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Totodile vs. Sangfroidish

Eta Carinae

I really loved that farm.
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

[size=+2]Totodile vs Sangfroidish[/size]

Totodile's active squad

croconaw Sobek the male Croconaw <Torrent> @ Lucky Egg
luxio Sekhmet the female Luxio <Intimidate> @ Shuca Berry
zubat Camazotz the female Zubat <Inner Focus> @ Black Sludge
riolu Anput the female Riolu <Inner Focus> @ Razor Claw
cleffa Sin the male Cleffa <Magic Guard> @ Soothe Bell
honedge Perry the male Honedge <No Guard> @ Dusk Stone
deino Wrath the female Deino <Hustle> @ Lucky Egg
elekid Tiger Shrek the male Elekid <Static> @ Absorb Bulb
eevee Applejack the female Eevee <Adaptability> @ Lucky Egg
eevee Rainbow Dash the female Eevee <Adaptability> @ Thunder Stone


Sangfroidish's active squad

braixen Quelana the female Braixen <Blaze> @ Sun Stone
ralts Zulf the male Ralts <Synchronize> @ Dawn Stone
honedge Artorias the male Honedge <No Guard> @ Dusk Stone
krokorok Queen Anne the female Krokorok <Intimidate> @ Smooth Rock
woobat Rhyme the female Woobat <Unaware> @ Soothe Bell
zorua Sissel the male Zorua <Illusion> @ Black Glasses
timburr The Kid the male Timburr <Guts> @ Eviolite
abra Logan the male Abra <Inner Focus>
skiddo Rucks the male Skiddo <Sap Sipper>
horsea Slinger Jawson the male Horsea <Sniper>

Alright folks:
-Sangfroidish sends out
-Totodile sends out and orders
-Sangfroidish orders
-Absolute Hell
 
Sin, you're up!

Fire off some Signal Beams. Magic Coat any statuses, and use Work Up if he's unhittable for any reason besides a Sub.

Signal Beam/Magic Coat/Work Up x3
 
First off, let's throw up a Light Screen to soften that nasty Special spam. Then hit him with two Iron Tails.

Light Screen ~ Iron Tail ~ Iron Tail
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 1

Totodile OOO

cleffa.gif

Health: 100%
Energy: 100%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Signal Beam/Magic Coat/Work Up x3
Status: Mesmerized by the flashing lights

Sangfroidish OOO

abra.gif

Health: 100%
Energy: 100%
(Logan) Abra [F] <Inner Focus>
Commands: Light Screen ~ Iron Tail x2
Status: Drowsy and uninterested

It was a raver’s paradise. Flashing lights coming from all directions and a cramped space were two of the most suitable facets of the Type Cycler. The alteration of Pokemon biology was an added bonus. Two trainers and a referee had decided, against the better judgement of their local Nurse Joy, that the obscure room was a perfect place to have a Pokemon battle. Some alcohol may have been involved.

Entering the Type Cycler, each battler let their mouths hang agape as they were mesmerized by the bright bursts from all corners. The referee ushered them along into their respective sides of the room, where they released their chosen battlers. From one side, a vaguely humanoid creature, bright yellow with plated body armor that seemed to resemble clothing. His eyes were squeezed shut, and he sat in a purely unwelcoming position, each of his limbs clamped around his fragile torso. From the other side appeared a miniature star-shaped Pokemon, a pale rose with brown ears in stark contrast. His tiny face was dominated by focus. With one last twinge of regret, the referee blew his whistle, and the battle begun.

Neither Pokemon chose to move at first. Logan, though much faster than Sin, hardly seemed to be doing anything, not even a wave of an arm or even the opening of his eyes. Still, though he clearly could not see it, a beautiful shimmering dome of golden energy began to materialize all around Logan. Though looking to be merely paper thin, the trainers all knew enough of the barrier to understand its unique qualities. Sin, also aware of the apparent weakness of the barrier but not of its true nature, was more than happy to blast away at it. Twirling his unimposing form, he released two intertwined beams of bright red-and-blue energy. As they left Sin’s body they grew in size, better to slam into the unsuspecting Abra. Without warning, as the two beams made contact with the golden barrier, the blue beam was immediately dissipated, the energy appearing to wash over the shield like a bucket of water thrown against it, before fading away. The red beam was not hampered, but as it collided with Logan’s torso he barely started. The force of the blast significantly weakened.

