allitersonance
Banned
"You can't hear it," Lindsay said, "but I'm facepalming right now. You can just make a guess why, although the clefable might be happy to show you."
Well, actually, he wasn't. He was mainly staring at the screen and wondering how much it would cost if he slammed his head against it.
Because, while the frost-covered hand could chase the clefable at the same speed a haunter would, and it wasn't losing speed or power at the distance, that left the hand open to attacks that Godot couldn't stop as much because his body was farther away. And damage to that hand was still damage to the mecha. Besides, now there was a distinct lack of two fists to pummel the clefable and not give it a chance to react. Having the body keep a distance - a short distance - might've been a good idea, but Godot managed to screw even that up.
Lindsay was surprised that it even hit the clefable, right between the wings, but not (entirely) surprised when the clefable turned around and let out a stream of flames, sweeping across the landscape so the hand couldn't avoid it. With the residual coldness, that would probably increase the damage.
Actually, Lindsay had expected a psychic to just crush the hand to a mecha-pulp, so he should probably be grateful for small mercies. He would really have preferred that a psychic would happen to teach the damn haunter a lesson, but you know, whatever.
The flamethrower allowed the clefable to do one thing a psychic wouldn't, though - it flew backward while still spewing fire. Even farther from Godot's mecha. If it weren't for the brightness of the flames, Lindsay probably wouldn't be able to see it.
"If you can't think or follow orders, you really are useless. You could have at least chased after your hand." Lindsay raised his voice. "Bye, clefable! Don't forget to tell the attack-type deoxys that psychic is super-effective against poison, and that gravity prevents a haunter from moving!"
Actually, he didn't know if deoxys could use gravity, but whatever. That wasn't the point. The clefable couldn't hear him, anyway.
"I'm not letting you out until the clefable's gone for good or you're about to die from the reinforcements. Since you're too good for orders, I'll let you figure out how to deal with that yourself."
Well, actually, he wasn't. He was mainly staring at the screen and wondering how much it would cost if he slammed his head against it.
Because, while the frost-covered hand could chase the clefable at the same speed a haunter would, and it wasn't losing speed or power at the distance, that left the hand open to attacks that Godot couldn't stop as much because his body was farther away. And damage to that hand was still damage to the mecha. Besides, now there was a distinct lack of two fists to pummel the clefable and not give it a chance to react. Having the body keep a distance - a short distance - might've been a good idea, but Godot managed to screw even that up.
Lindsay was surprised that it even hit the clefable, right between the wings, but not (entirely) surprised when the clefable turned around and let out a stream of flames, sweeping across the landscape so the hand couldn't avoid it. With the residual coldness, that would probably increase the damage.
Actually, Lindsay had expected a psychic to just crush the hand to a mecha-pulp, so he should probably be grateful for small mercies. He would really have preferred that a psychic would happen to teach the damn haunter a lesson, but you know, whatever.
The flamethrower allowed the clefable to do one thing a psychic wouldn't, though - it flew backward while still spewing fire. Even farther from Godot's mecha. If it weren't for the brightness of the flames, Lindsay probably wouldn't be able to see it.
"If you can't think or follow orders, you really are useless. You could have at least chased after your hand." Lindsay raised his voice. "Bye, clefable! Don't forget to tell the attack-type deoxys that psychic is super-effective against poison, and that gravity prevents a haunter from moving!"
Actually, he didn't know if deoxys could use gravity, but whatever. That wasn't the point. The clefable couldn't hear him, anyway.
"I'm not letting you out until the clefable's gone for good or you're about to die from the reinforcements. Since you're too good for orders, I'll let you figure out how to deal with that yourself."