Byrus
Strange days ahead
- Pronoun
- he/him
Re: Pokémon Registration Office
Chime - This feels a bit too powerful, especially for an unevolved Pokémon. Maybe raise the usage gap a little or reduce the accuracy. Lowering the effectiveness of concentration moves instead of having them fail completely would also help.
Keilu - Eh, I'm not sure about the complete removal of the recoil here, since he's basically getting an improved version of static along with his regular ability. Lowering the recoil damage instead of removing it completely would be better. Maybe when he's a Mamoswine you could ditch the recoil altogether.
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Looks better now. Approved.Revising
Phish (Corphish) Male
Ability: Adaptability
Signature Ability:
Commander in Charge*
Phish was raised in a kingdom-like setting, where an underwater monarchy existed. His family are a special group, possessing superior strength to others, and were routinely selected for the rank of Commander of these armies. Phish was in a scouting expedition as a young private when the entire squad was caught by a routine ASB fishing trawler. Phish continued to maintain his unique status an elite Corphish, and was soon purchased by Lirris.
Effects: Due to superior selective breeding, Phish is notably stronger than the average Corphish, and thus does 3% more damage per attack after all multipliers, with the cost of 3% more energy, and also possessing 28 base speed.
Chime - female
<Illusion>
Signature Move: Echoes of Dementia
While it is well-known that Zorua and Zoroark can manipulate light reflection around them to take the form of other Pokémon, and most of them just stick with that. But Chime desperately wanted to go deeper, not just changing her form but the entire world around her opponent. For her, Illusion wasn't a technique but rather an art, and she wanted to become the master of it.
She searched far, going to various old libraries for old, most of the time torn apart books talking about the subject of illusionary visions, and she discovered most of them weren't caused by mad eyesight, but rather faint and barely perceptible sounds that disrupted the brain and affected its treatment of ocular stimuli, indeed giving the victim the impression it saw ghosts, visions, or even that the whole world around them distorted.
Chime became very interested by the subject, and began to wonder if she could produce those sounds herself. She trained with many Ghost Pokémon she encountered, who knew how to manipulate these high-frequency sounds to spook humans and Pokémon alike, and she finally got to master this very special technique - Echoes of Dementia.
First of all, Chime growls in a disruptively high-pitched tone, and the screeching sound inflicts mild damage on the target. But the real power of that move isn't its tympanum-breaking force, but rather the bizarre secondary effect it has on the target's brain.
Even after the last echoes of the growl fade away, a unnoticeable chime will hang up, and slowly infiltrate the target, disrupting it's entire vision of the world. It won't completely change, but rather alter into a terrifying world of darkness, similar to the Distortion World. Trees will lose their leaves and their branches will grow towards the victim like creeping fingers, rocks will sharpen like razor blades, the water will turn black and far away children laughs and bird peeps will be heard as howls.
The target will begin to panic, and while still focusing on the battle, won't be able to concentrate well, and all their moves will be executed jerkily and with less efficiency, due the the implacable fear they will feel. Of course, this is all an illusion, and inevitably the effects will fade away after a while - but will leave the victim struck by astonishment.
Type: Ghost | Single Target | 6% Special Damage | Accuracy: 100% | Energy: 8% | Duration: four actions
Effects: Upon being struck by Echoes of Dementia, the target's world as it sees it will be altered to a nightmarish version of it, and it will begin to panic. For the duration of the effects, the target will need to burn up 3% more energy for each move, will have it's Special Defense lowered by one stage and won't be able to use move that need relative calm or concentration (Calm Mind, Chill, Focus Punch, Zen Headbutt, etc). Since the effects of the move rely heavily on fear, Baby Pokémon or Pokémon with the ability Rattled will take double the damage, will use up 4% additional energy instead and their Special Defense will be lowered two stages. On the other hand, Dark-type and Ghost-type Pokémon as well as Pokémon with the ability Justified won't feel the effects of the move (they will still take damage, though), as they are either used to fear or can easily deal with it. This move is considered Sound-based.
