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Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
They shouldn't be as good as just flatly adding both attacks together either. It's situational when it matters but then it's overly powerful that you can do the full damage of two actions in the time it takes to do one. The whole "doesn't make sense" thing blazhy was talking about applies to doing the damage of both moves together as much as it does having a bonus on top.
The advantages of combos should be adding the properties of the moves other than damage, otherwise you may as well do them on two separate actions.
What happens if a burned Pokémon obtains Flash Fire? Does it continue to take damage, is the status removed, or does the burn remain but without doing anything?
Does Flying Gem + Acrobatics give the flying gem boost as well as the increased acrobatics damage like it does in-game?
What happens if a burned Pokémon obtains Flash Fire? Does it continue to take damage, is the status removed, or does the burn remain but without doing anything?
Flash Fire does indeed not affect burns, and further no changes to type affect pre-existing status conditions in-game as far as I'm aware; ie. Poison-typed Kecleon stay poisoned.
EDIT: On another note, if someone forfeits their first battle, does the ref still get the $15 bonus for completion?
Okay, like, I keep wondering about this. Does it really make sense for never-miss moves where the reason for the never-missing is like, the user taking the opponent by surprise in some way (e.g. Aerial Ace, Feint Attack) to always hit the right thing when the opponent has clones? For moves that are spread-out or hone on to their opponent in some way it makes sense, but it's always kind of bothered me that for some reason Aerial Ace always happens to pick the right thing to fly at at unavoidable speed, or whatever.
For Aerial Ace, I recall the reason for it being never-miss is that the user just runs around really fast and slashes through all the Pokemon, dispelling the clones and wounding the real one as well (I wouldn't object to slightly decreased damage in this scenario).
As for Feint Attack, it was flavoured as the user going into a parallel dark realm or something where living creatures are much more obvious so the user could discern the real Pokemon easily. With the spelling change, though, I was thinking we might want to overhaul the flavour, so what I just said might be moot.