent they like before battling.

There's nothing much to say about the battlefield: it's a large, rectangular arena covered in astroturf. A circular pool will open in its center if a Pokémon requiring water to move around in is sent out. In this arena, Pokémon can summon absolutely anything they need for their attacks: tidal waves, boulders, and so on are in ready supply.

Other: This battle takes place between a referee and one other member. The referee will use their own team of Pokémon, but the other battler may choose either to use their own team OR choose any six nonlegendary Pokémon with any items and abilities to use for this fight. In the former case, their Pokémon gain experience as normal. In the latter case, they may choose to apply the experience earned by their rental Pokémon, minus one point, to their team in any manner that they choose.

The prizes for this battle are $20 to the winner, $10 to the loser, and $15 to the referee. This battle does not fill a battle slot for either participant.
The Omskivar's Active Squad
Grovyle Jane Leaves the female Grovyle
Overgrow | Cheri Berry
Torkoal Hephaestus the male Torkoal
White Smoke | Pecha Berry
Vespiquen Buzzcomb the female Vespiquen
Pressure | Expert Belt
Panpour Whoopi the female Panpur
Gluttony | Water Stone
Elekid Rerun the male Elekid
Static | Chesto Berry
Tyrunt Drogon the male Tyrunt
Strong Jaw | Lucky Egg
Gothita Marilyn the male Gothita
Competitive
Sentret Fletcher the male Sentret
Keen Eye
Swirlix Dandy the male Swirlix
Sweet Veil | Whipped Dream
Cubone Grognak the male Cubone
Rock Head

pathos' Active Squad
Skorupi Akra the female Skorupi
Sniper | Lucky Egg
Golbat Syler the male Golbat
Inner Focus | Black Sludge
Rattata Malsh the male Rattata
Guts | Lucky Egg
Abra slytherclaw the male Abra
Synchronize | Lucky Egg
Growlithe Nakki the male Growlithe
Intimidate | Fire Stone
Metang Topher the genderless Metang
Clear Body | Lucky Egg
Machop Na'ar the female Machop
Guts | Lucky Egg
Nidoran-m Trigger the male Nidoran♂
Poison Point | Black Sludge
Porygon tetris the genderless Porygon
Download | Up-Grade
Jigglypuff Shir the female Jigglypuff
Competitive | Moon Stone

Action Sequence
pathos sends out
The Omskivar sends out and commands
pathos commands
Zexion refs
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Old 02-13-2015, 01:01 AM
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Default Re: The Omskivar vs pathos

I'll start with tetris.
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Old 02-13-2015, 04:51 AM
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Default Re: The Omskivar vs pathos

Aaaaand I'll use Whoopi.

Taunt to start, then Role Play and end with Rock Smash. If it Protects, use Hone Claws, and if for some reason there's a substitute in the way use Surf all the way.

Taunt/Hone Claws/Surf~Role Play/Hone Claws/Surf~Rock Smash/Hone Claws/Surf
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Old 02-13-2015, 07:42 AM
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Default Re: The Omskivar vs pathos

Hm, your download's gonna be randomized, so we can't plan based on that... oh well.

Let's Magic Coat that taunt, which'll give us a bit of freedom here. Set up a Substitute for 20%, and then zoom in so you're right in front of the panpour (you can boop noses) and let loose a Zap Cannon.

Magic Coat ~ Substitute (20%) ~ Zap Cannon
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Old 02-13-2015, 10:15 PM
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Default Re: The Omskivar vs pathos

ASB Central Stadium

Uneasily entering the stadium, the new referee, Zexion, fiddled with his hands. Stepping onto the astroturf, the young referee looked about. The lights surrounding the stadium outlined the two trainers who would be battling. The Omskivar and pathos stood towards the center of the stadium, talking amongst themselves. When the referee approached, the two looked up. The two battlers moved to take up positions on opposite ends of the field. The referee, standing just off the field, called for sendouts from both parties. From The Omskivar's Pokeball, a small Panpour appeared, dancing on its feet. From pathos' Pokeball came a Porygon, accompanied by the sounds of a dial-up computer. Pulling out a pair of flags, the referee called for commands to be issued and the battle to begin.

