Togetic (OO)
[Stamford] Bronzor (x)
Levitate Ability
Health: 48%
Energy: 56%
Earthquake ~ Earthquake/Imprison ~ Earthquake/Imprison/Payback
Status: Tiring, bit still feeling confident. Paralyzed (Severe). Protected by Safeguard (3 more actions). Chills remaining: 2/5
Darksong (XO)
[Dysalia] Girafarig (F)
Early Bird Ability
Health: 100%
Energy: 87%
Sleep Talk/Earthquake ~ Sleep Talk/Uproar ~ Sleep Talk/Uproar/Mud-Slap
Status: “Zzzzz…” Asleep (Severe). Gravity in effect (4 more actions). Chills remaining: 5/5
Round 11
Once again the flags are waved, and again, the arena has decided to alter forms. The pretty girl and her claw hand flicker away, and in their place forms a towering figure. It appears to be train tracks high above the field, complete with powerful support beams and topped off with a strong mine cart. The new creation rolls along its track slowly, somehow always knowing when it approaches the end and reversing course.
Stamford only takes a minute to make sure the cart won’t come crashing down on top of him before resuming his fight. While he was occupied with the new appearances, Dysalia managed to wake up already! The Girafarig silently thanks whatever it is that hampers her sleeping ability, and she again rears up and slams her front hooves into the ground. The resulting shock waves cause the track’s support beams to tremble, along with Stamford of course, who still remains trapped on the ground due to the strong gravity field. Quickly tiring of the constant banging around, Stamford decides to give Dysalia a taste of her own medicine. With a little difficulty, he levitates up a few feet in the air, and then with the aid of gravity, rams his body into the floor. Again, the shock waves cause the supporting beams to rock, even breaking one at the end behind the Bronzor. Dysalia too gets pummeled by the attack, being thrown around like a rag doll.
Not at all happy with being thrown around, Dysalia is all too happy to comply with her next order. She begins angrily shouting, screaming, yelling, and just causing various generally annoying loud noises. Stamford is particularly taken by surprise at the sudden assault on the ears (nevermind that Bronzor have no visible hearing organs). He jumps back sharply, ramming into the broken support beam in the process, causing the mine cart above to shudder slightly, and then falls forwards angrily, all while trying to psychically block out the loud noise, since he has no moveable body parts of note. His psychic abilities do little to block out the noise, however, so instead, Stamford plays a trick of his own. Bringing to mind the images of all the moves he’s used so far, he wraps the memories in a psychic cocoon. Using some of that energy, he also sends a tiny psychic wave into Dysalia’s mind, creating a psychic barrier around the images in her own mind of her attacks.
The Girafarig is blissfully unaware of all that, however. She continues to shout and scream loudly, oblivious to anything else right now. Stamford, meanwhile, has had enough. Using his own anger to fuel him, his body takes on a blackish aura as he gathers dark energy and allows it to spread throughout his body. He hops along the ground, hindered slightly by the gravity, and rams his dark body into Dysalia. Her roars of rage become howls of pain as the dark energy tears at her body. Stamford bounces backwards out of her way while she recovers. Another wave of the ref’s flags indicate the end of the round, much to the relief of Dysalia, who feels much calmer after her sudden fit.
Round 11 Results
Togetic (OO)
[Stamford] Bronzor (x)
Levitate Ability
Health: 26%
Energy: 36%
Earthquake ~ Imprison ~ Payback
Status: Feeling the pain now. Paralyzed (Moderate). Charge Beam, Chill, Confuse Ray, Dream Eater, Earthquake, Flash, Heal Block, Hypnosis, Safeguard, Toxic, and Trick Room are all Imprisoned (2 more rounds). Chills remaining: 2/5
Darksong (XO)
[Dysalia] Girafarig (F)
Early Bird Ability
Health: 79%
Energy: 73%
Earthquake ~ Uproar ~ Uproar
Status: Glad to have let out that rage. Gravity in effect (1 more action). Chills remaining: 5/5
-RNG was a 24 for the arena change this round. Therefore, that indestructible mine cart is slowly drifting along above the battlers on its U-shaped track. There’s a couple beams holding up the track on each end, as well as a few along the track itself. One of the poles on Stamford’s side is broken, though. Dysalia is still on her respective side of the field, while Stamford is only a few feet in front of her.
-Dysalia’s first Uproar was a critical hit. The second was two points away from being critical. Also, RNG decided that Dysalia was only locked into it twice, so she is now calmed down. Still, being locked into it, she was unable to use Mud-Slap on action 3.
-Imprison blocked a lot of moves, all of them listed above. I’m not really sure if Chilling counts as a move for the purpose of Imprison-blocking, I’ll ask about that. In the meantime, consider it blocked since I can offer no logical reason for it to be the only move specially exempt.
-I actually remembered to double Payback’s power on action 3.
-I believe it is Togetic’s move.