2 vs 2 single
DQ Time: 7 days
Damage Cap: 45%.
Banned moves: OHKOs, Earthquake, anything that might even partially destroy the arena, 1 direct healing/Pokemon, 3 chills/Pokemon
Arena: Evolution Stone Cave
Our battle today takes place in the most sparkly, shiny, impossible place ever; the Evolution Stone Cave. The cave is pretty big, with enough space to comfortably fit a Wailord, and with a ring of deep water surrounding the arena. No Wailords are allowed, however. The thing that gets everyone about here though, is the millions and billions of bits of shiny evolution stones embedded in the ground, ceiling and walls. Though these bits are pretty small, if you took a piece out it wouldn't count as an evolution stone so don't try that. Also scattered around the cave are gems, all shining and glittering in some unknown source of light.
The pure power of the evolution stones is pretty concentrated here. Every round, the Pokemon have a 95% chance of changing types; from whatever type they are to either Fire, Water, Electric, Grass, Rock, Dark, Ice, Psychic or Ghost. All abilities of the Pokemon remain the same, ghosts can still phase or turn invisible, flying types can still fly. All effects dispel after the end of the round.
Team Blazhy
Chimera – female
<Swarm>
Stats: (+1|±0|-1|±0)
Held Item: none
Health: 65%
Energy: 40%
Status: “HA!” Loving the outcome of the round. (-2 special attack, +2 special defense | Acrobatics forgotten)
Team King
Ectoplasm – male
<Levitate>
Stats: (-1|-1|+2|±0)
Held Item: Lucky Egg
Health: 49%
Energy: 36%
Status: "NOOOOO!" Mortified. (Under the effects of Foresight: five more actions)
Round V Start
Once more, as the referee waved his flag, the cave itself shone to life and engulfed the battlers in light. In seconds, Chimera’s horns and body turned into a dazzling yellow, and her mane started to give off sparkles of static electricity. Meanwhile, Ectoplasm’s now not-so gaseous body had became light-blue and intensely cold – the water molecules around him were freezing solid and a small layer of snow was visible under him.
The physical realm was definitely unsuited for the ghost; he was feeling all heavy all of a sudden, so… physical. He looked at his hands, which were now made out of thick ice, and felt the urge to beat the hell out of Chimera with them. Accumulating poison on the tip of its fingers, he floated over the Larvesta and began to describe circles around her, thus preventing any escape, and powerfully stabbed her on the side. Ectoplasm’s venom-filled hand dug into her unprotected belly, and the poison began flow in her circular system. She squeaked in pain and scurried away, desperately (and in vain) trying to suck the poison out. When her wound felt a little better, she mustered the little confidence she had left and jumped forward, smacking Ectoplasm. The weak hit only did little more than amuse the Haunter.
Without letting his foe recover for too long, Ectoplasm opened his mouth wide and spitted a volley of minuscule venomous stings, and they flew to Chimera like arrows. Without anything else to do, she quickly curled up as the barbs landed and penetrated her skin. The sensation was no different from being put in freezing water, and as the stings reacted with the poison flowing in her veins and causing searing pain, she cried out and violently burst out in fire. Her entire body was giving off large flames and eyebrow-burning heat, and before anybody could make a move she was running towards Ectoplasm. Confident his newly freezing skin wouldn’t react well to the attack, he tried to escape, floating up in hope of reaching inaccessible heights. Foreseeing the maneuver, she jumped up like a rocket on steroids and hit the Haunter from below. He was sent flying up until he reached the vault, hit it and began his long fall down. Chimera landed on her six legs with grace, and a few seconds later her opponent followed her, heavily landing on the face.
After a moment, he floated up again jerkily, holding a bleeding wound with his two hands. Gaseous blood was slipping from between his fingers, forming crimson wisps of smoke. From his blazing glare, it was quite noticeable that he was really,
really mad. Once again, he fired off a volley of stings that dug into the Larvesta and burned her from inside, making her shiver in pain. She forced herself to calm, though. The last thing to do when in a serious battle was to let her fear possess her. Her forehead glowed in a well-known pink, and she charged Ectoplasm. The Haunter was getting very used to this attack, however, and, foreseeing her movements, cleverly floated sideways and avoided the insect completely. Chimera, startled by her foe’s tricky move, couldn’t stop in time and literally hit a wall. She lowered her head in shame – Ectoplasm’s mocking grin wasn’t helping her at all.
Round V End
Team Blazhy
Chimera – female
<Swarm>
Stats: (+1|±0|-1|±0)
Held Item: none
Health: 19%
Energy: 19%
Status: “No…” Losing confidence. (-2 special attack, +2 special defense | Acrobatics forgotten | Poisoned, moderate: 4% damage /round | Swarm activated)
Team King
Ectoplasm – male
<Levitate>
Stats: (-1|-1|+2|±0)
Held Item: Lucky Egg
Health: 21%
Energy: 9%
Status: "Miserable creature." Grinning mockingly, but growing very tired. (Under the effects of Foresight: two more actions)
Damage and Energy Calculations
Poison Jab – 14% damage, 7% energy
Return – 7% damage, 7% energy
Venoshock – 11% damage, 10% energy
Flare Blitz – 21% damage, 6% recoil, 8% energy
Venoshock – 11% damage, 10% energy
Zen Headbutt – 6% energy
Notes:
- This round, Chimera turned into an Electric-type, and Ectoplasm into an Ice-type.
- Poison Jab was a critical hit, and its effect activated. Ouch.
- At first, Chimera was feeling very confident, but after the bad luck from Poison Jab, she kind of lost hope or something, so I set Return's power to 50.
- Zen Headbutt missed. Geezus, blazhy, what have you done to the RNG g*SHOT*
- By the way, the battle description doesn’t specify is the style is switch or set, so it will be set by default.
Arena Notes:
- Some walls are scorched black by the Overheat.
- Chunks of rocks are missing on the walls from the substitutes.
Next Round:
- Grass King orders first.