Pre-Round Stats

The Omskivar
Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 100%
Energy: 100%
Condition: Happily dancing on the astroturf, looking around.
Commands: Taunt/Hone Claws/Surf ~ Role Play/Hone Claws/Surf ~ Rock Smash/Hone Claws/Surf

pathos
Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 100%
Energy: 100%
Condition:"How dare he say I sound like an old computer!"
Commands: Magic Coat ~ Substitute (20%) ~ Zap Cannon

Round One Start

Spinning in the air, tetris stares down its opponent. The monkey was bouncing on the turf, which annoyed (though facial features were lacking) the Porygon. Transfering that annoyance into an attack, tetris began to shimmer in the lights of the stadium. Whoopi was having none of it, however. She was going to get the duck computer to attack her somehow. Strutting around, Whoopi called her opponent out. Sitting there, just shining in the lights, doing nothing good for itself. However, on tetris' side of the field, the Pokemon remained still. This infuriated Whoopi even more, to the point she was going to hit the Porygon if it didn't come after her. The shimmer soon died off of Porygon.

Infuriated highly, Whoopi glared tetris down. She was going to hurt this duck. Period. Being affiliated with water, Whoopi moved closer to the pool that sat in the arena. Tugging, mentally, at the water, Whoopi called a wave out of it. Jumping on top of the wave, Whoopi rode the wave at tetris. The wave struck tetris, forcing the Porygon backwards as the wave broke. Bouncing back to Omskivar, Whoopi glared at tetris. She had finally hurt the duck. tetris, on the other hand, slowly pulled itself back from the ground, now soaked. Focusing, the Porygon pulled mud from the ground, slowly sculpting the mud into a likeness of itself. Moving towards the substitute, tetris poked the mud copy, giving some of its own life to it. The mud copy floated up, mimicking the movements of tetris.

Whoopi watched the process go down, watching the mud Porygon join the real Porygon. Screeching, Whoopi moved back to the pool, calling the water to come back out agian and aid it. Once more, a wave appeared from the pool. Jumping on top of it, Whoopi rode the wave towards the pair of Porygon. The wave slammed into one, flinging chunks of mud around. As the wave broke and Whoopi landed, Whoopi realized her target had been missed. tetris, landing on (or near) the ground, after being knocked into the air by the sub. Using the momentum, tetris zoomed in towards Whoopi, a ball of electricity forming near its mouth. Releasing the ball, tetris watched the ball fly into Whoopi's face. The explosion forced both Pokemon away. When the dust settled, tetris was overlooking Whoopi, satisfied with what it saw. On the other end, Whoopi was struggling to move. Zexion dropped his flags to end the round.

Round One End

Post-Round Stats

The Omskivar
Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 81%
Energy: 90%
Condition: Glaring at tetris, struggling to move. [Taunted: 1 more action; Severely paralyzed: 25% chance of move failure, 25% speed reduction]
Used: Taunt ~ Surf~ Surf

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 68%
Energy: 78%
Condition: As happy as a computer can be. [Stat Boost: Attack +1]
Used: Magic Coat ~ Substitute (20%) ~ Zap Cannon
Substitute: 8%

Damage/Energy Calculations:
Whoopi Health: 100 - 19 (Zap Cannon+Up-Grade) = 81
Whoopi Energy: 100 - 4 (Taunt) - 3 (Surf+Water Stone) - 3 (Surf+Water Stone) = 90
tetris Health: 100 - 20 (Substitute) - 12 (Surf+Water Stone) = 68
tetris Energy: 100 - 4 (Magic Coat) - 10 (Substitute) - 8 (Zap Cannon) = 78
tetris Substitute: 20 - 12 (Surf+Water Stone) = 8

Notes:
- Download boosted tetris' Attack.
- Whoopi is taunted for 1 more action.
- Being taunted, Whoopi could only use Surf for Action 2. Since Whoopi was commanded to use Surf with a Substitute, Surf was used again in Action 3.
- Since tetris was told to move within point-blank range, I reffed Zap Cannon with 90% accuracy. (Needed 90 or lower, rolled 12). With the roll, the move would have hit either way.
- I think I reffed everything right, but I may be wrong somewhere. Feel free to point it out.

