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Search results

  1. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] coinflip to decide randomly whether to scary face or inspect. attempting to reason through this is at the same time potentially reproducible and also bad for the sanities of everyone involved, don't do that. eeh I guess it is town-biased and more mafia might be...
  2. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] yomi. (you know how it is when I know you know I know, but you don't know if I know you know I know you know? but maybe I know, but I'll act as if I only know you know, to trip you up when I know you know I know you know I know? it's kind of like that. very...
  3. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] that seems an excessive number of mafia, would expect something like 3.5 in 14. now, that is almost certaily not all real mafia, so the question is whether any of the unknowns are mafia. this takes roughly the structure of a yomi game and thus I am inclined to...
  4. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] ladies and gentlemen and itpersons and itunpersons and anyone else we have around here -- I can't think of anything else but they definitely exist -- light has just pretty much admitted to be anti-town. or something to that effect. can we just go ahead and lynch...
  5. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] also, since we have seemingly have at least one inspector of two which happen to be resistant to quite a lot -- and I'm inclined to say phantom is almost certainly telling the truth, as well -- even the possibility of a confirmed innocent isn't worth the risk...
  6. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] feh, if we're getting into those sorts of moves, spiritomb also learns destiny bond and grudge, either of which could have delightfully nasty effects if you're lying. let us not take that risk.
  7. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] we should still go for light on account of that, at this point, a 1:1 trade favours town, and if light flips innocent, we have enough information to reasonably kill veh. it is more efficient this way. with this great a head start and at least two inspectors, we...
  8. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] oh, ugh. so what, you redirected raichu randomly? you redirect anything that comes at you? how much do you know if you redirect something, do you know?
  9. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] whirlwind is?
  10. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] even if phantom is lying, seeker's claim is directly testable. if it dies and flips mafia, that expressly indicates phantom's innocence. also, mafia making ridiculous claims is not generally a thing that is a thing before accusations are made. phantom's claim is...
  11. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] inclined to say light, because seeker's is testable in such a way that if it lied, it will be dead. ugh. but it would, in any case, kill off a liar (actually, at this point, it's pretty certain that seeker lied, but). anyway, if each person lists its most...
  12. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] also alien doesn't ... make sense, when mafia kills by damage rather than an actual kill action and everyone seems to have multiple moves.
  13. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] nope, that makes little sense given that there exists at least one other charging move which allows action the subsequent night. so uh lies.
  14. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] perhaps bluzzy and/or effercon can clarify if they, too, have fly. or we could just shoot one of you down tonight and then we can lynch the other tomorrow. maybe. solution: tonight, seeker uses fly on, I don't know, probably effercon, with the resist and base...
  15. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] oh hey I've an idea. first have everyone claim the moves used last night, targets, and the damage amounts taken, and see if they work out. and only those who have already noticed what I've noticed can make a reasonable lie! :DDD well, and the people who had...
  16. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] by all means, do inspect under that logic, it oughtn't to matter, since we'll then get a confirmation anyway, since you've already blown your cover. is vig a thing, does anyone have no offensive moves? based on the theme, I'd expect lots of them.
  17. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] also, why I can't necessarily speak for superbird, alignment being related to publicly-available information is town-biased and thus bad design except in the case that the mafia density is hih enough that it isn't balanced by town power roles yet somehow isn't a...
  18. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] ... two inspector claims d1, that seems off, but I guess with so many powers, okay. I'm curious, though, how does charizard get inspection? metagross, likewise, but charizard particularly.
  19. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] hm? I presume this indicates you possess some sort of inpection power, but care to explain further?
  20. 1

    Realistic Pokemafia [Innocent win]

    Re: Realistic Pokemafia [Day 1] I am alive. this is a pleasant surprise.
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