1. Luftballon
Banned
- Pronoun
- it
Crobat (F) @ Focus Sash
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- U-turn
- Haze
- Hypnosis
Sleeper/Taunter/Hazer rolled into one. Because everything has SR these days. Taunt, maybe Hypnosis if I'm feeling lucky, and U-Turn out. Focus Sash so I can come back later against some stat-booster and *fastest-Haze-in-the-game-iirc*.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/6 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Stealth Rock
- Leech Seed
- Baton Pass / U-Turn
- Charge Beam / Substitute / Grass Knot / Energy Ball / Seed Bomb
Here I have Stealth Rock. (Don't ask why Celebi gets it.) Have Charge Beam to BP, but I'm thinking of using Substitute instead, but that leaves it vulnerable to Taunt. Taunt should be Taunted, though (see above). If I were to use Seed Bomb, I'd give it Jolly and put the extra EV's in Attack.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/6 Spd
Bold nature (+Def, -Atk)
- Ice Beam
- Charge Beam / HP Electric
- Moonlight
- Calm Mind
Pseudoboltbeam + CM, and Moonlight for recovery... CM helps take special hits, too.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/32 Spd/76 SDef
Impish nature (+Def, -SAtk)
- Wish
- Thunder Wave
- Iron Head
- Zen Headbutt / Cosmic Power
For some reason, this is the 'Wish Support' EV's and nature. Wish for recovery; T-Wave paralyzes and leaves them vulnerable to the next couple. Flinchax annoys the hell out of people. I used to have Cosmic Power on this.
Latias (F) @ Leftovers
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Surf
Standard Offensive CM with Leftovers, feigns Defensive CM. Dragon + Water needs more usage. For some reason, people like to switch Heatran in to this and get nailed by +2 Surf.
Weavile (F) @ Life Orb
Ability: Pressure
EVs: 252 Atk/6 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Ice Punch
- Night Slash
- Brick Break
Don't ask. Tends to get use as death fodder to give Jirachi safe switch-ins. Closest thing I have to a revenge killer.
My current trend is to Taunt, U-Turn and SR, switch to Jirachi and T-Wave everything that doesn't get out, and flinch stuff to death, get KO'd, switch out to Latias, CM a bit, and sweep.
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- U-turn
- Haze
- Hypnosis
Sleeper/Taunter/Hazer rolled into one. Because everything has SR these days. Taunt, maybe Hypnosis if I'm feeling lucky, and U-Turn out. Focus Sash so I can come back later against some stat-booster and *fastest-Haze-in-the-game-iirc*.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/6 SAtk/252 Spd
Timid nature (+Spd, -Atk)
- Stealth Rock
- Leech Seed
- Baton Pass / U-Turn
- Charge Beam / Substitute / Grass Knot / Energy Ball / Seed Bomb
Here I have Stealth Rock. (Don't ask why Celebi gets it.) Have Charge Beam to BP, but I'm thinking of using Substitute instead, but that leaves it vulnerable to Taunt. Taunt should be Taunted, though (see above). If I were to use Seed Bomb, I'd give it Jolly and put the extra EV's in Attack.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/6 Spd
Bold nature (+Def, -Atk)
- Ice Beam
- Charge Beam / HP Electric
- Moonlight
- Calm Mind
Pseudoboltbeam + CM, and Moonlight for recovery... CM helps take special hits, too.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/32 Spd/76 SDef
Impish nature (+Def, -SAtk)
- Wish
- Thunder Wave
- Iron Head
- Zen Headbutt / Cosmic Power
For some reason, this is the 'Wish Support' EV's and nature. Wish for recovery; T-Wave paralyzes and leaves them vulnerable to the next couple. Flinchax annoys the hell out of people. I used to have Cosmic Power on this.
Latias (F) @ Leftovers
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Surf
Standard Offensive CM with Leftovers, feigns Defensive CM. Dragon + Water needs more usage. For some reason, people like to switch Heatran in to this and get nailed by +2 Surf.
Weavile (F) @ Life Orb
Ability: Pressure
EVs: 252 Atk/6 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Ice Punch
- Night Slash
- Brick Break
Don't ask. Tends to get use as death fodder to give Jirachi safe switch-ins. Closest thing I have to a revenge killer.
My current trend is to Taunt, U-Turn and SR, switch to Jirachi and T-Wave everything that doesn't get out, and flinch stuff to death, get KO'd, switch out to Latias, CM a bit, and sweep.