Action Sequence:
pathos commands first.
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Last edited by Zexion; 02-14-2015 at 10:53 PM. Reason: Forgot the Substitute damage, sorry!
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Old 02-14-2015, 10:24 AM
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Default Re: The Omskivar vs pathos

Firstly, please don't play with font sizes. It's really really unpleasant. There's also some missed coding things in the pokemon stats - in panpour's health - which could easily be avoided if you just didn't play with sizes because no one likes sizes. :c Oh - and please don't colour your text. Mai had to go in and edit it because it was invisible in Roar of Time. In general, don't play with your fonts.

Okay, anyhow... Let's Convert to water type, so those surfs won't do so much, then Substitute again for 20%. If your sub is still up, Swagger; if you're taunted, or it's got a sub, Thunderbolt (if there are clones, aim for the one with a shadow). If you didn't Sub before, and your sub is gone, make one now - otherwise Swagger, or again if the panpour's behind a sub, Thunderbolt (again aim for a shadow if there are clones).

Conversion (water) ~ Substitute (20%) / Thunderbolt / Swagger x2
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Old 02-14-2015, 07:05 PM
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Default Re: The Omskivar vs pathos

What pathos said. As far as actual reffing calculations go, I can't see any glaring errors other than Porygon's health, which should have taken a 20% dive with the Substitute.

Use Grass Knot to get rid of the first Substitute, if it doesn't work because of your paralysis then just keep trying. If there's a different substitute up, on the second action use Focus Punch. Actually you know what do that on the last action if you haven't yet, if you have, use [b]Grass Knot[b] again. If you can somehow actually reach the real Porygon at any time, use Knock Off.

Grass Knot~Focus Punch/Grass Knot/Knock Off~Focus Punch/Grass Knot/Knock Off
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Old 02-14-2015, 10:52 PM
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Default Re: The Omskivar vs pathos

Modifying tetris' health now, reffing to be up before too long.

As for the modified text, what I've been able to piece together (from what I've been told) is that what I was using to type the reffing wasn't a plain text editor. Apologies for that, it shouldn't happen again!
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Old 02-15-2015, 12:27 AM
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Default Re: The Omskivar vs pathos

ASB Central Stadium

Pre-Round Stats

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 81%
Energy: 90%
Condition: Glaring at tetris, struggling to move. [Taunted: 1 more action; Severely paralyzed: 25% chance of move failure, 25% speed reduction]
Commands: Grass Knot ~ Focus Punch/Grass Knot/Knock Off ~ Focus Punch/Grass Knot/Knock Off

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 68%
Energy: 78%
Condition: As happy as a computer can be. [Stat Boost: Attack +1]
Commands: Conversion (Water) ~ Substitute (20%)/Thunderbolt/Swagger ~ Substitute (20%)/Thunderbolt/Swagger
Substitute: 8%

Round Two Start

As the referee's flags drop to signify the opening to another round, Whoopi is still intensely glaring at the Porygon and its muddy counterpart. For some reason the referee didn't understand, Whoopi began manipulating the astroturf near tetris. The grass around tetris' base soon shot up, gathering around the sticky mess of mud. Chunks of mud joined the grass as it fell back to the ground. Above, a ball of mud that could barely be called a Porygon floated beside a real Porygon. Simulating laughter, tetris begins focusing on an odd type. The drives in tetris began shifting around, connecting themselves based on the only water move tetris had: Rain Dance. Soon, a subtle blue could be seen from the Porygon's eyes.

Feeling less aggressive than she had the past few attacks, Whoopi focused on the Porygon duo. Once again, amazing the referee, the water monkey focused on the astroturf around tetris. The vegetation sprung from the ground, striking the mud ball once more. However, unlike previous times, the mud ball completely popped, scattering mud around. As the vegetation returns to normal, tetris stares at the area where the mud copy once was. Focusing, tetris began to pull the pieces of the former copy back together. Clumping mud together, tetris soon recreated the recreation of itself, and tapped it for good luck. Once more, the block of mud floated up to be with tetris.

