glitchedgamer vs. Metallica Fanboy, Round Two
Pre-Round Stats
Team glitch (2/2 Pokémon Remaining)
Barracuda (M) [Shell Armor] @Deepseatooth
Health: 81%
Energy: 83%
Status: Defense +2; Poisoned (very severe: 1% last round, 2% this); fried and feeling ill
Barracuda's Commands:
Refresh ~ Confuse Ray ~ Waterfall
Team Metallica (2/2 Pokémon Remaining)
Megatherium (M) [Truant]
Health: 83%
Energy: 90%
Status: Very, very wet, but pleased with himself
Megatherium's Commands:
Amnesia ~ Yawn ~ Truant
Arena: Route 29 Field
A large, open field in the middle of Johto's Route 29. This arena is commonly used by novice trainers who have just recieved their starter Pokemon from Professor Elm. As it contains no special conditions that might otherwise affect the battle, this field is perfect for trainers who are just starting out. The majority of the arena is covered in grass, with a small pond occupying the northern end for water-bound Pokemon. The enitre arena is located on a small plateau surrounded by sharp rocks that will instantly knock any fleeing Pokemon out, even if the Pokemon can fly or levitate. Overall, a simple, frill-free arena that is perfect for beginners.
Round Two: Begin
Unable to sit still through all of the tingling and nausea he's feeling, Barracuda at last decides to do something about it. His pink, rubbery interior takes on a brilliant sheen to match the one that is still visible on his shell in the right light, glowing white as if with great heat. A surge of energy rushes through him, forcing his body to flush out the poisonous impurities at a supernatural rate. Within seconds every last trace of the toxin has been dissolved, leaving a much healthier, happier Barracuda behind when the glow fades away.
Megatherium remains unconcerned by this erasure of his perfectly good status condition. In fact, he seems to be completely unconcerned by anything and everything--the Slakoth's eyes glaze over and a thin streamer of saliva dribbles from the corner of his mouth. The inclement weather, the wave of water that just drenched him, even something about gathering darkness around his... claws or whatever, it probably wasn't important anyway--thoughts seem to pour out of Megatherium's head like the rain from the sky, deadening his perception of those irritating energy-based attacks.
But Barracuda isn't willing to let his foe just sit there and ignore everything for long. He throws his shell wide open and opens his beady eyes, which begin to flash in a random series of alternating colors. A veritable rainbow of dazzling lights arcs out from the Clamperl's face, sparkling brightly even through the dark, rainy atmosphere. The light show shines right into Megatherium's eyes, and the Slakoth, despite his emptied mind, cannot help but be a bit mesmerized by the flashing and dancing of the colors. The scant few thoughts that remain at the forefront of his mind, basic functions and his trainer's orders, become slurred and muddled; the longer he watches, the more he realizes that he... well, he isn't quite sure
what he realizes, to be perfectly frank, or if he even realizes anything at all. He shakes his head vigorously to rid it of the uncomfortable feeling, spraying rainwater everywhere, and then yawns. His lower jaw stretches downward to the point of near-dislocation, and while Barracuda flinches--that looks painful--he can't help but feel a bit like yawning himself. His eyes stop flashing and the lids droop down to their usual almost-closed state. Even the rain splashing down on him does little to alleviate the sudden wave of exhaustion, but he knows he has to fight it for just a little longer...
So Barracuda struggles forward, flicking his bottom shell to lift himself off the ground in an awkward hop. Water energy streams out of his mouth and swirls around his body, rushing downward and adding extra propulsion to his jumps. With a concerted effort Barracuda makes it across the field and cannons into Megatherium, the edge of his shell striking the Slakoth square between the eyes. The focused blow and the force of the rain-boosted water energy snaps Megatherium's neck back, startling him and leaving a thin cut along his snout; Megatherium's scrambled thoughts buzz erratically around his mind, his confusion only aggravated by the pain. Luckily enough there were no commands for him to try and remember this time, and so he just lies there, stunned and waiting for his head to stop aching so much. Barracuda, now teetering on his side a few feet to his opponent's left, clatters to the soggy grass with a thud. His shell shuts with a gentle click and his eyes close properly--even the rush of the waterfall attack is not enough to stave off his tiredness, and the Clamperl falls asleep right there on the ground.
Round Two: Close
Post-Round Stats
Team glitch (2/2 Pokémon Remaining)
Barracuda (M) [Shell Armor] @Deepseatooth
Health: 81%
Energy: 66%
Status: Defense +2; Asleep (moderate); snoozing quietly
Team Metallica (2/2 Pokémon Remaining)
Megatherium (M) [Truant]
Health: 64%
Energy: 82%
Status: Special Defense +2; Confused (light); Night Slash forgotten; wishes he could be napping like Barracuda right now
Arena Status: Rain falls steadily over the field and shows no signs of stopping anytime soon.
Rain Dance: 3 rounds, 1 action remaining
Ref's Notes
-I made a mistake and gave Megatherium the wrong amount of energy back on his truant action last time; it's fixed in this round.
-Amnesia caused Megatherium to forget Night Slash, and the move will be unusable for as long as his special defense boost lasts.
-Amnesia reduced the effectiveness of Confuse Ray, resulting in a lower severity.
-Waterfall scored a critical hit, after which Barracuda fell asleep. The shock of the attack made it harder to relax, so Megatherium's truant action gave him slightly less energy than before.
-glitchedgamer attacks first next round.