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Open Rocketman Research: The Three Factions.

therocketman11

Call Me Michael
DNA_R11_Research4608168238-iaza.gif

based on the Rocketman Research Adoptables, an attempted RP has risen!

The Story:
An underwater island called 'Imaceon', was at the very bottom of the ocean, approximately Five-Hundred million years ago. The 'Imacians' inhabiting the island were led by the 'Four Dynasties': Azrahth, the Dynasty of Gravity, Nimbue, the Dynasty of Sound, Ilius, the Dynasty of Destruction and Zayus, the Dynasty of Creation. Now is the year 6099, and the island has risen to the surface, as pollution broke the Gravity Cord keeping it underwater. This angered the Dynasties. Meanwhile, Swords called 'schims' were used for fighting. These schims are based on seven legendary schims: Heaven, Water, Fire, Stone, Underworld, Dark and Poison. Seven 'Schim Bearers' all around the world are destined for one schim each. One 'Schim Dynasty' Can hold all schims without being hurt or killed. a third faction, called the Icons, are the best schim fighters in the world, only 10 of them, and they antagonize the Schim Bearers and the Schim Dynasty. But little do both these factions know that the Imaceon's Dynasties are plotting a plan to take over the world...

How this RP works:
this RP is in a novelistic style (like rack shackle pack's style), with 1-on-1 and 2-on-2 schim battles that are very much like Pokemon battles, with posts saying '(Name) Stabbed (Enemy Name) using (Weapon Name)' or '(Name) used (Magic Power) on (Enemy Name)' during battles.

Characters:
Imaceon Dynasties:
Azrahth (Gravity)- VACANT
Nimbue (Sound)- VACANT
Ilius (Destruction) - VACANT
Zayus (Creation) - VACANT

Schim Bearers:
Heaven - Therocketman11: Johanson
Water - VACANT
Fire - VACANT
Stone - VACANT
Underworld - VACANT
Dark - VACANT
Poison - VACANT
Dynasty

Icons:
1 - VACANT
2 - VACANT
3 - VACANT
4 - VACANT
5 - VACANT
6 - VACANT
7 - VACANT
8 - VACANT
9 - VACANT
10 - VACANT

Magic Powers:
Fire: high attack power, recoil
Fire Burst - 30 Damage, 15 Damage to yourself, learned at level 5
Fire Blast - 45 Damage, 20 Damage to yourself, learned at level 15
Fire Storm - 105 Damage, 50 Damage to yourself, learned at level 100

Water: low attack power, healing abilities
Water Burst - 10 Damage, minus 5 Damage to yourself, learned at level 5
Water Splash - 25 Damage, minus 10 Damage to yourself, learned at level 15
Water Wave - 85 Damage, minus 40 Damage to yourself, learned at level 100

Grass: all-around element
Grass Burst - 20 Damage, learned at level 5
Grass Spike - 35 Damage, learned at level 15
Grass Explode - 95 Damage, learned at level 100

leveling:
every battle gets you exp. stronger enemy = more exp
1-20: 10 exp
21-40: 20 exp
41-60: 30 exp
61-80: 40 exp
81-100: 50 exp

and it takes this amount of exp to get to the next level:
1-20: 40 exp
21-40: 80 exp
41-60: 120 exp
61-80: 160 exp
81-100: 200 exp

exp tracking:
Therocketman11 (Johanson) Level 1, 0 EXP


Entry Form:
Faction: (icon, imaceon dynasty or schim bearer)
Name: (If you are a Schim Bearer or Icon)
Character: (If your are an imaceon Dynasty)
Personality: (you know what this is, right?)
Schim: (what material)
Magic: (Fire,Water,Grass)
 
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