Focusing, Whoopi's fist begins to glow with a faint blue light. Standing still, she watched tetris, focusing on hitting it head-on. From tetris' view, the Porygon watches ever calm. With no expression, the Porygon begins to strut around, making annoying beeping sounds that can only be insulting to Whoopi. To add to tetris' strut, the mud ball was imitating its movements, without the annoying sounds. Whoopi felt her anger boiling up, flaring the blue aura her fist was giving off. Jumping, Whoopi took off towards tetris, fist aimed for the Porygon's face. Before reaching her target, the mud ball imitation entered Whoopi's line of sight, blocking the punch. With mud splattering in every direction, both tetris and what remained of its mud ball were still standing. Whoopi was on her side of the field, standing completely still as the world around her wobbled. The referee dropped his flags to end the round.

Round Two End

Post-Round Stats

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 81%
Energy: 75%
Condition: Can't move, can't see straight, but filled with rage. [Severely paralyzed: 25% chance of move failure, 25% speed reduction; Confused: 50% Chance of Failure; Stat Boost: Attack +2]
Used: Grass Knot ~ Grass Knot ~ Focus Punch

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 48%
Energy: 62%
Condition: Icky mud. [Stat Boost: Attack +1; Type Change: Water]
Used: Conversion (Water) ~ Substitute (20%) ~ Swagger
Substitute: 4%

Damage/Energy Calculations:
Whoopi Health: 81 - 0 = 81
Whoopi Energy: 90 - 3 (Grass Knot) - 3 (Grass Knot) - 9 (Focus Punch) = 75
tetris Health: 68 - 20 (Substitute) = 48
tetris Energy: 78 - 2 (Conversion) - 10 (Substitute) - 4 (Swagger) = 62
tetris Substitute (1): 8 - 5 (Grass Knot) - 5 (Grass Knot) = 0
tetris Substitute (2): 20 - 16 (Focus Punch) = 4

Notes:
- Paralysis rolls (need 25 or lower for full paralysis): 72, 27, 54
- Confusion rolls (need 50 or lower for full confusion): 74
- Swagger roll (need 90 or lower to hit): 11
- Whoopi is still faster than tetris (48 - 40).
- Whoopi's Taunt wore off after Action 1.
- Whoopi became confused during Action 3.
- Once again, acknowledge any glaring failures on my part.

Action Sequence:
The Omskivar commands first.
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Old 02-20-2015, 12:30 AM
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Default Re: The Omskivar vs pathos

48-hour Disqualification warning for The Omskivar.
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Old 02-23-2015, 12:28 AM
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Default Re: The Omskivar vs pathos

Excuse the triple post. After talking with blazheirio, a solution has been figured out.

The Omskivar has 48-hours to post commands before being DQ'd.
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Old 02-23-2015, 02:11 AM
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The Omskivar The Omskivar is offline
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Default Re: The Omskivar vs pathos

Oh my God I'm sorry I've been having the worst computer luck

uuurk um okay use Grass Knot again, remember to look for shadows if there are any Double Team clones. Then use Knock Off, I really want that Up-Grade gone. Then I guess just keep using Grass Knot, if you can't hit it or its Substitute for whatever reason just use Nasty Plot. Always use Grass Knot if there's an open shot on a Substitute!

Grass Knot/Nasty Plot~Grass Knot/Knock Off/Nasty Plot~Grass Knot/Knock Off/Nasty Plot
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Old 02-23-2015, 12:46 PM
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Okay, kinda complex commands here, let's hope they work.

On the first action, go ahead and chill, you're gonna need that energy. Then make sure you wait until after simipour's hit you and set up another 20% substitute, and finish with pain split.

If Whoopi hasn't hit you and you've still got a sub up second action, pain split then instead and go for a thunderbolt final action.

Chill ~ Substitute (20%) / Pain Split ~ Pain Split / Thunderbolt
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Old 02-24-2015, 02:35 AM
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Default Re: The Omskivar vs pathos

ASB Central Stadium

Pre-Round Stats

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 81%
Energy: 75%
Condition: Can't move, can't see straight, but filled with rage. [Severely paralyzed: 25% chance of move failure, 25% speed reduction; Confused: 50% Chance of Failure; Stat Boost: Attack +2]
Commands: Grass Knot/Nasty Plot~Grass Knot/Knock Off/Nasty Plot~Grass Knot/Knock Off/Nasty Plot

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 48%
Energy: 62%
Condition: Icky mud. [Stat Boost: Attack +1; Type Change: Water]
Commands: Chill ~ Substitute (20%) / Pain Split ~ Pain Split / Thunderbolt
Substitute: 4%

Round Three Start

Round three begins with Whoopi attempting to master the grass again. Whoopi was unable to move, either to mess with the astroturf or to shift any of the grass around her. tetris, on the other hand, was content with floating about while Whoppi struggled. Gazing (we can assume) at the sky above, tetris calmed down from the battle, giving its drives a well-deserved rest. When Whoppi finally stood tall, tetris had cooled its drives enough to continue.