Finally, Logan stood. His eyes still remained clenched, but using his telepathic ability he was able to locate Sin on the battlefield. Licking his chops, with the Cleffa now to be the unsuspecting one, he dashed forward, finally demonstrating his superior speed. Passing his dome he was out in the open, the flashing lights around him of no interest. His tail began to glow a brilliant white colour, almost as if being melted by some scorching flame. From the brown ring on his tail that had no disappeared, a metallic coating began to ooze out, quickly covering his tail and turning it into a weapon bordering on medieval. The brilliant light continued to shine through. Taking a small leap through the air, Logan turned and let his tail whip around right into Sin’s face. The Cleffa was instantly thrown backwards against the wall of the Type Cycler, his infinitesimal weight no match for the pure force of Logan’s assault.

Sin, though shocked, was keen to take advantage of Logan having left his protective barrier. He hastily generated another two beams and fired them away, but Logan had been expecting such a surprise attack. The instant he had delivered his crushing blow he hurried back towards his shield. It was a close race, but Logan just crossed the threshold of the screen before the beams made impact. This time, the red splattered against the wall, like a micro-firework. The blue beam continued, clocking Logan in the side of his head. Still in motion, the beam caught Logan off guard and nearly knocked him off balance. He walked much more slowly back to his position on the battlefield, feeling dazed from the shot. His head hurt for one thing, but he could also hear a monotonous buzzing noise ringing inside his ears. He shook his head, trying to eliminate the noise, but to no avail.

Logan turned back to Sin and tried to focus on the task at hand. Running forward, turning his tail into a bludgeon, and inflicting pain. Yet he could not keep his mind in the right place, always returning to that infernal drone. He nearly scrapped the whole mission to try and clear his conscience, but at the last second he decided to go ahead with it. Escaping the barrier again, he delivered another crushing blow to Sin’s skull, turning the Cleffa into a baseball once more. He retaliated with a third consecutive Signal Beam. Again, the blue beam cascaded against the dome, leaving the red to smack the retreating Abra in the tail.

As both Pokemon stopped to catch their breath, all of a sudden the colours stopped flashing. They had frozen on a deep and malevolent shade of purple, one that all of a sudden cast a more ominous feel on the room. Adding to the effect, a haze of the same colour began to seep out of the walls, avoiding the spooked trainers and enshrouding their Pokemon. Logan’s Light Screen offered no protection against the slow moving vapor. For a few seconds, both Sin and Logan were hidden from view. But, the mist did clear away, leaving slightly altered versions of the combatants. Each looked slightly more sickly, their faces paler and their eyes now bloodshot (at least Sin’s, the only pair visible). All in all, it seemed as if the gas had merely given the Pokemon a case of the common cold. This notion was dispelled as both Pokemon turned towards their trainers, Logan opening his eyes so they both could stare, and began to cackle uncontrollably. The referee nervously blew his whistle, a teensy bit surprised when the Pokemon did in fact return willingly to their respective trainers.

End of Round 1

Totodile OOO

cleffa.gif

Health: 70%
Energy: 88%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: Ooky spooky. Fairy/Ghost type. Has access to Haunter’s movepool

Sangfroidish OOO

abra.gif

Health: 85%
Energy: 84%
(Logan) Abra [F] <Inner Focus>
Status: A lot more malicious. Light Screen’d (2 more actions), Confused (5 more actions), Psychic/Ghost type. Has access to Cofagrigus’s movepool

Arena Notes:
-N/A

Ref Notes:
-As Sin could clearly hit Logan, just not as powerfully, he did not defer to Work Up
-The second Signal Beam confused Logan
-The Type Cycler rolled Ghost for both Pokemon (I did two separate rolls). Therefore, Logan is now Psychic/Ghost type with access to Cofagrigus’s movepool, while Sin is Fairy/Ghost type with access to Haunter’s movepool
-Sangfroidish commands next
 
Ghost/Psychic? Really? :l

Just stay under that Light Screen at all costs and throw off a load of Shadow Balls. Counter if you see a physical attack coming, particularly Shadow Claw, and Magic Coat any status right back.

Shadow Ball/Counter/Magic Coat x3

Also don't be confuse pls

Also also Logan's a boy
 
I am 99.9% sure that Counter and Mirror Coat are affected by type immunities, so go ahead and use Shadow Claw. If you try it out and it turns out not to be the case, though, just go with Shadow Ball instead.