Usage Gap: Four Actions after end of effects.
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And an Evolution Update (Important changes in Italics):
Keilu - male
<Oblivious>
Signature Attribute: Static Fur
Keilu is a Piloswine that comes from very far, farther even than the mere Snowpoint city. Coat was given birth close to the North pole for what is known. In fact, the poor creature was found nearly dying of hunger by a lone group of searchers actually looking for Articuno. Keilu was the last survivor of his once proud and strong herd. Generations of his race had seen the light of the sun since the first few members of the group had crossed the Ice Bridge millenniums ago. But now that new predators are walking on the land that was once dominated by massive mastodons, the Great Swine Line of the Pole has seen his population decrease as the years passed. Intimidating white bears killed their their progeny before they were able to grow mature and swift weasels stole their eggs. At first the most imposing Mamoswines of the herd could defend it, but as the years passed fewer and fewer members achieved that stage, and the defense was getting weaker. When Keilu saw the light, he was the twelfth Swine of the herd. Only a couple of weeks after his birth, the herd was attacked by a group of Bears that the seven remaining Piloswines couldn't stand against. Keilu's family was mercilessly killed by the predators. Only him found the time to bury in the snow to avoid the same fate.
The important fact to know is that the Great Swines of the Pole had developed a special attribute exclusive to their line when centuries ago The Great Birds flew over the continent. The herd's defense technique (Stronger members around to protect the Swinubs that stay in the center of the circle) was only useful against grounded foes, the the little pigs/swines/whatever had to find a way to discourage the aerial foes. The Wise Pilo (a very old and wise Piloswine and direct ancestor of Keilu) found the way when he noticed the light that sparked from the Swinubs' fur when they rubbed against each other for a bit of heat. The static electricity resulting of the friction was enough to drive back the birds, and that technique soon became a staple in the young's education.
After generations of practice, the manipulation of weak electricity was in the herd's gens. Keilu is also able to use that energy to defend (or attack) against foes.
Since he evolved, Keilu has somewhat mastered the art, and no longer takes damage when his attribute activates. Additionally, he can now use the erratic electricity for offensive purposes, at the cost of a heavier energy cost.
Effects: Whenever a Pokémon makes contact with Coat (Regardless of who attacks, which means that Keilu using Tackle will have a chance to paralyze the opponent), it has a 30% chance of being moderately paralyzed. The paralysis rate can't be stacked, which means that Keilu using Body Slam, for example, will have a 30% chance of paralyzing the opponent. With his improved ability at manipulating the static electricity, Keilu can now use his electricity-filled fur offensively, effectively gaining access to the moves Spark, Thunder Wave and Wild Charge, but he uses up 3% more energy when he executes them, and since he loses static electricty while doing so, all effects of Static Fur disappear for two actions after he uses Thunder Wave, for three actions after Spark and for four actions after Wild Charge as he builds it up again.
The Original Attribute
Chime - This feels a bit too powerful, especially for an unevolved Pokémon. Maybe raise the usage gap a little or reduce the accuracy. Lowering the effectiveness of concentration moves instead of having them fail completely would also help.
Keilu - Eh, I'm not sure about the complete removal of the recoil here, since he's basically getting an improved version of static along with his regular ability. Lowering the recoil damage instead of removing it completely would be better. Maybe when he's a Mamoswine you could ditch the recoil altogether.
You should probably add that last bit in with the effect description, other than that, this looks OK. Approved.[Zuxnet] Porygon
Ability: Download
Signature Attribute: Zero Day
The origins of the Zuxnet virus are unknown. What's painfully obvious, however, is it's intention-Zuxnet is little more than a weapon, the first to be made entirely of code. It is twenty times more advanced than any other virus ever created. Instead of relying on phony security clearances to get through firewalls and other protection, it uses Zero Days, holes in the programming that even the programmers are unaware of. These Zero Days fetch a high-price on the black market. Zuxnet has been found in a variety of places, from traffic lights to oil pipelines to nuclear power plants. It will simply lie in wait, unless it finds a target, namely the latter two of that list. It has the power to disrupt these heavily, and report back that everything was fine. Zuxnet wreaked havoc in foreign countries such a Iran.
