2 vs. 1
DQ Time: 5 days
Damage Cap: None
Banned moves: OHKOs, Chills 5/Pokemon, 1 direct healing/Pokemon, Perish Song
Arena: Basic Stage
The Basic Stage is simply that; a plain expanse of mottled white tiled floor. A large pond of water waits on the side, for Water types to use and stay in. Above is the sky, where for now, the sun hovers far above. There are no special effects, and the field is completely flat, the tiling reaching about a hundred feet square. The tiling isn’t very strong, and can easily be broken for access to dirt for moves such as Dig and Mud Slap.
After the money was exchanged and several small issues were ironed out, Negrek stepped into one of the two spacious simulator rooms. There, she plucked a Pokeball from her belt without a moment’s hesitation and threw it at a spot quite a distance away from herself. The reason became clear within moments: from the opened halves of the sphere poured a great mass of red light, the luminosity rapidly forming into a gigantic snake of rock. Onix growled and looked around, lashing her tail in agitation (and narrowly avoiding knocking her own trainer off her feet), obviously confused by the lack of an opponent.
She wouldn’t be without a foe for long, though. Several clicks and whirs sounded throughout the room, the mechanical sounds quickly joined by many others until it was a blur of squeaky, unpleasant sounds. Movable panels flipped, revealing mirrors underneath, and dozens of beams of coloured light cut through the air. Soon enough, the mind-bogglingly realistic image of a boring stretch of white-tiled floor came into being. About the only interesting aspect of the area was the large pool of water to the side, and that did not, for obvious reasons, appeal to Onix.
There was final, loud beep, and the air roughly two meters away from Onix began to shimmer and flicker. Trainer and Pokemon caught a glimpse of spiky, yellow feathers, a long, narrow beak, and wickedly-curved talons before the hologram flickered to life. Though quite a bit smaller than Onix, Zapdos still exuded a powerful, commanding aura; electricity crackled threateningly across the legendary bird’s feathers, and the screech that emanated from Zapdos’s beak was shrill and imposing. Onix couldn’t help but flinch slightly, despite her obvious type advantages.
Round One
Negrek (OO)
@Metal Coat
Onix (F) <Rock Head>
Health: 100%
Energy: 100%
Status: Intimidated.
Commands: Sandstorm ~ Dig (down) ~ Rock Tomb (at tunnel’s mouth)/Sharpen
Simulator (O)
Zapdos (N/A) <Pressure>
Health: 200%
Energy: 200%
Status: Mildly displeased.
Commands: Substitute (20%) ~ Reflect/Extrasensory ~ Hidden Power/Double Team (6 clones)
Zapdos let out another screech, and at the same time a great crack was heard as a magnificent bolt of electricity left the bird’s body. The white-blue streamers congregated in front of its figure, and with another quieter caw, they began to form into an avian shape with ridiculously spiky feathers. Meanwhile, Onix gave a throaty roar and smacked her tail on the tiles several times, not only revealing the dirt underneath that is necessary for a Sandstorm but also crumbling the marble into little bits to provide even more debris. A dry wind began to blow through the arena, picking up sand and broken stone and throwing it every which way. Very soon, the Basic stage was under the effects of a full-fledged Sandstorm.
Though getting progressively grumpier due to the infavourable weather conditions, Zapdos grudgingly brought out the finishing touches on its Substitute. The crackling bird-like avatar gave a caw riddled with static noise as it flexed its insubstantial wings and flapped to its creator’s side.
Apparently unsatisfied with the protection its Substitute was offering, Zapdos closed its eyes and created a sheet of solid energy around itself. Though thin, the barrier was strong enough to slash the velocity of any physical attacks by a considerable amount. Onix didn’t seem worried about the Reflect, though, as she arched her neck and dove head-first into the ground, breaking tiles upon impact and using her immense weight to shove the soil aside, though she did have to work her head about to allow for her horn to fit. Once the rock-snake was several feet under the ground, she abruptly turned left, then back down, to the right, slightly up, to the right again, until the tunnel was so twisty that one would get dizzy just walking through the one-way maze.
Zapdos was obviously itching to give its opponent a beating for her insolence by now, but there was no way it would be able to hit Onix. With an irritable caw Zapdos began to flap its wings so quickly that they became a blur, pushing it into a flight that was too fast for the human eye to follow. Zapdos split into seven entities that were exactly alike, down to the positioning of its feathers – except that six of the seven had sand whipping through them. Proved only to be illusions the instant they were created, the clones flickered and faded away. Zapdos shrieked.
Meanwhile, Onix was focusing her mental energies at the mouth of her tunnel. With a grunt, she tore chunks away from the rim, causing the tunnel’s opening to collapse and fill up within a matter of seconds. If Onix was closer to the opening, she would have no doubt been buried, but from where she was, she only sensed a few harmless bits of dirt pattering down the slope. The burrow, though dark before, was plunged into complete darkness. The only sounds to be heard was the drumming of pebbles tumbling down through the tunnel, Zapdos’s furious screeching, and very faintly, the howling winds of the Sandstorm.
Negrek (OO)
@Metal Coat
Onix (F) <Rock Head>
Health: 100%
Energy: 87%
Status: Feeling safe but slightly claustrophobic.
Simulator (O)
Zapdos (N/A) <Pressure>
Health: 178%
Energy: 182%
Status: Very displeased. Substitute: 18%. Reflect activated (3 actions remaining).
Terrain notes
The arena is taking cover under a Sandstorm, which will last for another 9 actions (3 rounds).
Final notes
Negrek attacks first next round.
Many apologies for the delay. It took a while to get in contact with Dragon and to sort out the reffing issues. Since she had already started Linoone’s round, we will ref the first rounds of both battles, and then switch. So Dragon will be reffing the next round. If you have any problems with this one, don’t hesitate to point them out.
Zapdos’s Pressure doesn’t take effect because none of Onix’s attacks targeted it, and Onix doesn’t get the Sp. Defense boost as long as she’s in her tunnel and away from the Sandstorm, right?