Shadow Claw/Shadow Ball x3
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 2

Totodile OOO

cleffa.gif

Health: 70%
Energy: 88%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Shadow Claw/Shadow Ball x3
Status: Ooky spooky. Fairy/Ghost type. Has access to Haunter’s movepool

Sangfroidish OOO

abra.gif

Health: 85%
Energy: 84%
(Logan) Abra [M] <Inner Focus>
Commands: Shadow Ball/Counter/Magic Coat x3
Status: A lot more malicious. Light Screen’d (2 more actions), Confused (5 more actions), Psychic/Ghost type. Has access to Cofagrigus’s movepool

Sin, still stifling some haunting giggles, felt some pains in his right paw as he got ready to strike at his opponent. Gasping, then smiling, Sin watched as deep purple protrusions began to emerge from his fingertips. They looked like the claws of a Zangoose, though much less palpable. Admiring his new weapons, Sin lurched forward, apparently partially zombified during his transformation. Snickering and drooling uncontrollably, Sin passed the force field and came to Logan and swept the ectoplasmic daggers across the Abra’s cheek, relishing in the torture. Logan made no attempt to block the attack, merely hanging back and allowing the claws to scrape his skin. As Sin pulled his arm back, Logan made a move to grab the appendage. With it, he would take Sin, lift him high into the air and slam him back down into the floor. It was purely reactionary, but as Logan reached and made a grasping motion, his own hand phased right through Sin. Panicking, he made a last-gasp effort with his other arm, but to no avail. Having failed miserably with his surprise attack, he lost his balance and clattered to the ground, his jaw hamming against the floor.

Sin, pure evil in his grin, did not fall backwards to prepare. His new claws serving him well, he made another swipe, this one catching Logan down the midriff, causing the Abra to produce a lycanthropic howl. Again Logan haphazardly swung back at Sin, and again his blows fell right through the Cleffa’s mass. He tumbled with no semblance of grace at Sin’s feet. As he struggled to get up, more misfortune befell him as his protective shield, useless thus far in the round, gave way. Practically roaring with ominous guffaws, Sin struck Logan for a third time, this blow going straight across his back. Logan could do nothing but moan. He reached skyward again, hoping that he could somehow convince the RNG Gods to free him from this doom. Alas, his own claw passed harmlessly through Sin, though this time he accrued no pain after the fact.

The Type Cycler quickly got to work again. This time, each side of the room shone differently. From Sin’s corner, a deep and regal indigo. On Logan’s side, a blazing red-orange. Thick waves of the deep blue began to seep towards Sin, quickly washing over his form. Once he had been completely emerged, the fluid did not merely flow away. Instead, it evaporated, leaving a purplish mist to slowly disappear. Sin had gained a healthy amount of confidence from the mysterious liquid, not that he needed more of a self-confidence boost. He felt like some mysterious monster. From the red walls, flames of all sorts of red, orange, and yellow shades quickly enveloped Logan. The Abra thought he was to go through more torture, but instead the flames revitalized him. They turned to smoke leaving Logan with a fiery temper, just what he needed to bring himself back into the match.

End of Round 2

Totodile OOO

cleffa.gif

Health: 70%
Energy: 79%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: Hardly trying anymore. Ghost/Dragon type. Has access to Haunter’s and Zweilous’s movepools

Sangfroidish OOO

abra.gif

Health: 37% [CAPPED]
Energy: 61%
(Logan) Abra [M] <Inner Focus>
Status: Trying to produce results with newfound rage. Confused (2 more actions), Ghost/Fire type. Has access to Cofagrigus’s and Volcanion’s movepools

Arena Notes:
-N/A

Ref Notes:

-Counter failed every time
-Logan confusionfail’d on the first two actions
-Logan hit the Damage Cap on the third action, but went over due to the confusionfails
-Sin is now a Ghost/Dragon type, with access to the movepools of Haunter and Zweilous
-Logan is now a Ghost/Fire type, with access to the movepools of Cofagrigus and Volcanion
-Totodile commands next
 
Great job, Sin! Let's keep it up.

Use Shadow Ball a bunch. However, if he has Light Screen up, switch to Shadow Claw instead. If he has both Light Screen and Reflect up, stay with Shadow Ball. Magic Coat away any statuses or stat drops.