Trying once more to manipulate the astroturf, Whoopi found it nearly impossible. Whoopi wound up face first in the dirt, the grass seemingly laughing back at her. tetris was watching the Panpour with eager eyes, waiting for the monkey to get up. Once Whoopi pushed up into a standing position, tetris locked eyes with her, staring deeply. Some would say that tetris' heart (processor?) grew three sizes that day. On one hand, Whoopi began looking a bit drained. On the other, tetris seemed to get a bit healthier, but more tired. Breaking connection, tetris moved around with a bit more ease than before.

Third time is the charm, right? For Whoopi, it would seem this was the case. Focusing on the astroturf below tetris, Whoopi saw sprouts shoot up and reach for the Porygon. By the time they reached it's lower body, a blob of mud knocked tetris out of the way, exploding in the process. As mud covered tetris and the ground, Whoopi watched on. Soon, tetris was doing something to cause a static build-up. The static popped from the Porygon, heading straight for Whoopi, who was not prepared for the shock. With her muscles already acting up, the shock seemed to blend in, but did not agree with her chemistry. As the referee dropped the flags, to end the round, both Pokemon where looking a bit battered and bruised, though one more so than the other.

Round Three End

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 52%
Energy: 72%
Condition: Slowly. Ever so slowly. [Severely paralyzed: 25% chance of move failure, 25% speed reduction; Confused: 30% Chance of Failure; Stat Boost: Attack +2]
Used: Paralysis Fail ~ Paralysis Fail ~ Grass Knot

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 64%
Energy: 51%
Condition: Mud, grass, and electricity. How does this combination work? [Stat Boost: Attack +1; Type Change: Water]
Used: Chill ~ Pain Split ~ Thunderbolt

Damage/Energy Calculations:
Whoopi Health: 81 - 16 (Pain Split) - 13 (Thunderbolt + Up-Grade) = 52
Whoopy Energy: 75 - 3 (Grass Knot) = 72
tetris Health: 48 + 16 (Pain Split) = 64
tetris Energy: 62 + 10 (Chill) - 16 (Pain Split) - 5 (Thunderbolt) = 51
tetris Substitute: 4 - 5 (Grass Knot) = 0

Notes:
- Paralysis rolls (need 25 or lower for full paralysis): 17, 22, 51
- Confusion rolls (need 50 or lower for full confusion): 93, 76, 77
- The RNG disagreed with Whoopi this round.
- Whoopi was paralyzed in Actions 1 and 2. No confusion in effect though.
- Since Whoopi was paralyzed in Action 1, tetris was able to relax enough to gain 10 energy.
- tetris' substitute broke in Action 3.
- Thunderbolt paralysis roll (need 10 or lower to increase paralysis): 81
- Pain Split recovered/drained 16 health and cost 16 energy.
- Since Grass Know is listed as a contact move, I called it as requiring a paralysis roll.
- Something, somewhere, may have gone terribly wrong. Let me know.

Action Sequence
pathos commands first.
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Last edited by Zexion; 02-25-2015 at 11:00 AM. Reason: Paralysis fail doesn't cost energy. Whoops!
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Old 02-24-2015, 02:03 PM
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Default Re: The Omskivar vs pathos

Ah okay ah... let's see. Just a note you have quite a few typos, maybe work in a word program that'd check that for you, or double-check your writing. Otherwise I don't see big issues but maybe Omski will.

Anyhow, ah... Let's set up another sub, we'll go for 15% this time. Then we'll thunderbolt and foul play. If you're taunted first action somehow, or she's trying to focus punch with no paralysis or confusion hax, go for a foul play, and try to sub again later (unless you're taunted). If at any point Whoopi's got clones up, aim for the one with a shadow.

If you can't see your target or Whoopi's protecting, chill.