But then the unthinkable happened.
Zuxnet infected a living organism, a Porygon. The virus was quickly cordoned off, so that the weapon of code could not become a Pokémon-controlling one. Indeed, the idea of an army of Porygon and it's evolutions controlled by a machine terrified people, so the world's finest intervened and sealed the Porygon off, digitally, so that it could not connect to the internet or transmit the virus to other Pokémon. But the virus became too ingrained in the Porygon's software to be removed. That Porygon is Zuxnet now. And it did what it was designed to-it found Zero Days, holes in the programming.
In life.
It seems our entire reality is merely computer code. Whether this was written by some god, or if we are merely a simulation made by someones else, or if this is something that occurs in nature, is unknown. Regardless, Zuxnet can see these holes. And it can find the holes in them, the millions upon millions of them in ever cubic foot, and exploit them. It does this constantly, as if it had a will of it's own.
Effect:At the end of every round, Zuxnet will exploit a Zero Day. When he does this, the code of life will momentarily become visible, bright white numbers being revealed for a few seconds. Then one of the following happens:
-There is a 40% chance of the Zero Day doing nothing.
-There is a 10% chance of the Zero Day inflicting 5% typeless damage on Zuxnet.
-There is a 10% chance of the Zero Day inflicting 5% typeless damage on a single foe.
-There is a 10% chance of the Zero Day curing Zuxnet of all status conditions, if it has any.
-There is a 10% chance of the Zero Day inflicting a random status effect on Zuxnet.
-There is a 10% chance of the Zero Day raising a random two of Zuxnet's stats by +1 each.
-There is a 10% chance of the Zero Day lowering a random two of Zuxnet's stats by +1 each.
In case it was unclear, one of the above must happen, no more, no less. In the case of the stat lowering/raising effects, the same stat may not be selected. They must be two different stats.
Yeah, hustle is a pain in the ass. To clarify; do his special attacks keep their hustle boost? (Hustle affects both in ASB)
[Draco] Deino (M)
Signature Attribute: Echolocation
It's a well-established fact that Deino and its evolutions are blind, or very nearly so; as cave-dwellers for most of their life, they really have little need for sight, preferring to crash and tackle their way into a new environment.
Of course, Deino aren't completely reckless; if they feel particularly threatened, they'll send out a Hyper Voice or Screech to test the waters. This has the unfortunate side effect of giving away their location, however, one that Draco doesn't like. That and having experienced the hax of a move missing five times has caused Draco to try to overcome Deino's natural bad accuracy. Practicing in the multitude of caves in Asber, Draco has fine-tuned the art of echolocation.
Effects: Draco's moves are restored to their pre-Hustle accuracy, along with another 5% accuracy boost. His attacks always move last in their priority bracket, though, regardless of speed, and his physical attacks lose their Hustle boost. Light-based attacks fail against him, and sound-based attacks carry a one-stage accuracy drop in addition to all other effects.
The back-story is... pretty sparse (says Byrus the hypocrite), but it gets the point home I guess. I'm a little unsure about the movepool changes; lots of robotic types get zap cannon, but electroball seems limited to electric types. Maybe replace that with another steel move or something.
[Ralat] Bulbasaur (M)
Signature Attribute: Robosaur
Scientists have made mechanical Pokemon like Porygon. Others have made one-of-a-kind Pokemon like Blazhy. But Ralat is the first Pokemon that is both robotic and organic. By breeding a Ferrothorn with a Venusaur and experimenting on an embryo that would become Ralat, the first cyborg Pokemon was created. Ralat is this Pokemon.
Effects: Ralat is a Grass/Steel type and is genderless because it is a cyborg. Ralat also has the ability Magnet Pull instead of Overgrow and has the following movepool modifications:
- Sludge, Toxic, Venoshock, Poisonpowder, Attract
+ Zap Cannon, Electro Ball, Magnet Bomb, Lock-On
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