Arena: Oasis
An oasis, surrounded by palm trees, in the middle of the desert. The sun constantly beats down, making the arena succumb to a permanent Sunny Day, unless another weather effect overrides it. However, after the weather effect fades, the sunlight will come back. Sand-Based attacks (Sand Attack, Sand Storm, Sand Tomb) get the following respectively:
Sand Attack: Lowers accuracy by two stages instead of one, due to the plentiful, er, sand
Sand Storm: Lasts an extra round
Sand Tomb: Does an extra 2% damage after calculations
All mud-based attacks (Mud Shot, Mud Slap, Mud Bomb) do 2% less damage after calculations, as the sand does not hold water well. Also, Earthquake's damage is cut in half, rounded up, after damage calculations, as the sand does not conduct the kinetic energy very well. The oasis in the middle of the arena starts at 20 feet wide by 10 feet deep. The arena itself encompasses 100 feet square. Every round, the oasis shrinks 5 feet by 2.5 feet. Three rounds after the Oasis disappears, the palm trees wither away and all grass types in the arena begin to lose 5% health each round. One last note: Fish Pokemon such as Goldeen and Magikarp faint immediately after the Oasis disappears. In short, don't use Grass types or Pokemon based on Fish unless you want a challenge.
Round Three: Begin!
Ribbon turns and pumps her stubby legs as fast as she can, trying to get back into the ever-shrinking pool one last time before the mean Abra can do more bad things to her. Unfortunately, the mean Abra is able to react much more quickly than she can, and he lifts her up into the air with his considerably augmented psychic power. The Gible wails and thrashes, but to no avail; Phanel tosses her around mercilessly and slams her into the sand multiple times, his mental grip pressing down on painful pressure centers all the while. With a derisive snort Phanel finishes his attack, dropping Ribbon to the ground quite roughly and certainly no closer to the oasis.
Whimpering, Ribbon picks herself up and continues her dash for the water, reaching it after a few seconds and throwing herself in gratefully. She notes, with some dismay, that the pool is much smaller than it was before and is now shrinking quite noticeably; it won't be around for much longer. She zips around in the water again (what little "zipping" she has room to do, at any rate), her erratic dance bringing heavy, dark clouds over the desert. The rumble of thunder can be heard off in the distance and, before long, a steady downpour begins to fall and stops the sandstorm in its tracks. She pushes her nose up above the surface just long enough to take a breath of air and enjoy the feeling of the rain pattering down on her. She never really saw the point of that silly sandstorm, anyway.
[Ribbon: -16H, -6E, attack +2, sp. defense -1, liking the rain] - [Phanel: -0H, -5E, sp. attack +3, sp. defense +3, snide]
Life-giving rain soaks the barren desert, tamping down all of the sand, cooling the air slightly and bringing temporary relief to the area. It isn't enough to stop the pool's progress--it is still quite hot, even with the rain, and it's simply too far gone now--but the withering palm trees do perk up just a little as they soak up the extra water.
Phanel, of course, could care less. His eyes are closed and he is still ignoring the weather (although he can't help but notice that whatever's going on in the world outside himself is significantly less painful than it was before), instead focusing on searching for Ribbon's energy signature in an attempt to detect any sudden spikes. Thin, black tendrils of something sinister hover around him as he hunts, seemingly waiting for some cue to lash out. The cue comes when Ribbon starts to dance again. Her movements now are more frenzied and hectic than they've been so far, as she is in a hurry to get as much time and use out of the vanishing pool as she can before it dries up completely. Once again she feels adrenaline surging through her, strengthening her, giving her courage... but then, as suddenly as the feeling comes it fades away, seemingly pulled right out of Ribbon. Phanel's black wisps surround her and yank the invigorating feelings away, spiriting them back out of the water and into Phanel. The Abra smiles and flexes his arm muscles a little bit. He's not really used to all this physical running around and stuff, but feeling this pumped is kind of nice.
[Ribbon: -0H, -3E, attack +2, sp. defense -1, ...where'd it go?] - [Phanel: -0H, -5E, attack +2, sp. attack +3, sp. defense +3, feeling superior]
Phanel has ice-punched, insulted and otherwise injured Ribbon for long enough. The Gible howls and charges out of the water again, teeth gnashing and arms flailing like windmills as she goes. The cool splashing of raindrops on her scales heartens her, and she puts on an extra turn of speed. Phanel, shocked, spins around just in time to see Ribbon approaching him a lot faster than he'd like. The startled Abra throws a wild punch, not having enough time to aim properly. Through some miracle, the attack connects; Phanel's fist, once again coated in ice, collides with Ribbon's face and knocks her over. Cold and pain shoot through Ribbon's head, but she doesn't let it stop her. She snarls, gets to her feet and smashes into Phanel, panic and frustration fueling her attack. She punches, kicks, scratches, headbutts, bites, anything she can manage before she finally tires out; Phanel is left with quite a few nasty bruises and cuts when she backs away. It's too late for her to "dive back in before Phanel can hit" at this point, but Ribbon, still fuming, turns and heads back to the water with all hast anyway.
[Ribbon: -16H (capped at 14), -5E, attack +2, sp. defense -1, RARGH] - [Phanel: -11H, -6E, attack +2, sp. attack +3, sp. defense +3, um... okay, ow]
Round Three: Close
The pool she arrives at, however, has suffered a drastic size reduction even from when she was last in it. The intense desert heat is taking its toll, and at this point when she gets into the water she can easily stand at the bottom with the surface only a few inches above her head. There's hardly any room to move. Phanel is a little too busy gingerly poking at his latest injuries to notice or care how uncomfortably small the oasis is.
Post-Round Stats
Team Icalasari (1/1 Pokémon Remaining)
Ribbon (F) [Water Veil]
Signature Move: Tempest
Signature Attribute: Marine Dragon
Health: 39% (CAPPED)
Energy: 60%
Status: Attack +2; Special Defense -1; STOP PUNCHING ME DAMMIT
Team Twitchean Union (1/1 Pokémon Remaining)
Phanel (M) [Synchronize]
Health: 66%
Energy: 70%
Status: Attack +2; Special Attack +3; Special Defense +3; physical attacks can be fun! Except for the "getting hit by them" part, anyway.
Arena Status: The oasis is currently 5 feet wide and 2.5 feet deep. Rain is pouring down over the desert, making the sand it touches wet and compact. It is still hot, however.
Rain Dance: 4 rounds, 2 actions remaining.
Ref's Notes
-Psychic lowered Ribbon's special defense.
-As it turns out, no, not even doubling Gible's speed will make it faster than an Abra. I suppose Ribbon can get a little extra oomph from actually being in the water when she starts the attack, but Phanel is still faster overall.
-Involuntary Twitch attacks first next round.