The Omskivar
chah, dude
[size=+2]Sangfroidish vs Skyman[/size]
Sangfroidish's active squad
Quelana the female Braixen <Blaze> @ Sun Stone
Zulf the male Ralts <Synchronize> @ Dawn Stone
Artorias the male Honedge <No Guard> @ Dusk Stone
Queen Anne the female Krokorok <Intimidate> @ Smooth Rock
Rhyme the female Woobat <Unaware> @ Soothe Bell
Sissel the male Zorua <Illusion> @ Black Glasses
The Kid the male Timburr <Guts> @ Eviolite
Logan the male Abra <Inner Focus>
Rucks the male Skiddo <Sap Sipper>
Slinger Jawson the male Horsea <Sniper>
Skyman's active squad
Fenris the male Riolu <Steadfast>
Jack the male Marshtomp <Torrent>
Roxas the male Pikachu <Static> @ Thunder Stone
Loom the female Shroomish <Poison Heal>
Psy the female Kirlia <Trace>
Star the female Staravia <Intimidate>
Lance the male Ralts <Trace> @ Dawn Stone
Rambo the male Gurdurr <Guts> @ Link Cable
Axel the male Growlithe <Flash Fire> @ Fire Stone
Fireburn the male Cyndaquil <Blaze>
Next Round
-Skyman sends out
-Sangfroidish sends out and commands
-Skyman commands
-I do my best with this, having never played Bastion at all. Correct me if I screw something up!
Format: 2v2 single
Style: Switch
DQ: 10 days
Damage Cap: 34%
Banned/Restricted Moves: OHKO, direct healing limited to 2/Pokémon, Chill limited to 5/Pokémon
Arena Description: the Bastion
If you found yourself among a mere handful of survivors in the shattered remnants of a post-apocalyptic fantasy world, what would your first priority be? Searching for survivors? Hunting down the origin of this tragedy? Or just duking it out with your bizarre monster-pets right there in the middle of the world's last remaining safe haven? If you answered anything but the third option, you don't know the people of Asber. Fortunately, with nothing better to do but monologue until the Kid returns with cores, Rucks has agreed to allow this inapropos tomfoolery, with the caveat that no harm comes to his precious Bastion.
The Bastion is a large chunk of land suspended in the midst of a void spanning as far as the eye can see, and the battle is held in the plaza to the south around the central Monument. (Any Pokémon cast into the void is dropped back onto the arena moments later.) For the purposes of this battle the earth it is composed of is a few metres thick, deep enough for a very small Pokémon to Dig a tunnel through it without falling through and to facilitate most Ground-type moves. The Foundations to the sides are all empty, save for the one siting the Bastion's Distillery. In a show of traditional Caelondian hospitality, Rucks has urged the trainers to help themselves to its contents, although he can only spare one serving of each of the spirits that survived. When a Pokémon is sent out, it must be assigned two of the remaining spirits from the Distillery to imbibe, which confer various passive bonuses upon them for the duration of the battle. Its contents and their effects are thus:
Style: Switch
DQ: 10 days
Damage Cap: 34%
Banned/Restricted Moves: OHKO, direct healing limited to 2/Pokémon, Chill limited to 5/Pokémon
Arena Description: the Bastion
If you found yourself among a mere handful of survivors in the shattered remnants of a post-apocalyptic fantasy world, what would your first priority be? Searching for survivors? Hunting down the origin of this tragedy? Or just duking it out with your bizarre monster-pets right there in the middle of the world's last remaining safe haven? If you answered anything but the third option, you don't know the people of Asber. Fortunately, with nothing better to do but monologue until the Kid returns with cores, Rucks has agreed to allow this inapropos tomfoolery, with the caveat that no harm comes to his precious Bastion.
The Bastion is a large chunk of land suspended in the midst of a void spanning as far as the eye can see, and the battle is held in the plaza to the south around the central Monument. (Any Pokémon cast into the void is dropped back onto the arena moments later.) For the purposes of this battle the earth it is composed of is a few metres thick, deep enough for a very small Pokémon to Dig a tunnel through it without falling through and to facilitate most Ground-type moves. The Foundations to the sides are all empty, save for the one siting the Bastion's Distillery. In a show of traditional Caelondian hospitality, Rucks has urged the trainers to help themselves to its contents, although he can only spare one serving of each of the spirits that survived. When a Pokémon is sent out, it must be assigned two of the remaining spirits from the Distillery to imbibe, which confer various passive bonuses upon them for the duration of the battle. Its contents and their effects are thus:
- Squirt Cider: raises the drinker's max health to 110%.
- Black Rye: raises the drinker's max energy to 110%.
- Lifewine: when the drinker's health is reduced to 0%, it does not faint, and its health is restored to 10%. Only activates once.
- Stabsinthe: when struck by a contact move, the drinker deals 1% damage in retaliation.
- Leechade: the drinker recovers 1% health from each physical attack it deals.
- Cham-pain: all attacks used by or against the drinker have their final damage raised by 2%.
- Werewhiskey: doubles critical hit chance under 33% health. Stacks with any and all other crit ratio boosts.
- Whale Ale: doubles the drinker's STAB bonus (stacks with Adaptability).
![braixen](http://www.dragonflycave.com/oldforums/images/vbsprites/party/braixen.png)
![ralts](http://www.dragonflycave.com/oldforums/images/vbsprites/party/ralts.png)
![honedge](http://www.dragonflycave.com/oldforums/images/vbsprites/party/honedge.png)
![krokorok](http://www.dragonflycave.com/oldforums/images/vbsprites/party/krokorok.png)
![woobat](http://www.dragonflycave.com/oldforums/images/vbsprites/party/woobat.png)
![zorua](http://www.dragonflycave.com/oldforums/images/vbsprites/party/zorua.png)
![timburr](http://www.dragonflycave.com/oldforums/images/vbsprites/party/timburr.png)
![abra](http://www.dragonflycave.com/oldforums/images/vbsprites/party/abra.png)
![skiddo](http://www.dragonflycave.com/oldforums/images/vbsprites/party/skiddo.png)
![horsea](http://www.dragonflycave.com/oldforums/images/vbsprites/party/horsea.png)
Skyman's active squad
![riolu](http://www.dragonflycave.com/oldforums/images/vbsprites/party/riolu.png)
![marshtomp](http://www.dragonflycave.com/oldforums/images/vbsprites/party/marshtomp.png)
![pikachu](http://www.dragonflycave.com/oldforums/images/vbsprites/party/pikachu.png)
![shroomish](http://www.dragonflycave.com/oldforums/images/vbsprites/party/shroomish.png)
![kirlia](http://www.dragonflycave.com/oldforums/images/vbsprites/party/kirlia.png)
![staravia](http://www.dragonflycave.com/oldforums/images/vbsprites/party/staravia.png)
![ralts](http://www.dragonflycave.com/oldforums/images/vbsprites/party/ralts.png)
![gurdurr](http://www.dragonflycave.com/oldforums/images/vbsprites/party/gurdurr.png)
![growlithe](http://www.dragonflycave.com/oldforums/images/vbsprites/party/growlithe.png)
![cyndaquil](http://www.dragonflycave.com/oldforums/images/vbsprites/party/cyndaquil.png)
Next Round
-Skyman sends out
-Sangfroidish sends out and commands
-Skyman commands
-I do my best with this, having never played Bastion at all. Correct me if I screw something up!