Shadow Ball/Shadow Claw/Magic Coat x3
 
I fucking hate ghosts

Well by my calculations we've basically fucked the whole battle already but let's at least act like we still have a chance! Set up a Double Team so we can hopefully avoid a Shadow Ball or two, then Ice Punch at it until you're not alive any more.

Double Team ~ Double Team/Ice Punch ~ Double Team/Ice Punch
 
Last edited:
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 3

Totodile OOO

cleffa.gif

Health: 70%
Energy: 79%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Shadow Ball/Shadow Claw/Magic Coat x3
Status: Hardly trying anymore. Ghost/Dragon type. Has access to Haunter’s and Zweilous’s movepools

Sangfroidish OOO

abra.gif

Health: 37%
Energy: 61%
(Logan) Abra [M] <Inner Focus>
Commands: Double Team~ Double Team/Ice Punch x2
Status: Trying to produce results with newfound rage. Confused (2 more actions), Ghost/Fire type. Has access to Cofagrigus’s and Volcanion’s movepools

Logan let his fury translate into speed. Dashing back and forth through the type cycler, phantasms that resembled him in all respects began to pop up where he ran, at first hazy, but gradually becoming clearer until there was no way to tell the difference between Logan or any of is clones. To add to the charade, each Faux-gan, six in total, imitated Logan’s movements as well. It meant that Sin was going to have to take a guess. Generating a ball of energy akin to that which he had wrapped around his claws in the previous round, he launched a blast of malevolent energy towards one of the Abras. Sin did not get lucky, the orb travelling through and causing the disappearance of a clone. Now, six Abras stood facing the Cleffa, a single one tangible.

Logan could feel his confidence enlarging at a rapid rate. Maybe, just maybe, he could turn this around. He and all of his projections dashed towards Sin, giving the Cleffa quite a fright. In unison they each began to coat their fists in ice crystals. Now, with fists nearly white from the frost and well within arms’s reach of Sin, Logan and the Faux-gans swung forward and gave the Cleffa a jarring blow. Of course, only a single fist struck, but in the flurry Sin had no idea which had caused the pain. Fitfully he launched off another Shadow Ball, aiming randomly. To the surprise of everyone, the sphere did not merely pass through a hologram. This attack slammed into the true Abra, thrusting him backwards and causing the Faux-gans to take a bow. Each disappeared, and just like that Logan’s confidence had been re-dismantled.

Hardly able to focus thanks to the haze of agony, Logan charged forward blindly, driven purely by anger. The heat of his vexation became a mass of ice that caked his tightened hand. Finding extra strength from somewhere within himself, Logan delivered a much more powerful punch in what could very well be his swansong. The cuff threw Sin to the ground. Clearly he was shocked as well, but perspective kept him from losing faith. He was firmly entrenched in pole position. He brought forth another chaotic ball, purple tendrils of energy jumping in random directions. At the last second before he lost control, Sin released the ball, which pushed Logan incredible close to his limit. Once more, he had ended up floored, and this time it was only dynamic effort that brought him back to his knees.

The Type Cycler was not privy to leads or last legs. Sin’s wall became a hearty green, whereas Logan’s was an awfully bright bubblegum pink, nearly blinding. The Cleffa was soon surrounded by pollen spores that were carried by an invisible wind. They began to sink into her skin, and as the last disappeared she felt a new connection with nature, though there was little fauna and zero flora to connect with in the room. Meanwhile, Logan was shrouded by a pink gas, best described as fluid sugar that wafted through the air. Completely unaware of the change in his near incapacitation, the Abra had been gifted with new celestial powers. Undoubtedly, he was very anxious to use them.

End of Round 3

Totodile OOO

cleffa.gif

Health: 45%
Energy: 70%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: Eager to nab the kill. Dragon/Grass type. Has access to Zweilous’s and Nuzleaf’s movepools

Sangfroidish OOO

abra.gif

Health: 7%
Energy: 47%
(Logan) Abra [M] <Inner Focus>
Status: Utterly dazed. Fire/Fairy type. Has access to Volcanion’s and Flabébé’s movepools

Arena Notes:
-N/A

Ref Notes:
-Double Team gave Logan six clones
-The first Shadow Ball hit a clone
-The second Shadow Ball did not, ending the short reign of the Faux-gans
-The final Ice Punch was a critical hit
-This round, Sin gained the Gras-type and access to Nuzleaf’s movepool, whereas Logan gained the Fairy-type and access to Flabébé’s movepool
-Sangfroidish commands next
 
Well fuck.

