Mad MOAI
Actually more of a harmour fan
3vs3 single
Style: Switch
DQ: 6 days
Damage Cap: 35%
Banned Moves: OHKOs, 3 chills/PKMN, 1 direct heal/PKMN, moves that change weather or require a body of water to be used.
Arena: Xeroph Isle Shrine (penultimate room)
The shrine on Xeroph Isle is built with brown stone bricks stacked together with ancient architecture. A perpetual sandstorm blows outside the shrine, and some sand may leak into the walls (although it is not possible for it to harm a Pokemon unless ingested or if it comes in contact with eyes). This particular room is square, about 25 feet on a side. On the left edge of the room is a straight staircase about five feet wide that travels up the wall and ends about twelve feet above the floor. The second level at which the staircase ends is about seven feet wide from the wall and continues to the other wall. (If that's hard to visualize, the stairs and the level at the top form a right angle at the upper left corner of the room.) There is also a large door made out of grey stone at the left of the upper level with a circular pattern on it, but it is very difficult to open as it has no handle. The upper level has a four-foot stone wall on the edge facing the open room, and it is possible for a Pokemon to jump over it, although the landing on the stone floor might be tough. Every action, there is a 5% chance that a mummy boy (seen on the middle left of the DQMJ game case) in the room will be frustrated with the Pokemon intruders and will use one of the attacks in its repertoire (each of which has a 22% chance of occurring if the mummy boy decides to strike [except for Venomous Volley, which has a 12% chance] and has a 50% chance of being used on either Pokemon on the field). These attacks are:
Poisonous Poke - inflicts 3% damage on the Pokemon and has an 80% chance to afflict the Pokemon with normal poison.
Helm Splitter - inflicts 5% damage on the Pokemon and has a 40% chance to lower its Defense by two stages.
Sleep Sock - inflicts 5% damage on the Pokemon and has a 20% chance to cause it to fall asleep.
Slowing Slug - inflicts 4% damage on the Pokemon and has a 75% chance to lower its Speed by two stages.
Venemous Volley - inflicts 5% damage on the Pokemon and has a 40% chance to cause bad poison.
Other: Aaagh complicated. I think I went a bit overboard. If you want, the mummy boy could simply slap the Pokemon for 6% damage?
monster scout storage
Style: Switch
DQ: 6 days
Damage Cap: 35%
Banned Moves: OHKOs, 3 chills/PKMN, 1 direct heal/PKMN, moves that change weather or require a body of water to be used.
Arena: Xeroph Isle Shrine (penultimate room)
The shrine on Xeroph Isle is built with brown stone bricks stacked together with ancient architecture. A perpetual sandstorm blows outside the shrine, and some sand may leak into the walls (although it is not possible for it to harm a Pokemon unless ingested or if it comes in contact with eyes). This particular room is square, about 25 feet on a side. On the left edge of the room is a straight staircase about five feet wide that travels up the wall and ends about twelve feet above the floor. The second level at which the staircase ends is about seven feet wide from the wall and continues to the other wall. (If that's hard to visualize, the stairs and the level at the top form a right angle at the upper left corner of the room.) There is also a large door made out of grey stone at the left of the upper level with a circular pattern on it, but it is very difficult to open as it has no handle. The upper level has a four-foot stone wall on the edge facing the open room, and it is possible for a Pokemon to jump over it, although the landing on the stone floor might be tough. Every action, there is a 5% chance that a mummy boy (seen on the middle left of the DQMJ game case) in the room will be frustrated with the Pokemon intruders and will use one of the attacks in its repertoire (each of which has a 22% chance of occurring if the mummy boy decides to strike [except for Venomous Volley, which has a 12% chance] and has a 50% chance of being used on either Pokemon on the field). These attacks are:
Poisonous Poke - inflicts 3% damage on the Pokemon and has an 80% chance to afflict the Pokemon with normal poison.
Helm Splitter - inflicts 5% damage on the Pokemon and has a 40% chance to lower its Defense by two stages.
Sleep Sock - inflicts 5% damage on the Pokemon and has a 20% chance to cause it to fall asleep.
Slowing Slug - inflicts 4% damage on the Pokemon and has a 75% chance to lower its Speed by two stages.
Venemous Volley - inflicts 5% damage on the Pokemon and has a 40% chance to cause bad poison.
Other: Aaagh complicated. I think I went a bit overboard. If you want, the mummy boy could simply slap the Pokemon for 6% damage?
monster scout storage