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Two Mafia Mafia

Keldeo

Resolute
Pronoun
he, they
This is a semi-experimental but hopefully not too unbalanced game for 10 players. Rather than the typical setup of mafia, innocent, and possibly one or two third party roles, there are 2 mafia factions that aren't aware of each other (the Vampires and Werewolves) and 1 innocent faction (the Town).

The setup, taken from here, is as follows:
  • 2 Vampire Goons: either goon may perform a nightly factional kill. Can communicate with each other, but do not know who the Werewolves are.
  • 2 Werewolf Goons: either goon may perform a nightly factional kill. Can communicate with each other, but do not know who the Vampires are.
  • 1 Town Jailor: each night, blocks all actions performed by and on their target.
  • 1 Town Bat Hunter: each night, learns whether their target is Vampire or Not Vampire (i.e., Werewolf or Town.)
  • 1 Town Wolf Hunter: each night, learns whether their target is Werewolf or Not Werewolf (i.e., Vampire or Town.)
  • 3 Vanilla Townies: no night actions.
The Town wins when all living players are Town, and each mafia wins when their faction holds a majority among living players or nothing can prevent that from happening. If only one Vampire and one Werewolf are alive at the start of a phase, the game will end in a draw. Other than that, pretty standard rules: 48-hour nights and 72-hour days, no out-of-thread communication among Town, no posting during the night or when dead, no abstain limits, no posting screenshots of game-related PMs or the like. As a note, there also probably won't be much flavor.

The game will start a little bit after ASB Halloween Mafia wraps up, or when there are enough players. Have at it!
 
Alright, that's 10 people, so the game will start a day or two after ASB Halloween Mafia's over. Thanks for signing up, everyone!

edit: Role PMs'll be going out tomorrow.

edit 2: Okay, all the role PMs should be sent out - let me know if you didn't get yours. Here's the game thread.
 
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