Correct; the round would have ended immediately upon Rasvelg's fainting.If I understand this correctly, since Räsvelg fainted before it was Mandarb's turn, she doesn't get to chill, right?
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Correct; the round would have ended immediately upon Rasvelg's fainting.If I understand this correctly, since Räsvelg fainted before it was Mandarb's turn, she doesn't get to chill, right?
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.
Tch. Thwarted by the crit.
But I was being less of a jerk than I could have been! Does that count for nothing?!You say that like you don't think you deserved it. >|
Originally Posted by Negrek
All right, time to start up a new challenge.
3vs3 Single
DQ: Standard week
Style: Set
Banned/Restricted Moves: One direct healer and three chills/pokémon
Damage Cap: 33%
Terrain: The Ninja Village
At the heart of a dark, secluded forest, there lies a tiny village passed over by time. Here the way of the (stereotypical anime) ninja is still very much in practice, where young children learn to kill people using nothing but their toes and the village elders haven't been seen since they decided to hide in plain sight a couple of months ago. Life here is untroubled by the bustle of urbanization outside the forest, and those rare travelers who manage to find the place are treated with no more than chilly politeness.
For the moment, though, everyone in the village (so far as you can tell; one of the elders is still AWOL) is off at a seasonal ceremony even deeper in the forest, leaving the place entirely open to wanton destruction in the form of a pokémon battle. The village itself is made up of multiple tiers of construction, with many structures situated high in the boughs of the ancient trees that make up the place. Wooden platforms and tricky, concealed bridges provide means of getting from place to place around the village. The homes themselves are small and sparse, and all locked up tight with their occupants gone--and I wouldn't go trying to force your way in, either. These are *ninja* houses, after all; who knows what sort of booby traps they've laid to prevent prying trainers from breaking in while they're away?
The trees themselves are gigantic, their lower boughs easily large enough for a human to walk out along and their leafy canopy far away overhead. The air is deathly still, dusky, and largely silent; pokémon have learned to avoid this place. However, now and then a weird cry sounds in the distance, and strange, dancing blue lights sometimes float through the murk just beyond the village's perimeter.
The battle starts out on a small platform, about two meters square, that has random boxes and baskets (empty) piled around its edges. A couple of narrow bridges lead off to house-platforms to either side. Your battle can take you anywhere you want around the village, but you'd best be sure not to slip and fall!
Special Rules: Seeing as this is a ninja village, I challenge the opponent to a ninja battle. Sneaky-sneaky like. All this means is that, rather than having commands be posted in the thread, each battler will PM their orders to the referee. The only posts in the thread should be those made by the referee (except when a pokémon faints and another one is sent out; the player who's sending out can post who they'll use to save going through the referee), and each player has seven days from when the last round went up to submit commands by PM. At the beginning of the round, the referee posts squads as normal, then both players send in their pokémon choices by PM. Once both PM's are received, the referee posts the chosen pokémon in the thread and solicits the first round of secret commands.