Just keep the Ice Punches coming on the off-chance you somehow manage to land at least one before dying. If he protects juat frickin calm mind or something I guess.

Ice Punch/Calm Mind x3
 
Get in a good hit, Sin! See if you can combine the swiftness of Quick Attack with the aquatic power of Aqua Tail. If you don't think you can do it, just Fake him Out. Either way, hit him with more Quick Attacks if he's still alive.

Quick Attack + Aqua Tail/Fake Out ~ Quick Attack ~ nothing/Quick Attack
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 4

Totodile OOO

cleffa.gif

Health: 45%
Energy: 70%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Quick Attack + Aqua Tail/Fake Out ~ Quick Attack x2
Status: Eager to nab the kill. Dragon/Grass type. Has access to Zweilous’s and Nuzleaf’s movepools

Sangfroidish OOO

abra.gif

Health: 7%
Energy: 47%
(Logan) Abra [M] <Inner Focus>
Commands: Ice Punch/Calm Mind x3
Status: Utterly dazed. Fire/Fairy type. Has access to Volcanion’s and Flabébé’s movepools

Logan heaved himself from knees to feet. Still in a daze, he hardly noticed as Sin began to hurtle towards him, velocity unfit for a Cleffa carrying him across the flashy floor. Logan tried to freeze his fist in time, but in a flash Sin was upon him. The Cleffa acted awkwardly, using two moves that it regularly did not have access to. Flipping himself around, he pushed a relatively small burst of water into Logan’s face using his fully extended tail, placing the Abra on the precipice. As his tail swung around, Sin reversed direction abruptly and had the appendage whip back and crack against his yellow opponent’s face. Logan was out in a second. He collapsed his limbs slightly, his eyes opened to their widest point, and he slouched against the ground, his duty done.

Sin had little time to congratulate before the Type Cycler recognized the end of the round. All of its walls became a familiar red colour, and they began to spew scorching flames. Sin had become fairly used to the happenings of the room, so he accepted the fiery offering with open arms. The blaze enveloped him for a few moments before dissipating. In its place stood Sin, fuming but energetic, given just the boost he would need to take down fifty more opponents.

End of Round 4

Totodile OOO

cleffa.gif

Health: 45%
Energy: 64%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: Hooting and hollering. Grass/Fire type. Has access to Nuzleaf’s and Infernape’s movepools

Sangfroidish XOO

abra.gif

Health: 0%
Energy: 47%
(Logan) Abra [M] <Inner Focus>
Status: KO’d!

Arena Notes:
-N/A

Ref Notes:

-I averaged out the base power of Aqua Tail and Quick Attack to give the combo 65 BP. Being water-type, and therefore super-effective, it was just enough to knock out Logan
-The Type Cycler gave Sin the fire-type and access to Infernape’s movepool
-Sangfroidish sends out, then Totodile commands next
 
Love!

Okay Sin, use Dark Pulse a lot. Magic Coat anything that can be Magic Coated. If she uses Super Fang, Protect against it.

Dark Pulse/Magic Coat/Protect x3
 
Throw up a Light Screen, then drop that Soothe Bell and fire off two Acrobaticses.

Light Screen ~ Acrobatics (discard Soothe Bell) ~ Acrobatics
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 5


Totodile OOO

cleffa.gif

Health: 45%
Energy: 64%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Dark Pulse/Magic Coat/Protect x3
Status: Hooting and hollering. Grass/Fire type. Has access to Nuzleaf’s and Infernape’s movepools

Sangfroidish XOO

woobat.gif

Health: 100%
Energy: 100%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Commands: Light Screen ~ Acrobatics x2
Status: Woo..?

Shaking his fist at the heavens, Sangfroidish recalled his crumpled creature and muttered something about “pointless type immunities”. Not dwelling on his mistakes, he took a second Pokeball from his belt and released the next combatant. Taking to the air was Rhyme the Woobat. Sniffing the arena (smelling smoke for the most part), Rhyme took an inventory of her surroundings. A non-descript room, three humans, and some, small, cotton candy smelling creature. Sin let the ferocity of his presence be known as he growled at the new opponent. More fresh blood.