Substitute (15%) / Foul Play / Chill ~ Substitute (15%) / Thunderbolt / Chill ~ Substitute (15%) / Foul Play / Chill
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Old 02-25-2015, 12:30 AM
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The Omskivar The Omskivar is offline
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Default Re: The Omskivar vs pathos

Calculations look pretty good, and even I'm learning something today (I've never reffed Pain Split before)! Now that I've had a chance to sit down and look it over a bit more thoroughly, I'd like to comment a little on your prose.

EDIT: I see now that you've charged Whoopi energy for the paralysis-failing, which shouldn't happen; no energy was actually used, after all, being that movement was impossible.

Sometimes your verb tenses change, which is confusing:
Quote:
Round three begins with Whoopi attempting to master the grass again. Whoopi was unable to move, either to mess with the astroturf or to shift any of the grass around her.
The verbs should be parallel, so it would instead read either "Round three began" or "Whoopi is unable to move" (I strongly recommend sticking with past tense, even thinking about reffing with present-tense verbs hurts my brain)

Also, sometimes you switch between the active and passive voice, which makes it a little harder to read:
Quote:
Whoopi wound up face first in the dirt, the grass seemingly laughing back at her. tetris was watching the Panpour with eager eyes, waiting for the monkey to get up.
The active voice is definitely preferable here, since this is an epic bout of gladiatorial combat betwixt two impossible creatures! It helps add excitement, and it definitely helps you as a ref to paint the picture for your battlers. Have fun with it!

Your understanding of attack flavor is evident, and pretty good; I can see the attacks happening the way you describe them. One thing you might try is wrapping some dialogue in quotation marks or italics for attacks like Taunt or Swagger, but the synchronized-beeping Porygon strut was amusing as well. I also really liked the idea of a screeching Panpour, I know monkeys screech but it's such a harmless-looking monkey I hadn't thought of it.

Don't be afraid to put some personality into the Pokemon, they're the stars of your show after all! Above all, have fun with the writing, you can do some really cool stuff as a ref if you hit the right creative streak.

Anyway, commands...ugh well it's faster than you are so it's going to get that Sub out whether we like it or not. Use Dive to get into the pool, don't attack yet, just hang out under there and throw up a Nasty Plot. Finally, third action, Nasty Plot if you haven't yet, Aqua Ring if you have.

If you hurt yourself or paralysis-fail on the first action, delay everything once. If it happens on the second action, same plan. If it happens on both of the first two actions, use Frustration on the third because you'll probably be just as pissed as I will.

Dive (into water)~Dive (into water)/Nasty Plot~Nasty Plot/Aqua Ring/Frustration
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Originally Posted by The Omskivar
Anyway hi I'm The Omskivar

Last edited by The Omskivar; 02-25-2015 at 01:06 AM.
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Old 02-25-2015, 10:59 AM
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Default Re: The Omskivar vs pathos

Quote:
Originally Posted by The Omskivar View Post
EDIT: I see now that you've charged Whoopi energy for the paralysis-failing, which shouldn't happen; no energy was actually used, after all, being that movement was impossible.
Adjusting.
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Old 03-01-2015, 07:18 PM
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Default Re: The Omskivar vs pathos

ASB Central Arena

Pre-Round Stats

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 52%
Energy: 72%
Condition: Slowly. Ever so slowly. [Severely paralyzed: 25% chance of move failure, 25% speed reduction; Confused: 30% Chance of Failure; Stat Boost: Attack +2]
Commands: Dive (into water) ~ Dive (into water)/Nasty Plot ~ Nasty Plot/Aqua Ring/Frustration

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 64%
Energy: 51%
Condition: Mud, grass, and electricity. How does this combination work? [Stat Boost: Attack +1; Type Change: Water]
Commands: Substitute (15%)/Foul Play/Chill ~ Substitute (15%)/Thunderbolt/Chill ~ Substitute (15%)/Foul Play/Chill

Round Four Start

As soon as the referee dropped his flags, Whoopi was on the move. Water, ran through her mind while she stared at the pond. The level of the water in the pool was lower than it had been when the match began, but Whoopi jumped in nonetheless. As she sat at the bottom of the pool, she couldn't help but wonder what tetris was doing and if it was going to hurt or not. Above the water, tetris watched Whoopi curiously, wondering why the monkey was going for the water. When Whoopi did not resurface, tetris assumed she never would. The Porygon lowered itself closer to the ground, attempting to mold a polygon from the drying mud. An ugly little Porygon sat in the mud while tetris watched. Soon, the mud shape floated up to sit beside tetris in the air. The little mud ball was smaller than the other created before it, but tetris loved this one just the same.

