• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Kingmaker Mafia (experiment)

Status
Not open for further replies.

Seritinajii

Always a sucker for bubble tea
Pronoun
he
So I found this cool-sounding mafia variation in this well-known mafia role index. (It's under Setups and Variations.)

Kingmaker Mafia is a pretty unique type of mafia in which there are no votes for lynches - just a king with execution power.

You are in a village where the assassins have run the village for decades. However, one person has been granted the power to grant someone else the power to kill another. This kingmaker must stay secret. This person the kingmaker targets is known as a king.

Anyone can become a king. When a person becomes a king, he can choose to kill one person. If he is village-aligned he is trying to kill an assassin; if he is secretly an assassin he is trying to kill a villager.

One of the villagers is a hero, who has recently returned from courageous adventures. If he is chosen to be killed, then the villagers, who love him, will kill the king instead.

So the roles:

The Kingmaker chooses the king is every night. If the kingmaker is killed, his action still goes through, but a new kingmaker is chosen and notified. The kingmaker is village-aligned and wins when the assassins are all dead.

If the kingmaker roleclaims he will automatically be GM-killed. If he dies, then a new kingmaker will be appointed. The player who the kingmaker chooses can never be a repeat until there are five or less players left.

The King, appointed by the kingmaker, can execute someone if they post Execute (player) anytime in the day. Anyone besides the kingmaker can be chosen as the king, even an assassin. Of course, this is not a set role, since a new king is chosen every night.

What the other players have to do is convince the king who to execute! If he does not execute anyone, the villagers will execute him, fed up with his indecisiveness.

The Assassins are the mafia. Every night they can choose whom to kill. An assassin can be made a king. When all villagers are dead, the assassins have won.

The Villagers are villagers. All they can do is convince the king to kill who they think is an assassin, unless a villager himself becomes a king.

The Hero is a villager who is loved by all (besides the assassins, of course.) If he is chosen to be executed by the king, then the king will be killed by the villagers instead.


So at night, the assassins choose whom to kill and the kingmaker chooses two people to be kingmaker - a first choice and a backup. If the first choice is killed during the night, the backup will become king.

If the kingmaker is killed by the assassin during the night, then his king choice still stands, but in the next night a new kingmaker is randomly chosen.

In the day, the victim is announced and the current king is declared publicly! Huzzah.

The players have to convince the king who to execute. When the king wants to, he will choose who to execute, and the day phase will end right there!

If the kingmaker roleclaims during the day he will be automatically killed and a new kingmaker will be chosen.



Capisce? Capiche? Capishe? Understand?

I'm aiming for ten players - 2 assassins, 1 kingmaker, 1 hero, and 6 villagers.

If this goes well, I'll try a larger game with more roles!
 
Last edited:
We have enough players! But signups are still open until about 8 PM EST (1 AM GMT). Eleven players is a perfect amount. Huzzah.
 
Status
Not open for further replies.
Back
Top Bottom