Rhyme, to the contrary, was not keen on having her blood spilt. She conjured a golden shield that cut the Type Cycler in two. The barrier sparkled and altered the colours endlessly flashing inside the room. It looked to be the same consistency as glass, meaning that Sin was hardly hesitant in releasing her next attack. Channeling her anger into energy, she created several dark orbs of malevolent energy, vindictive thoughts pressed and packed inside to make them as black as possible. With a cackle, she released the balls in a wave that rushed towards the rookie battler. As they hit the iridescent wall, half of the pulses splattered against the shield, fizzling out and disappearing into nothingness. The others were hardly slowed. It was a perfect hit, the volley of spheres each striking Rhyme in her face ball. A couple even went part-way up her snout, causing her to cough and splutter as the dark energy burned her sensitive flesh. Despite the screen, the attack had still given her quite a welcome into the battle.

Rhyme wasn’t going to waste time reminiscing on the pain. She was ready to get in on the action. Melodramatically tossing her Soothe Bell at the referee, Rhyme crossed the divider and came face-to-face with Sin. Now, with two limbs instead of four and a body/head that was hardly limber, Rhyme could hardly perform a gold medal gymnastic routine. What she made up for in flexibility and groundwork she made up with her natural endowment: flight. Flapping circles around Sin, Rhyme delivered countless blows with each webbed appendage and a few with her head. For added effect, she incorporated flips and twists. As this was a performance at its most basic level, she had to at least try to play it up. Sin, flailing at the pesky avian, tried to catch his opponent off-guard. With a new fountain to draw his rage from, he released a new burst of dark energy. Rhyme hustled to re-enter her territory, and she was just able to fly through the barrier before the spherules struck. Again, the wall caused half of the wave to decay rapidly, leaving only a handful of nasty blots to thud against Rhyme’s blue fur. The Woobat was a bit more prepared this time, and was able to shrug off the blast quicker, eager to get back to her winning ways.

Another flight forward brought another rhythmic routine, followed by a quick retreat. Sin would have been frustrated if he had not been close to his breaking point. They looked showy, but those performances hurt. He sent out a final bombardment, hoping with some luck he could smash right through that barrier. Alas, his hope had not tangible result. At least Rhyme looked disconcerted; it seemed to be the least he could do under the circumstances.

The Type Cycler, ambivalent towards the duel, got back to genetic modification. Looking to brighten the arena, each and every wall, plus the ceiling and floor, shone a blinding yellow. As the trainers and referee shielded their eyes, Sin froze in place, an electric current running through his body. Rather than taking a nasty shock, Sin instead felt the current circulate through his body as if it was another, enhanced component of his nervous system. Rhyme seemed free, but a jagged bolt of electricity reached out and struck her as well. She was not turned to fried bat, but was also given a new handle on the element. It appeared that the Type Cycler was a fan of mimicry.

End of Round 5

Totodile
OOO

cleffa.gif

Health: 5%
Energy: 52%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: Blinking in and out of consciousness. Fire/Electric type. Has access to Infernape’s and Chinchou’s movepools

Sangfroidish XOO

woobat.gif

Health: 82%
Energy: 86%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Status: Woo??? Protected by a Light Screen (2 more actions). Flying/Electric type. Has access to Manectric’s movepool

Arena Notes:
-One Soothe Bell has been abandoned beside the referee

Ref Notes:
-Rhyme’s statuses courtesy of me still laughing at Zora’s Woobat’s nickname
-Someone should calculate how many times I use “again” in a round where a Pokemon uses a move more than once
-I’m stalling for time here, nothing exciting happened this round
-Sin took exactly 40% damage, so the Cap did no saving
-The Type Cycler gave both Pokemon the Electric type, with Sin getting Chinchou’s movepool and Rhyme acquiring Manectric’s
-Sangfroidish commands next
 
Sadly we have no priority moves quite powerful enough to take him out in one hit, so we'll just have to accept the possibility of him finding a way to outspeed us. A Confusion should finish him off nicely; keep using it until you land one. If he's still up after that somehow (Endure or what have you), finish him with Quick Attack. If at any point he's Protecting or Detecting, use Calm Mind.

Confusion/Calm Mind ~ Confusion/Calm Mind/Quick Attack ~ Confusion/Calm Mind/Quick Attack
 
Don't worry, Sin. I have an idea. Combine the swiftness of a Quick Attack with the ferocity of your Endeavor. If that combo won't work, just use Quick Attack. Then, if you're still alive, go for a Will-O-Wisp.

Quick Attack + Endeavor/Quick Attack ~ Will-O-Wisp
 
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