Sitting below water, Whoopi couldn't help but to think of what would happen to the computer if it tried to come under with her. It'd probably short circuit. That'd be good. Twiddling her thumbs, Whoopi hoped more and more that tetris would just try and come underwater with her, just to watch it short circuit and end the fight. Maybe, just maybe, I could tempt it to come down here. Little water never hurt anyone. Above water, tetris was staring at the pond again. Electricity should carry through the water, right? Once again, tetris was attempting to build up static electricity. Aiming, the static jumped from tetris to the pond, where it dispersed.

Whoopi looked up in time to see the light strike the surface of the water. Bracing herself, she realized the water wasn't going to carry the electricity. Smiling, Whoopi set to work. The water in her immediate area begin swirling around, forming three distinct strands. Underwater, Whoopi watched the water swirl, moistening her skin even more than the water around her. Above, tetris let out an angry beep. It figured that something should have happened, but yet nothing had. Stopping movement, tetris watched the surface of the pond, chilling out, maxing. Relaxing all cool. The drives inside of tetris slowed down and cooled off while tetris watched the smooth surface of the pond. A short time had passed when the referee blew his whistle, dropped his flags, and ended the round.

Round Four End

The Omskivar Oo
Panpour Water-Stone
Whoopi (♀) <Gluttony>
Health: 53%
Energy: 64%
Condition: Just keep swimming, just keep swimming, just keep swimming, swimming, swimming. [Severely paralyzed: 21% chance of move failure, 21% speed reduction; Confused: 20% Chance of Failure; Stat Boost: Attack +2, Sp. Attack +2; Aqua Ring in effect (+1% Health every Action)]
Used: Dive (into water) ~ Nasty Plot ~ Aqua Ring

pathos Oo
Porygon Up-Grade
tetris (X) <Download>
Health: 49%
Energy: 48%
Condition: Come out you silly monkey. [Stat Boost: Attack +1; Type Change: Water]
Used: Substitute (15%) ~ Thunderbolt [Miss] ~ Chill
Substitute: 15%

Damage/Energy Calculations:
Whoopi Health: 52 + 1 (Aqua Ring) = 53
Whoopi Energy: 72 - 2 (Dive down) - 2 (Nasty Plot) - 4 (Aqua Ring) = 64
tetris Health: 64 - 15 (Substitute) = 49
tetris Energy: 51 - 8 (Substitute) - 5 (Thunderbolt) + 10 (Chill) = 48

Notes:
- Sorry for the delay. Unsure rulings and deadlines. (I know it isn't beyond a week yet, but I've been prompt in the previous rounds).
- Paralysis rolls (need 25 or lower for full paralysis): 27, 65, 26
- Confusion rolls (need 30 or lower for full confusion): 55, 84, 93
- Charging half energy on Dive, since Whoopi only went under, and didn't fully complete the attack.
- Paralysis and Confusion are slowly fading since Whoopi has not been affected by them.
- Thunderbolt and Foul Play both missed with Whoopi being underwater. I think I understood the answers correctly.
- Speeds for reference: Whoopi - 51, tetris - 40
- Something is likely wrong again, tell me.

Action Sequence
The Omskivar commands first.
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Last edited by Zexion; 03-01-2015 at 08:37 PM. Reason: Oh beautiful misreading. Subs!
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  #19  
Old 03-01-2015, 07:35 PM
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Default Re: The Omskivar vs pathos

Er, tetris should probably have chilled last action, since it couldn't hit Whoopi? Also, its substitute should be mentioned to exist somewhere.
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Old 03-01-2015, 07:38 PM
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Default Re: The Omskivar vs pathos

Oh, true, sorry. I had misread. Adjusting the last action. Apologies!

EDIT: Final action edited, energy added back and added more. Commands can be issued!
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Last edited by Zexion; 03-01-2015 at 07:43 PM.
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